by fionn
Twenty eight players have fallen and we are finally down to the final four of the first Code S season of 2012. The first semifinal of the evening features players who cast off the shackles of mediocrity and rose the occasion. Though neither player was favored to go very far coming into Code S Season One, they've used the tournament to silence the critics and prove that they are some of the best Starcraft II players in the world. This is their final hurdle, where one of the two unlikely heroes will continue his journey and reach his first ever GSL Code S Grand Final.
FnaticRC aLive was the player who had to deal with the most drama outside of the game during this tournament, but he shook it all off to make it this far. Before the season even began, aLive was embroiled in an ugly contract controversy, where his former team [TSL] was threatening him with legal action for a breach of contract in attempting to join international team FnaticRC. For aLive, the combat had already begun the night before his first matches of the tournament, with verbal volleys were being sent between TSL and FnaticRC. Portions of the Korean media had already pinned aLive as a villain, and speculation ran rampant through the community about who was at fault. Though he was at the center of the storm, aLive managed to keep his composure. He passed through his round of 32 group in second place, with a combined map score of 5 – 3.
A change of scenery or environment can do a player a lot of good, and it has certainly seemed to be the case for aLive. aLive had always been one of the better players in the GSL, hanging on the periphery of Code S, but the main thing that has always held him back was his alarming lack of consistency. With his team situation in order, he was able to play pressure free from the round of sixteen and onward, and it was immediately reflected in his results. He didn't drop a single map in his round of sixteen group, even though he was going up against two very strong players in ST_Curious and FXOGumiho. He was at the absolute top of his game in the round of sixteen, suggesting that Fnatic might have made a smart signing by picking up the immensely talented, but previously inconsistent Terran player.
Going into his quarterfinal match against SlayerS_MMA, the Blizzard Cup champion and #1 player in the world, there was a huge question mark hanging over aLive's head. He had been to the quarterfinals last season, where he also had a lot of momentum after looking strong in the earlier rounds. His opponent had been Leenock, who was sure to be weary just days after returning to Korea on the hells of winning the 2011 MLG championship in Providence. It turned out to be disaster for aLive, who crumbled rapidly after losing the first game on a poorly executed cheese, and was swept without putting up much of a fight. Would things be different this time around, against an even tougher opponent?
aLive answered with an emphatic 3 – 1 pounding of MMA. He out-thought the master planner himself in all three victories, where it looked like he didn't have to break a sweat to overpower his opponent. A key moment came after the second map, where he lost very winnable game due to a bad guess (aLive: No banshees? MMA: Banshees), and allowed the score to be tied at a game apiece. The old aLive might have fallen apart after throwing away a game where he had a significant lead, but the new aLive showed great composure to close out the series (One thing that was nice to see was Fnatic translator Brian Choi go into the booth to talk to aLive and help him settle his nerves ahead of the crucial third map, something missing from his past matches). He held off an all-in build from MMA in game three, and ended the series in the fourth set, using a patient mech style to secure his passage to the semi-finals.
Once known as player who didn't have a very distinct style, aLive has created an identity for himself in the past month as possibly the best mech user in the world. By playing very defensively and knowing precisely when mech is capable of attacking with minimal risk, aLive has shown some of the best TvT we've ever witnessed. Even long time mech advocate and GSL wise man Artosis admitted this fact, and passed the mantle of best mech player from three-time champion Mvp to aLive. Instead of trying to force the issue, aLive "lets the game come to him" as they say in many sports disciplines, playing patiently until the time is just right for an attack.
You can't sleep on aLive any longer. He's always been amazing on the ladder and in online tournaments. He's finally brought his A-game to the GSL, and elevated another step. He might be one the nicest guys outside of the booth, but he's playing with real confidence and swagger inside the booth.
Facing that newly awakened monster will be a player who has been quietly lurking since the beginning of the GSL. MvPGenius was one of the first Protoss players to come to prominence, winning the 2010 BlizzCon championship. Genius, like aLive, has continually lingered in Code S without making an impact. But while people never really expected much for aLive in the first place, Genius has known the weight of expectations. After his victory at BlizzCon, many fans touted him to be the first Protoss player to lift the GSL trophy.
Those expectations were let down in Genius' very first GSL tournament, where he was defeated by DAVIT, a now mostly forgotten Terran player who cheesed him out in the very first round. Genius did better in subsequent seasons, getting to the second round of the third GSL Open Season and even getting as far as the quarterfinals in the second GSL Open Season, losing to former finalist Rainbow. That's about as far as Genius had made it until this season. Until now, he has been a very decent player, but nowhere near being a championship contender. Genius himself admitted that he lacked motivation in the past, being content to be a Code S regular without any realistic aspirations towards a championship.
No one knows what his real motivation was, but Genius finally decided to flip the switch in the first season of 2012. He mentioned in an interview that getting more than an earful from his father might have had something to do with it. In any case, this new motivation started paying immediate dividends. Going up against two of his MvP teammates and some of the best players in the world – DongRaeGu and sC – in the first round, Genius truly shined for the first time in months. He clinically dismantled two players, and looked like the championship caliber player everyone had expected in 2010, a player that could take Protoss to the promised land. He made it to the round of sixteen for the first time in three Code S tournaments, where he would face tougher challenges.
He was pushed to the brink of elimination in the round of sixteen, where he was placed in the group of death with Nestea, MarineKing, and DongRaeGu. After losing his first series against MarineKing in a one-sided affair, it looked like he would need a miracle to survive. Genius found himself one game away from elimination after falling behind 0 – 1 to Nestea in his next series, but he fought back intelligently, neutralizing Nestea's mutalisks in two straight sets to take and eliminate a three-time GSL champion.
That put Genius against MarineKing once more in the final match of the group, with the remaining quarter-final spot on the line. He fell behind in the first set, putting him at 0 – 1 in the series, and 0 – 3 against MarineKing on the night. However, he made another miraculous comeback to from behind, taking the series 2 – 1. He showed amazing composure to make the comeback, particularly in the last set where he calmly sacrificed an important expansion in order to secure better positioning for an even more important battle. Having defied death twice in one night, Genius reached the quarter-finals for the first time since August of 2011.
Much like aLive, there were still plenty of question marks hanging over Genius' head going into the quarter-finals. He had made it that far before, and there were suspicions it could be another fluke. It looked like the bubble just might burst, as Genius was going up against an elite PvP player and multiple champion MC. And just like aLive, Genius dispelled all the doubts for good with a clean 3 – 0 sweep. Not only had he defeated the most well-known Protoss player in the world, but he had booked his spot in the semi-finals having gone down one of the toughest paths in in GSL history. He proved his prowess in all three match-ups by defeating veritable race representatives in Nestea, DongRaeGu, sC, MarineKing and MC, leaving fans scratching their heads as they looked for weaknesses.
For both aLive and Genius, it's already been a successful GSL season. They've gained much respect in the eyes of the fans, and even the loser of their upcoming match will still be regarded as an elite player. However, it's unthinkable that either should feel even the smallest hint of complacency. After being fringe players in Code S for so long, they finally have the chance to realize their dreams and stand on the grandest stage of all. One player will wipe a tepid, forgettable history from the record books, and rewrite a new legacy.
Prediction: Genius 3 – 2 aLive
by Waxangel
Two months ago, MMA and MvPDongRaeGu met in the Blizzard Cup finals and showed the best TvZ series we had ever seen, if not the flat out best series in Starcraft II history. It was an epic series that went from 3 – 0 to 3 – 3, and ended with a dramatic game seven that was was also one of the best single games ever.
Though such monuments usually stand for a considerable amount of time, there's potential for such greatness to be achieved in this semi-final match-up.
First, there's DongRaeGu, one half of the aforementioned, historic series. I don't think there's anyone who follows Starcraft II who would place him outside the top three players in the world, and you could even argue that he has emerged as the #1 player in 2012. Even if you don't agree with that assessment, you have to at least admit that his Zerg vs Terran has been the best in the world for months now.
Back in the autumn of 2011, DongRaeGu was a top ZvT player with just his superlative mid-game muta/ling/bane play. While that style is still at the core of his ZvT, he's since become amazing at every other aspect of ZvT. DongRaeGu realized that to be successful in best of fives and best of sevens, a player has to use a variety of strategies that will keep the opponent guessing. It might sound a bit ridiculous, but following that realization, DongRaeGu went forward and mastered every strategy at every stage of ZvT.
Whether it's roach-ling, ling-bane, roach-bane or any other early game all-in, DongRaeGu has used it successfully and often. Korean Terran players are naturally inclined to be greedy in TvZ, and DongRaeGu keeps those tendencies in check with his dangerous all-in builds. On the other hand, he's one of the best players at stopping Terran all-ins, capable of droning up until the very last possible moment, before he creates just enough defenses to hold off the attack.
DongRaeGu's mid-game ability to harass with mutalisks and sweep up Terran armies with swarms of speedlings and banelings was already unparalleled, but DongRaeGu also decided to learn the newer lair-stage strategy of infestors combined with mass, well-upgraded zerglings. I don't mean any disrespect to Stephano, who is the face of infestor-ling and chief evangelist of the strategy in Korea, but DongRaeGu plays it about 20% better. Even if everything else were equal between the two, DongRaeGu just clicks faster, allowing him to do more with the same strategy.
The late game is where things fall apart for a lot of Zerg players, as they are unable to back their expensive brood lords or ultralisks with an appropriate support force. Controlling infestors, ultralisks, zerglings, and banelings at the same time can be a tricky feat, but it's an area in which DongRaeGu really shines. By showing appropriate care for his expensive units, he maximizes their utility and can break through even the most entrenched Terran positions.
This comprehensive mastery of ZvT was exactly why his series versus MMA was so amazing. MMA was an equally skilled player, and pitting the #1 ZvT player against the #1 TvZ player was sure to cause an explosive reaction.
Am I saying then, that FXOGuMiho is truly of that caliber in TvZ, and up to the task of giving DongRaeGu a real challenge? After all, DongRaeGu annihilated MarineKing this tournament for the lack of a better word, and MarineKing is one of the best TvZ players out there (as you would expect from a guy who chose the ID 'MarineKing.' Incidentally, DongRaeGu comes from a town of the same name, Genius is a very intelligent player, MMA used to train in MMA... Koreans pro-gamers have very apt IDs).
Why yes, I am. It's not even that controversial a claim to make – we all knew he was a TvZ monster ever since he crushed Nestea in the WCG preliminaries back in September. The only problem was that there was so much else going on in the winter of '10 – `11 that even a player quietly picking up a 28 – 12 (70% win rate) record in TvZ was buried as a major story (anything that didn't involve winning championships or probe rushing was buried, for that matter). He beat proven Code S players on his way to that record, beating Nestea, Zenio, and even DongRaeGu (1 – 0).
While DongRaeGu is a very complete player, Gumiho's strengths are more focused. Many Terran players like to play like a glacier of death, slowly wiping their opponents off the map while remaining impervious to attack themselves. On the other hand, Gumiho is the embodiment of wildfire. Option A for Gumiho is to attack. So are options B and C. He can't bear to stay still for a second or allow his opponent a moment's reprieve. There will almost always be a dropship looking around for a hole in the defenses, or a splinter force of infantry making their way on foot to attack an expansion. Gumiho's micro sometimes suffers because he tries to be on multiple fronts at once, but Gumiho usually ends up with a net gain after causing serious damage in at least one location.
This aggressive philosophy might seem risky at first, but Gumiho actually rides the razor's edge very well. He's aggressive, but he's rarely reckless. Or at least, not reckless to the degree where it comes back to hurt him. If there truly are no weaknesses for him to exploit, Gumiho won't force a futile attack. Rarely can a Zerg opponent stay unassailable forever, and Gumiho is willing to wait until he senses weakness. When he does go for harassment or attacks that look futile at first, it's always done with the purpose of creating chaos which he can exploit with a later attack.
In a lot of ways, it's reminiscent of MMA's old style from the summer of 2011, where he preferred harassing his opponent and causing damage to his infrastructure over throwing down and trying to crush the Zerg army in a big battle. However, while MMA had frequent trouble with macro back in the day, Gumiho has no such weakness. In fact, it's because of his great macro that he's capable of playing his trademark aggressive style. If some of his tactics should go awry, there's always another force ready to fill the the momentary gap on defense. When he draws blood, another force is already on its way to deepen the wound, or land another blow at a vacated location. Also because of his macro, Gumiho never has to win the game before it goes late. He's completely happy to harass the hell out of his opponent for the entire length of a game, and he often arrives in the late stage of a game with a significant advantage.
It's a really fascinating match-up, as DongRaeGu is one of the best defensive Zerg players in the world. Even when using the infestor-ling style that is susceptible to harassment, his map awareness and quick reactions allow him to cover every flank. However, in their previous meeting, Gumiho hurt DongRaeGu early on with a marauder and hellion attack. After that early success, Gumiho simply never stopped sending units in DongRaeGu's general direction. DongRaeGu was unable to stabilize, and Gumiho bled him to death.
That match was back in November, and we've seen DongRaeGu hold off variations of that marauder-hellion attack multiple times since. Gumiho will probably bring some more strategies aimed at hurting DongRaeGu during the early phase of the game, but DongRaeGu will be able to defend better this time. If Gumiho does manage to hurt him early once more, expect a repeat of the game in November.
It seems more likely that that game will flow towards the late game, with both players sitting comfortably on multiple bases and DongRaeGu using hive units. While DongRaeGu is an unparalleled master of hive management, the low mobility of hive units is extremely worrisome. In that game seven of the Blizzard Cup finals, DongRaeGu was managing his his brood lords extremely well, but he simply could not defend his bases. Having to place most of his attention on babysitting a powerful but extremely slow brood lord force, he couldn't adequately defend against the drops MMA was using to persistently deny him from securing a fifth and sixth base. Gumiho will try to do the exact same thing, and the series will come down to DongRaeGu's ability to stop him. He looked improved in this aspect during his series against MarineKing in the Arena of Legends tourney and the GSL, but Gumiho is on another level in terms of harassment.
Gumiho and DongRaeGu are two players at the top of their games, and this series has all the potential in the world to be one of the all time greats. We know what Gumiho is going to do, and it's up to DongRaeGu to show that he really is the complete package, on both offense and defense. No matter who wins, we're going to see some great games.
Prediction: DongRaeGu 3 – 2 Gumiho
"Manner Mule" by Fishuu
Writers: Fionn and Waxangel.
Graphics and Art: HawaiianPig, Meko and Pony Tales (disciple and Lip the Pencilboy).
Editor: Waxangel