Revanscar Relay
by Fatam
132x132
Published to All Regions
Version 0.1
Close-ups:
doodad count: 292
This picture shows the possibility of taking your third at the inside partial location (by stealing from 2 other bases). As you can see, there are 4-5 efficient mineral patches at this location. The four closest minerals (most likely to be mined) in this area are all 900s, so they will be the first to go, putting such a base on a timer and also opening up an extra path once they are gone. Hopefully the vulnerability of your mineral line and geysers plus the fact that you're not getting full mineral income will be an interesting choice for players to weigh against their town hall's safety and the earliness which you can get such a base.
Notice also that if you have extra workers at your natural before you are able to expand, it is possible to long distance mine from the nearby minerals at a reasonable rate. These minerals are also the four 900s in that mineral line.
There is also a partial base if you take your 3/9 o'clock base from the back.
I think the rest of the map is pretty self-explanatory. It isn't too large.. 132x132 and the corners don't play a huge role other than a late late base option, so it's really like a 124x124.
@ the concept, I like the idea of shaking things up economically rather than just via terrain. Really muddying the waters and making players think critically on their feet. Since Blizz is still anti-custom expos for some silly reason (even though they say they want to get into experimental maps), I think this is a possible loophole.
Hopefully this catches your interest, thoughts/suggestions welcome.
:
A few more pictures:
+ Show Spoiler +
by Fatam
132x132
Published to All Regions
Version 0.1
Close-ups:
doodad count: 292
This picture shows the possibility of taking your third at the inside partial location (by stealing from 2 other bases). As you can see, there are 4-5 efficient mineral patches at this location. The four closest minerals (most likely to be mined) in this area are all 900s, so they will be the first to go, putting such a base on a timer and also opening up an extra path once they are gone. Hopefully the vulnerability of your mineral line and geysers plus the fact that you're not getting full mineral income will be an interesting choice for players to weigh against their town hall's safety and the earliness which you can get such a base.
Notice also that if you have extra workers at your natural before you are able to expand, it is possible to long distance mine from the nearby minerals at a reasonable rate. These minerals are also the four 900s in that mineral line.
There is also a partial base if you take your 3/9 o'clock base from the back.
I think the rest of the map is pretty self-explanatory. It isn't too large.. 132x132 and the corners don't play a huge role other than a late late base option, so it's really like a 124x124.
@ the concept, I like the idea of shaking things up economically rather than just via terrain. Really muddying the waters and making players think critically on their feet. Since Blizz is still anti-custom expos for some silly reason (even though they say they want to get into experimental maps), I think this is a possible loophole.
Hopefully this catches your interest, thoughts/suggestions welcome.
:
A few more pictures:
+ Show Spoiler +