See http://sc2.nibbits.com/assets/green-tea-ai/#comment_35332
Green Tea AI Micro/Macro Bot for practice - Page 14
Forum Index > SC2 General |
ulan-bat
China403 Posts
See http://sc2.nibbits.com/assets/green-tea-ai/#comment_35332 | ||
Adventurekid
Sweden505 Posts
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KanoCoke
Japan863 Posts
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SanchoPanda
United States117 Posts
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T0fuuu
Australia2275 Posts
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ptanhkhoa
Vietnam87 Posts
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alonestar_ak
Afghanistan31 Posts
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krelian
48 Posts
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ptanhkhoa
Vietnam87 Posts
+ GT AI Xel'Naga Cavernz ... + GT AI Abyssal Cavern ... | ||
SC.Shifty
Canada135 Posts
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Aristotle7
United States120 Posts
I only wish Zerg AI would actually attack once in a while, when I push marine tank into it. It just sits in the main base while I kill its 2nd and 3rd base. | ||
dgwow
Canada1024 Posts
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ptanhkhoa
Vietnam87 Posts
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Tatari
United States1179 Posts
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tuho12345
4482 Posts
p/s: Vietnamese here as well | ||
DigitalisDestructi
United States488 Posts
On September 27 2011 14:43 Tatari wrote: The AI is really CPU intensive in big battles, and my game ends up lagging. It's never happened before this patch. Is there any way to fix this? If the lag has never happened to you before, then the patch 1.4 is most likely the culprit here. The performance issue is listed in one of the known issues by Blizzard - http://us.battle.net/sc2/en/forum/topic/2267599524. EDIT: I suppose you can try limiting the AI's APM in the option menu. | ||
saaaa
Germany419 Posts
if i started my green tea KI then one error appears and nothing happen i'm alone on the map :/ thx 4 your help | ||
Callynn
Netherlands917 Posts
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Destructicon
4713 Posts
I don't like the fact that your AI gets map vision and extra resources at higher difficulty levels it kind of detracts from the already impressive accuracy it has to mimicking real players because of the diversity of strategy it uses. It would be nicer if at higher levels of difficulty the AI uses either harder to execute strategies and/or executes them better while also increasing the APM it does and also learns finer micro, like constantly kitting zealots with marine/marauder till the zealots are dead then kill stalkers, or if it does efficient drops or poking with vikings etc. I would love if you could develop and AI that works like that, doesn't cheat at higher levels but just plays better overall, would feel like Insane is GM/Master, Very hard is Master/Diamond, hard is Diamond/Plat. | ||
firehand101
Australia3152 Posts
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