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TLPD Feedback Thread - Page 107

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We know team histories are not working correctly. Thank you.
indxrje
Profile Joined May 2012
227 Posts
June 17 2012 23:31 GMT
#2121
MLG Anaheim 2012 still not on tlpd?
hihi
drazak
Profile Joined November 2011
United States479 Posts
June 21 2012 11:56 GMT
#2122
Hey guys,

I was speaking with Salle and some of the other LP guys, we were pining for TLPD integration in LP. I had some ideas for how to do it in a players infobox but I have no idea what the database schema looks like, or even if it's the same for the international and korean databases, if I had some more information I could potentially implement something. I'm not asking for a DB user or whatnot, I can leave those fields empty and allow someone else to input them. Is this something that you would be interested in collaborating on or letting me work on?

Ben
vgrezende
Profile Joined May 2012
Brazil66 Posts
Last Edited: 2012-06-24 05:01:56
June 21 2012 20:26 GMT
#2123
Don't know if this is the right place to post it...

This game is attributed to the wrong Sang http://www.teamliquid.net/tlpd/sc2-korean/games/118155_hOn_sin_vs_JJUB

The right would be (P)Sang

edit: Corrected =D
Born to fast expand
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
June 25 2012 21:24 GMT
#2124
I noticed that EWM Season 2 has not been added to TLPD for any Korean players.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
zere
Profile Blog Joined October 2010
Germany1287 Posts
June 25 2012 21:48 GMT
#2125
EWM is on my "just do it before end of june" list
backlogging like crazy atm, will get done soon (C) 1991-2012 Blizzard Entertainment
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51103 Posts
June 27 2012 05:21 GMT
#2126
TLPD for Flash is broken....currently using (T)By.Flash to handle it but you need to handle that.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
June 27 2012 05:40 GMT
#2127
Try now
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-06-27 13:02:14
June 27 2012 13:00 GMT
#2128
Hi. Crux Atlantis Spaceship SE in SC2 Korea has two matches from what I'm assuming is Home Story Cup NA Qualifiers
+ Show Spoiler +
12-06-01 HSC #5 NA Quali #2 Drewbie Machine
+ 12-05-25 HSC #5 NA Quali #1 Destiny Binski


Is this intentional or in error?
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
Last Edited: 2012-06-27 13:56:45
June 27 2012 13:56 GMT
#2129
There seems to be some problem, that players who might not be that strong rise far in the ELO by playing online cups against players that are rather weak.
I assume the way it currently works is that beating an unrated players is counted as a victory against a player with a set points of ELO's.
The ELO system originates from chess. In chess the tournaments are assigned an elo number with which the strength of unrated players are estimated. A players performance during the tournament can also be used (or mixed with the predefined elo number). This could help to prevent players from rising far by beating weak competition.
Another idea could be to just not rate the match until the unrated player has played a number of games and his performance (number of ELO's with which he wouldn't have lost or won Elo's making the results he did) can be evaluated.


Edit: I hope this is the right place to post that.
zere
Profile Blog Joined October 2010
Germany1287 Posts
June 27 2012 15:30 GMT
#2130
On June 27 2012 22:00 Probe1 wrote:Is this intentional or in error?


intentional; multiple versions of the same map within one tournament happens relatively often
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
June 27 2012 17:46 GMT
#2131
On June 27 2012 22:56 Sandermatt wrote:
There seems to be some problem, that players who might not be that strong rise far in the ELO by playing online cups against players that are rather weak.
I assume the way it currently works is that beating an unrated players is counted as a victory against a player with a set points of ELO's.
The ELO system originates from chess. In chess the tournaments are assigned an elo number with which the strength of unrated players are estimated. A players performance during the tournament can also be used (or mixed with the predefined elo number). This could help to prevent players from rising far by beating weak competition.
Another idea could be to just not rate the match until the unrated player has played a number of games and his performance (number of ELO's with which he wouldn't have lost or won Elo's making the results he did) can be evaluated.


Edit: I hope this is the right place to post that.


There are a lot of problems with Elo ranking. Frankly you should not demand any sort of change and just take all the results with a grain of salt.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 28 2012 08:39 GMT
#2132
On June 28 2012 00:30 zere wrote:
Show nested quote +
On June 27 2012 22:00 Probe1 wrote:Is this intentional or in error?


intentional; multiple versions of the same map within one tournament happens relatively often

Oh it wasn't the map version that made me wonder. It was the listing under SC2 Korea when the tournament (appeared) to be a North American qualifier.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
phiinix
Profile Blog Joined February 2011
United States1169 Posts
June 29 2012 16:52 GMT
#2133
How can I volunteer to fill in some of the blanks?
Mairou
Profile Joined June 2011
Finland144 Posts
Last Edited: 2012-06-29 18:52:20
June 29 2012 18:47 GMT
#2134
Serral is not Danish player, he is Finnish player and he is in eXelon Gaming team.
Here's a good image for his profile.


Also quick question: Which tournaments you guys add to the database ? I have won some famous players in online tournaments like Playhem or Zotac cups etc, but when i look at their TLPD they never show that game i played against them.
eSports! www.youtube.com/MairouTV
zere
Profile Blog Joined October 2010
Germany1287 Posts
June 29 2012 21:12 GMT
#2135
Hi, thanks for the info, also, that pic pretty much nails it.
We usually skip bo1-rounds and start adding games from rounds on when Bo3-matches start. This may vary for each tournament, but it's kind of a guideline. If you have a tourney with prize money / and or enough well-known and/or accomplished players, and it's not in TLPD yet, you can always point us to it in this thread. (Tho there is a chance that it's already in our backlog but we just havent gotten to put in in yet because of the insane amount of SC2 games. We considered to record playhems once, with no result, because it's just an awful lot of work to do atm.).
ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
SugarBear
Profile Blog Joined June 2010
United States842 Posts
June 30 2012 01:56 GMT
#2136
The following members are no longer with vVv (from our TLPD page):

(T)Celious
(Z)daisuki
(Z)DwAy
(P)EzaLB
(Z)MilyCyrus
(T)MurDeR
(T)NGry
(P)ReseT
(P)Rickter
(Z)Rigid
(P)RockEr
(T)SeoHyeon
(T)Starkad
(T)Treva
(T)waffles

Sorry for the huge update, someone just pointed this out to me.
Staff vVv Gaming | "So what did you do today?" "Oh not much, mined some minerals, harvested some gas, spawned some zergs, the usual"
themask4f
Profile Joined December 2011
138 Posts
July 01 2012 18:14 GMT
#2137
why don't kespa players have Elo rating in sc2korean tlpd?
zere
Profile Blog Joined October 2010
Germany1287 Posts
Last Edited: 2012-07-01 21:44:51
July 01 2012 18:34 GMT
#2138
Too few games, needs a set amount of games (10 or 20 or so I think)

ModeratorWenn ich einmal traurig bin, dann trink' ich einen Korn. Wenn ich dann noch traurig bin, dann trink' ich noch 'nen Korn. Und wenn ich dann noch traurig bin, dann fang' ich an von vorn!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-07-02 00:37:46
July 02 2012 00:18 GMT
#2139
Uh Ohana seems to be massively fucked up. Looks like most of the games listed under "RE" are actually "LE" games.

LE = Ladder Edition, the only one used since NASL S2 I believe.

RE = Old one, no longer in use, first seen (and afaik last seen) NASL Season 2. Just as a note I am 99.99% sure this has not been used since LE was originally published as we took down the RE version.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Grayson Carlyle
Profile Joined September 2010
Canada219 Posts
July 06 2012 11:54 GMT
#2140
http://www.teamliquid.net/tlpd/sc2-korean/games/122052_Squirtle_vs_TOP I'm pretty sure TOP won this game, not Squirtle.
Take what ye can
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