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On March 29 2010 10:16 ~OpZ~ wrote:Show nested quote +On March 29 2010 10:12 Zona wrote:On March 29 2010 10:00 ~OpZ~ wrote: Also, don't lump me in with them. I'm nuking someone who is highly suspicious... Each of those that you're trying to avoid being "lumped" with also thought like you did. They all nuked someone highly suspicious in their mind. Did you just ignore the entire argument where the earlier in the game, the less information all town players have, and the more likely they will screw up their unrestrained kills and hit fellow town members? Right now you've just declared that you're better than everyone else...and you're not. You say it's like day 3. It's not. We only have one concluded vote count. We don't have any flipped mafia, so we don't have any mafia statements we're sure of that we can examine for collusion with other probable members. You've just added to the crapshoot that has already gotten 3 town members killed (1 killed by lynch). Perhaps probability will dictate that you'll score this time, or perhaps not, but you're not playing to further the best interests of the town. This game is town vs mafia, not a bunch of lone rangers working alone vs mafia. You don't suspect Tree.Hugger? LMNOP didn't? L didn't? Meeple didn't? Versatile doesn't? I didn't? Ehhhh? Plan I just came up with works brilliant...Just launch another 3-6 nukes at Tree.Hugger and break the game. That simple.
Erm... though I found tree.hugger suspicious... I wasn't convinced about him. In fact, I have a feeling we're going to see him flip green. Also, I've been against early nukes for a while now. so I don't really support your decision to launch that nuke.
As for the plan to nuke the hell out of the world to hamper the mafia is something that maybe can be used later on but it hampers us probably more than the mafia right now. Nukes are supposed to be an advantage given to the town, and if we're smart enough can be used as such.
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So lets discuss our lynch targets again.
-_- This talk of tree.hugger bores me.
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LOL. With the players that we have, nukes would never have been a town advantage. Just take a look at how well they've been used so far.
And consider that the mafia has 1 KP, for such a big game with so many players. Their advantage surely isn't in the number they can kill each night.
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The talk of tree.hugger bores you because you just nuked him out of nowhere. WTF do you expect us to talk about? I've dug out really obscure things to talk about day 1 (and it is day 1) like lurkers and their points of view, what else do you wish to chitchat about before someone else launches nukes at people "they're really sure are scum"?
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Yea...10 nukes on one target is to our advantage...duh?
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On March 29 2010 10:34 Zona wrote: I've dug out really obscure things to talk about day 1 (and it is day 1) like lurkers and their points of view I mean I've gone as far as to dig out...
As in, most of the useful topics for day 1 have been exhausted, and we've even moved onto very marginally useful topics such as those.
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Alright...I figure I'll be nice...Let's go to night
##Cancel: Nuke
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Philadelphia, PA10406 Posts
On March 29 2010 10:32 ~OpZ~ wrote: So lets discuss our lynch targets again.
-_- This talk of tree.hugger bores me.
I'm pretty sure our lynch targets are:
~Opz~
Because, (and maybe others can vouch for me on this one) your attitude is really really annoying. Better have a town taken over by mafia, then have a town in which people like you are allowed to live.
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Philadelphia, PA10406 Posts
On March 29 2010 10:38 ~OpZ~ wrote: Alright...I figure I'll be nice...Let's go to night
##Cancel: Nuke
And.... what?
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can you cancel a nuke? what?
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On March 29 2010 02:02 Versatile wrote: i agree with waiting out the rest of the day and night. as i stated before, if we launch any nukes at mafia, i think they will just shoot them down. lynching is the only surefire way of getting a red out of the game.
i'll say it one more time: i am not going to fire again without town consent. i have no reason to at this point.
also, there have been plenty of people who the town has suspected. to decide how to lynch them, i say we rank them in order of most suspect. here is my list, make your own if you don't agree with it.
1. caller: was anonymously saved and has posted very little. little to no posting is a mafia tell for him. 2. iaaan: scummy posting style pointed out by several players. 3. tree.hugger/versatile/xelin: for non-consensus nuking.
suspicious: LMNOP for attacking opz and abenson after mason claim. the one thing i'd like to point out here is that L also advocated for killing one to prove the other if i am remembering correctly, and he was a towny. and i believe one other person did the same as well.
then there is zona's inactive list, L's vote list, and the list i posted.
L's vote list (as of page 21): tree.hugger Versatile Abenson Fishball RebirthofLegend ~Opz~ d3_crescentia
zona's latest inactive list: iNfuNdiBuLuM: 31 JeeJee: 30 Iaaan: 29 meeple: 28 Fishball: 26 Amber[LighT]: 26 Nikon: 18 d3_crescentia: 14 nemY: 13 Abenson: 12 Caller: 12 Phrujbaz: 2
Versatile's suspect list: iaaan caller amberlight nemy d3_crescentia xelin nikon fishball
i'd just like to point out that fishball and d3_crescentia are on all three of those lists. just something to note. not putting FoS on them, but the fact that they're on 3 different lists, all of which were formed with different criteria speaks to the need for both to give more to the town and a necessary increase in pro-town behavior. abenson, nikon, iaaan, amberlight, nemy and caller are on two of those lists each. abenson voted for L to save himself and told us he was going to be inactive so i believe it's safe to cross him off. nemy has been kind of inactive in both this game and zona's game, so that's something to take into consideration.
i also think it may be interesting to see how zona's inactive lists have changed over the course of the game. not saying we will definitely get something useful out of them, but we should be looking for patterns.
i welcome thoughts and opinions on this post.
zona, if you want to talk about something, no one has commented on my ideas for day 2 lynch. maybe we can get this squared away before then.
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Look buddy...I don't care...It's done and over with. You've been labeled by scum and directly caused the death of the town medic. Thanks.
I don't care because I've already addressed why I think your mafia, L addressed it. Why is it you were on EVERYONES "LYNCH THIS FUCKER" list???
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On March 29 2010 10:39 tree.hugger wrote:Show nested quote +On March 29 2010 10:32 ~OpZ~ wrote: So lets discuss our lynch targets again.
-_- This talk of tree.hugger bores me. I'm pretty sure our lynch targets are: ~Opz~ Because, (and maybe others can vouch for me on this one) your attitude is really really annoying. Better have a town taken over by mafia, then have a town in which people like you are allowed to live.
you may find opz annoying but i think at this point it's necessary to suck it up 'cuz we have far more likely mafia members.
what are your thoughts on who to lynch, besides opz? your posts are going to be useful to the town if you don't get saved by an anti-nuke.
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All right...I'm going to a friends house to get some Double Exp weekend. Enjoy.
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Philadelphia, PA10406 Posts
On March 29 2010 10:43 ~OpZ~ wrote: Look buddy...I don't care...It's done and over with. You've been labeled by scum and directly caused the death of the town medic. Thanks.
I don't care because I've already addressed why I think your mafia, L addressed it. Why is it you were on EVERYONES "LYNCH THIS FUCKER" list??? Pretty sure Versatile caused L's death.
If you want to argue that I opened the door for that to happen, well then yeah, guilty. But I did not agree with Versatile's nuke, and I think there was nothing to learn from it.
I also think I was on everyone's lynch list because I broke town rules, I think if you polled the players in this game, you'd find that most people have figured out by now that I'm town aligned.
And I really can't tell if you somehow have the ability to cancel a nuke or not, but L's nuke is still in the air, so it's still daytime, no matter what.
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Thought L's nuke was scheduled to hit at 10:09?
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Opz don't cancel the nuke. Let it fall For the love of god
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On March 29 2010 10:42 Versatile wrote: zona, if you want to talk about something, no one has commented on my ideas for day 2 lynch. maybe we can get this squared away before then. My point of view is the same - we'll be in a much better position to talk once the night is over and we have a bit more information. I've been throwing out lots of things, from high value all the way down to low as the day dragged on and on, but we really have very little context and information to use with our suspicions. I'm just throwing stuff out so we can later refer back to it and examine it in a new light later. I'm glad you put together the list as we can reference it later, but what else can we do now? Re-examine the same posts that have already been looked at and continue to rage as new nukes are launched?
Honestly I'm close to reaching to point where I don't care, as no matter how hard I try to help my side, the town, win, there's someone else who nominally is on my side, but goes out and wrecks things to hell and disproportionately hurts the town's chance of winning. What am I to do?
Try to talk civilly to yet another person who has nuked town? Even you are part of that boat.
Sigh.
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Philadelphia, PA10406 Posts
On March 29 2010 10:48 ~OpZ~ wrote: Thought L's nuke was scheduled to hit at 10:09?
Oh, you're right. The post hasn't come out yet, though.
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tree.hugger - this is a question you should take some time to answer:
On March 29 2010 10:44 Versatile wrote: what are your thoughts on who to lynch, besides opz? your posts are going to be useful to the town if you don't get saved by an anti-nuke. If/when you flip town, your posts are something we should go over closely, so make the most of it.
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