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Starcraft Universe Kickstarter - We need your help

Forum Index > SC2 General
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mille25
Profile Joined January 2013
46 Posts
Last Edited: 2013-09-06 19:58:07
August 14 2013 11:15 GMT
#1
[image loading]

Dear Starcraft Community,

with only 4 days left on our Kickstarter (Link: http://www.kickstarter.com/projects/747939120/starcraft-universe ) and being almost 90% funded we come here one last time to ask for your help in making this dream become a reality.

Time is short and we really need your help to make our goal!

Just recently we released a new part of Starcraft Universe for the Arcade on battle.net called „Final Testament“, which demonstrates how an epic bossfight could work out in SCU and at the same time is our first official multiplayer release.

Gameplay video with commentary of our lead designer Ryan Winzen:



We know that there has been a lot of controvercy and even hate about this mod, so we really want to use this one last chance to clean up some of the most burning questions you guys had. Just check out the F.A.Q. below to find answers for most questions.

We know that the Starcraft community is awesome and can pull this off, so please, if you didnt donate yet or maybe know someone who might want to donate make sure to take action!

We can’t do this without you and we have done everything we can do make this happen. It’s in your hands now.

En taro adun!

F.A.Q.:

Why do you need $80000 to make this mod? Why can’t it just be for free like all other mods are?

In the beginning we worked on this mod just for fun and in our spare time. However, we were looking forward to the map marketplace which Blizzard talked about before releasing Wings of Liberty back in 2009 at Blizzcon. We hoped that at some point all our work would pay off and we would have a huge advantage compared to other modders if we started early.

However, over time it turned out that developing a game of this caliber is a lot of work and that we will need forever to release content if we can only work on this project in our spare time. There was no chance of quitting our jobs or school simply because we didnt have any financial support. In addition, the marketplace was delayed far into the future and currently is sheduled to be released around Legacy of the Void, but there is no detailed information available right now.

We need $80000 right now to be able to continue working on this project and being able to spend way more time doing so than in the past. Until now we were able to survive with our savings but those are depleted. We want to release way more content to the public and actually make our dream of a true Starcraft RPG a reality.

How do we know that we can trust you? How can we be certain that the quality will be good?

So far we have already been working on this project for over 2 years without any funding or monetary reward and we already released two playable parts of SCU over battle.net, Chronicles of Fate and Final Testament.

Chronicles of Fate is an introduction to the lore of the game and teaches you how to play. You have to complete various missions under assistance of NPCs in singleplayer. The game features voice acting and epic cinematics.

Final Testament is a demonstration of how a boss fight can look like in SCU and demonstrates how multiplayer will work/is already working. We made this part way more difficult than Chronicles of Fate to demonstrate that we can do both, easy and hard content.

We have proven that our game works and that we have the skill and the passion to finish what we have started. Now its your turn.

What qualifications do your team members have?

Ryan „Creation“ Winzen (Founder and lead designer):
- Has 17 years of modding experience with Blizzard tools
- Created tabletop games in first grade and played countless different games all his live
- Is a perfectionist and learned discipline in the Marine Corps

Philipp „Mille“ Meyer (Co-Founder and lead programmer):
- Started Modding back in Warcraft 3 and released RPG maps
- Studies computer science in 5th semester in Germany
- Works for a professional software development company in his spare time
- Played World of Warcraft for years, starting back in WoW-Beta

Kiefer „Ghostnova“ Traub (Modeler):
- Is one of the best known modelers in the SC2 modding community
- You can view some of his work here: http://www.sc2mapster.com/forums/development/artist-tavern/38630-showcase-ghostnovas-models/

David Orr (Sound composer):
- Award winning composer for games, animations, television and film
- Already did work for: Castle Crushers, 5 Souls, Flight and many other games and films

Eric „Zeus“ Dieter (Voice Actor):
- Professional Voice Actor
- 8 years of experience in SEO, social media, radio broadcasting, proofreading, copywriting, graphics, web design, audio production, voiceover, customer service, and internet security

Danielle McRea (Voice Actress):
- Professional Voice Actress
- Already did work for: World of Warcraft, Skullgirls, League of Legends and many other games

Chris „Freespace“ Scubli (Cinematic Artist):
- Released the famous „Starcraft: Final Metamorphosis“ movie which got almost 1.5 million clicks on Youtube



- Works for a professional CG company in the UK

Harrison "DarkRevenant" Snodgrass
- Has created the famous Arcade game "Mafia"
- Studies computer science in the USA

Do you have permission from Blizzard?

Yes we have official permission from Blizzard and they are rooting for us! They even posted an article about our new multiplayer demo on their official facebook page showing their support:

https://www.facebook.com/photo.php?fbid=10151858599572457&set=a.305747407456.191804.178337772456&type=1&theater

Will this game be free to play?

Yes! You do not need to own Wings of Liberty or Heart of the Swarm to play Starcraft Universe. The free Starcraft II: Starter Edition is all whats needed to play!

I don’t even want to play this game. Why should I donate?

If this Kickstarter is successful it will not only allow us to create this game, but also potentionally motivate more professional developers to join the modding scene. It might bring fresh wind into the Arcade and also brings people into Starcraft who didnt consider playing it before since it can be played with the free Starter Edition of Starcraft II.

There has been lots of discussion on TL recently about what can be done to make the Starcraft community bigger, and one key to that are casual gamers playing Arcade games. If you guys want to help Starcraft to grow you have to invest some efford supporting modders and the Arcade system.

What about the delay in controls I’ve heard about?

Yes, there is a slight delay in controls in Starcraft Universe, just as there is in any other game of Starcraft. People realize the delay more in SCU than in other games because of the third person camera perspective and the WASD controls. The delay comes from the synchronous game engine which Starcraft is built on and ensures that all clients always see the exact same thing and are in the same game state.

However if you have an average or better internet connection the delay will not effect your gameplay at all. Just make sure that you play in your native game region (Meaning if you are from the United States make sure to play on the US server) and to turn off any broadband intensive programs such as streams or filesharing software like Dropbox and you will be fine.

In addition, Blizzard is aware of this issue and is eventually releasing a solution for this problem in the future. Until then we highly encourage players to just try it out themselves and make their own judgement.

I really don’t have any money to spend. Can I still help?

Yes! Tell your friends about this game and play it on the Arcade. After playing make sure to give the map a rating so we get up the most played/top rated lists and more people will recognize the game!

Is this just going to be another WoW-clone?

NO! Even though we use lots of mechanics from WoW (Simply because we think they are awesome and shouldn‘t be changed) we have a ton of unique stuff in the game, such as the ability, the skill, the combat and the physics system, which makes Starcraft Universe play differently from WoW!

However, players who are familar with World of Warcraft should be able to get into our game pretty quickly because the User Interface and controls are quite similar.

What happens if the Kickstarter fails?

We will most likely have to stop development on the project, because it will take too long to develop new content. Our money reserves are gone and we have to get back into our everyday lives. As you might know we needed a long time to release what we got so far. We really want to focus on creating this game but we need your help to do so!


If your question isnt amongst the others make sure to check our official AMA on Reddit (Link: http://sv.reddit.com/r/starcraft/comments/1kgdd4/ama_ryan_winzen_here_starcraft_universe_lead_dev/ ) or simply post your question in this thread. We will try to answer all your questions as quickly as possible.

We also released gameplay videos of all 8 character classes showing of some of their high level abilities:

MEDIC:


DARK TEMPLAR:


GHOST:


ZEALOT:


PRESERVER:


MARINE:


HIGH TEMPLAR:


FIREBAT:
nerak
Profile Blog Joined September 2011
Brazil256 Posts
August 14 2013 15:00 GMT
#2
I'm looking forward for it! Congratulations for the very successful first days of the Kickstarter.
"I am smiling" - Marauder Dynamite
mille25
Profile Joined January 2013
46 Posts
August 15 2013 20:36 GMT
#3
Just as a last remainder, the AMA starts today at 5pm Pacific Time on Reddit ( http://www.reddit.com/r/starcraft ) !
nerak
Profile Blog Joined September 2011
Brazil256 Posts
August 15 2013 22:02 GMT
#4
I'm afraid I'll miss it, would you good people mind if I make my questiosn here later?
"I am smiling" - Marauder Dynamite
mille25
Profile Joined January 2013
46 Posts
August 16 2013 00:03 GMT
#5
The AMA is now live!

Tune in at: http://www.reddit.com/r/starcraft/comments/1kgdd4/ama_ryan_winzen_here_starcraft_universe_lead_dev/
mille25
Profile Joined January 2013
46 Posts
September 06 2013 19:58 GMT
#6
Updated this thread with the most recent information.
schnavid
Profile Joined September 2013
1 Post
September 07 2013 17:24 GMT
#7
This looks really amazing, already pledged 10$
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
September 07 2013 17:40 GMT
#8
What an absurd amount of money for an arcade UMS.
"What is this TeamSupportGroup?" - mahnini.
Jokah
Profile Joined April 2010
United Kingdom74 Posts
September 07 2013 18:07 GMT
#9
Not my kind of game but I really hope you hit your target. Would be a real shame to miss out by such a small margin. Good luck guys.
I've been quoted as saying "I don't like quotes".
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 07 2013 18:22 GMT
#10
$80,000 for an arcade map. the way blizzard's system is designed you guys probably wouldn't even make it to the first page and we will never be able to find full games anyway.
The Show of a Lifetime
Entirety
Profile Blog Joined April 2012
1423 Posts
September 07 2013 18:39 GMT
#11
On September 08 2013 02:40 Swwww wrote:
What an absurd amount of money for an arcade UMS.


Not an arcade UMS... a full game from what I see!
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
September 07 2013 18:48 GMT
#12
It's funny how many kick starters exist. I don't get why you need money for an arcade map. Dota 1 was super successful because it was fun and good and grew into something huge, and now we have dota 2. But they didn't ask for kick starter money. Honestly, if this was like your own game being released on steam and not through blizzard's acrade I could justify seeing you ask for money, but asking for money for an arcade game that will be featured for a few months at most is absurd.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
September 07 2013 18:56 GMT
#13
On September 08 2013 03:48 HeeroFX wrote:
It's funny how many kick starters exist. I don't get why you need money for an arcade map. Dota 1 was super successful because it was fun and good and grew into something huge, and now we have dota 2. But they didn't ask for kick starter money. Honestly, if this was like your own game being released on steam and not through blizzard's acrade I could justify seeing you ask for money, but asking for money for an arcade game that will be featured for a few months at most is absurd.


Read the OP.
"my shaft scares me too" - strenx 2014
Senshin
Profile Joined June 2004
Netherlands115 Posts
September 07 2013 18:57 GMT
#14
On September 08 2013 03:48 HeeroFX wrote:
It's funny how many kick starters exist. I don't get why you need money for an arcade map. Dota 1 was super successful because it was fun and good and grew into something huge, and now we have dota 2. But they didn't ask for kick starter money. Honestly, if this was like your own game being released on steam and not through blizzard's acrade I could justify seeing you ask for money, but asking for money for an arcade game that will be featured for a few months at most is absurd.



I think you missed the 1st post
WombaT
Profile Blog Joined May 2010
Northern Ireland25998 Posts
September 07 2013 21:25 GMT
#15
Holy fuckballs this looks sick.

Really sad that my funds are gone for this period and won't be paid until the kickstarter closes.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Ichabod
Profile Joined May 2010
United States1659 Posts
September 07 2013 22:13 GMT
#16
Are there plans to monetize this in the long run? It would be unfortunate for it to launch, just to die off after 6-12 months when funds dry up.

Maybe Blizzard wants to see where it goes, and make an investment if it hits its stride.
Entirety
Profile Blog Joined April 2012
1423 Posts
September 08 2013 06:44 GMT
#17
This is so sad... I mean, they are so close to their goal, but if they fail to reach $80,000, they will receive nothing?!

I bet they're really regretting that $80,000 number instead of $75,000...

C'mon, we should really help out! Remember that it's all or nothing for them!
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
September 08 2013 07:00 GMT
#18
really impressive!
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
habeck
Profile Joined February 2011
1120 Posts
September 08 2013 07:48 GMT
#19
So close
thezanursic
Profile Blog Joined July 2011
5497 Posts
September 08 2013 07:54 GMT
#20
Well 6k left... I didn't think it would get this far, but it would be a shame if it didn't reach the goal now!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
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