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how to honor original four workers?

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mmhmm
Profile Joined November 2019
22 Posts
November 30 2019 03:17 GMT
#1
Brood war is a beautiful gane. It can be an emotional thing for me. Sometimes, after winning an epic 45 minute struggle, I'll stay in the game a while after my opponent leaves to marvel at my achievement.

But I did not achieve victory unassisted. None of us ever has.

In particular, I feel as if I owe an enormous debt to those original four workers that spawned at the start of the game. They were with me from the very beginning of my fight and, as often as not, some of them are still mining on my behalf all the way til the end.

I've often lamented the fact that I'm unable to identify those four diligent souls. I tend to have many workers by the end of the war (as do we all) and, despite my repeated pleas, those four laborers have never stepped forward to reveal themselves.

I wonder if anyone else feels the same way. And, if so, whether anyone has developed any ceremonies to honor those four brave souls who persevered.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
November 30 2019 03:26 GMT
#2
On November 30 2019 12:17 mmhmm wrote:
I've often lamented the fact that I'm unable to identify those four diligent souls.

if you save them to a control group at the start of the game and then never overwrite it, then when the game ends you can use that control group to identify them
brood war for life, brood war forever
-visnu-
Profile Joined April 2009
Australia149 Posts
November 30 2019 03:31 GMT
#3
On November 30 2019 12:26 Crunchums wrote:
Show nested quote +
On November 30 2019 12:17 mmhmm wrote:
I've often lamented the fact that I'm unable to identify those four diligent souls.

if you save them to a control group at the start of the game and then never overwrite it, then when the game ends you can use that control group to identify them

that would be cool
RAPiDCasting
Profile Joined July 2009
Korea (South)594 Posts
November 30 2019 03:53 GMT
#4
On November 30 2019 12:17 mmhmm wrote:
Brood war is a beautiful gane. It can be an emotional thing for me. Sometimes, after winning an epic 45 minute struggle, I'll stay in the game a while after my opponent leaves to marvel at my achievement.

But I did not achieve victory unassisted. None of us ever has.

In particular, I feel as if I owe an enormous debt to those original four workers that spawned at the start of the game. They were with me from the very beginning of my fight and, as often as not, some of them are still mining on my behalf all the way til the end.

I've often lamented the fact that I'm unable to identify those four diligent souls. I tend to have many workers by the end of the war (as do we all) and, despite my repeated pleas, those four laborers have never stepped forward to reveal themselves.

I wonder if anyone else feels the same way. And, if so, whether anyone has developed any ceremonies to honor those four brave souls who persevered.


Wow...I didn't ask for these feelings...

I guess on this Thanksgiving Day I'm truly thankful for those 4 original workers. And just think about the very first time they were ever spawned in the very first game of Broodwar...and they're still doing their job. It just brings a tear to my eye.
The faster caster. @RAPiDCasting
Disregard
Profile Blog Joined March 2007
China10252 Posts
November 30 2019 04:37 GMT
#5
So how often do the four original workers survive a game?
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
CHEONSOYUN
Profile Joined August 2017
615 Posts
November 30 2019 07:31 GMT
#6
o /)

salute!
JAEDONG...!!! EFFORT IS ANGRY. ZERG...?!
outscar
Profile Joined September 2014
2832 Posts
November 30 2019 08:32 GMT
#7
On November 30 2019 13:37 Disregard wrote:
So how often do the four original workers survive a game?


Especially if you're zerg?
sunbeams are never made like me...
Poegim
Profile Joined February 2017
Poland298 Posts
November 30 2019 09:40 GMT
#8
http://rankgim.eu/Przechwytywanie.PNG
[ RANKGIM.EU ] Aka: Poezja[T4], Zulu. [[ Probably second best player in the world. In honor of my best friend Moagim, he was a Kraken from the sea. Poegim ]]
mmhmm
Profile Joined November 2019
22 Posts
November 30 2019 14:06 GMT
#9
If enough of us feel the same way, perhaps an upcoming patch could modify the game so that once all opponents leave:

Control group 1 automatically selects any remaining of the original four workers.
The Patrol command becomes Praise instead.
Attack becomes Applause.
Hold Position becomes Hug.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
November 30 2019 14:49 GMT
#10
Thats why always 5 pool
Cryoc
Profile Joined July 2011
Germany914 Posts
November 30 2019 16:09 GMT
#11
Nowadays, you can actually just start the replay, select your starting workers and fast forward to the end of the match to see, how many survived and what they were doing.
http://www.twitch.tv/cryoc
LML
Profile Blog Joined March 2007
Germany1794 Posts
November 30 2019 17:42 GMT
#12
On November 30 2019 12:17 mmhmm wrote:
I wonder if anyone else feels the same way.


I don't. I simply click the "end game" button and go on. Because I know, I have to bring more victories to Aiur. The enemy never sleeps.
LML
AntiHack
Profile Joined January 2009
Switzerland553 Posts
Last Edited: 2019-11-30 21:58:18
November 30 2019 21:57 GMT
#13
It's just like the 12 original Dwarven in Dwarf Fortress, I always build special rooms for them and if one of them dies I craft a special tumb stone

Both Dwarven and SCV are miners if you think about it lol
"I am very tired of your grammar errors" - Zoler[MB]
L_Master
Profile Blog Joined April 2009
United States8017 Posts
November 30 2019 23:31 GMT
#14
Ah damn. Over 20 years later and we still get silly new things like this. Love it
EffOrt and Soulkey Hwaiting!
seriosity
Profile Joined July 2009
United States214 Posts
December 01 2019 01:26 GMT
#15
This is beautiful.
art_of_turtle
Profile Blog Joined September 2012
United States1208 Posts
December 01 2019 02:52 GMT
#16
If it makes you feel better the original 4 drones usually die to storm drops. so thanks protoss players for always ruining the dreams.
Flash should fear Sacsri
Ideas
Profile Blog Joined April 2008
United States8174 Posts
Last Edited: 2019-12-02 02:11:09
December 01 2019 03:06 GMT
#17
If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your days mining gas from a depleted extractor?
Free Palestine
mmhmm
Profile Joined November 2019
22 Posts
December 01 2019 03:58 GMT
#18
If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor?


Tough decision. I definitely wouldn't want to get stretched out into a nydus canal. That's gotta hurt.
SuGo
Profile Joined March 2013
United States681 Posts
Last Edited: 2019-12-01 04:51:59
December 01 2019 04:51 GMT
#19
I know for me, one of my original 4, ends up being my scouter because I hotkey that little guy at 1 from the start. He eventually dies in most games, but he is forever honored for the intel he provides. Long live his 3 brothers.
chillzzz
Profile Joined August 2018
30 Posts
December 01 2019 08:10 GMT
#20
This is the cutest thread that's ever been posted on tl.
AntiHack
Profile Joined January 2009
Switzerland553 Posts
December 01 2019 10:43 GMT
#21
On December 01 2019 12:06 Ideas wrote:
If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor?

This was hilarious to me xD
"I am very tired of your grammar errors" - Zoler[MB]
radley
Profile Joined August 2008
Poland582 Posts
December 01 2019 12:21 GMT
#22
I do celebrate my first 4 workers and have even very simple way to find them out without losing control group or smth like that. I only have them on sight / control group to the moment I have build rafinery in my first base. Than I put 3 of them to gas mining and 4th one is becoming my main engineer - the one who build 1st factory, academy, starport and science facility - generally the tech tree for ghosts. Later on main engineer builds more barracks for ghost production. Usually my games last till around building 3-4 barracks, but if my opponent is delaying his departure for various reason, mostly to embrace being nuked even more, I put that main engineer to a bunker and have him watch peacefully the rest of the game.
The celebration itself is rather simple one. I build 4 nukes point them in a line and time sequence so they drop one by one. Then just before they land I do a victory walk with celebrated 4 scvs, so that they avoid each nuke one by one being the biggest badass units in the game. Which they already were, but I just confirm it for other units on the map if they have any doubts.
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland27320 Posts
December 01 2019 12:52 GMT
#23
On December 01 2019 21:21 radley wrote:
I do celebrate my first 4 workers and have even very simple way to find them out without losing control group or smth like that. I only have them on sight / control group to the moment I have build rafinery in my first base. Than I put 3 of them to gas mining and 4th one is becoming my main engineer - the one who build 1st factory, academy, starport and science facility - generally the tech tree for ghosts. Later on main engineer builds more barracks for ghost production. Usually my games last till around building 3-4 barracks, but if my opponent is delaying his departure for various reason, mostly to embrace being nuked even more, I put that main engineer to a bunker and have him watch peacefully the rest of the game.
The celebration itself is rather simple one. I build 4 nukes point them in a line and time sequence so they drop one by one. Then just before they land I do a victory walk with celebrated 4 scvs, so that they avoid each nuke one by one being the biggest badass units in the game. Which they already were, but I just confirm it for other units on the map if they have any doubts.

‘Beautiful evening for watching nukes fall eh boys?’
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
fLyiNgDroNe
Profile Joined September 2005
Belgium4115 Posts
Last Edited: 2019-12-01 14:04:08
December 01 2019 14:03 GMT
#24
As a drone ambassador I salute you, my friend. Long live the 4 workers party. Check out my profile icon.
Drone is a way of living
Master of DalK
Profile Blog Joined June 2012
Canada1803 Posts
December 01 2019 20:08 GMT
#25
Every game its the same 4 homies I started with, transported from map to map for a new battle.

On their birthdays I buy them a cake.

When they're sick I take care of them.

And when I grow old, they'll still be there.
@MasterDalK | Maelstrom Entertainment | Streaming Every Esport Under the Sun
TheGloob
Profile Blog Joined April 2012
97 Posts
December 02 2019 01:26 GMT
#26
this is how i feel about the brave probes and zealots who hold the wall in pvz. tbh i send those zealots to die 99% of the time, but i recognize their sacrifice.
Q~Bert
Profile Joined June 2006
United States670 Posts
December 02 2019 02:03 GMT
#27
On December 01 2019 12:58 mmhmm wrote:
Show nested quote +
If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor?


Tough decision. I definitely wouldn't want to get stretched out into a nydus canal. That's gotta hurt.


I don't know who you are but you are very funny. Props for this thread.
aka: Yaj
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
December 02 2019 02:14 GMT
#28
this is such a wholesome thread and i love it
POGGERS
reincremate
Profile Blog Joined May 2009
China2216 Posts
December 02 2019 02:19 GMT
#29
Between this brilliant thread and the KSL 4 finals, this has been a good week to be a BW fan.
IntoTheStorm
Profile Blog Joined October 2016
116 Posts
December 02 2019 11:29 GMT
#30
Can someone please forward this thread to Carbot and let's have him make a video about the initial 4 workers, the stout pillars of every BW competitive game ever. This thread deserves to be immortalized and enter the Hall of famed threads, if such a thing exists.
WombaT
Profile Blog Joined May 2010
Northern Ireland27320 Posts
December 02 2019 11:32 GMT
#31
On December 02 2019 20:29 IntoTheStorm wrote:
Can someone please forward this thread to Carbot and let's have him make a video about the initial 4 workers, the stout pillars of every BW competitive game ever. This thread deserves to be immortalized and enter the Hall of famed threads, if such a thing exists.

That would be amazing, great shout there.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
asel
Profile Blog Joined June 2006
Germany1605 Posts
December 02 2019 12:51 GMT
#32
I was wondering if it's always the same 4 workers.
eSTRO for life | #3 Sea.Really fan! | GGoliath! | aeterna societas honoris | cbta~ | Flash makes Terran look like Toss | aka RevaL
prosatan
Profile Joined September 2009
Romania9199 Posts
December 02 2019 16:18 GMT
#33
What a cute thread
I don't think at my initial probes! i just split them (very bad) and let them mine
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Red.T45
Profile Joined June 2018
Germany28 Posts
Last Edited: 2019-12-02 17:00:51
December 02 2019 16:56 GMT
#34
I just lit a candle in memory of my precious scvs who fell in battle against lings and zealots :-(
Please show your condolence by 1 minute of silence if you read this.

(\
.'.
| |
| |
|_|

R.I.P.
No pain, no gain
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
December 02 2019 19:08 GMT
#35
On December 01 2019 19:43 AntiHack wrote:
Show nested quote +
On December 01 2019 12:06 Ideas wrote:
If you were a drone would you rather retire and become a building (maybe something nice and fancy like a spire or defiler den, maybe something more quaint like a sunken colony, or something big and busy like a hatchery) or live out the rest of your dies mining gas from a depleted extractor?

This was hilarious to me xD


There was a Starcrafts epsiode with the drone wishing he would become a Spire and ended like a spince crawler or an extractor (i believe it's a SC2 episode though)
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1562 Posts
December 02 2019 19:34 GMT
#36
Get them chasing each other around the vespene gaiser.
ko-fi.com/luckynoob
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines785 Posts
December 03 2019 09:11 GMT
#37
reminds me of when day9 talked about giving his high kill-count marines their own bunkers to retire to when they are low health
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
WombaT
Profile Blog Joined May 2010
Northern Ireland27320 Posts
December 03 2019 10:21 GMT
#38
I’m sure it’s not the only game with these mechanics but anyone play Bungie’s Myth series of games?

Your forces are smaller than in a traditional RTS but your veterans get (to a point) stronger with their kills, and they carry through your campaign with you. Best of all you can rename them too! Not every mission gives you the same set of units so sometimes a guy returns a few missions later and it’s like an old friend returning.

It’s a great game for sentimental souls especially as trying to keep your boys alive I think really adds to it, although also makes me much less efficient as a general. Definitely more loved by my men than my superiors.

Anyone else played other strategy games where you have an attachment to your forces on a campaign where they persist like that?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Jan1997
Profile Blog Joined April 2013
Norway671 Posts
December 03 2019 16:45 GMT
#39
We should never allow ourselves to forget how much courage workers show us game after game. In situations where we would flee, they stay back and mine and mine until killed.

Do something today that your future self will be thankful for.
prosatan
Profile Joined September 2009
Romania9199 Posts
December 03 2019 18:14 GMT
#40
Well....i have removed the seven key from my keyboard (because i use 8p9p0p at nexus , for probes)
But I think i will put it back and group first four probes on ctrl+7 ( numpad seven )
And , at the end of the game, i will see them again
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2019-12-03 18:24:12
December 03 2019 18:19 GMT
#41
I have really good memory of Myth 2 @Wombat_NI, it was pretty tough too with all the difficulty modes. Would love to play it again tbh. I think it's really a tactical rather than RTS but w/e. Real time tactics, RTT?^^
Another game that's on gog and that also has your units able to be reused in later missions and upgraded and renamed is War Wind. Gameplay can be sorta rough and it's actually missing multiplayer in it's current version but it's a real nice game imo. Both of these games also have editors.
WombaT
Profile Blog Joined May 2010
Northern Ireland27320 Posts
December 03 2019 19:25 GMT
#42
On December 04 2019 03:19 ProMeTheus112 wrote:
I have really good memory of Myth 2 @Wombat_NI, it was pretty tough too with all the difficulty modes. Would love to play it again tbh. I think it's really a tactical rather than RTS but w/e. Real time tactics, RTT?^^
Another game that's on gog and that also has your units able to be reused in later missions and upgraded and renamed is War Wind. Gameplay can be sorta rough and it's actually missing multiplayer in it's current version but it's a real nice game imo. Both of these games also have editors.

It’s such a fantastic game, both the game itself and the general atmosphere and lore.

I have a crazy large (and I was pretty crazy at the time) design document for a spiritual successor sitting around somewhere. Basically a less clunky, smoother and faster version of Myth 2, with new units. Hell I even wrote all the lore haha.

I’d fully intended to push on with it but local funding for game projects is basically ‘if it’s not a 2D indie that you do everything yourself we’re not funding you’ alas
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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