Feb 10: Balance Test Map Coming - Page 14
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Cheren
United States2911 Posts
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Kompicek
Czech Republic245 Posts
On February 11 2014 05:36 Pirfiktshon wrote: If you don't nerf blink directly than the tool to defend woudl have to get buffed which is Stim.... Otherwise Blink will = auto win if you can simply do blink micro.... LOL Which we have seen a TON of in recent tourneys..... blink has been like this always and has never been a problem. The reason it is a problem now is mostly because of mothership core. If they dont like it, they can again extend the research time for blink as it used to be previously. | ||
Gamlet
Ukraine336 Posts
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Whitewing
United States7483 Posts
On February 11 2014 06:42 Kompicek wrote: blink has been like this always and has never been a problem. The reason it is a problem now is mostly because of mothership core. If they dont like it, they can again extend the research time for blink as it used to be previously. Blink research time is longer now than it has ever been before. | ||
LongShot27
United States2084 Posts
(On a side note, you can literally pick out every Terran player on this thread) | ||
Destructicon
4713 Posts
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LongShot27
United States2084 Posts
On February 11 2014 06:46 Destructicon wrote: There is something I only now just thought up. If the WM buff turns out to create strong early game pressures/all-ins then it might, just might be enough to force Protoss into being more defensive early game, which will force them to spend more resources in that regard, and thus might cut down on their incredible greed, hopefully shifting the balance more towards terran. Shifting balance toward a race isn't balance.... | ||
stuchiu
Fiddler's Green42661 Posts
On February 11 2014 06:43 Whitewing wrote: Blink research time is longer now than it has ever been before. They could revert the +1 attack they gave to Stalkers like a million years ago now that maxed out roaches don't win every game. | ||
sCnInfinity
Germany82 Posts
On February 11 2014 06:47 LongShot27 wrote: Shifting balance toward a race isn't balance.... Well it's obvious that he meant to say that this change could shift the game away from terran deficits | ||
stuchiu
Fiddler's Green42661 Posts
On February 11 2014 06:46 Destructicon wrote: There is something I only now just thought up. If the WM buff turns out to create strong early game pressures/all-ins then it might, just might be enough to force Protoss into being more defensive early game, which will force them to spend more resources in that regard, and thus might cut down on their incredible greed, hopefully shifting the balance more towards terran. So you want the hellbat drop to come back? | ||
LongShot27
United States2084 Posts
On February 11 2014 06:51 sCnInfinity wrote: Well it's obvious that he meant to say that this change could shift the game away from terran deficits I highly, highly, doubt that | ||
Whitewing
United States7483 Posts
I feel like the hydra buff might break ZvP, but it would indeed help ZvZ and ZvT, so I dunno how I feel. The blink cooldown nerf is going to nuke blink stalkers in all matchups, especially PvP. Actually this is going to make stargate play even harder to deal with, it's somewhat concerning. Mothership core vision decrease is good. Do it. Tempest bonus damage against ground feels like a band-aid. 40+40 vs. shields? So what, widow mine splash will one shot sentries? I didn't feel that widow mines were weak. | ||
KrazyTrumpet
United States2520 Posts
On February 11 2014 06:22 Yorkie wrote: I would be down for that if they removed auto turret. But then ghosts are useless Yeah, ghosts would need something else. Idk, maybe bring lockdown back! | ||
LongShot27
United States2084 Posts
On February 11 2014 06:51 stuchiu wrote: So you want the hellbat drop to come back? WHY WOULD YOU SAY THAT?! Dont mention that, it never happened....EVER! | ||
Zygno
Austria276 Posts
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stuchiu
Fiddler's Green42661 Posts
On February 11 2014 06:52 LongShot27 wrote: WHY WOULD YOU SAY THAT?! Dont mention that, it never happened....EVER! Hey First vs Fantasy was a great series. | ||
KrazyTrumpet
United States2520 Posts
On February 11 2014 06:30 Melliflue wrote: Except for overlords. They are much slower than a MSC but they are air units that come out way before a MSC and have 11 sight range. Overlords can't attack or cast spells...and Zerg doesn't have Blink. So there's that... | ||
Whitewing
United States7483 Posts
On February 11 2014 06:52 KrazyTrumpet wrote: Yeah, ghosts would need something else. Idk, maybe bring lockdown back! Fix the snipe nerf (45-20 vs. massive instead of 25+25 psionic), nukes are still really strong and are dirt cheap, they can still cloak, and give them something other than EMP (lockdown is a possibility but would be too strong if it works on massive units, protoss would then have no answer to mass ghost medivac in PvT, and it would be useless if it didn't (what are you gonna do, lockdown a stalker?). | ||
dyDrawer
Canada438 Posts
Tempest change and Hydra change... worthy of a test definitely. Let's see how these turn out. | ||
Destructicon
4713 Posts
On February 11 2014 06:51 stuchiu wrote: So you want the hellbat drop to come back? I didn't say I want hellbat drops to come back or for WM drops to become the next HB drops, I'm just theorizing on the possible implications of this buff. I guess when you put it like that, yeah I'm no longer as excited for it. | ||
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