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On December 01 2019 12:06 Ideas wrote: If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor? This was hilarious to me xD
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I do celebrate my first 4 workers and have even very simple way to find them out without losing control group or smth like that. I only have them on sight / control group to the moment I have build rafinery in my first base. Than I put 3 of them to gas mining and 4th one is becoming my main engineer - the one who build 1st factory, academy, starport and science facility - generally the tech tree for ghosts. Later on main engineer builds more barracks for ghost production. Usually my games last till around building 3-4 barracks, but if my opponent is delaying his departure for various reason, mostly to embrace being nuked even more, I put that main engineer to a bunker and have him watch peacefully the rest of the game. The celebration itself is rather simple one. I build 4 nukes point them in a line and time sequence so they drop one by one. Then just before they land I do a victory walk with celebrated 4 scvs, so that they avoid each nuke one by one being the biggest badass units in the game. Which they already were, but I just confirm it for other units on the map if they have any doubts.
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Northern Ireland20834 Posts
On December 01 2019 21:21 radley wrote: I do celebrate my first 4 workers and have even very simple way to find them out without losing control group or smth like that. I only have them on sight / control group to the moment I have build rafinery in my first base. Than I put 3 of them to gas mining and 4th one is becoming my main engineer - the one who build 1st factory, academy, starport and science facility - generally the tech tree for ghosts. Later on main engineer builds more barracks for ghost production. Usually my games last till around building 3-4 barracks, but if my opponent is delaying his departure for various reason, mostly to embrace being nuked even more, I put that main engineer to a bunker and have him watch peacefully the rest of the game. The celebration itself is rather simple one. I build 4 nukes point them in a line and time sequence so they drop one by one. Then just before they land I do a victory walk with celebrated 4 scvs, so that they avoid each nuke one by one being the biggest badass units in the game. Which they already were, but I just confirm it for other units on the map if they have any doubts. ‘Beautiful evening for watching nukes fall eh boys?’
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As a drone ambassador I salute you, my friend. Long live the 4 workers party. Check out my profile icon.
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Every game its the same 4 homies I started with, transported from map to map for a new battle.
On their birthdays I buy them a cake.
When they're sick I take care of them.
And when I grow old, they'll still be there.
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this is how i feel about the brave probes and zealots who hold the wall in pvz. tbh i send those zealots to die 99% of the time, but i recognize their sacrifice.
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On December 01 2019 12:58 mmhmm wrote:Show nested quote +If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor? Tough decision. I definitely wouldn't want to get stretched out into a nydus canal. That's gotta hurt.
I don't know who you are but you are very funny. Props for this thread.
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konadora
Singapore66060 Posts
this is such a wholesome thread and i love it
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Between this brilliant thread and the KSL 4 finals, this has been a good week to be a BW fan.
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Can someone please forward this thread to Carbot and let's have him make a video about the initial 4 workers, the stout pillars of every BW competitive game ever. This thread deserves to be immortalized and enter the Hall of famed threads, if such a thing exists.
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Northern Ireland20834 Posts
On December 02 2019 20:29 IntoTheStorm wrote: Can someone please forward this thread to Carbot and let's have him make a video about the initial 4 workers, the stout pillars of every BW competitive game ever. This thread deserves to be immortalized and enter the Hall of famed threads, if such a thing exists. That would be amazing, great shout there.
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I was wondering if it's always the same 4 workers.
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What a cute thread I don't think at my initial probes! i just split them (very bad) and let them mine
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I just lit a candle in memory of my precious scvs who fell in battle against lings and zealots :-( Please show your condolence by 1 minute of silence if you read this.
(\ .'. | | | | |_|
R.I.P.
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On December 01 2019 19:43 AntiHack wrote:Show nested quote +On December 01 2019 12:06 Ideas wrote: If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor? This was hilarious to me xD
There was a Starcrafts epsiode with the drone wishing he would become a Spire and ended like a spince crawler or an extractor (i believe it's a SC2 episode though)
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Get them chasing each other around the vespene gaiser.
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reminds me of when day9 talked about giving his high kill-count marines their own bunkers to retire to when they are low health
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Northern Ireland20834 Posts
I’m sure it’s not the only game with these mechanics but anyone play Bungie’s Myth series of games?
Your forces are smaller than in a traditional RTS but your veterans get (to a point) stronger with their kills, and they carry through your campaign with you. Best of all you can rename them too! Not every mission gives you the same set of units so sometimes a guy returns a few missions later and it’s like an old friend returning.
It’s a great game for sentimental souls especially as trying to keep your boys alive I think really adds to it, although also makes me much less efficient as a general. Definitely more loved by my men than my superiors.
Anyone else played other strategy games where you have an attachment to your forces on a campaign where they persist like that?
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We should never allow ourselves to forget how much courage workers show us game after game. In situations where we would flee, they stay back and mine and mine until killed.
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Well....i have removed the seven key from my keyboard (because i use 8p9p0p at nexus , for probes) But I think i will put it back and group first four probes on ctrl+7 ( numpad seven ) And , at the end of the game, i will see them again
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