So far from my play that I've noticed is I tend to control my units with quite sloppyness, and tend to throw away unit and unit into my opponents at times when I really should be paying a bit more attention to the group of marines A-moving to the zergs base. But nothing too terrible and out of the ordinary of a sick player. Since being sick I have been able to focus a bit more on my macro game, getting a bit better internal timings on units, so that has been a positive that has come from the past half a week.
Something I want to note in this entry is a new build i've been... tweaking as of late... It's something I really think has the potential to be quite effective and devistating against Protoss when used correctly, and it is.... THE QUICK NUKE! and I know what most people reading this are thinking, "you must be out of your mind" "scrub" "doesn't work", but it actually has been quite deadly in the few uses thus far.
I will provide 2 links of replays here for those of you interested to check out....
http://www.sc2replayed.com/replays/117054-1v1-terran-steppes-of-war
http://www.sc2replayed.com/replays/117055-1v1-terran-protoss-xelnaga-caverns
Note the second replay is against a terran, but all the same it shows the opening.
It involves going 1 rax or 2 to ghost academy to 3 rax to nuke, so you've got to get a factory in there obviously. But I am starting to believe that the build may have potential because of the strength of ghosts early game (as well as late) against Protoss.
The build starts out with you getting cloak ASAP once the academy is finished building, and from there you get your nuke next, moving out with the ghost a little bit before so you get to their base by the time it's finished. Again this build has not been perfected or modified much, but I still am holding onto hope that it proves to be quite useful, just as something to add a bit of... variety to some TvP games, and potentially take people by surprise in a couple tournys.
Aside from that and a bit of lack of control while attacking, there's not too much more to comment on at this point of the "crazy training month", I am going to take a break for right now, and try and go out be social and do anything to keep myself awake so my sleeping patterns aren't as bad as they've been the past few days... But expect more posts probably within the week, or with any new development on the build/my play style.
On a side note, i've been thinking/looking into teams to join, but most accepting non pro's at this point don't seem too competitive, or that they have enough people (that I believe to be a bit above my skill level) to make them a more effective group to train with than ladder and a couple friends... If any of you feel there may be a team or even just extremely good/solid group of players that are accepting/looking for players go ahead and let me know here, or in a PM i'd be more than interested in looking into any.