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On May 24 2013 06:38 Dandel Ion wrote:Show nested quote +On May 24 2013 06:28 marvellosity wrote:On May 24 2013 06:26 s0Lstice wrote: I think we have to lynch him. We have no assurance he won't hit town tomorrow and end the game for us, oddly enough.
It's just like the BH day, where our target was there the entire day and killed all other discussion. And if it was 3 mafia, then if we lynched mafia today, it would be 6-2-1 then the SK would be shooting at town anyways Except I wouldn't know if that was the case anyways so I actually do still need to shoot mafia, but nice try I'll give you a 3/10
the fact you don't know yourself makes your own plan all the more stupid
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On May 24 2013 06:33 marvellosity wrote:Show nested quote +On May 24 2013 06:32 WaveofShadow wrote: Are fakeclaimed roles given out by hosts roles that exist in game? We can't know that. How is anyone supposed to know the answer to that? What are you doing? I'm not familiar with how fakeclaiming in games normally works. If it's impossible to know the answer to that or it changes from game to game them I'm probably just being a fucking idiot again. I guess we lynch regardless based on the numbers alone? ##Vote: Dandel Ion
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On May 24 2013 06:39 marvellosity wrote:Show nested quote +On May 24 2013 06:38 Dandel Ion wrote:On May 24 2013 06:28 marvellosity wrote:On May 24 2013 06:26 s0Lstice wrote: I think we have to lynch him. We have no assurance he won't hit town tomorrow and end the game for us, oddly enough.
It's just like the BH day, where our target was there the entire day and killed all other discussion. And if it was 3 mafia, then if we lynched mafia today, it would be 6-2-1 then the SK would be shooting at town anyways Except I wouldn't know if that was the case anyways so I actually do still need to shoot mafia, but nice try I'll give you a 3/10 the fact you don't know yourself makes your own plan all the more stupid Considering I would have been lynched anyways, I don't see how it is bad. I do what I can, because I must.
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The only way the game is definitely in our hands is to lynch Dandel
on the flipside, we could lose by lynching Dandel
the choices aren't pretty
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On May 24 2013 06:41 marvellosity wrote: The only way the game is definitely in our hands is to lynch Dandel
on the flipside, we could lose by lynching Dandel
the choices aren't pretty How do we lose? If he's town?
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If it's 5-4-1 right now we lose by lynching him for obvious reasons
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there is no "if he's town", come on now
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the dandel shoots mafia: "oh that's nice we can comfortably lynch you now, no problem"
the dandel shoots yamato who deserves to die for his crimes: [what happens now]
No matter what, my chances are still better with 2) So I was doing 2)
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On May 24 2013 06:42 WaveofShadow wrote:Show nested quote +On May 24 2013 06:41 marvellosity wrote: The only way the game is definitely in our hands is to lynch Dandel
on the flipside, we could lose by lynching Dandel
the choices aren't pretty How do we lose? If he's town? Yeah I'm actually a town SK.
So, about that vat of acid....
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On May 24 2013 06:42 marvellosity wrote: If it's 5-4-1 right now we lose by lynching him for obvious reasons How the fuck could it be 5-4-1? Is that balanced? I feel like I asked that a while ago.
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Like, can you really have that many anti-town elements in play? Ugh there's still so much about game setup that I have no fucking clue about.
Marv do you just want to lynch him and hope we don't endgame ourselves then, is that what you're saying?
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Well, SK balance is a funny thing.
11-4-1 could be balanced, because an SK is assumed to try to balance the teams out if town are lynching town.
however our SK is making the game even more lopsided.
it's hard to say.
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On May 24 2013 06:48 WaveofShadow wrote: Like, can you really have that many anti-town elements in play? Ugh there's still so much about game setup that I have no fucking clue about.
Marv do you just want to lynch him and hope we don't endgame ourselves then, is that what you're saying?
yes, i want fate in our hands basically.
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On May 24 2013 06:49 marvellosity wrote: Well, SK balance is a funny thing.
11-4-1 could be balanced, because an SK is assumed to try to balance the teams out if town are lynching town.
however our SK is making the game even more lopsided.
it's hard to say. Oh I never thought about it that way...yeah SK is technically anti-town but also anti-mafia if conditions are right I suppose.
So what then today, we ignore Dandel and find mafia? I remember wanting to ask GK a bunch of things but I don't know if he's actually quit the thread or not.
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Hey scum, I'll trade you the identity of the jailkeeper for me not getting lynched today.
If you've got 4 we should be able to do it cuz we're 5 total then.
think about it!
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Just think of the possibilities!
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The big problem is that the SK doesn't know how many mafia there are either.
If it's 5-4-1, we have two options:
1) lynch SK, we lose immediately to the nightkill 2) lynch mafia, when after nightkills it would be either 4-1-1 (where we can lynch the SK) or 3-2-1, where the game is out of our hands
If it's 6-3-1 then lynching either mafia or SK is fine.
The issue is that the SK doesn't know whether there are 3 or 4 mafia. So if we lynch mafia, there are two possible distributions according to the SK:
5-3-1 OR 6-2-1 after the lynch, and assuming mafia shoot town, 4-3-1 and 5-2-1. In the 2nd instance, SK would hit town, in the 1st instance, SK would hit town as well, because if he hits mafia then town can afford to lynch the SK.
I'm rambling a bit but basically in all scenarios, the best play for the SK is to hit town and cause us to lose, because the SK can't know how many mafia there are.
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If the JK camps me I can't kill at all.
Just sayin'
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like wtf were you even doing this game dandel
your lack of caring makes me sad
##vote dandel ion
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