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PYP: Pick Your Protoss Mini Mafia
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rsoultin
Netherlands15127 Posts
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rsoultin
Netherlands15127 Posts
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rsoultin
Netherlands15127 Posts
How normal is it in these games to try to create town strategies while not knowing who the mafia are? For instance, forcing people to pick certain roles? Never played one of these before. My plan was just to treat it like a regular game with flavor | ||
rsoultin
Netherlands15127 Posts
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rsoultin
Netherlands15127 Posts
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rsoultin
Netherlands15127 Posts
rng yolo | ||
rsoultin
Netherlands15127 Posts
did you claim a role? I haven't been paying close attention like I should :/ | ||
rsoultin
Netherlands15127 Posts
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rsoultin
Netherlands15127 Posts
On January 25 2015 11:49 Alakaslam wrote: Their motto is Thank Heaven! An American most likely is scum? Or I am thupid and somehow can get last with number 7 Then yes >< it seems possible. I am the stupid one apparently, lol. | ||
rsoultin
Netherlands15127 Posts
On January 25 2015 06:18 marvellosity wrote: not telling mine, though it does partially conflict with someone else's if someone wanted to research my past pyp games it shouldn't be too hard to track down though ^ I'm not sure if he meant yours or obi's, since obi claimed 7 something or other, too, before switching, but yeah. | ||
rsoultin
Netherlands15127 Posts
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rsoultin
Netherlands15127 Posts
On January 25 2015 00:03 Onegu wrote: I picked my lucky number 5. And am ok to be assigned a role if we want to do that. Second number is a secret.... Yup. | ||
rsoultin
Netherlands15127 Posts
On January 26 2015 00:35 Palmar wrote: I didn't read warp prism, I have now. It is a strong role and I'm taking it. The roleblock just messes with us. If mafia doesn't get KP roles the sentry is useless. You're missing the point on colossus. It's a double "lynch" for town and he has perfect control over who he shoots, the only condition is that those two have to be right next to each other. The reason I like Colossus over the other vigis for town is that: a) it cannot be roleblocked, so no shenanigans. b) it doesn't have the warp ability which is incredibly mafia favored (taking control away from townies). We WILL policy lynch anyone who at any point in the game uses a warp ability. c) it is two KP that can be aimed into the playerlist and controlled, so it is much harder to "fake" than other KP roles. It's basically a brilliant ability to give us more KP. Basically we'll find a scummy player and shoot him and pick whoever of his neighbours is more scummy than the other. It might even be very useful for discussion. Okay...so I get that it can't be, what's the word, easily faked. Kinda. Assuming that you don't have 2 kp available in scum and they hit people side-by-side for the wifom and lols watching town flip shit over it, (I haven't double-checked to be certain there are no other roles with splash effect type kp, but I seem to remember reading that in there somewhere). The next question is how useful is a vigi shot to town that isn't targeted? You're assuming town gets lucky enough to have a scummy next to a scum where getting rid of both actually is a good play. I mean, it happens, but I dunnae how likely that is. | ||
rsoultin
Netherlands15127 Posts
On January 26 2015 00:49 Palmar wrote: We can always tell the colossus not to shoot... we ASSIGNED it to Obi. Nah, I get that part. Kinda. Not sure how people are already solid on alignments this early, but what I'm saying is if scum has 2 kp available what's preventing scum from hitting two people next to one another in the draft pick then sitting back and watching town go apeshit? lol Telling the colossus not to shoot doesn't prevent those sorts of plays. | ||
rsoultin
Netherlands15127 Posts
We're not thinking of massclaiming, are we? I don't actually think that would be the worst idea, especially if you wanted to maximize roles that help town narrow down scum and not end up with too many probes. | ||
rsoultin
Netherlands15127 Posts
On January 26 2015 02:23 Palmar wrote: We will mass claim. You can change your role and you should if it doesn't fit my plan. You're not a unique snowflake. Fall in line. xP Considering your plan looks like mostly not picking clearly scum-aligned roles, why would I say as either alignment that I was changing my role? You're amusing. Okay, just wondering if straight-up assigning roles was on the table or not. I can see the drawback being of course that scum would already know who had which role...but yeah. Eh, I'll let y'all figure out the setup @.@ | ||
rsoultin
Netherlands15127 Posts
On January 26 2015 04:29 Superbia wrote: And mafia just accepts the top 3/4 is all town? I also want to know why oats backed out of the #2 spot that easily. Hmm...is picking numbers close to the top alignment indicative? I get that it effects whether or not you get your desired role, but I guess the question is, is it alignment indicative enough to make a good value judgment on it alone? | ||
rsoultin
Netherlands15127 Posts
On January 26 2015 05:12 Superbia wrote: No. Any alignment wants the top spot. The question is whether mafia would, as a whole, accept a top 4 which is all town without any fight. True. So...either top numbers were already claimed by scum or some of those double-ups on claimed numbers were to knock people out of the line-up, most like. Course, there's also the people not reading cause that happens a lot. | ||
rsoultin
Netherlands15127 Posts
I'm not really following those reads, SL...or points, or whatever. Explain? | ||
rsoultin
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