Patch 1.1.3 - Page 11
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Egyptian_Head
South Africa508 Posts
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DooMDash
United States1015 Posts
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HaploPaithan
United States100 Posts
On November 09 2010 11:16 Ketara wrote: You just jinxed it and Foxer is now going to win the game where his Thors get mind controlled but target Marines over Medivacs. What are you talking about? Thors aren't marines | ||
AcTiVillain
Australia81 Posts
I find the thor change to be good. Especially when you neural parasite them, instead of firing at medivacs, they'll shoot the seige tanks now! xD | ||
Sajiki
Germany522 Posts
Watching a 40 minute replay and getting desynced after 35 is annoying, trust me :S | ||
FetTerBender
Germany1393 Posts
BTT: The Thor changes seems good to me, it simply makes more sense to kill off whats attacking instead of killing the healers which are standing behind and do no harm to you at all... Neural parasite will work better aswell, for its almost every time you take a Thor he does no crucial damage at all to the rest of the mech army. Overall an "ok" patch i guess, still waiting for the chatrooms / proleague / clan function to be implemented, Blizzard still has a whole pile of stuff to do before i will be completely satisfied with the Bnet2.0 application. But seeing in which fast manner the patches are brought up and live it seems fairly well possible that the previously mentionen functions are gonna come as a sort of Christmas present to the SC2 Community. Keep up the good work, Blizz! | ||
Bensio
United Kingdom621 Posts
On November 09 2010 21:34 FetTerBender wrote: How can you possibly make so few official changes with so many MB? BTT: The Thor changes seems good to me, it simply makes more sense to kill off whats attacking instead of killing the healers which are standing behind and do no harm to you at all... Neural parasite will work better aswell, for its almost every time you take a Thor he does no crucial damage at all to the rest of the mech army. Overall an "ok" patch i guess, still waiting for the chatrooms / proleague / clan function to be implemented, Blizzard still has a whole pile of stuff to do before i will be completely satisfied with the Bnet2.0 application. But seeing in which fast manner the patches are brought up and live it seems fairly well possible that the previously mentionen functions are gonna come as a sort of Christmas present to the SC2 Community. Keep up the good work, Blizz! You mean the GRAND DRAGON LEAGUE!!! :D | ||
jPanic
United Kingdom16 Posts
On November 09 2010 21:23 HaploPaithan wrote: What are you talking about? Thors aren't marines Ketara is pointing out that TvT is not the only situation the change to Thor priority matters. Pre-patch, a Neural Parasited Thor would turn on its own medivacs, but now it will turn on the ground troops instead. | ||
Sapphire.lux
Romania2620 Posts
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abrasion
Australia722 Posts
On November 09 2010 11:05 theuser wrote: this is it? it's basically nothing... I'm so sad. i hoped this would be the esport patch with chat channels and stuff Heart of the Swarm. Also can't believe they didn't nerf Protoss. | ||
woowoo
France164 Posts
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pedduck
Thailand468 Posts
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AyJay
1515 Posts
Hey! HEY! They put in 3D support. | ||
Tuguz
United Arab Emirates18 Posts
On November 09 2010 19:18 bioboyAT wrote: does this mean when i watch the new 500 MLG reps every single time sc2 has to switch the version ? is there no way around this ? worst patch timing ever Indeed. It would be really nice if we can select more than one replay and play them in a series, especially if they are of a previous version. Anyway, while it was annoying to have Thors prioritizing medvacs, I got used to immortal babysitting so it wasn't too bad for me. They love attacking non-armored targets | ||
Noxie
United States2227 Posts
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Kokujin
United States456 Posts
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Carthage
105 Posts
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DaRAGE
15 Posts
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Warrior Madness
Canada3791 Posts
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1a2a3aPro
Canada227 Posts
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