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Activision Blizzard acquired the mobile gaming company King in 2016 for a swooping $5.9B (BILLION). If you look at the annual reports of the company, you will EASILY understand, why this is a fucking no-brainer.
With King's expertise they have internal resources that will translate into a mobile game together with the Warcraft IP icying on the cake. Blizzard is gotta fart gold nuggets out of this bad boy. Also go look at the mobile gaming industry -you are going to shit yourself over those numbers.
I dont think, it will be a Warcraft 4 - just another "Hearthstone - Heroes of Warcraft" and "World of Warcraft" - another parallel universe.
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I dont think thats a sound business plan. You spend all that time retrofitting old stuff where there's not much for growth. Meanwhile Nintendo made 100m in 5 months with Fire Emblem Heroes
On September 29 2017 00:34 mrwhite- wrote: Activision Blizzard acquired the mobile gaming company King in 2016 for a swooping $5.9B (BILLION). If you look at the annual reports of the company, you will EASILY understand, why this is a fucking no-brainer.
With King's expertise they have internal resources that will translate into a mobile game together with the Warcraft IP icying on the cake. Blizzard is gotta fart gold nuggets out of this bad boy. Also go look at the mobile gaming industry -you are going to shit yourself over those numbers.
I dont think, it will be a Warcraft 4 - just another "Hearthstone - Heroes of Warcraft" and "World of Warcraft" - another parallel universe.
WoW is set in the same universe as the games. Yeah, ultimately, even if it was a canon Warcraft RTS, they would be that dumb to call it Warcraft 4.
Its fucking crazy how King was worth more twice more than Star Wars and Twitch combined.
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Overwatch single player would be fine. Especially with Blizzard's sublime cinematic creation abilities.
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Its all these companies do nowadays, build their reputation over decades only to throw it all away by making cheap cashgrab after cheap cashgrab.
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during the last ATVI Investor call Uncle Mike said they have "multiple incubation teams" working on several new games. so there could be more than 1 game on the way.
if its a shooter then i'm pretty much convinced Blizzard made the engine for Destiny2 because VV and Bungie have zero PC experience.
Mobile gaming is growing by leaps and bounds. PC-only is not. You must fish where the fish are. in 1999 that was on a giant desktop PC. It ain't 1999.
ATVI is about making Billions of dollars. PC only RTS games can not do that. Blizzard is finished with PC-only RTS games. SC2 is their swan song. They'll of course never announce that publicly for many years as the attempt to get their RTS customer base playing their other games.
They can easily make a PC-desktop client version of this mobile game so you can play any way you like.
Furthermore, criticizing Blizzard for not making multiple billions of dollars off of SC2 or WC3 or whatever is absurb. Blizzard and ATVI are 1000X better at monetizing RTS than any one. This is like saying "Namco Sucks at monetizing Dot Eating Maze Games Because Pacman only made $1 billion".... Namco has no vision ,,, they should've introduced paid skins in 1980.
Funny how no one else is "jumping into" this giant RTS market to rake in $100 Billion? I mean.. its easy money.
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On September 28 2017 15:17 lestye wrote:Show nested quote +On September 28 2017 15:11 Akara12345 wrote: Why would they separate their FPS playerbase by making another FPS? isn't Overwatch popular enough? They separated their RTS fanbase at one point to create Starcraft. Valve has multiple distinct FPS franchises under their belt. Perhaps its related to Overwatch, or perhaps its a different game entirely, like a looter shooter or a co-op shooting game
If you're talking about CSGO / TF2, the split isn't really effective as they almost do not support tf2 anymore. Anyway they branded the two games to different audiences : csgo for esports, tf2 for casuals, and they refuse to support tf2 competitive scene.
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On September 29 2017 06:00 TwiggyWan wrote:Show nested quote +On September 28 2017 15:17 lestye wrote:On September 28 2017 15:11 Akara12345 wrote: Why would they separate their FPS playerbase by making another FPS? isn't Overwatch popular enough? They separated their RTS fanbase at one point to create Starcraft. Valve has multiple distinct FPS franchises under their belt. Perhaps its related to Overwatch, or perhaps its a different game entirely, like a looter shooter or a co-op shooting game If you're talking about CSGO / TF2, the split isn't really effective as they almost do not support tf2 anymore. Anyway they branded the two games to different audiences : csgo for esports, tf2 for casuals, and they refuse to support tf2 competitive scene. I'm just saying from a gameplay perspective. Like up until 2013, Valve's support for "competitive" TF2 and CS was exactly the same. 0 dollars.
Valve has developed and released multiple first person shooters with different niches and mentalities in mind. Exactly the same with the Starcraft/Warcraft divide, except FPS is a much more diverse genre.
On September 29 2017 05:19 JimmyJRaynor wrote:during the last ATVI Investor call Uncle Mike said they have "multiple incubation teams" working on several new games. so there could be more than 1 game on the way. if its a shooter then i'm pretty much convinced Blizzard made the engine for Destiny2 because VV and Bungie have zero PC experience.
For sure. I suppose I should have said, that we know about. If I had to guess, I think 1 more unknown project is likely.
Ur 2nd statement seems to be all tin foil hat for me. No reason why they wouldnt announce that.
Also, theres a JimmyRaynor in this thread, and a JimmyJRaynor in this thread, don't mix em up.
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On September 29 2017 08:02 lestye wrote: Ur 2nd statement seems to be all tin foil hat for me. No reason why they wouldnt announce that.
true, i have no direct proof.
From my experience playing the Destiny2 on PC Beta the engine behind Destiny2 is incredibly good. That engine doesn't just fall out of the sky. its a major accomplishment to create an engine that good. the quality of the engine, of course, is not a final comment on the game's quality. the game itself could still possibly be crap. we'll find out soon enough on that one.
VV barely has any experience with the latest console hardware amd no PC experience. Bungie has zero PC experience. If ATVI didn't lean on Blizzard in some major way for the engine of Destiny2 i'd be suprised. Of course that's not the same thing as "Blizzard made the engine".. but after mulling it over i'm willing to make the leap.
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fucking hell please send someone to take care of Warcraft 3 and make the engine catch up to modern standards plzzz
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On September 29 2017 13:48 JimmyJRaynor wrote:Show nested quote +On September 29 2017 08:02 lestye wrote: Ur 2nd statement seems to be all tin foil hat for me. No reason why they wouldnt announce that.
true, i have no direct proof. From my experience playing the Destiny2 on PC Beta the engine behind Destiny2 is incredibly good. That engine doesn't just fall out of the sky. its a major accomplishment to create an engine that good. the quality of the engine, of course, is not a final comment on the game's quality. the game itself could still possibly be crap. we'll find out soon enough on that one. VV barely has any experience with the latest console hardware amd no PC experience. Bungie has zero PC experience. If ATVI didn't lean on Blizzard in some major way for the engine of Destiny2 i'd be suprised. Of course that's not the same thing as "Blizzard made the engine".. but after mulling it over i'm willing to make the leap. I mean, I think its more likely VV to pull amazing work out of their ass than Blizzard to secretly work on a project and give the credit to someone else.
On September 29 2017 17:43 Terrorbladder wrote: fucking hell please send someone to take care of Warcraft 3 and make the engine catch up to modern standards plzzz They are, the Classics team has been improving WC3 over the last 2 years.
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On September 30 2017 00:28 lestye wrote: I mean, I think its more likely VV to pull amazing work out of their ass than Blizzard to secretly work on a project and give the credit to someone else.
you undervalue how difficult making entertainment software is.
i don't think its that big a secret because i don't think its that big if its found out. Execs just say "we leveraged Blizzard's PC expertise and their experience building the engine of Overwatch to aid in the development of Destiny2 PC"
Blizzard's reward is they get a big piece of Destiny2 revenue because its running on their platform, Steam gets 30% just for being a store front. Blizzard is offering much more than that to ATVI/Bungie.
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On September 30 2017 01:30 JimmyJRaynor wrote:Show nested quote +On September 30 2017 00:28 lestye wrote: I mean, I think its more likely VV to pull amazing work out of their ass than Blizzard to secretly work on a project and give the credit to someone else.
you undervalue how difficult making entertainment software is. i don't think its that big a secret because i don't think its that big if its found out. Execs just say "we leveraged Blizzard's PC expertise and their experience building the engine of Overwatch to aid in the development of Destiny2 PC" Blizzard's reward is they get a big piece of Destiny2 revenue because its running on their platform, Steam gets 30% just for being a store front. Blizzard is offering much more than that to ATVI/Bungie. I think you're undervaluing it more because you're saying they took people off projects at Blizzard to work on something, while not announcing it or mentioning it. There would be no reason not to. Why not just give credit where credit is due?
Blizzard specifically said they're not doing anything with the game besides hooking it up to their network/infrastructure.
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lol you guys reactivated my old thread <3
In my humble opinion Blizzard can make gold out of eveything they touch, be it a first/ third person shooter or a mobile RPG kinda game.
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On September 30 2017 02:43 lestye wrote:Show nested quote +On September 30 2017 01:30 JimmyJRaynor wrote:On September 30 2017 00:28 lestye wrote: I mean, I think its more likely VV to pull amazing work out of their ass than Blizzard to secretly work on a project and give the credit to someone else.
you undervalue how difficult making entertainment software is. i don't think its that big a secret because i don't think its that big if its found out. Execs just say "we leveraged Blizzard's PC expertise and their experience building the engine of Overwatch to aid in the development of Destiny2 PC" Blizzard's reward is they get a big piece of Destiny2 revenue because its running on their platform, Steam gets 30% just for being a store front. Blizzard is offering much more than that to ATVI/Bungie. I think you're undervaluing it more because you're saying they took people off projects at Blizzard to work on something, while not announcing it or mentioning it. There would be no reason not to. Why not just give credit where credit is due? Blizzard specifically said they're not doing anything with the game besides hooking it up to their network/infrastructure. if you listen to what Blizz says they never get really specific on exactly what they did and didn't do for Destiny2. Bungie doesn't have to give Steam 30% to sell their game online. the heavy lifting on the Overwatch Engine was done by the time they showed it off at Blizzcon. you just move those engine guys over to helping with a Destiny2 engine for PC. consumers won't notice a thing.
i bet ya Blizz is getting 50% of all Destiny2 on PC revenue that is sold on BNet and its definitely more than 30%.
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Don't be so sure. Internal pricing transfers are subject to all sorts of strange stuff.
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...are we seriously entertaining a discussion about whether Bungie can make an FPS game engine on a Microsoft platform?
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On September 30 2017 03:54 JimmyJRaynor wrote:Show nested quote +On September 30 2017 02:43 lestye wrote:On September 30 2017 01:30 JimmyJRaynor wrote:On September 30 2017 00:28 lestye wrote: I mean, I think its more likely VV to pull amazing work out of their ass than Blizzard to secretly work on a project and give the credit to someone else.
you undervalue how difficult making entertainment software is. i don't think its that big a secret because i don't think its that big if its found out. Execs just say "we leveraged Blizzard's PC expertise and their experience building the engine of Overwatch to aid in the development of Destiny2 PC" Blizzard's reward is they get a big piece of Destiny2 revenue because its running on their platform, Steam gets 30% just for being a store front. Blizzard is offering much more than that to ATVI/Bungie. I think you're undervaluing it more because you're saying they took people off projects at Blizzard to work on something, while not announcing it or mentioning it. There would be no reason not to. Why not just give credit where credit is due? Blizzard specifically said they're not doing anything with the game besides hooking it up to their network/infrastructure. if you listen to what Blizz says they never get really specific on exactly what they did and didn't do for Destiny2. Bungie doesn't have to give Steam 30% to sell their game online. the heavy lifting on the Overwatch Engine was done by the time they showed it off at Blizzcon. you just move those engine guys over to helping with a Destiny2 engine for PC. consumers won't notice a thing. i bet ya Blizz is getting 50% of all Destiny2 on PC revenue that is sold on BNet and its definitely more than 30%. They said exactly what they're doing, they're using their global internet infrastructure and social network/features. You have yet to explain why they would keep that a secret. Saying Blizzard co-developed the PC version straight up would be far more enticing to consumers.
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On September 29 2017 05:19 JimmyJRaynor wrote:during the last ATVI Investor call Uncle Mike said they have "multiple incubation teams" working on several new games. so there could be more than 1 game on the way. if its a shooter then i'm pretty much convinced Blizzard made the engine for Destiny2 because VV and Bungie have zero PC experience. Mobile gaming is growing by leaps and bounds. PC-only is not. You must fish where the fish are. in 1999 that was on a giant desktop PC. It ain't 1999. ATVI is about making Billions of dollars. PC only RTS games can not do that. Blizzard is finished with PC-only RTS games. SC2 is their swan song. They'll of course never announce that publicly for many years as the attempt to get their RTS customer base playing their other games. They can easily make a PC-desktop client version of this mobile game so you can play any way you like. Furthermore, criticizing Blizzard for not making multiple billions of dollars off of SC2 or WC3 or whatever is absurb. Blizzard and ATVI are 1000X better at monetizing RTS than any one. This is like saying "Namco Sucks at monetizing Dot Eating Maze Games Because Pacman only made $1 billion".... Namco has no vision ,,, they should've introduced paid skins in 1980. Funny how no one else is "jumping into" this giant RTS market to rake in $100 Billion? I mean.. its easy money.
I have to disagree here. PC only RTS has the potential to bring a lot of profit especially when you consider the possibility of it being WC4. The biggest advantage over sc2 would of course be the emphasis on the hero mechanics. Imagine having coop style missions set in warcraft universe being supported from the first day of release. People playing with their favorite warcraft heroes, getting items, leveling them up etc while the more competitive players have the standard ladder.
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It's StarCraft 3, pretty sure.
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On October 01 2017 05:22 Jimmy Raynor wrote:Show nested quote +On September 29 2017 05:19 JimmyJRaynor wrote:during the last ATVI Investor call Uncle Mike said they have "multiple incubation teams" working on several new games. so there could be more than 1 game on the way. if its a shooter then i'm pretty much convinced Blizzard made the engine for Destiny2 because VV and Bungie have zero PC experience. Mobile gaming is growing by leaps and bounds. PC-only is not. You must fish where the fish are. in 1999 that was on a giant desktop PC. It ain't 1999. ATVI is about making Billions of dollars. PC only RTS games can not do that. Blizzard is finished with PC-only RTS games. SC2 is their swan song. They'll of course never announce that publicly for many years as the attempt to get their RTS customer base playing their other games. They can easily make a PC-desktop client version of this mobile game so you can play any way you like. Furthermore, criticizing Blizzard for not making multiple billions of dollars off of SC2 or WC3 or whatever is absurb. Blizzard and ATVI are 1000X better at monetizing RTS than any one. This is like saying "Namco Sucks at monetizing Dot Eating Maze Games Because Pacman only made $1 billion".... Namco has no vision ,,, they should've introduced paid skins in 1980. Funny how no one else is "jumping into" this giant RTS market to rake in $100 Billion? I mean.. its easy money. I have to disagree here. PC only RTS has the potential to bring a lot of profit especially when you consider the possibility of it being WC4. The biggest advantage over sc2 would of course be the emphasis on the hero mechanics. Imagine having coop style missions set in warcraft universe being supported from the first day of release. People playing with their favorite warcraft heroes, getting items, leveling them up etc while the more competitive players have the standard ladder. I mean, that doesnt really prove or disprove how much it will actually sell. What would sell more, a Warcraft RPG or a Warcraft RTS? RPG 100% of the time. RTS isnt that popular not matter how much you spin it, especially when you consider how BIG a WC4 would have to be to match expectations. I dont think WC3 did better than BW long-term.
But as a counter to that point, Blizzard has never stopped hiring great RTS talent, so I think there's an argument to be made, why do they keep hiring top tier RTS talent, if they're not going to do big RTS anymore.
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