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lol Im lazy someone check this
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its probbaly just the same bug that has been there for the last 6+ patchs. speedlots and speedhydras can both move faster than should be possible at different times. Its rare, but has happened to me and against me before. If you give another move command after the bugged one they return to normal.
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dude his hydras were moving like mach50
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Got a feeling that I've seen it before. And it is definitely a bug, cant figure out what causes it, he ugrades speed long before the bug soo hmmz. Makes ovvie speed around the bug other than that just moves, selections and stuff or? He seems to not move a hotkeyed group? selects spawningpool alot. ect Hope noone finds out how to make a hack prog to use/abuse it.
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didnt watch it since i dont have sc here T_T
did it happen while patrolling? units get stuck behind another unit and try to get past it (sort of like scarabs vs minerals) and to make up for lost distance, they go super fast O_O
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Has it been used or seen in any korean progaming rep/vod?
On September 11 2006 14:49 ryuGie wrote: didnt watch it since i dont have sc here T_T
did it happen while patrolling? units get stuck behind another unit and try to get past it (sort of like scarabs vs minerals) and to make up for lost distance, they go super fast O_O
Oh and I don't think he used patrol, it happened when he tried to walk back to base ~~
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they were just frightend 'cause the enemy was 2 gosu :D
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On September 11 2006 15:05 Gonozal wrote: they were just frightend 'cause the enemy was 2 gosu :D Rofl :p Actually it's just a know bug. We can do that with zealots too and they get REALLY fast with legs :p But sorry i don't know how to do it, anyway i don't see any use about it ;p
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cool ive never seen that before.
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I rofl'd when you called "hax" and dude was like "dunno"
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its just a bug, a well-known one as well--
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Belgium6771 Posts
I've seen a cpu do it in one of those 4p micro maps where each one plays against a cpu. Suddenly a zeal just stormed right at me with high speed
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On September 11 2006 16:11 Xeofreestyler wrote: I've seen a cpu do it in one of those 4p micro maps where each one plays against a cpu. Suddenly a zeal just stormed right at me with high speed
zealot rage?
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i think that is caused by something blocking the unit's pathway like a building which sometimes can break into a small glitch which will make it slide or look like it's running faster.
edit: for your info i didn't look at the replay but i know what you're talking about. also this kind of things happen in other games.
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I've seen it before......not sure......I think its a bug
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On September 11 2006 16:11 Xeofreestyler wrote: I've seen a cpu do it in one of those 4p micro maps where each one plays against a cpu. Suddenly a zeal just stormed right at me with high speed *PHHH* FOR AUIR
scary
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Why the hell would you rar that up?
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On September 11 2006 20:26 AnGuRuSO-Z wrote: Why the hell would you rar that up? Lol no idea... he's probably dial up, that's why!
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