FF7 remake for PS4 announced - Page 9
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Faruko
Chile34158 Posts
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parkufarku
882 Posts
On June 16 2015 16:59 zeo wrote: This happened just after FF7 was announced yesterday lol Employee buys massive number of the company stocks. FF7 News shoots price up. Dumps the stock after. Not insider trading if officers buy their own stocks. | ||
WolfintheSheep
Canada14127 Posts
Still better than paralleluniverse graphs. | ||
Manit0u
Poland17046 Posts
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Faruko
Chile34158 Posts
On June 18 2015 07:11 WolfintheSheep wrote: Ah, good old graph shenanigans. In a reference frame of 2 whole hours, Square Enix's stock price jumped up a whopping 3%. *Gasp* Still better than paralleluniverse graphs. The intel magazine ? | ||
Manit0u
Poland17046 Posts
On June 18 2015 07:11 WolfintheSheep wrote: Ah, good old graph shenanigans. In a reference frame of 2 whole hours, Square Enix's stock price jumped up a whopping 3%. *Gasp* Still better than paralleluniverse graphs. Didn't last long. | ||
zionman
Belgium149 Posts
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Ghardo
Germany1685 Posts
Ok so I hate to be that guy, but... I’d really like to not be cynical every once in a while and get excited over that FF7 remake, but then I read stuff like this and all my fangirl systems just switch to “bohica”: “Since we now formally revealed Kazushige Nojima’s name for the scenario, there will be more plot devices in the story, so I think you can also look forward to that.” And: “if you are going to do a full remake, you have to take a different approach and make something that suits the times.” Like I said, I’d love to have faith. I’d love to look forward to seeing the game that shaped my videogame playing experience so deeply, and affected me so much as a writer. I’d love to go on a shiny HD journey with Cloud & Co. and experience all the pathos and quirkiness that made the original so great. But even if I disregard all the crap Squeenix has been pulling in recent years, like not finishing games, nostalgia cash-grabs, and horrendous pay-to-play schemes… I don’t trust them to keep the changes merely cosmetic. I don’t trust them not to chicken out of some of the more “controversial” stuff like the cross-dressing or the Gold Saucer date sequence with Barret, and then, well, there’s Advent Children. There’s Diiiiirrrrrge. There’s Dr. WTF and Hojo resurrecting himself with the help of an internet meme and boyband bikers and Gackt, and it will be physically impossible for them to resist the temptation of trying to make all that “line up” with the original. I really, really hope I’ll be mistaken, and they’ll practice self-restraint and moderation and try to remember what made the original FFVII so great. But part of me looks at the past fifteen-odd years and can’t help but feel like they’ll tackle this with all the subtlety of a toddler armed with an unlimited crayola supply and set loose in a Rembrandt collection. *source tumblr: http://fury-brand.tumblr.com/post/121832178867/ok-so-i-hate-to-be-that-guy-but | ||
Spaylz
Japan1743 Posts
But I don't think SE is the type to chicken out of anything, at least not when it comes to moments like Cloud cross-dressing and such. I've said it several times, but I play FFXIV, and in that game, there are tons of sexual inuendos and crass moments. Also outright insults (lots of "shite" especially). I am not worried about them messing too much with those aspects. However, it is clear that they intend to do something diffferent. See here. Nomura has repeatedly refused to be drawn on what might change (although he has hinted the Honey Bee Inn section will remain, along with other light-hearted moments) but said he won’t do anything too “drastic” like switching genders, for example, and his colleagues are keen to retain as much of the original’s spirit as possible. That said, it’s extremely unlikely the combat of the original will be retained. “We can’t have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn,” Nomura said. That would be bizarre. Of course there will likely be changes there.” Basically, the way it's looking right now, the changes we can expect are related to the combat system. | ||
NonY
8716 Posts
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Musicus
Germany23567 Posts
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ZenithM
France15952 Posts
On June 18 2015 22:08 Spaylz wrote: Square Enix went through a rough time after FFX and FFXI. They sort of lost their way, tried too hard to target the western market, and up until a couple of years ago they were nearly bankrupt. But I don't think SE is the type to chicken out of anything, at least not when it comes to moments like Cloud cross-dressing and such. I've said it several times, but I play FFXIV, and in that game, there are tons of sexual inuendos and crass moments. Also outright insults (lots of "shite" especially). I am not worried about them messing too much with those aspects. However, it is clear that they intend to do something diffferent. See here. Basically, the way it's looking right now, the changes we can expect are related to the combat system. That's awesome. I'd even be ready to take a real time action combat system :D | ||
wndr
19 Posts
Judging by the script, I'd like to think they know their fanbase well. | ||
Kukaracha
France1954 Posts
On June 18 2015 21:46 Ghardo wrote: Maybe an interesting point about the remake discussion: *source tumblr: http://fury-brand.tumblr.com/post/121832178867/ok-so-i-hate-to-be-that-guy-but This is on point. All the old farts that are excited about this are deluded. They're not SE's target audience. They'll ride the nostalgia marketing wave, disappoint adults and craft a game that will appeal to teenagers (the generation that grew with Advent Children and DoC, not with the original game). AAA companies disappoint gamers all the time, yet they march forward, still. Because people buy their products. Sure, one could argue that Square Enix's strategy is wrong and that they should try to reach an older, more mature audience, but I seriously doubt that they'll turn 90 degrees and head towards a whole new market. If their plan was novelty, they wouldn't do a remake in the first place. | ||
Spaylz
Japan1743 Posts
On June 19 2015 00:32 Kukaracha wrote: This is on point. All the old farts that are excited about this are deluded. They're not SE's target audience. They'll ride the nostalgia marketing wave, disappoint adults and craft a game that will appeal to teenagers (the generation that grew with Advent Children and DoC, not with the original game). AAA companies disappoint gamers all the time, yet they march forward, still. Because people buy their products. Sure, one could argue that Square Enix's strategy is wrong and that they should try to reach an older, more mature audience, but I seriously doubt that they'll turn 90 degrees and head towards a whole new market. If their plan was novelty, they wouldn't do a remake in the first place. Dude, why are you such a killjoy? I'm fairly certain most of those who played FFVII back around 1997 are below their 30s today. We're not 50+ year old guys outdated by the newest console. And while I'm sure there are 50+ year old guys who did play back then and who are waiting, gamers are gamers. JRPGs are JRPGs. This is not apples and oranges. It may be different, but it won't be something that will be drastically different from your traditional Final Fantasy. Seriously... | ||
Capped
United Kingdom7236 Posts
I hope they dont fuck with the combat system too much, maybe add some sort of battlefield movement that can give positional advantages (i.e backstab criticals, stagger locks or triggering enviromental stuff) like in 10-2 / 13 and leave the actual combat alone with that just as a form of "modernification". The ATB system was fast, fluid and fun as it was, especially in FF7 where it wasnt slowed down like in 8/9 I'm also hoping for some sort of hard mode for those who have played the game to death, although thats wishful thinking most likely. Having a hard mode would be wonderful, even if its just number tweaking instead of actual combat / ai changes. I REALLY hope they dont fuck with the games pacing. I want everything to be the same length it was in the original, i.e midgar 3-4 hours, first disc 10-15 etc. I dont want them to shorten important scenes / plot at all, theres alot to take in and it would be amazing if done correctly in this gen, just the entire opening in midgar leaves me drooling at the thought. Additional content would be sick too, fleshed out gold saucer anyone? Fleshed out arena? (A la FFX perhaps?) Additional sidequests? The first thing that springs to mind here would be vincent and lucrecias cave, after dirge of cerberus they have plenty to go on to expand on that. And of course everyone wants some more uber bosses, give us weapons! give us weapons! Im really excited, i hope they do everything properly | ||
MrCon
France29748 Posts
Also give us more end game content, superbosses (FFX is the best on this, like the power curve is from 1 to 100 when you finish the game, but you can go from 100 to 10000 in the post game, and with matching bosses) FF8 did the char development very well, but sadly there is no matching content, so powering up ruins the game basically. I won't mind if they do some change in the scenes, just to keep things fresh. | ||
Kukaracha
France1954 Posts
On June 19 2015 01:20 Spaylz wrote: Dude, why are you such a killjoy? I'm fairly certain most of those who played FFVII back around 1997 are below their 30s today. We're not 50+ year old guys outdated by the newest console. And while I'm sure there are 50+ year old guys who did play back then and who are waiting, gamers are gamers. JRPGs are JRPGs. This is not apples and oranges. It may be different, but it won't be something that will be drastically different from your traditional Final Fantasy. Seriously... I feel like it's better to temper the hype. Square Enix is building a marketing strategy around the nostalgia generated by what I consider to be a masterpiece, which feels wrong for two reasons: they're going to deceive the adult public and push sales through nostalgia marketing, and they're going to destroy something that is dear to me as a person, not even as a gamer. 30 is old for Square Enix. It's well beyond their audience target. Squaresoft is no more. Companies change, games change. JRPGs have changed, gamers have changed. 30 is old for the majority of AAA productions. The ESA says the average gamer is 40 years old, but that's statistical bullshit. Did you know they did that survey by asking people who were more than 16 years old the question "did you play at least once this year"? Realistically speaking, the average gamer is about 25 years old. In terms of spending and hours played, the bar is probably lower than 20 years old. So that's that: the industry is still too immature to rival the quality of movies or literature, AAA games are still, in 2015, mostly made for children and teenagers. And in the middle of this, there is Square Enix who clearly targets the latter audience, it's no secret. So why should I believe that they will suddenly make something that isn't concentrated masturbatory fan servicing crap? | ||
WolfintheSheep
Canada14127 Posts
You've got the new crowd that have probably heard of it, and will probably find it to be good but ridiculously overhyped and overrated. And then the crowd who liked the game but treat it as just another game, who may or may not buy it depending on how much value is added. End of the day it's the rabid fanbase that's going to buy it regardless, and the HD remaster, and all the ports and steam releases, so there isn't much point focusing on them at all. | ||
Spaylz
Japan1743 Posts
On June 19 2015 03:56 Kukaracha wrote: I feel like it's better to temper the hype. Square Enix is building a marketing strategy around the nostalgia generated by what I consider to be a masterpiece, which feels wrong for two reasons: they're going to deceive the adult public and push sales through nostalgia marketing, and they're going to destroy something that is dear to me as a person, not even as a gamer. 30 is old for Square Enix. It's well beyond their audience target. Squaresoft is no more. Companies change, games change. JRPGs have changed, gamers have changed. 30 is old for the majority of AAA productions. The ESA says the average gamer is 40 years old, but that's statistical bullshit. Did you know they did that survey by asking people who were more than 16 years old the question "did you play at least once this year"? Realistically speaking, the average gamer is about 25 years old. In terms of spending and hours played, the bar is probably lower than 20 years old. So that's that: the industry is still too immature to rival the quality of movies or literature, AAA games are still, in 2015, mostly made for children and teenagers. And in the middle of this, there is Square Enix who clearly targets the latter audience, it's no secret. So why should I believe that they will suddenly make something that isn't concentrated masturbatory fan servicing crap? I suppose that's one way to look at it. While I'm not letting myself get too hyped over this, I am fairly optimistic. In the latest years, Square Enix seems to have gotten itself back on track, and is starting to produce good quality games once more. I also think the typical demographic to RPGs and JRPGs is older than average. They are story-focused game (especially in the case of Final Fantasy), and that tends to attract people from different ages. I also think a lot of people consider the late 1990s and early 2000s to be the "golden age" of RPGs, what with titles such as FF7-8-9-10, Star Ocean 2, Legend of Dragoon, etc. Square Enix may not be targetting those players specifically, but it's a fair bet they'll all be getting the game. I don't know. In my experience, Square Enix games don't seem too "kiddy" or teenage-orientied. | ||
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