Nimbus, challenging puzzle / racing game - Page 3
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Bairemuth
United States404 Posts
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CharlieMurphy
United States22895 Posts
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Sairon
47 Posts
On November 05 2010 08:12 Bairemuth wrote: Has anyone gotten all the stars yet? I've been working on it and have 48 so far but there are a few levels I can't seem to unlock. Has anyone been able to complete the easiest secret goal in the game (really!?!?) yet? This can be found on level 4-1. Is there a more active forum for this game? I completely love this game and am hopelessly addicted . There's some action on our steam forums ( http://forums.steampowered.com/forums/forumdisplay.php?f=1001 ), you can find hints there on how to solve the harder secret exists as well. We don't have a demo yet, and an out of steam version is on the horizon, but I can't give any time frame for that. We'll have a demo up shortly, it's almost complete. | ||
Bairemuth
United States404 Posts
On November 05 2010 23:23 Sairon wrote: There's some action on our steam forums ( http://forums.steampowered.com/forums/forumdisplay.php?f=1001 ), you can find hints there on how to solve the harder secret exists as well. We don't have a demo yet, and an out of steam version is on the horizon, but I can't give any time frame for that. We'll have a demo up shortly, it's almost complete. I can't post yet on steam forums because i'm in moderator que or something. Hopefully that is resolved soon. I'd really like to know people's progress on this game. I've now collected 64/68 coins but can't unlock two secret levels. One I can't even find where the exit is to unlock it (broken bridge across from 2-3) and the other...well that's level 4-1 which seems mind boggling impossible...I even took it literally...as in it's super easy, but that's not the case. So far I'd have to say unlocking the secret level across from 2-1 was the most difficult challenge I've accomplished thus far. I still have a few levels left in the scrapyard, so I'm sure some craziness awaits for me there. Anyways, I wish more people would get this game. It's insanely fun and addicting and one of the best "bang for your buck" games ever created. EDIT: Just unlocked the secret level across from 2-3...haha that was brilliant. I kind of feel ashamed because I literally "stumbled" across it | ||
Raelcun
United States3747 Posts
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Bairemuth
United States404 Posts
On November 06 2010 08:32 iCCup.Raelcun wrote: For those of you curious about this game Totalbiscuit whom I dont normally pay attention to actually gave this game a pretty good review. He's pretty hilariously bad at it and shows the mechanics as they're introduced in the demo levels. http://www.youtube.com/watch?v=D-gGLzWZ6To I just skipped forward a bit to watch him play a later level...anyways it seems like to me that his game is like on super slow motion. I don't know...seemed quite slow. Anyways, the game does get much more difficult than what he showed in case people were curious | ||
Kal_rA
United States2925 Posts
great job :D | ||
Ideas
United States7957 Posts
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teks
Norway263 Posts
On November 06 2010 08:12 Bairemuth wrote: well that's level 4-1 which seems mind boggling impossible...I even took it literally...as in it's super easy, but that's not the case. Not going to spoil it all for you, but the sign is right, it really is easy | ||
hpaul
Finland32 Posts
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Raelcun
United States3747 Posts
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Bairemuth
United States404 Posts
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CharlieMurphy
United States22895 Posts
On November 05 2010 09:25 CharlieMurphy wrote: Is there a non steam demo version? bump | ||
Raelcun
United States3747 Posts
That's about all I can think of but besides that I hate you for level 4-12 -.-; I know HOW to do it but it takes so long to do it and I'm 5+minutes in then I have to do it again from the start if I make one mistake and die; can't you implement a checkpoint type block in those levels? | ||
Bairemuth
United States404 Posts
On November 08 2010 16:21 iCCup.Raelcun wrote: Suggestions:
That's about all I can think of but besides that I hate you for level 4-12 -.-; I know HOW to do it but it takes so long to do it and I'm 5+minutes in then I have to do it again from the start if I make one mistake and die; can't you implement a checkpoint type block in those levels? I actually like the fact that the environment is moving before you even start the level. This really adds another level of consideration when trying to acheive the top time. Maybe I'm biased because I've used this exact mechanic to get #1 times on a couple of levels. Also, the way the clock works with FPS I think is a good thing because it prevents potential abuse...You could make the game run really slow thus giving yourself more precise movement, which would allow for more consistent and potentially better times. And yeah...I know what you mean about the motion sickness...but I don't forsee any way to prevent that other than taking a break after a couple of tries . | ||
Sairon
47 Posts
As for 4-12, there's some checkpoints there, are you playing on hard perhaps? On hard there's zero lives in all checkpoints. We've added a note which better describes this in the patch which we'll roll out later today | ||
Sinensis
United States2513 Posts
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x2mirko
Germany245 Posts
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PhailSoBaller
United States281 Posts
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Raelcun
United States3747 Posts
On November 09 2010 03:29 Sairon wrote: Some good suggestions there iCCup.Raelcun. We're working on another approach to how the physics is stepped, which would eliminate the need for consistent 60 FPS in order to have optimal chance at taking times, it's not yet ready however. We'll take a look at increasing the leader board size, if it gets to large it will clip with other elements on lower resolutions however, but I'm sure it can be a tad larger than it is now. I'll add some better descriptions to the todo list as well. As for 4-12, there's some checkpoints there, are you playing on hard perhaps? On hard there's zero lives in all checkpoints. We've added a note which better describes this in the patch which we'll roll out later today Yeah I've been streaming it on hard and I was never quite sure what the difference was between hard normal and easy some sort of explination of that would be nice ^^ | ||
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