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How Zerg Eat - Page 3

Forum Index > BW General
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TwiggyWan
Profile Blog Joined December 2013
France329 Posts
November 16 2016 21:50 GMT
#41
This eating theory looks cool but if starcraft zergs are like tyranids/aliens/starship trooper bugs then there is billions of these things crawling around on zerg territory. I doubt using overlords would work well to feed such a big number of things.
No bad days
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2016-11-16 22:01:26
November 16 2016 22:00 GMT
#42
On November 17 2016 04:48 Highgamer wrote:Going by what I learned about lore from playin the campaigns partly:
Protoss represents homeless, perfidious, bigheaded scum.
Zerg represents scum.
And Terran represents mankind in all their vain and glory.

I don't see how Protoss are any more scummy than Terran. Protoss certainly has a moral high ground over Terran in the campaigns.

Who sacrificed his own life to slay the Overmind again?
Tyrant.
Highgamer
Profile Joined October 2015
1403 Posts
Last Edited: 2016-11-16 22:43:44
November 16 2016 22:31 GMT
#43
Yeah, moral highground sure makes one a better person, that's a very protossish way to think.

There are some good Protoss guys in the campaign, but that one toad-faced prick hating on Terrans in the midst of the biggest threat from the Swarm really stuck in my head as the protoypal Protoss... going on hating on sort of his own kind, the DTs.... the DTs... hating on DTs... wait a minute, what a likeable little toad...

But maybe you see how I got my prejudice...

Also: "futuristic technology" (aka: someone at Blizz wanted to add something magic), shared consciousness, honorable traditions... a lot of things about Protoss are really creepy... they're like a disappointed human's utopian fallacy.
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2016-11-16 22:44:41
November 16 2016 22:41 GMT
#44
Protoss only fought for higher ideals while Terran was busy breeding Zerg, backstabbing their own kind and being selfish and scheming in general.

Even the Protoss who happened to be a nuisance only did so because they were misguided, not because they were genuinely evil like many Terrans.
Tyrant.
Highgamer
Profile Joined October 2015
1403 Posts
Last Edited: 2016-11-16 22:48:32
November 16 2016 22:45 GMT
#45
Well, I guess you're arguing from within the lore, and I'm looking at the lore...

On November 17 2016 07:41 Jae Zedong wrote:
Protoss only fought for higher ideals while Terran was busy breeding Zerg, backstabbing their own kind and being selfish and scheming in general.

Even the Protoss who happened to be a nuisance only did so because they were misguided, not because they were genuinely evil like many Terrans.


That are two ways how shit can happen with moral highgrounds per se...
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2016-11-16 22:53:30
November 16 2016 22:51 GMT
#46
No. It's actually one of the strongest points of the real campaigns (aka SC1 and BW) that they dared to flesh out an alien race and give them proper motives, instead of turning them into silly one dimensional caricatures like in SC2.

Anything Protoss does in the campaigns is for pure survival or for the destruction of Zerg. The same cannot be said for Terran.
Tyrant.
Highgamer
Profile Joined October 2015
1403 Posts
Last Edited: 2016-11-17 00:54:04
November 17 2016 00:01 GMT
#47
"No" what? I didn't say Protoss are caricatures or have no reasonable motives, just that they're designed like a failing utopia, I think we even agree on that.. Given that, I think you're just a bit over the top with your admiration for them.

How does it help their survival that they discriminate against the DTs because of some old sayings? or sit out the threat that Zerg is until they lose their home planet? Or look down at the reasonable humans they should be working together with? Remember toad-face who first has to be ruled out before Protoss' heroes can shine, how'd he get to power in the first place? The Protoss are not noble creatures because they say they are all the time (but maybe I formulated my critique a little too sharp and one-sided initially... that's because of TvP, u know?).

I just don't like the race's design as 'morally sublime, technologically advanced, tragically threatened to death'...
I think psychic/telepathic-powers are as cheap as magic is in fiction, I think shared consciousness is a very, very dubious thing, and the Protoss get into deep shit for being too traditional and 'pure'.

Terrans act like humans, humans aren't perfect but have personal goals and an idea of what good life is for themselves, even the baddies. I can relate to that, even if it's not pretty.. it's realistic.
Some humans even found out how dangerous 'higher morals' per se are, that insisting on higher morals is one of the main reasons for ethical failure... maybe you despise the fallible, sceptical humans and glorify Protoss a bit too much for that reason because they still try hard...

And remember my point about arguing inside the lore and outside of the lore... Blizzard gave you these tragic heroes to admire... I just cannot fall for that.

PS TL/DR:
Didn't want to high-jack the thread, I guess most people are keen on going back to the zerg eating stuff...
My guess is, like some others mentioned, that they don' eat at all, they're just biologically engineered fighters or supporters who eventually fall over and die (should they live long enough, which doesn't happen often as they're only produced when necesarry, and if, used quite lavishly)... they are probably just reabsorbed by the creep, sounds really efficient.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
November 17 2016 03:33 GMT
#48
According to the lore, Protoss fought each other in bloody wars for thousands of years, which is why the Xel'Naga abandoned them. It wasn't until much later that the tribes stopped fighting and formed the council, so they have a very dark history. Even during the campaign, Tassadar defies the wishes of the elders and oh my god I sound like a fucking nerd
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
abuse
Profile Joined April 2011
Latvia1930 Posts
Last Edited: 2016-11-17 07:14:36
November 17 2016 07:14 GMT
#49
On November 17 2016 12:33 ninazerg wrote:
According to the lore, Protoss fought each other in bloody wars for thousands of years, which is why the Xel'Naga abandoned them. It wasn't until much later that the tribes stopped fighting and formed the council, so they have a very dark history. Even during the campaign, Tassadar defies the wishes of the elders and oh my god I sound like a fucking nerd


might wanna be a bit more careful with the word "nerd" over here. next to the word "fucking" might not be the best place to put it.
You know there's a lot of us here. We can hur--- we can hack you.
I don't believe you.
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
November 17 2016 08:01 GMT
#50
On November 17 2016 12:33 ninazerg wrote:
According to the lore, Protoss fought each other in bloody wars for thousands of years, which is why the Xel'Naga abandoned them. It wasn't until much later that the tribes stopped fighting and formed the council, so they have a very dark history. Even during the campaign, Tassadar defies the wishes of the elders and oh my god I sound like a fucking nerd


You stole that from the Big Bang Theory!
DarkNetHunter
Profile Joined October 2012
1224 Posts
Last Edited: 2016-11-17 11:01:27
November 17 2016 10:57 GMT
#51
On November 17 2016 17:01 Heartland wrote:
Show nested quote +
On November 17 2016 12:33 ninazerg wrote:
According to the lore, Protoss fought each other in bloody wars for thousands of years, which is why the Xel'Naga abandoned them. It wasn't until much later that the tribes stopped fighting and formed the council, so they have a very dark history. Even during the campaign, Tassadar defies the wishes of the elders and oh my god I sound like a fucking nerd


You stole that from the Big Bang Theory!

Pretty sure Protoss are not mentioned in BBT.


My theory on how zergs eat:

Having an entire digestive metabolism for each subspecies seems very inefficient for a biologically engineered race creating weapons of war.

I'm sticking to the theory that whatever nutrition they need is absorbed in some manner from creep and that overlords just act as coordinators. Maybe the overlords are just janitors, sweeping up the leftover junk amidst the creep.

Except defilers, they're hungry as fuck.


Learn from the mistakes of others. You can't live long enough to make them all yourself.
RedW4rr10r
Profile Joined January 2010
Germany745 Posts
November 17 2016 12:41 GMT
#52
On November 17 2016 19:57 DarkNetHunter wrote:
My theory on how zergs eat:

Having an entire digestive metabolism for each subspecies seems very inefficient for a biologically engineered race creating weapons of war.

I'm sticking to the theory that whatever nutrition they need is absorbed in some manner from creep and that overlords just act as coordinators. Maybe the overlords are just janitors, sweeping up the leftover junk amidst the creep.

Yup, that's my theory as well. It is "official" that creep contains nutritions in order to keep zerg structures alive, so why shouldn't zerg units benefit from that as well.
And yes, anytime Overlords come into play (lore wise) they're only there to coordinate the swarm guided by the overmind or Kerrigan respectively.

On November 17 2016 19:57 DarkNetHunter wrote:
Except defilers, they're hungry as fuck.

That is so true. Sometimes they even consume an Ultralisk (or even more than just one as you can see in some old Pro League match xD) without defilers changing their slim appearance. On the other hand, anything they consume generates energy for them, although it doesn't matter, if their victims are small or large. I wonder what happens though when their energy capacity exeeds...
Rip & Tear until it is done!
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
November 17 2016 12:54 GMT
#53
All I know is larvae probably taste like shit. Even hungry defilers don't want to eat them.
WriterMovie, 진영화 : "StarCraft will never die".
LRM)TechnicS
Profile Joined May 2008
Bulgaria1565 Posts
November 17 2016 13:12 GMT
#54
This thread title is wonderful.

I'm chewing a cashew currently, is this how zerg eat?
Enjoy the game
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
November 17 2016 15:27 GMT
#55
On November 17 2016 17:01 Heartland wrote:
Show nested quote +
On November 17 2016 12:33 ninazerg wrote:
According to the lore, Protoss fought each other in bloody wars for thousands of years, which is why the Xel'Naga abandoned them. It wasn't until much later that the tribes stopped fighting and formed the council, so they have a very dark history. Even during the campaign, Tassadar defies the wishes of the elders and oh my god I sound like a fucking nerd


You stole that from the Big Bang Theory!


I don't watch the Big Bang Theory. That show makes me cringe too hard.

I was just saying that Protoss aren't above PvP warfare in the lore -- they're kind of a race that sees themselves as enlightened, but are still susceptible to the most basic instincts of killing for control/survival. As social commentary, I suspect the Protoss are kind of an idea of what an intelligent race could be after a long era of peace.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2016-11-17 15:36:47
November 17 2016 15:32 GMT
#56
But lore is in the past, they may well have evolved both genetically and societally by the time of the actual campaigns.

On November 18 2016 00:27 ninazerg wrote:
they're kind of a race that sees themselves as enlightened

They are more enlightened than Terrans by any conceivable measurement. Remember, Terrans aren't "us", you need to view them as independent from contemporary humans.

On November 18 2016 00:27 ninazerg wrote:
but are still susceptible to the most basic instincts of killing for control/survival

In the lore maybe, not in the campaigns. And there's nothing wrong with having an instinct for survival.
Tyrant.
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
November 17 2016 18:14 GMT
#57
The weirdest thing about Protoss, if we think influence-wise, is that they got inspiration coming from Predator (think about the Zealot sounds in BW, the invisibility, etc)
Highgamer
Profile Joined October 2015
1403 Posts
November 17 2016 19:01 GMT
#58
On November 18 2016 00:32 Jae Zedong wrote:

They are more enlightened than Terrans by any conceivable measurement. Remember, Terrans aren't "us", you need to view them as independent from contemporary humans.


Elaborate plz.
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2016-11-17 23:00:00
November 17 2016 20:02 GMT
#59
Anything, you name it. Much more advanced tech for one. Terran tech "plays by the rules". With the exception of warp (which Protoss has too of course), almost all Terran technology are conceivable extensions of current tech after centuries of refinement. Meanwhile much protoss technology and psionics might as well be magic. Countless things like Purification, Psionic Storm, Mind Control etc etc are far beyond human and Terran comprehension.

In fact Terran actively suppressed technology advances. I quote: "The new government believed in the divinity of mankind and worked to eliminate anyone who had undergone genetic engineering or used non-essential cybernetic equipment." Yeah, 'divinity of mankind' doesn't sound arrogant at all.

Then there's the obvious moral high ground. The Protoss leadership may be inept at times, but not in a malicious way. Anything Protoss does has pure intentions even if they happen to be slightly misguided at times. By the time of the campaigns the Protoss is a race of significant harmony and intelligence.

Meanwhile Terran is basically just an alien invader coming to the Protoss' backyard to fuck shit up, making things worse at every turn with their Zerg experiments and misinterpretations of Protoss intentions. They're hardly any better than the Zerg, and significantly dumber than the Zerg. The Overmind gave Zerg considerable intelligence and cohesion that Terran never had.

If StarCraft has a social commentary it's that familiarity does not equal superiority. We're culturally and psychologically conditioned to view anything alien as worse, but here Terrans are scum while the "alien" Protoss are the good guys. StarCraft is inviting you to challenge your own superiority complex aka "divinity of mankind". It seems you have not yet succeeded.
Tyrant.
DarkNetHunter
Profile Joined October 2012
1224 Posts
November 17 2016 23:40 GMT
#60
On November 18 2016 05:02 Jae Zedong wrote:
Anything, you name it. Much more advanced tech for one. Terran tech "plays by the rules". With the exception of warp (which Protoss has too of course), almost all Terran technology are conceivable extensions of current tech after centuries of refinement. Meanwhile much protoss technology and psionics might as well be magic. Countless things like Purification, Psionic Storm, Mind Control etc etc are far beyond human and Terran comprehension.

In fact Terran actively suppressed technology advances. I quote: "The new government believed in the divinity of mankind and worked to eliminate anyone who had undergone genetic engineering or used non-essential cybernetic equipment." Yeah, 'divinity of mankind' doesn't sound arrogant at all.

Then there's the obvious moral high ground. The Protoss leadership may be inept at times, but not in a malicious way. Anything Protoss does has pure intentions even if they happen to be slightly misguided at times. By the time of the campaigns the Protoss is a race of significant harmony and intelligence.

Meanwhile Terran is basically just an alien invader coming to the Protoss' backyard to fuck shit up, making things worse at every turn with their Zerg experiments and misinterpretations of Protoss intentions. They're hardly any better than the Zerg, and significantly dumber than the Zerg. The Overmind gave Zerg considerable intelligence and cohesion that Terran never had.

If StarCraft has a social commentary it's that familiarity does not equal superiority. We're culturally and psychologically conditioned to view anything alien as worse, but here Terrans are scum while the "alien" Protoss are the good guys. StarCraft is inviting you to challenge your own superiority complex aka "divinity of mankind". It seems you have not yet succeeded.


I don't know if you actually believe what you wrote, but I'm hoping you don't.

First of all I don't think you know what enlightenment means. Technological development and advancement have never been a measure of enlightenment, and technology has most rapidly developed in times of war (see our own history, or + Show Spoiler [Technology implies belligerence, From…] +


Once there were three tribes. The Optimists, whose patron saints were Drake and Sagan, believed in a universe crawling with gentle intelligence. Surely, said the Optimists, space travel implies peaceful intentions, for it requires the control of great destructive energies. Any race that can't rise above its own brutal instincts will wipe itself out long before it learns to bridge the interstellar gulf.

Across from the Optimists sat the Pessimists, who genuflected before graven images of St. Fermi and a host of lesser lightweights. The Pessimists envisioned a lonely universe full of dead rocks and prokaryotic slime. The odds are just too low, they insisted. Too many rogues, too much radiation, too much eccentricity in too many orbits. If the galaxy were alive with intelligence, wouldn't it be here by now?

Equidistant from the two tribes sat the Historians. They didn't have many thoughts on the probable prevalence of intelligent, spacefaring extraterrestrials. But if there are any, they said, they're not just going to be smart. They're going to be mean. The reason wasn't merely Human history, the ongoing succession of greater technologies griding lesser ones beneath their boots. No, the real issue was what tools are for. To the Historians, tools existed for only one reason: to force the universe into unnatural shapes. They treated nature as an enemy, they were by definition a rebellion against the way things were.

Technology is a stunted thing in benign environments, it never thrived in any culture gripped by belief in natural harmony. Why invent fusion reactors if your climate is comfortable, if your food is abundant? Why build fortresses if you have no enemies? Why force change upon a world that poses no threat?

Human civilization had a lot of branches, not so long ago. Even into the twenty-first century, a few isolated branches had barely developed stone tools. Some settled down with agriculture. Others weren't content until they had ended nature itself. Still others had built cities in space. We all rested eventually, though. Each new technology trampled lesser ones, climbed to some complacent asymptote, and stopped. But history never said that everyone had to stop where we did. There could be other, more hellish worlds where the best Human technology would crumble, where the environment was still the enemy.

The threats contained in those environments would not be simple ones. Harsh weather and natural disasters either kill you or they don't, and once conquered — or adapted to — they lose their relevance. No, the only environmental factors that continued to matter were those that fought back, that countered strategies with newer ones, that forced their enemies to scale ever-greater heights just to stay alive. Ultimately, the only enemy that mattered was an intelligent one.

And if the best toys do end up in the hands of those who've never forgotten that life itself is an act of war against intelligent opponents, what does that say about a race whose machines travel between the stars?


The Protoss do not "give intellectual or spiritual light to; instruct; impart knowledge to" other races, their first contact was to wipe out a human colony. Instead of educating humanity about the Zerg and their dangers, they just eradicated a human colony.


Then there's the obvious moral high ground. The Protoss leadership may be inept at times, but not in a malicious way. Anything Protoss does has pure intentions even if they happen to be slightly misguided at times. By the time of the campaigns the Protoss is a race of significant harmony and intelligence.

Harmony? What would you call the schism between High and Dark Templar? As far as I'm concerned they're a depiction of Christianity split along Catholic / Protestant lines with the only thing bringing them together the destruction of their home and the existential threat they face from a foreign entity. Certainly doesn't imply harmony or intelligence.

Terrans peacefully expanded and how would they know they were in the Protoss backyard, they had never had first contact with the Protoss. Not to mention 'misinterpretations' of Protoss intentions is because the Protoss never explained their intentions, they just opened up with beams of death!

I think Starcraft is not inviting you to that, it's showing that even in the future humanity will basically be the same shit show it is today and religious fanaticism (protoss) is just as bad in thousands of years as it is now. I certainly didn't grow up to view anything alien/different as worse and I don't think playing Starcraft made me think aliens were worse than humans, the Protoss can be respected and so can the Zerg, they're just different.




Learn from the mistakes of others. You can't live long enough to make them all yourself.
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