What is the one big change you would make to SC2? - Page 6
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jeputera
30 Posts
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TentativePanda
United States742 Posts
On July 06 2020 01:42 jeputera wrote: Really Simple, make all spellcasters less effective. I really disagree with this. Spellcasters aren’t particularly good until super late game attrition kicks in. They are pretty balanced before that. Except High Templars lol | ||
Lucasmus
34 Posts
As a trade off, Terran gets more upgrades, like up to 5/5. | ||
JimmyJRaynor
Canada15564 Posts
Blizzard should've written a big cheque and just let one of the great Korean live event promoters run their entire SC2 esports operation. Whoever the "Don King"//"Dana White"//"Vince Mcmahon" of esports was... just pay him the huge money guys like Don King/Dana White expect and let him run it. Dana White, Vince Mcmahon, and Don King might seem like overpaid, loud-mouth, toital prick assholes. That's fine.. maybe they are. They also bring in the money. Every great salesman I've ever met has a huge ego and is a big loud talker. | ||
followZeRoX
Serbia1419 Posts
Nerf for lurkers base damage. Swarm host should fire 1 locust or reduce damafe. Infestor should have infested terrans back and removal of shroud. Banelings should cost 1 additional supply. Queen range 8again with previous transfuse way. Charge to get back to prevous state and reduced damage of zealots. Carrier removal or huge nerf. Buff voidrays. Reduced damage for storm. Collosi buff, immortal and archon less tanky. Cc build time faster, stronger base defence (adding something like canons). Tankivac back but in limited mode (like they can move just for an inch or 2). More easier control of units, maybe adding some spells which are aoe for fight against banelings. | ||
althaz
Australia1001 Posts
On May 14 2020 14:32 yht9657 wrote: Usually people in this type of posts just want the game to be more like broodwar, and it seems this post is no exception. That's because in some ways Broodwar is the superior game. Who wouldn't want the best of Broodwar (which is awesome) and the best of SC2 (which is awesome) together in one game? Hey Bliz, SC3 pls? For me, if I could only make one change, it would be to have Broodwar-esque scaling of the economy. IMO that total accident is one of the reasons BW is better to watch (I watch and play both games, but I prefer watching Broodwar). If I could have two changes, I'd globally reduce DPS and buff building HP. | ||
Jan1997
Norway671 Posts
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Omnit
1 Post
OR LMAO REMOVE ALL THE SHIT UNITS AND GO BACK TO WINGS LEVEL. LMAO. MVP LMAO EZ | ||
CrymeaTerran
149 Posts
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Itsxjoeyy
24 Posts
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BlueStar
Bulgaria1152 Posts
reduce all dmg across all units - want fights that last at least 3+ seconds. | ||
BlueStar
Bulgaria1152 Posts
On July 06 2020 14:56 CrymeaTerran wrote: not letting david kim touch the game even once but rocks | ||
WaesumNinja
210 Posts
On July 06 2020 04:03 JimmyJRaynor wrote: In the story line I'd have Kerrigan turn down Raynor flat just like she did in SC1. Raynor remains bald. I know right?! Where's the romance thing even coming from. Kerrigan should've been the big bad in Sc2, replaying the old campaign feels pretty jarring knowing what's coming next.
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Harris1st
Germany6140 Posts
Rocks are the invention of Dustin "Terrible Damage" Browder I think | ||
Rantech
Chile525 Posts
- remove disruptor - remove adepts - robo can only be built adjacent to a gate (in the same pylon radius) - make charge deal damage again, but this time scalable with upgrades. Make basic units great again, and f...proxy robos | ||
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