Unfortuntely I don't have any new images of the ones we don't already have. But I do have the names and some description... I'll update the images as I find them.
10th GOMTV MSL
(3)Longinus 2
- Out of the 10 minerals in each main, 1 now only has 500. This is so that players can have a strong start with the power of 10 minerals, but later on it decreases to 9. - Expansions at 12,9,5 now have 2 gasses with 2500 each. - Some trees in the middle.
(2)Blitz X
- Added ramp at the middle expansions that leads to middle "hills". - Gas expansions at 5 and 7 are now on ground level. And a route has been added connecting the two expansions from 6. Mineral only expansion moved on cliff level. - Minerals at middle changed to "X" formation. (middle mineral 32, the rest 40) - Island expansion now has 1 gas. More dangerously positioned. - A small opening has been created at the center. The mini-ramps on both sides have been eliminated. (Unit size up to Dark Templars can pass. Minerals are difficult to mine out)
(3)Desert Fox
- Main has 10 minerals. Nat is connected to main, giving plenty of resources. - Neutral buildings blocking nat has 2000 HP. Nat is covered with creep, making it easier for zerg's to expand. - The road behind the nat is blocked by 8 minerals, each 800. - At 1,5, and 9 exists islands that are easy to defend, and hard to harrass.
ShinHan Season 3 OSL
(4)Neo Arkanoid
- Main minerals have increased to 10, giving P and T more options.
(4)Reverse Temple
- Created based on the public map "Lost Temple". Map is "reversed". Main is on ground level and the rest is on higher level. - For balance issues, small mineral patches have been added to each nat. The ramps have been positioned evenly, and a neutral building is at the center (don't know what "balance issues" this solves)
(2)Hitch Hiker (Thx to anyname)
- Doesn't have many resources at the beginning, and the design makes it easy for harrassments. Expected to replace Sin Peaks of Baekdu.
On November 28 2006 20:56 Last Romantic wrote: Main has 8 patches, nat has seven patches. There's one thin ground path that goes from main to main on lower ground. You have ground access to your min only and one gas expo, but you can break through various buildings - 800 hp buildings to another gas expo, 5000 hp temples to get to enemy main.
Extra buildings are there to make attack paths shorter, things like that.
The "shared maps" have been chosen to be Reverse Temple, and Longinus 2.
I've played Desert Fox once. It seems like an interesting map. I have my ideas of how to play it, but I really would like to see what the pros come up with.
Why the fuck would they get rid of Peaks, a concept map that actually become balanced after only one bad season, and replace with that piece of shit Reverse Temple, which at a simple first glance looks to be unbelievably imbalanced.
edit: Arcadia was starting to get imbalanced P>T Z>>T but P = Z, so its time was up. They had better not be getting rid of Tau Cross, a map that was actually balanced and could possibly replace Luna as the "Map-Franca"
Desert Fox is a god-awful map. I honestly don't know how anyone but a Terran will ever win there.
Terrans can actually expand before any of the other races just by floating their barracks, making two marines, killing the creep colony, and then floating a CC from their main. So the neutral buildings, designed to help out the other races, actually end up hurting them. Then there's the cliff above the natural, the relative lack of gas without acquiring drop, the siegable mineral-only...
So the new 2 maps will replace arcadia and peaks of beakdu right ? Old maps Arcadia II and Peaks were made balanced and we had a season of MSL/OSL with perfect maps not like the previous one with 815 or Cultivation Period ... btw i dont like desert fox ! btw anyone knows smth about new wcg maps ?
I love how new maptricks are used to solve balance issues like the creep at the nats in desert fox. Also lovely how minerals can be used to get a pathway with an exact size, which is much more accurate than using terrain for such purposes<3
I think I also prefer last season's maps. I don't like the new Blitz as much and RLT looks ugly. I dunno Hitch Hiker so I can't comment on it. Desert Fox looks interesting. Longinus should not be a shared map IMO...I'd rather have it dropped and keep Peaks. Arkanoid is a map I kind of like and the balance isn't terrible.
Looking at desert fox right now isn't pleasing. Looks even worse than Peaks. At least toss had an even go at zerg on peaks.
I don't know, we'll see how it plays out but it seems toss is forced into a harassment strat on fox because of the complete bum raping they'll have in expansion opportunities.
dammit as soon as we get a season with decent maps they have to ruin it immediately, should have remove the shit araknoid instead =( and reverse temple do look like a a lame requiem
On November 27 2006 14:15 thedeadhaji wrote: aw, most balanced map (statistically) is gone
Which was it?
On November 27 2006 13:56 DJEtterStyle wrote: Desert Fox is a god-awful map. I honestly don't know how anyone but a Terran will ever win there.
Terrans can actually expand before any of the other races just by floating their barracks, making two marines, killing the creep colony, and then floating a CC from their main. So the neutral buildings, designed to help out the other races, actually end up hurting them. Then there's the cliff above the natural, the relative lack of gas without acquiring drop, the siegable mineral-only... URGH.
I am so so sad to see Peaks go. It was one of my favorite new maps in a long time. Rest in Peace Baekdu San. I can't believe they keep arkanoid... gay. And Dsert Fox looks gay.
REVERSE TEMPLE! They finally fix 12 o clock's min. 3's Min. All nat patches are re-exposed to "cliffing" not like that weak sauce 2.4 where you can only half cliff. I don't care what you guys say, but given how amazing temple is even without balance... Reverse temple is looking awesome. 6 and 12 have better mineral naturals though.... Center building death = no more unit clutter in dead center like LT
lol 12v3 LT again lol awww yeah. Pro gaming 12 v 3.