All I have to say is, you guys are chasing ghosts. I've already mentioned this once.
Have fun nuking each other. How many nukes have been launched in the "first day" already?
There is nothing for me to say.
Forum Index > TL Mafia |
Fishball
Canada4788 Posts
March 28 2010 21:06 GMT
#1281
All I have to say is, you guys are chasing ghosts. I've already mentioned this once. Have fun nuking each other. How many nukes have been launched in the "first day" already? There is nothing for me to say. | ||
Fishball
Canada4788 Posts
March 28 2010 21:11 GMT
#1282
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flamewheel
FREEAGLELAND26780 Posts
March 28 2010 21:54 GMT
#1283
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~OpZ~
United States3652 Posts
March 29 2010 00:37 GMT
#1284
On March 29 2010 05:05 Elemenope wrote: To OpZ and Xelin; yes I proposed lynching Abenson for confirmation; Versatile pointed out about how this more applies to DT-red claims rather than Masons, and once Abenson confirmed, I am sold that you two are Masons. Yeah, it may seem like a ballsy move for scum to RC as Masons out in the open like that, but considering the last game I played was like...the first Red Army game which was one of the two games I played, I don't particularly know people's playstyles that well, so I don't attempt to put moves like these past others, especially when if the move works, it would put the town at a huge disadvantage. To Xelin, the jump to accusing you for launching the nuke was simply based off your vote for me considering nobody else had voted for me IIRC. Coupled with the fact that this nuke was out of the blue makes it easier. I just attempted to find other things to support this claim, and I would've been left wondering until countries were revealed/your death, but you RCed anyway, even after stating that you wouldn't hide your nuke. As for your claim that 'do you really think this ability [the one to fire an anonymous nuke during the day with no retaliation or trace] would go to mafia', it's quite the anti-town move when used. Especially when tagged along that you didn't explain your nuke until after it was shot down. We had stated that any unsupported town nukes are clearly anti-town, and you had even come up with a plan to lynch these nukers, yet you go off and shoot one your own, anonymously so that nobody could track who shot it, and then you attempt to say that this ability is a pro-town ability going from pure logic on the two points of the ability is too weak for scum and Ace wouldn't give this ability to scum? Then I read some more and then I see a nuke by OpZ towards Tree.Hugger. Whether this nuke gets shot down or not, I agree with Versatile and Zona that we should wait out the day and night. As Zona said, randomly shot nukes are more likely to hit town than mafia due to the number advantage town has and the fact that day 1 suspicions are just that: suspicions. We have nothing to go off other than intuition. As for haster, although this would be a resolution to the the nuke launchers, one thing you have to keep in mind is this: our ToD has increased by one stage when the second nuke landed. If we go by stages, such as Very Low [the start], Low [where we are at now], it is reasonable to assume that perhaps the next is medium, then high, very high, game over, or something similar. Now, Ace may have varying number of nukes for each of these, but the fact that two nukes have landed and we go into low is kind of unsettling. Along with the fact that if the nuke from OpZ falls and then someone nukes Xelin, we have 4 nukes that have landed I believe, then we're in medium already at day 1. So much for keeping a low ToD, eh? Regardless of the retaliation or lack thereof from treehugger, I don't believe nuking Xelin is the right course of action due to ToD. I had thought that Ace would assume we would launch many nukes considering it's TL and not all of us are the best at responding to personal attacks, but unless he has more than just five stages of ToD before game over, then we're in for a very quick game over. We also have to keep in mind that there may be a third party out there with the intention of having this happen as long as he or she lives. I'm of the opinion that we should just let this resolve how it is now, shoot down the nuke/leave it alone, preferably save it due to this ToD issue which is going to be a major issue at this rate. Go to night. Then come back the next day with much more information than we had the previous day. So basically: no more nukes Stop saying shit about DAY ONE SUSPICIONS. This might as well be Day 3. L died, BM died, Johnnyspazz Died, RoL died. This IS NOT a normal day one situation. We gain information on deaths REGARDLESS of time of day. Keeping the daylight out keeps the mafia away. -_- Also, I'm Canada, eh? | ||
~OpZ~
United States3652 Posts
March 29 2010 00:52 GMT
#1285
Everyone clamoring about how this is Day 1 and Day 1 we always have little information. Okay...you almost bring up a good point. Then look what happened with this day? It just became endless...With lots of deaths and information popping around. Amazing, so amazing. So...We have used nukes as shots killing people viewed as suspicious for various reasons. Also, I noticed no one truly complained about my nuke, but LMNOP wouldn't mind if the nuke being launched at one of the more suspicious players in the game was shot down. Thaaaaanks. So please, be smart and realize, as JeeJee pointed out last page or the one before, this day has been going for over 100 hours. We have gotten a fair share of information, and we probably will get more. It isn't like we haven't been constantly posting our thoughts (some of us). And you lurkers with no posts, has Ace counted the hours since some of yall posted? Think you should be merc'd or close to it. | ||
Zona
40426 Posts
March 29 2010 00:54 GMT
#1286
We definitely don't have as much information as we would have in a normal day 3. Honestly I think we're off to a pretty rocky start. I'm definitely not happy you've gone on and joined the nuke-initiating party. | ||
Zona
40426 Posts
March 29 2010 00:55 GMT
#1287
On March 29 2010 06:06 Fishball wrote: Don't feel like quoting all the posts that includes my name in the past few pages. All I have to say is, you guys are chasing ghosts. I've already mentioned this once. Have fun nuking each other. How many nukes have been launched in the "first day" already? There is nothing for me to say. This is no defense. It feels like you don't really care about surviving, or the game? Or you hope that it'll blow over and you'll be forgotten? | ||
tree.hugger
Philadelphia, PA10406 Posts
March 29 2010 00:55 GMT
#1288
Hey, Opz, I spent 24 hours explaining why I nuked L, I'd like to ask you to explain why exactly you felt it was necessary to nuke me. | ||
~OpZ~
United States3652 Posts
March 29 2010 01:00 GMT
#1289
Also, don't lump me in with them. I'm nuking someone who is highly suspicious...Also, the Will of L compels me. (Seriously though, L screamed pro town and he randomly nukes him, not cool). | ||
tree.hugger
Philadelphia, PA10406 Posts
March 29 2010 01:04 GMT
#1290
On March 29 2010 10:00 ~OpZ~ wrote: Zona, I never agreed to the town consensus on controlling arms. I'm also Canada, eh? Let's just assume its the real deal. Also, don't lump me in with them. I'm nuking someone who is highly suspicious...Also, the Will of L compels me. (Seriously though, L screamed pro town and he randomly nukes him, not cool). Bro, You nuked someone without asking town permission. You're in with the rest of us, whether you like it or not. I intended to nuke someone who was highly suspicious as well. So did XeliN. You can't have it both ways. Reading these last few pages, I'm starting to regret my restraint in not nuking you in retaliation. The only reason I figure you're not mafia is because I doubt I'm a particularly important target for the mafia to hit. But you're not really earning your keep so to speak. When I flip green tomorrow, I'd like a posthumous apology for your lack of common sense. | ||
~OpZ~
United States3652 Posts
March 29 2010 01:06 GMT
#1291
On March 29 2010 09:55 tree.hugger wrote: Hey, Opz, I spent 24 hours explaining why I nuked L, I'd like to ask you to explain why exactly you felt it was necessary to nuke me. I'll let you get pummeled with a missile then explain myself...wait. You'll be dead quick enough, and I might not even need to explain myself, amirite? But to satisfy your question, go back and reread the last 5 pages. See how many times your name pops up. See how many times it's in a good way. See how many times it's in a bad way. See where I'm going with this? Oh, and reread that post about the mafia HAVING to apologize for nuke. And, and read my long ass wall of quotes you said was worthless...Let's have some alignments appear. It's gonna be 2012 in this bitch. | ||
tree.hugger
Philadelphia, PA10406 Posts
March 29 2010 01:08 GMT
#1292
On March 29 2010 10:06 ~OpZ~ wrote: Show nested quote + On March 29 2010 09:55 tree.hugger wrote: Hey, Opz, I spent 24 hours explaining why I nuked L, I'd like to ask you to explain why exactly you felt it was necessary to nuke me. I'll let you get pummeled with a missile then explain myself...wait. You'll be dead quick enough, and I might not even need to explain myself, amirite? But to satisfy your question, go back and reread the last 5 pages. See how many times your name pops up. See how many times it's in a good way. See how many times it's in a bad way. See where I'm going with this? Oh, and reread that post about the mafia HAVING to apologize for nuke. And, and read my long ass wall of quotes you said was worthless...Let's have some alignments appear. It's gonna be 2012 in this bitch. No, you can't get away with being an asshole and not explaining anything. Good try. | ||
~OpZ~
United States3652 Posts
March 29 2010 01:08 GMT
#1293
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Zona
40426 Posts
March 29 2010 01:12 GMT
#1294
On March 29 2010 10:00 ~OpZ~ wrote: Also, don't lump me in with them. I'm nuking someone who is highly suspicious... Each of those that you're trying to avoid being "lumped" with also thought like you did. They all nuked someone highly suspicious in their mind. Did you just ignore the entire argument where the earlier in the game, the less information all town players have, and the more likely they will screw up their unrestrained kills and hit fellow town members? Right now you've just declared that you're better than everyone else...and you're not. You say it's like day 3. It's not. We only have one concluded vote count. We don't have any flipped mafia, so we don't have any mafia statements we're sure of that we can examine for collusion with other probable members. You've just added to the crapshoot that has already gotten 3 town members killed (1 killed by lynch). Perhaps probability will dictate that you'll score this time, or perhaps not, but you're not playing to further the best interests of the town. This game is town vs mafia, not a bunch of lone rangers working alone vs mafia. | ||
~OpZ~
United States3652 Posts
March 29 2010 01:14 GMT
#1295
-_- Also, I supported the idea of raising the ToD as close to the limit as possible and forcing the mafia into night kill only wins. L's idea of launching multiple nukes at the same target was actually beneficial as fuck now that I've thought about it a little more clearly. If the ToD is almost full, then the mafia must win by USING 1 KP to kill how many townies?! Seriously, we should launch another 5 nukes at you tree.hugger. We should ABUSE our numbers and FRY you....Then its what? 17 players with the mafia hiding in there...but the mafia only get one kill a night. Seriously, what's wrong with this idea? We should really just launch another 3 to 6 nukes at you... | ||
Zona
40426 Posts
March 29 2010 01:14 GMT
#1296
If we lose, do you think you guys bear no fault of your own? | ||
~OpZ~
United States3652 Posts
March 29 2010 01:16 GMT
#1297
On March 29 2010 10:12 Zona wrote: Show nested quote + On March 29 2010 10:00 ~OpZ~ wrote: Also, don't lump me in with them. I'm nuking someone who is highly suspicious... Each of those that you're trying to avoid being "lumped" with also thought like you did. They all nuked someone highly suspicious in their mind. Did you just ignore the entire argument where the earlier in the game, the less information all town players have, and the more likely they will screw up their unrestrained kills and hit fellow town members? Right now you've just declared that you're better than everyone else...and you're not. You say it's like day 3. It's not. We only have one concluded vote count. We don't have any flipped mafia, so we don't have any mafia statements we're sure of that we can examine for collusion with other probable members. You've just added to the crapshoot that has already gotten 3 town members killed (1 killed by lynch). Perhaps probability will dictate that you'll score this time, or perhaps not, but you're not playing to further the best interests of the town. This game is town vs mafia, not a bunch of lone rangers working alone vs mafia. You don't suspect Tree.Hugger? LMNOP didn't? L didn't? Meeple didn't? Versatile doesn't? I didn't? Ehhhh? Plan I just came up with works brilliant...Just launch another 3-6 nukes at Tree.Hugger and break the game. That simple. | ||
Zona
40426 Posts
March 29 2010 01:19 GMT
#1298
Second of all, as long as the town is restrained in nuking, I'm all for mafia nuking. They greatly risk revealing themselves when they shoot. Of course all this is no longer possible thanks to our trigger-happy town nukers. Thirdly, I DETEST the argument that getting towards the ToD strictly removes nukes as an option from the other side. Sure, you make it harder for the other side to win with nukes. But you also GRANT them the option of forcing a draw using nukes if they're close to losing. Why is everyone just looking at one side of things and not the other side with the consequences or alternatives? I feel like I'm just shouting into thin air. Obviously none of these egotistical nuke-initiators are listening. Why did the town bother going through the debate to put together a collective plan that offered a reasonable path to victory when you folks simply do your own thing? | ||
Zona
40426 Posts
March 29 2010 01:21 GMT
#1299
All the previous nukers probably thought their targets were highly suspicious. Look where it's gotten us. | ||
tree.hugger
Philadelphia, PA10406 Posts
March 29 2010 01:25 GMT
#1300
On March 29 2010 00:42 ~OpZ~ wrote: tree.hugger first....or maybe caller. On March 29 2010 01:24 ~OpZ~ wrote: p.s.....I want to nuke you...I want to nuke you good...but I think the town wants me to hold off...I had forgot about you for a sec...I propose Xelin for lynch tomorrow... All Opposed? All For? On March 29 2010 01:33 ~OpZ~ wrote: We will lynch Caller tomorrow unless Japan steps forward. Whoever Japan was could of made a case for defending caller without ever stepping forward, so I say we lynch Caller. *** On March 29 2010 00:24 ~OpZ~ wrote: Oh, and don't get me wrong....Versatile is still a jack ass for that. He killing L gave us...almost zero new information actually...Lol. That's the sad part. Who didn't already assume he was pro-town? Sure know we know for certain, but fuck he was already doing a shit ton that shown him to be pro-town. What? On March 29 2010 01:33 ~OpZ~ wrote: Caller should have died. No one has defended him. Unless he comes god mode, I say he dies on day 2. Huh? On March 29 2010 01:51 ~OpZ~ wrote: RoL did not get lynched because of firing the nuke. Hell he almost got saved for that! Someone built a good case for the last second wanting to switch votes off of him that I was completely up for? Wait, what? On March 29 2010 10:00 ~OpZ~ wrote: Also, don't lump me in with them. I'm nuking someone who is highly suspicious...Also, the Will of L compels me. (Seriously though, L screamed pro town and he randomly nukes him, not cool). Wait, how does that even work? On March 29 2010 10:06 ~OpZ~ wrote: Oh, and reread that post about the mafia HAVING to apologize for nuke. And, and read my long ass wall of quotes you said was worthless...Let's have some alignments appear. It's gonna be 2012 in this bitch. I'm so confused. Alignments? 2012? On March 29 2010 10:08 ~OpZ~ wrote: Oh well...It'd be smarter launching your nuke at Caller/Fishball/d3 It's Day One... I mean.. what... I don't even... On March 29 2010 10:16 ~OpZ~ wrote: Ehhhh? Plan I just came up with works brilliant...Just launch another 3-6 nukes at Tree.Hugger and break the game. That simple. .... I give up. On March 29 2010 10:14 ~OpZ~ wrote: I've done explained it Tree.Hugger. Even that post explains it. HAVE YOU NOT SEEN IT SINCE THE PAGE I LAUNCHED IT. The town has unanimously agreed they didn't care if you died. -_- *** On March 29 2010 10:14 ~OpZ~ wrote: Also, I supported the idea of raising the ToD as close to the limit as possible and forcing the mafia into night kill only wins. L's idea of launching multiple nukes at the same target was actually beneficial as fuck now that I've thought about it a little more clearly. If the ToD is almost full, then the mafia must win by USING 1 KP to kill how many townies?! Seriously, we should launch another 5 nukes at you tree.hugger. We should ABUSE our numbers and FRY you....Then its what? 17 players with the mafia hiding in there...but the mafia only get one kill a night. Seriously, what's wrong with this idea? We should really just launch another 3 to 6 nukes at you... Can I nuke you then? | ||
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