On November 18 2016 03:14 Heartland wrote: The weirdest thing about Protoss, if we think influence-wise, is that they got inspiration coming from Predator (think about the Zealot sounds in BW, the invisibility, etc)
They were much cooler then with their psi-blade sound, battle cries, death sounds... actually everything just sounded darker and cooler in BW. Now it's like, "oh some zealots are waving their glow sticks around."
Terrans peacefully expanded and how would they know they were in the Protoss backyard, they had never had first contact with the Protoss. Not to mention 'misinterpretations' of Protoss intentions is because the Protoss never explained their intentions, they just opened up with beams of death!
I think Starcraft is not inviting you to that, it's showing that even in the future humanity will basically be the same shit show it is today and religious fanaticism (protoss) is just as bad in thousands of years as it is now. I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.
I should point three things: First, Aiur is very far away from Koprulu. This means that the Terrans aren't actually in the Protoss' backyard, per se. The Zerg want to assimilate the Terran race to obtain the Terran race's emerging psychic powers. The Protoss stayed hidden, but watched over other races, and were forced to reveal themselves when the Zerg attacked.
Second, Chau Sara was already gone when the Protoss nuked it. That's why Tassadar later decided not to hit bigger planets like Tarsonis, because there was still a lot of humanity intact on those planets.
Third, it's important to note where the Terrans came from. They were coming off of prison ships from the Human race, so you essentially have a race of redneck criminals starting their own civilization. In a sector completely isolated from Earth, and with limited resources, of course they're going to end up fighting each other. And when rebels get so out-of-hand that nuclear weapons can't keep them tame, the prospect of taming savage aliens that reproduce quickly seems like a possibly good way to enforce the government's power over the Koprulu Sector. Even the UED's ultimate goal was to control the Zerg.
You can split hairs over words all you want, but you've entered the wrong word into your little dictionary. I did not use the verb form of enlightened, I used the adjective. Which means "factually well-informed and guided by rational thought", which can certainly translate into superior technology.
And it's a fact that Protoss do have superior technology over terrans. The fact that you didn't dispute this, and that you dedicated 50% of your post to bickering about the definition of that one word doesn't bode well for the intellectual integrity of the rest of your argument.
their first contact was to wipe out a human colony. Instead of educating humanity about the Zerg and their dangers, they just eradicated a human colony.
Lol no, Chau Sara was not a "human colony", it was by that point completely overrun by zerg with isolated pockets of terrans who were doomed either way. The good far outweighed the bad, and these types of decisions are made all the time in war.
When you have a giant honeypot filled to the brim with killer ants, you don't care that a single butterfly got in there, you take a flamethrower to that shit. The terrans themselves did as much to their own kind in the intro film to Brood War, remember? Let me refresh your memory:
"The game opened with a few terrans in a trench, defending themselves from a bloody zerg assault. A battlecruiser which appeared overhead was hailed as promised air support, though the ship did not open fire on the zerg forces.
As the zerg began to overrun the colony, a UED crew member asked if they should intervene to save the remaining terrans; DuGalle declined and ordered the battlecruiser to leave the area."
And unlike the Protoss they didn't even have a reason to, they just enjoy being sociopathic dicks!
Harmony?
Harmony relative to Terrans. The Dark Templar way of life is simply incompatible with the Khalai, and they live separately for the mutual benefit of both. There is no bloody civil war (unlike the constant civil wars ravaging the Terran race), they simply keep to their own.
Thanks to the enlightenment of the Protoss in general, Dark Templar don't even hold much of a grudge toward the Khalai. Let me quote: "Despite their persecution, the majority of Dark Templar do not hold anything against their estranged brethren, seeking to defend Aiur in any way they can." Terran infighting is on a whole other level.
I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.
The fact that you're trying to rationalize the Zerg as "just different" proves that you're desperate to be contrarian. The Zerg are fucking ruthless killing machines that would gladly annihilate all humanity in an instant if they could. They're not "charming", "quaint" or "exotic". They're literally a caricature of Evil.
You trying to put the Zerg on par with Protoss disqualifies your entire disposition. Good day.
The fact that you're trying to rationalize the Zerg as "just different" proves that you're desperate to be contrarian. The Zerg are fucking ruthless killing machines that would gladly annihilate all humanity in an instant if they could. They're not "charming", "quaint" or "exotic". They're literally a caricature of Evil.
You brought up a lot of points that I also brought up, but this is wrong. Zerg is love.
You can split hairs over words all you want, but you've entered the wrong word into your little dictionary. I did not use the verb form of enlightened, I used the adjective. Which means "factually well-informed and guided by rational thought", which can certainly translate into superior technology.
And it's a fact that Protoss do have superior technology over terrans. The fact that you didn't dispute this, and that you dedicated 50% of your post to bickering about the definition of that one word doesn't bode well for the intellectual integrity of the rest of your argument.
You selectively took out 'tolerant of alternative opinions' from the definition which the Protoss clearly are not. I never argued that Protoss do not have superior technology, because they do. I just explained that Technology does not imply enlightenment (which you wrote a whole paragraph on), but rather belligerence, which you nicely ignored, way to go intellectual integrity.
Lol no, Chau Sara was not a "human colony", it was by that point completely overrun by zerg with isolated pockets of terrans who were doomed either way. The good far outweighed the bad, and these types of decisions are made all the time in war.
As far as most of humanity was concerned it was a human colony, outside of Confederate elites, humans had not heard of the Zerg or were even aware of their existence, so again, Protoss doing shit without explaining shit obviously leads to misinformed opinions. You can't rationalize away what the Protoss do just because humanity is stupid.
When you have a giant honeypot filled to the brim with killer ants, you don't care that a single butterfly got in there, you take a flamethrower to that shit. The terrans themselves did as much to their own kind in the intro film to Brood War, remember? Let me refresh your memory:
"The game opened with a few terrans in a trench, defending themselves from a bloody zerg assault. A battlecruiser which appeared overhead was hailed as promised air support, though the ship did not open fire on the zerg forces.
As the zerg began to overrun the colony, a UED crew member asked if they should intervene to save the remaining terrans; DuGalle declined and ordered the battlecruiser to leave the area."
And unlike the Protoss they didn't even have a reason to, they just enjoy being sociopathic dicks!
That was BW, where as chau sara which we're talking about is from the original Starcraft and thus the introduction of the races. I fail to see how terrans being shit (which is what I said) makes Protoss any less dicks.
Harmony?
Harmony relative to Terrans. The Dark Templar way of life is simply incompatible with the Khalai, and they live separately for the mutual benefit of both. There is no bloody civil war (unlike the constant civil wars ravaging the Terran race), they simply keep to their own.
Thanks to the enlightenment of the Protoss in general, Dark Templar don't even hold much of a grudge toward the Khalai. Let me quote: "Despite their persecution, the majority of Dark Templar do not hold anything against their estranged brethren, seeking to defend Aiur in any way they can." Terran infighting is on a whole other level.
Let me quote this for you then
A number of protoss, called the Rogues, refused to submit to the Khala and tried to hide themselves from the Conclave. Eventually the Conclave ordered the leader of the Templar, young Executor Adun, to terminate them. Adun taught them how to hide themselves from the Conclave instead. However, the Rogues were unable to control their powers without the Khala and their presence was revealed when they accidentally created massive psionic storms over Aiur. Unable to hide their presence any longer, the Conclave ordered them banished from Aiur. Over time, they became known as the Dark Templar for their habit of cutting their psionic appendages to separate themselves from the Khala.
Ordering execution and when that fails banishing them your homeworld because you believe something different, really harmonious.
Here's another bit of Protoss rational harmony for you
Tassadar finally managed to contact Aiur and explain his recent activities. The former executor's admission of cooperating with the Dark Templar sparked outrage in the conservative Conclave. Ultimately the Conclave ordered Artanis and the Fleet of the Executor to arrest Tassadar at Char. It was a diversion of force the defenders could ill afford; contrary to the Conclave's beliefs, the zerg were winning the war. Tassadar was dismayed that an entire fleet was sent from the beleaguered homeworld just to arrest him because of an ideological issue.
The fact that you're trying to rationalize the Zerg as "just different" proves that you're desperate to be contrarian. The Zerg are fucking ruthless killing machines that would gladly annihilate all humanity in an instant if they could. They're not "charming", "quaint" or "exotic". They're literally a caricature of Evil.
You trying to put the Zerg on par with Protoss disqualifies your entire disposition. Good day.
They are different, the Zerg fundamentally show a different paradigm of existence. The Protoss are intent on eradicating the Zerg because they are also offspring of the Xel'Naga (which is a fact the Protoss recognized) and think them an abomination (rational?). The Zerg are actually trying to incorporate the best biological components of every species they encounter in order to create one united and stronger species, killing off leftover components of races they've already adapted the essentials from might seem cold hearted to a human, but is a perfectly rational decision in order to use planetary resources for their own development and remove opposition. The Zerg go after the Protoss, because Zerg recognize the biological potential of the protoss and want to assimilate them. They assimilate humanity as a stepping stone for getting to the Protoss. I never implied that any of the species were 'charming, quaint or exotic.' Evil is a human moral term, it has no meaning for an alien race.
Anyway if you want to debate further feel free to PM, so the thread can return to its pure origins of what Zergs eat =)
On November 18 2016 12:20 riotjune wrote: Oh no please don't take it to PM, I'm enjoying the thread as is.
Same, haha :D
@DNH, where did you quote that from? From the campaign or the novels which were written? I've played the campaign a million times but only in German (same with the books), so I can't really relate them 100%. Just curious where exactly you quoted that from
Terrans peacefully expanded and how would they know they were in the Protoss backyard, they had never had first contact with the Protoss. Not to mention 'misinterpretations' of Protoss intentions is because the Protoss never explained their intentions, they just opened up with beams of death!
I think Starcraft is not inviting you to that, it's showing that even in the future humanity will basically be the same shit show it is today and religious fanaticism (protoss) is just as bad in thousands of years as it is now. I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.
I should point three things: First, Aiur is very far away from Koprulu. This means that the Terrans aren't actually in the Protoss' backyard, per se. The Zerg want to assimilate the Terran race to obtain the Terran race's emerging psychic powers. The Protoss stayed hidden, but watched over other races, and were forced to reveal themselves when the Zerg attacked.
Second, Chau Sara was already gone when the Protoss nuked it. That's why Tassadar later decided not to hit bigger planets like Tarsonis, because there was still a lot of humanity intact on those planets.
Third, it's important to note where the Terrans came from. They were coming off of prison ships from the Human race, so you essentially have a race of redneck criminals starting their own civilization. In a sector completely isolated from Earth, and with limited resources, of course they're going to end up fighting each other. And when rebels get so out-of-hand that nuclear weapons can't keep them tame, the prospect of taming savage aliens that reproduce quickly seems like a possibly good way to enforce the government's power over the Koprulu Sector. Even the UED's ultimate goal was to control the Zerg.
Really the Protoss are a metaphor for the follies of unilateral military intervention. See, the Zerg began infesting the Terrans, and rather than approach the Terrans as equals and cooperate in defeating the Swarm, the Protoss decided that, as the biggest and baddest military power in the sector, they would take the easier approach and just evaporate everything. Never mind the loss of innocent lives; it's for everyone's greater good (well, except the Zerg, but everyone hates them). The fact that some Terran elements were experimenting on the Zerg probably reaffirmed their self-righteousness.
This absurd self-importance facilitates the collapse of the existing Terran political structure, enabling Arcturus Mengsk's rise to power (sound familiar?). It also leads to what probably seemed at the time like a fairly insignificant skirmish on board a Terran space platform called New Gettysburg - the event which led to the rise of the Queen of Blades. Tassadar finally disobeys the Conclave because he is troubled by their disregard for Terran lives, and they ostracize him in return - a move which prompts a civil war and allows the Overmind to manifest on Aiur. By the time they've come together and acknowledged their follies, their homeworld is destroyed and their hegemony is ended - even with the assistance of two Terran armies, they can't defeat the now dominant forces of Kerrigan.
Also I always just assumed lower-level Zerg don't need to eat since they die so quickly, like just swap out the digestive system for something spikier and throw them at a siege tank line
Terrans peacefully expanded and how would they know they were in the Protoss backyard, they had never had first contact with the Protoss. Not to mention 'misinterpretations' of Protoss intentions is because the Protoss never explained their intentions, they just opened up with beams of death!
I think Starcraft is not inviting you to that, it's showing that even in the future humanity will basically be the same shit show it is today and religious fanaticism (protoss) is just as bad in thousands of years as it is now. I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.
I should point three things: First, Aiur is very far away from Koprulu. This means that the Terrans aren't actually in the Protoss' backyard, per se. The Zerg want to assimilate the Terran race to obtain the Terran race's emerging psychic powers. The Protoss stayed hidden, but watched over other races, and were forced to reveal themselves when the Zerg attacked.
Second, Chau Sara was already gone when the Protoss nuked it. That's why Tassadar later decided not to hit bigger planets like Tarsonis, because there was still a lot of humanity intact on those planets.
Third, it's important to note where the Terrans came from. They were coming off of prison ships from the Human race, so you essentially have a race of redneck criminals starting their own civilization. In a sector completely isolated from Earth, and with limited resources, of course they're going to end up fighting each other. And when rebels get so out-of-hand that nuclear weapons can't keep them tame, the prospect of taming savage aliens that reproduce quickly seems like a possibly good way to enforce the government's power over the Koprulu Sector. Even the UED's ultimate goal was to control the Zerg.
Really the Protoss are a metaphor for the follies of unilateral military intervention. See, the Zerg began infesting the Terrans, and rather than approach the Terrans as equals and cooperate in defeating the Swarm, the Protoss decided that, as the biggest and baddest military power in the sector, they would take the easier approach and just evaporate everything. Never mind the loss of innocent lives; it's for everyone's greater good (well, except the Zerg, but everyone hates them). The fact that some Terran elements were experimenting on the Zerg probably reaffirmed their self-righteousness.
This absurd self-importance facilitates the collapse of the existing Terran political structure, enabling Arcturus Mengsk's rise to power (sound familiar?). It also leads to what probably seemed at the time like a fairly insignificant skirmish on board a Terran space platform called New Gettysburg - the event which led to the rise of the Queen of Blades. Tassadar finally disobeys the Conclave because he is troubled by their disregard for Terran lives, and they ostracize him in return - a move which prompts a civil war and allows the Overmind to manifest on Aiur. By the time they've come together and acknowledged their follies, their homeworld is destroyed and their hegemony is ended - even with the assistance of two Terran armies, they can't defeat the now dominant forces of Kerrigan.
That's a very oversimplified version of a very complex situation. If the Zerg were to ever successfully assimilate a Terran ghost into their ranks -- which they eventually did on a smaller scale -- it would be impossible to deal with the Zerg. The Protoss had to destroy the colony at Chau Sara, but by that time, the Zerg had already sent forces to Mar Sara.
I've never claimed that the Protoss were above making mistakes. I've said the opposite, which is that the Protoss are flawed and their history reflects that. Their mistakes during both campaigns are numerous. The Zerg would not have located Aiur, ironically, if Zeratul had not killed Zasz. In a way, this kind of validates the Conclave's persecution of the Dark Templar, who saw the Dark Templar's reality-bending psionics to be dangerous and unpredictable. But how could Tassadar foresee that the Overmind would be able to find the location of Aiur through the loss of a cerebrate? It's clear that he made this decision after trying several methods to deal with the Zerg unsuccessfully. A Protoss-Confederacy alliance would likely have made little difference since neither knew exactly how to kill the Zerg.
The Zerg commit completely to their attack on Aiur, which saves humanity. Nine of the fourteen Terran worlds were wiped out completely by the Zerg, and if the Zerg had not pulled back to attack Aiur, there would be no Koprulu Sector to return to in the Brood War campaign. As we know, though, the Overmind manifests itself on Aiur and is eventually killed by Tassadar. With the Overmind dead, I think it was assumed that the Zerg would die off, but we all know in hindsight that this was not the case.
The Brood War campaign introduces us to the Zerg's resiliency as a race, and the campaign focuses on who will ultimately rule over the Zerg now that the Overmind is dead. The UED has a big stake in controlling the Zerg, as does Kerrigan. The cerebrates in the Koprulu sector merged themselves into a new Overmind on the lava world of Char, and while the Protoss and Terran Dominion see the Zerg as their primary enemy, they are forced into an unlikely alliance with Kerrigan once it becomes clear that the UED is the biggest threat to all of them.
Everyone has their own agenda and Kerrigan backstabs all her allies. She kills the Overmind on Char, and that sets up the final battle on the space platform above Char. The reason the UED, Dominion, and Artanis cannot defeat the Zerg in the Omega battle is not because the Zerg are too strong. It is an unlikely victory, as a majority of the Zerg were on the surface of Char. The UED has lost huge numbers throughout the campaign, and went from being the biggest threat in the galaxy to a pathetic force trying to salvage a victory that they almost certainly should have won. It is because of this victory that the Zerg re-emerge as the strongest faction in the sector, and perhaps, the galaxy.
On November 19 2016 06:29 Zergneedsfood wrote: I've been waiting my whole life for this thread.
Thread complete.
Posts were getting a bit unnecessarily aggressive, but please dont take it to PM guys. Enjoying the silliness in general. Fun (yet become surprisingly interesting) threads like this are good.
Terrans peacefully expanded and how would they know they were in the Protoss backyard, they had never had first contact with the Protoss. Not to mention 'misinterpretations' of Protoss intentions is because the Protoss never explained their intentions, they just opened up with beams of death!
I think Starcraft is not inviting you to that, it's showing that even in the future humanity will basically be the same shit show it is today and religious fanaticism (protoss) is just as bad in thousands of years as it is now. I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.
I should point three things: First, Aiur is very far away from Koprulu. This means that the Terrans aren't actually in the Protoss' backyard, per se. The Zerg want to assimilate the Terran race to obtain the Terran race's emerging psychic powers. The Protoss stayed hidden, but watched over other races, and were forced to reveal themselves when the Zerg attacked.
Second, Chau Sara was already gone when the Protoss nuked it. That's why Tassadar later decided not to hit bigger planets like Tarsonis, because there was still a lot of humanity intact on those planets.
Third, it's important to note where the Terrans came from. They were coming off of prison ships from the Human race, so you essentially have a race of redneck criminals starting their own civilization. In a sector completely isolated from Earth, and with limited resources, of course they're going to end up fighting each other. And when rebels get so out-of-hand that nuclear weapons can't keep them tame, the prospect of taming savage aliens that reproduce quickly seems like a possibly good way to enforce the government's power over the Koprulu Sector. Even the UED's ultimate goal was to control the Zerg.
Really the Protoss are a metaphor for the follies of unilateral military intervention. See, the Zerg began infesting the Terrans, and rather than approach the Terrans as equals and cooperate in defeating the Swarm, the Protoss decided that, as the biggest and baddest military power in the sector, they would take the easier approach and just evaporate everything. Never mind the loss of innocent lives; it's for everyone's greater good (well, except the Zerg, but everyone hates them). The fact that some Terran elements were experimenting on the Zerg probably reaffirmed their self-righteousness.
This absurd self-importance facilitates the collapse of the existing Terran political structure, enabling Arcturus Mengsk's rise to power (sound familiar?). It also leads to what probably seemed at the time like a fairly insignificant skirmish on board a Terran space platform called New Gettysburg - the event which led to the rise of the Queen of Blades. Tassadar finally disobeys the Conclave because he is troubled by their disregard for Terran lives, and they ostracize him in return - a move which prompts a civil war and allows the Overmind to manifest on Aiur. By the time they've come together and acknowledged their follies, their homeworld is destroyed and their hegemony is ended - even with the assistance of two Terran armies, they can't defeat the now dominant forces of Kerrigan.
That's a very oversimplified version of a very complex situation. If the Zerg were to ever successfully assimilate a Terran ghost into their ranks -- which they eventually did on a smaller scale -- it would be impossible to deal with the Zerg. The Protoss had to destroy the colony at Chau Sara, but by that time, the Zerg had already sent forces to Mar Sara.
I've never claimed that the Protoss were above making mistakes. I've said the opposite, which is that the Protoss are flawed and their history reflects that. Their mistakes during both campaigns are numerous. The Zerg would not have located Aiur, ironically, if Zeratul had not killed Zasz. In a way, this kind of validates the Conclave's persecution of the Dark Templar, who saw the Dark Templar's reality-bending psionics to be dangerous and unpredictable. But how could Tassadar foresee that the Overmind would be able to find the location of Aiur through the loss of a cerebrate? It's clear that he made this decision after trying several methods to deal with the Zerg unsuccessfully. A Protoss-Confederacy alliance would likely have made little difference since neither knew exactly how to kill the Zerg.
The Zerg commit completely to their attack on Aiur, which saves humanity. Nine of the fourteen Terran worlds were wiped out completely by the Zerg, and if the Zerg had not pulled back to attack Aiur, there would be no Koprulu Sector to return to in the Brood War campaign. As we know, though, the Overmind manifests itself on Aiur and is eventually killed by Tassadar. With the Overmind dead, I think it was assumed that the Zerg would die off, but we all know in hindsight that this was not the case.
The Brood War campaign introduces us to the Zerg's resiliency as a race, and the campaign focuses on who will ultimately rule over the Zerg now that the Overmind is dead. The UED has a big stake in controlling the Zerg, as does Kerrigan. The cerebrates in the Koprulu sector merged themselves into a new Overmind on the lava world of Char, and while the Protoss and Terran Dominion see the Zerg as their primary enemy, they are forced into an unlikely alliance with Kerrigan once it becomes clear that the UED is the biggest threat to all of them.
Everyone has their own agenda and Kerrigan backstabs all her allies. She kills the Overmind on Char, and that sets up the final battle on the space platform above Char. The reason the UED, Dominion, and Artanis cannot defeat the Zerg in the Omega battle is not because the Zerg are too strong. It is an unlikely victory, as a majority of the Zerg were on the surface of Char. The UED has lost huge numbers throughout the campaign, and went from being the biggest threat in the galaxy to a pathetic force trying to salvage a victory that they almost certainly should have won. It is because of this victory that the Zerg re-emerge as the strongest faction in the sector, and perhaps, the galaxy.
Fair enough. But I maintain that the unilateral mentality of the Protoss in the first campaign is a major factor in their eventual fall from galactic police to outcasts on a strange planet.
Terrans peacefully expanded and how would they know they were in the Protoss backyard, they had never had first contact with the Protoss. Not to mention 'misinterpretations' of Protoss intentions is because the Protoss never explained their intentions, they just opened up with beams of death!
I think Starcraft is not inviting you to that, it's showing that even in the future humanity will basically be the same shit show it is today and religious fanaticism (protoss) is just as bad in thousands of years as it is now. I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.
I should point three things: First, Aiur is very far away from Koprulu. This means that the Terrans aren't actually in the Protoss' backyard, per se. The Zerg want to assimilate the Terran race to obtain the Terran race's emerging psychic powers. The Protoss stayed hidden, but watched over other races, and were forced to reveal themselves when the Zerg attacked.
Second, Chau Sara was already gone when the Protoss nuked it. That's why Tassadar later decided not to hit bigger planets like Tarsonis, because there was still a lot of humanity intact on those planets.
Third, it's important to note where the Terrans came from. They were coming off of prison ships from the Human race, so you essentially have a race of redneck criminals starting their own civilization. In a sector completely isolated from Earth, and with limited resources, of course they're going to end up fighting each other. And when rebels get so out-of-hand that nuclear weapons can't keep them tame, the prospect of taming savage aliens that reproduce quickly seems like a possibly good way to enforce the government's power over the Koprulu Sector. Even the UED's ultimate goal was to control the Zerg.
Really the Protoss are a metaphor for the follies of unilateral military intervention. See, the Zerg began infesting the Terrans, and rather than approach the Terrans as equals and cooperate in defeating the Swarm, the Protoss decided that, as the biggest and baddest military power in the sector, they would take the easier approach and just evaporate everything. Never mind the loss of innocent lives; it's for everyone's greater good (well, except the Zerg, but everyone hates them). The fact that some Terran elements were experimenting on the Zerg probably reaffirmed their self-righteousness.
This absurd self-importance facilitates the collapse of the existing Terran political structure, enabling Arcturus Mengsk's rise to power (sound familiar?). It also leads to what probably seemed at the time like a fairly insignificant skirmish on board a Terran space platform called New Gettysburg - the event which led to the rise of the Queen of Blades. Tassadar finally disobeys the Conclave because he is troubled by their disregard for Terran lives, and they ostracize him in return - a move which prompts a civil war and allows the Overmind to manifest on Aiur. By the time they've come together and acknowledged their follies, their homeworld is destroyed and their hegemony is ended - even with the assistance of two Terran armies, they can't defeat the now dominant forces of Kerrigan.
That's a very oversimplified version of a very complex situation. If the Zerg were to ever successfully assimilate a Terran ghost into their ranks -- which they eventually did on a smaller scale -- it would be impossible to deal with the Zerg. The Protoss had to destroy the colony at Chau Sara, but by that time, the Zerg had already sent forces to Mar Sara.
I've never claimed that the Protoss were above making mistakes. I've said the opposite, which is that the Protoss are flawed and their history reflects that. Their mistakes during both campaigns are numerous. The Zerg would not have located Aiur, ironically, if Zeratul had not killed Zasz. In a way, this kind of validates the Conclave's persecution of the Dark Templar, who saw the Dark Templar's reality-bending psionics to be dangerous and unpredictable. But how could Tassadar foresee that the Overmind would be able to find the location of Aiur through the loss of a cerebrate? It's clear that he made this decision after trying several methods to deal with the Zerg unsuccessfully. A Protoss-Confederacy alliance would likely have made little difference since neither knew exactly how to kill the Zerg.
The Zerg commit completely to their attack on Aiur, which saves humanity. Nine of the fourteen Terran worlds were wiped out completely by the Zerg, and if the Zerg had not pulled back to attack Aiur, there would be no Koprulu Sector to return to in the Brood War campaign. As we know, though, the Overmind manifests itself on Aiur and is eventually killed by Tassadar. With the Overmind dead, I think it was assumed that the Zerg would die off, but we all know in hindsight that this was not the case.
The Brood War campaign introduces us to the Zerg's resiliency as a race, and the campaign focuses on who will ultimately rule over the Zerg now that the Overmind is dead. The UED has a big stake in controlling the Zerg, as does Kerrigan. The cerebrates in the Koprulu sector merged themselves into a new Overmind on the lava world of Char, and while the Protoss and Terran Dominion see the Zerg as their primary enemy, they are forced into an unlikely alliance with Kerrigan once it becomes clear that the UED is the biggest threat to all of them.
Everyone has their own agenda and Kerrigan backstabs all her allies. She kills the Overmind on Char, and that sets up the final battle on the space platform above Char. The reason the UED, Dominion, and Artanis cannot defeat the Zerg in the Omega battle is not because the Zerg are too strong. It is an unlikely victory, as a majority of the Zerg were on the surface of Char. The UED has lost huge numbers throughout the campaign, and went from being the biggest threat in the galaxy to a pathetic force trying to salvage a victory that they almost certainly should have won. It is because of this victory that the Zerg re-emerge as the strongest faction in the sector, and perhaps, the galaxy.
Fair enough. But I maintain that the unilateral mentality of the Protoss in the first campaign is a major factor in their eventual fall from galactic police to outcasts on a strange planet.
Who were they supposed to partner with? The Confederacy? The Confederacy knew about the Chau Sara attack before Tassadar's fleet even arrived, had knowledge of the Zerg, and still did nothing.
On November 19 2016 07:22 ninazerg wrote: As we know, though, the Overmind manifests itself on Aiur and is eventually killed by Tassadar. With the Overmind dead, I think it was assumed that the Zerg would die off, but we all know in hindsight that this was not the case.
On November 19 2016 07:22 ninazerg wrote: The cerebrates in the Koprulu sector merged themselves into a new Overmind on the lava world of Char
I wonder how that must've felt like for a cerebrate.
On November 16 2016 05:27 Jerubaal wrote: Zerglings don't live long enough to need to eat.
Also, how do Protoss get nutrients? Just because you photosynthesize doesn't mean you don't need nutrients.
I dont get it. If you can provide energy for an intelligent being on another basis as a human digestive system, you don't need nutrients.. thats the whole sense behind it otherwise you dont need another concept to produce energy.
I wish blizzard would release some protoss cooking 101 or zerg cooking basics, but I'm afraid that the zerg one will be filled with how to cook marine fillet, while the protoss one will be filled with grilled hydra skulls
On November 16 2016 05:27 Jerubaal wrote: Zerglings don't live long enough to need to eat.
Also, how do Protoss get nutrients? Just because you photosynthesize doesn't mean you don't need nutrients.
I dont get it. If you can provide energy for an intelligent being on another basis as a human digestive system, you don't need nutrients.. thats the whole sense behind it otherwise you dont need another concept to produce energy.
Protoss draw their energy directly from the Khala, which is why they need pylons.