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Funtime is over, start behaving in here. You all know the rules and this isn't the place for some kind of comments or discussion. Keep it to the games and keep balance, the casters and meta discussions out of here.
Pretty please, with minerals on top. |
On September 19 2011 16:13 HaruRH wrote:Show nested quote +On September 19 2011 16:12 HaruRH wrote:On September 19 2011 16:11 HaruRH wrote:On September 19 2011 16:10 HaruRH wrote:On September 19 2011 16:09 HaruRH wrote:On September 19 2011 16:08 HaruRH wrote:On September 19 2011 16:07 HaruRH wrote:On September 19 2011 16:06 HaruRH wrote:On September 19 2011 16:05 HaruRH wrote:On September 19 2011 16:04 HaruRH wrote:Game 2GuMiho < Terminus RE> Kyrix1:00Kyrix spawns on 3, Gumiho spawns on 6. 2:00Gumiho not going expand builds. Kyrix going 14 hatch. 4:00Gumiho walling off his main using factory, scouted by Kyrix. Kyrix steals gumiho's gas. 5:00Gumiho going hellion expand. Starts up starport. Kyrix droning really hard. 6:00Gumiho runbys with 2 hellions but have no firepower to kill any drone. Transitioning into banshees! Kyrix going roach warren, oh no! 8:00Kyrix bust breaking the rocks in 3rd. Cloak nearly done for gumiho, 1st banshee doing loads of harrass. NO DETECTION FOR KYRIX, LOSING LOADS! 9:00Kyrix going spire. 2nd banshee of gumiho killing even more drones. Kyrix tries to counterattack with 4 roaches, but get held off by marines. 11:00Gumiho lost both banshees, pusing out with marines and tanks! Kyrix massing up on mutas. 12:00Marine tank push doing loads of damage, natural falling. Kyrix have nothing to hold off. KYRIX HOLDS! 13:00Gumiho building up 3rd. Standard TvZ coming up.... gumiho builds a viking (?)
14:00
Kyrix poking and prodding with muta, destroying some structures.
Gumiho starts medivac production.
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On September 19 2011 16:10 synapse wrote:Show nested quote +On September 19 2011 15:56 Heavenly wrote:On September 19 2011 15:55 synapse wrote:On September 19 2011 15:54 Fenrisulf wrote:On September 19 2011 15:51 Gotmog wrote:On September 19 2011 15:42 Heavenly wrote: Someone please tell me how MC could have ever played that any better than he did lmao, but you say he played like shit when he did everything perfectly. Oh my..... I've never watched a game where i couldn't spot anything someone could have done better. And that game was clearly not a place you can't spot problems.... Losing all his blink stalkers for free, ling run by x2, 2x artosis pylons, poor engagements in general... plenty of problems in the second game, letting the lings runby twice was pretty fail. But what about game 3? What problems did you see other than the final blink in? (he was already behind 50 supply at that point btw). Should he have applied pressure? with zealot sentry army against spling infestor?. Maybe he needed a fast third? but wait, its not terminus where you can get a free third. So what else? Scouting your opponent's main is a nice start. He scouted everything with hallucinated phoenixes and observers except the muta switch which wasn't even close to what lost him the game. Try again. Dude shut up with your fanboyism. MC started out with a huge BO advantage then proceeded to tech colossus even after seeing the infestation pit. His plan was (obviously, since it's Dual Sight) to do a nice colossus 2-base push, but 1. he didn't pressure at all and just let Monster drone hard after getting a really hatch and 2. he continued to make colossi after seeing the infestation pit. There's a timing for colossi on 2base that you can hit (pre-neural), but the muta switch forced him to stay in his base because of his bad tech choice and his 2base just died to Monster's 3base. If he had scouted the spire or gone for HT or MADE UNITS then he wouldn't have lost--as badly, at least.
Shut up with not understanding the game at all?
How do you pressure a zerg going early infestor? Any gateway push gets shut down by infestor/ling and he was sitting back two base to two base defending against an aggressive opener which he handled perfectly.
He deliberately teched to colossi instead of high templar exactly when he saw the infestation pit despite having the twilight council first. 2 base colossi is the counter to 2 base infestor/ling, if you think otherwise there's no point arguing with you. If you get high templar there is even less chance of you EVER pushing out against muta/ling/infestor because you have to be defensive. There is no way for him to ever secure a third on that map. And the spire did almost no damage, and he cut probes at two base saturation to make units.
Try again, bud.
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On September 19 2011 16:11 eviltomahawk wrote:Show nested quote +On September 19 2011 16:06 andaylin wrote:On September 19 2011 16:04 Nyovne wrote: I am actually not sad about some players dropping out at all. Time for some new names, some fresh blood and hopefully some surprising styles and moves. Game needs to keep evolving in style, maps and players. Especially in this stage. agree, Korea needs to transition in SC2 already, its taking too long. We need Flash, Jaedong, etc, ASAP! Flash to Protoss, Jaedong to Zerg. Only then would balance be brought to the Force, unless both become seduced by the darkness that is Terran. GuMiho once again doing massive damage with his early harass. Kyrix just doesn't look strong against GuMiho. Light Roach push does't do much, and GuMiho may once again ride his advantage to a win.
Flash as Protoss is such a scary thought. That's going to give me nightmares.
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even though Kyrix is playing terribly, this is pretty uninspiring play from Gumiho too. not the best control.
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On September 19 2011 16:12 ETisME wrote:Show nested quote +On September 19 2011 16:10 Dommk wrote:On September 19 2011 16:01 Liquid`Jinro wrote:On September 19 2011 15:58 TheRidd wrote:On September 19 2011 15:55 HQuality wrote:On September 19 2011 15:54 TheRidd wrote:On September 19 2011 15:54 Chicane wrote:On September 19 2011 15:52 TheRidd wrote:Why do you guys keep forgetting HongUn, the most constant player in the league ) In all seriousness, HongUn and Genius have been relatively consistent which is nothing to scoff at. I was totally serious:D, he's a good player genius is scary again too now Yeah, he is indeed. Actually the only protoss problem is the terran so i dont know why all this guys says protoss up after MC lost to a zerg. Hopefully the new patch will change the state of PvT. Pretty sure most protoss users hate zerg way way way more than terran. Dont get me wrong, they hate terran plenty, they just hate zerg even more. Haha, so true. Even watching SaSe's Stream. With Terran he feels like theres always something he can improve within reason, but against Zerg, trolololol really? I always think that terran is better than zerg against protoss if you are not highmasters+ in KR, u wouldn't see the difference. In China protosses and zergs dominating hard for example. They even downloading packs how to beat 1-1-1 etc
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This game is painful to watch, i have no idea how Kyrix hung around in Code S for so long.
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On September 19 2011 16:13 Vindicare605 wrote:Show nested quote +On September 19 2011 16:11 fant0m wrote: I don't even care if the Zerg gets lair 3 minutes into the game.... I'm really, REALLY tired of hearing "and he gets a fast lair."
Unless the zerg sits on hatch tech for literally 30+ minutes, Doa says that every time.
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And as far as the game goes... it's been a long time since we've seen a Zerg actually take damage from a banshee opening. Might we finally be rid of Kyrix?? I find it so funny that Kyrix is losing and yet the people who are happy about it are other Zerg players. I guess this is the Nestea effect. If the god of Zerg calls someone out, he instantly loses all credibility. I kid of course.
I think it is more that people don't like 2 base "high economy" baneling aggression. He just doesn't stand out an amazing Zerg player. I just want him out so someone else can bring something new to the game.
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On September 19 2011 16:13 HaruRH wrote:Show nested quote +On September 19 2011 16:13 HaruRH wrote:On September 19 2011 16:12 HaruRH wrote:On September 19 2011 16:11 HaruRH wrote:On September 19 2011 16:10 HaruRH wrote:On September 19 2011 16:09 HaruRH wrote:On September 19 2011 16:08 HaruRH wrote:On September 19 2011 16:07 HaruRH wrote:On September 19 2011 16:06 HaruRH wrote:On September 19 2011 16:05 HaruRH wrote: [quote]
2:00
Gumiho not going expand builds.
Kyrix going 14 hatch. 4:00Gumiho walling off his main using factory, scouted by Kyrix. Kyrix steals gumiho's gas. 5:00Gumiho going hellion expand. Starts up starport. Kyrix droning really hard. 6:00Gumiho runbys with 2 hellions but have no firepower to kill any drone. Transitioning into banshees! Kyrix going roach warren, oh no! 8:00Kyrix bust breaking the rocks in 3rd. Cloak nearly done for gumiho, 1st banshee doing loads of harrass. NO DETECTION FOR KYRIX, LOSING LOADS! 9:00Kyrix going spire. 2nd banshee of gumiho killing even more drones. Kyrix tries to counterattack with 4 roaches, but get held off by marines. 11:00Gumiho lost both banshees, pusing out with marines and tanks! Kyrix massing up on mutas. 12:00Marine tank push doing loads of damage, natural falling. Kyrix have nothing to hold off. KYRIX HOLDS! 13:00Gumiho building up 3rd. Standard TvZ coming up.... gumiho builds a viking (?) 14:00Kyrix poking and prodding with muta, destroying some structures. Gumiho starts medivac production.
15:00
Gumiho pushes out with loads of marines and a few tanks.
Kyrix takes advantage of bad city planning by gumiho and takes free tanks and marines!
Gumiho drops into kyrix's main but got held off by banelings.
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On September 19 2011 16:14 Vindicare605 wrote:Show nested quote +On September 19 2011 16:11 eviltomahawk wrote:On September 19 2011 16:06 andaylin wrote:On September 19 2011 16:04 Nyovne wrote: I am actually not sad about some players dropping out at all. Time for some new names, some fresh blood and hopefully some surprising styles and moves. Game needs to keep evolving in style, maps and players. Especially in this stage. agree, Korea needs to transition in SC2 already, its taking too long. We need Flash, Jaedong, etc, ASAP! Flash to Protoss, Jaedong to Zerg. Only then would balance be brought to the Force, unless both become seduced by the darkness that is Terran. GuMiho once again doing massive damage with his early harass. Kyrix just doesn't look strong against GuMiho. Light Roach push does't do much, and GuMiho may once again ride his advantage to a win. Flash as Protoss is such a scary thought. That's going to give me nightmares. with the current state of protoss, Protoss needs a Flash on their side.
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the push is coming and kyrix still makgin drones? what? lololol
bye kyrix u wont be missed
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On September 19 2011 16:14 Vindicare605 wrote:Show nested quote +On September 19 2011 16:11 eviltomahawk wrote:On September 19 2011 16:06 andaylin wrote:On September 19 2011 16:04 Nyovne wrote: I am actually not sad about some players dropping out at all. Time for some new names, some fresh blood and hopefully some surprising styles and moves. Game needs to keep evolving in style, maps and players. Especially in this stage. agree, Korea needs to transition in SC2 already, its taking too long. We need Flash, Jaedong, etc, ASAP! Flash to Protoss, Jaedong to Zerg. Only then would balance be brought to the Force, unless both become seduced by the darkness that is Terran. GuMiho once again doing massive damage with his early harass. Kyrix just doesn't look strong against GuMiho. Light Roach push does't do much, and GuMiho may once again ride his advantage to a win. Flash as Protoss is such a scary thought. That's going to give me nightmares.
On a side note, he once played Toss in an allstar match. (well a few times)
... Flash could be a Dragon with his offrace.
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On September 19 2011 16:14 Heavenly wrote:Show nested quote +On September 19 2011 16:10 synapse wrote:On September 19 2011 15:56 Heavenly wrote:On September 19 2011 15:55 synapse wrote:On September 19 2011 15:54 Fenrisulf wrote:On September 19 2011 15:51 Gotmog wrote:On September 19 2011 15:42 Heavenly wrote: Someone please tell me how MC could have ever played that any better than he did lmao, but you say he played like shit when he did everything perfectly. Oh my..... I've never watched a game where i couldn't spot anything someone could have done better. And that game was clearly not a place you can't spot problems.... Losing all his blink stalkers for free, ling run by x2, 2x artosis pylons, poor engagements in general... plenty of problems in the second game, letting the lings runby twice was pretty fail. But what about game 3? What problems did you see other than the final blink in? (he was already behind 50 supply at that point btw). Should he have applied pressure? with zealot sentry army against spling infestor?. Maybe he needed a fast third? but wait, its not terminus where you can get a free third. So what else? Scouting your opponent's main is a nice start. He scouted everything with hallucinated phoenixes and observers except the muta switch which wasn't even close to what lost him the game. Try again. Dude shut up with your fanboyism. MC started out with a huge BO advantage then proceeded to tech colossus even after seeing the infestation pit. His plan was (obviously, since it's Dual Sight) to do a nice colossus 2-base push, but 1. he didn't pressure at all and just let Monster drone hard after getting a really hatch and 2. he continued to make colossi after seeing the infestation pit. There's a timing for colossi on 2base that you can hit (pre-neural), but the muta switch forced him to stay in his base because of his bad tech choice and his 2base just died to Monster's 3base. If he had scouted the spire or gone for HT or MADE UNITS then he wouldn't have lost--as badly, at least. Shut up with not understanding the game at all? How do you pressure a zerg going early infestor? Any gateway push gets shut down by infestor/ling and he was sitting back two base to two base defending against an aggressive opener which he handled perfectly. He deliberately teched to colossi instead of high templar exactly when he saw the infestation pit despite having the twilight council first. 2 base colossi is the counter to 2 base infestor/ling, if you think otherwise there's no point arguing with you. If you get high templar there is even less chance of you EVER pushing out against muta ling infestor because you have to be defensive. There is no way for him to ever secure a third on that map. And the spire didalmost no damage, and he cut probes at two base saturation to make units. Try again, bud.
Then shut up and stop arguing. We know. You're always right and everyone else is wrong no matter what. Obviously since MC is out of the GSL he played wrong.
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On September 19 2011 16:07 Vindicare605 wrote:Show nested quote +On September 19 2011 16:04 DertoQq wrote:On September 19 2011 16:04 Vindicare605 wrote:On September 19 2011 16:01 Liquid`Jinro wrote:On September 19 2011 15:58 TheRidd wrote:On September 19 2011 15:55 HQuality wrote:On September 19 2011 15:54 TheRidd wrote:On September 19 2011 15:54 Chicane wrote:On September 19 2011 15:52 TheRidd wrote:Why do you guys keep forgetting HongUn, the most constant player in the league ) In all seriousness, HongUn and Genius have been relatively consistent which is nothing to scoff at. I was totally serious:D, he's a good player genius is scary again too now Yeah, he is indeed. Actually the only protoss problem is the terran so i dont know why all this guys says protoss up after MC lost to a zerg. Hopefully the new patch will change the state of PvT. Pretty sure most protoss users hate zerg way way way more than terran. Dont get me wrong, they hate terran plenty, they just hate zerg even more. Which I find funny because my brother who plays Zerg hates Protoss so much more than any one else. While many Zergs hate Terran way more than they hate Protoss. It all depends on who you ask. I think Jinro is talking about good protoss players ^^ So was I? Not sure what this comment means.
and by good I meant pro players like naniwa, socke, HuK, MC etc..
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On September 19 2011 16:15 andaylin wrote:Show nested quote +On September 19 2011 16:14 Vindicare605 wrote:On September 19 2011 16:11 eviltomahawk wrote:On September 19 2011 16:06 andaylin wrote:On September 19 2011 16:04 Nyovne wrote: I am actually not sad about some players dropping out at all. Time for some new names, some fresh blood and hopefully some surprising styles and moves. Game needs to keep evolving in style, maps and players. Especially in this stage. agree, Korea needs to transition in SC2 already, its taking too long. We need Flash, Jaedong, etc, ASAP! Flash to Protoss, Jaedong to Zerg. Only then would balance be brought to the Force, unless both become seduced by the darkness that is Terran. GuMiho once again doing massive damage with his early harass. Kyrix just doesn't look strong against GuMiho. Light Roach push does't do much, and GuMiho may once again ride his advantage to a win. Flash as Protoss is such a scary thought. That's going to give me nightmares. with the current state of protoss, Protoss needs a God on their side.
Fixed that for you
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On September 19 2011 16:15 Onlinejaguar wrote: This game is painful to watch, i have no idea how Kyrix hung around in Code S for so long. You can thank the GSL's insanely narrow bottleneck for that.
WP Gumiho, gl in Ro16!
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Poll: Recommend game 2 ?No (8) 67% If you have time (3) 25% Yes (1) 8% 12 total votes Your vote: Recommend game 2 ? (Vote): Yes (Vote): No (Vote): If you have time
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United States97274 Posts
GSL October: Fall of the Former Code S players. If sC had lost they would have gone 0-4. Damn
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I just thought Gumi was Leenock, lol
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GSL is an exciting and interesting tournament in which any player can win on their day.
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