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So I'm going to start ICCUPing again (D level) after a long break... but I hate economy play. So I'm just going to one-base every game. I'm a protoss player but I offrace TvP. Here is the plan:
vZ: gas forge turbo +1 into two gate slow zealots followed up with either proxy elevator or three gate citadel timing break before lair tech
v Terran: two gate power goon into zealot bombs
v Protoss: two shop tanks into scv-rine-tank push with rally upgraded vultures (joyo push)
There are various intricacies and various reasons for this plain to fail, but as far as I'm concerned none of these are *that* cheesy (two fact was standard; two gate goon is standard; turbo +1 very much not standard but you can see it coming a mile away so if you get demolished it's your fault like that C- guy who was thought "wtf this build clearly this D kid has no idea what he's doing" "oh right i should have added sunkens"). It should only beat people who try to do dumb things like not add sunkens, expand on three dragoons without scouting expo, or 14cc.
will tell you how it goes in this thread
(this post is change from previous emo blog)
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Hmmm... well let us know how it goes. I wish you the best.
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oh? in D rank, 9 pool for 3 hours 4-7PM EST It never fails... DO NOT DO IT PAST 10. KOREANS WILL RAID
if they are D- 600 or less points, as protoss, proxy your base in their main. theyll never see it coming
terran... i cant help you there GL
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You aren't going to get very good doing that. However, you will probably get to D+/C- and hit a brick wall, if you're satisfied with that.
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That PvZ build sounds terrible.
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I like jsut going mass sair + zealot in PvZ, nothing like killing their supply while sending endless waves of zeals into them, of course it gets raped by lurkers, but if I see lurkers I just swicth over to goon heavy.
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My version is PvT stove, TvZ gay 1base mech, TvP marine vessel ghost.
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On November 17 2009 11:43 koreasilver wrote: That PvZ build sounds terrible.
NO. Shhhh. It sounds good. Right everyone?
+ Show Spoiler +don't you want free wins?
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go 2 gate into tech or 1 gate goon reaver PvZ is much better than that and very funny (you will get masslinged a lot though)
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PvT: Start like 1 gate obs (he will scout 1 gate, maaybe 1 gate robo, but other than that he'll have nothing), cut probes after robo and add 2 gate, make sure you build 1 zeal before your round of 3 zeal (so you have 4, duh), build obs after shuttle and go. I often delay a bit for the obs so I can get ideal zealbomb position with mines and such. This would probably be more viable than a two gate -> zealbomb variation because it conceals your aggression a bit better because they scout one gate and a spinning core, and maybe even long enough to see that you don't put down a robo bay.
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where is the stove in all this??
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how about 2gate proxy vT, 2gate proxy vP, 2gate proxy vZ
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As Zerg, my fav cheese to do against dirty FE protoss is all in lings. You move in with all ur lings just as corsair scouts it. BAM... a few C- went down to me.
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On November 17 2009 14:29 lone_hydra wrote: As Zerg, my fav cheese to do against dirty FE protoss is all in lings. You move in with all ur lings just as corsair scouts it. BAM... a few C- went down to me.
i hate u
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You should change PvZ to goon/reaver. Reavers are much more fun to use than, erm... slow lots
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zerg reports -
god zerg simcities are annoying esp. when they have many many drone
i vote we only play on chokeless rampless maps in future
i can go into the base kill some drones and snipe the spire but i keep getting pushed out by lings and sunkens O.o this shouldn't happen
no elevators because opponents keep massing hydraling for some reason
also i lost to somebody who did mass hydraling into lurker doom drop (no detection wut); i countered at his main with expensive units but didn't have any detection so i left after busting five sunkens and the nat; i turtled up in my third with mass slow reavers/archon/dark archon; killed tons of lurkers and zerglings and ultras in slow push but then i mined out
also i must perfect the turbo +1 build i keep missing timings
terran reports -
blargh one fact siege expand is too safe for zealot bomb play; i can kill all tanks but then dragoons get pushed out by scv+new tank; also i can't play on more than two bases as protoss it is too hard
protoss reports -
only two game i got backstabbed so my tanks were in front instead of in back and it died v. fast
the other game i accidentally walled myself in with a depot on heartbreak
it's okay we'll start winning games soon
just you watch
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Now that Luna is motw, go 9/10 gates vs every race, gates infront of natural .Also remember to say GG when ur opponent is going to die and before he gets to say it ...
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On November 18 2009 09:12 WhiteNights wrote: no elevators because opponents keep massing hydraling for some reason wtf nooobs
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