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Starcraft Universe Kickstarter - We need your help

Forum Index > SC2 General
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mille25
Profile Joined January 2013
46 Posts
Last Edited: 2013-09-06 19:58:07
August 14 2013 11:15 GMT
#1
[image loading]

Dear Starcraft Community,

with only 4 days left on our Kickstarter (Link: http://www.kickstarter.com/projects/747939120/starcraft-universe ) and being almost 90% funded we come here one last time to ask for your help in making this dream become a reality.

Time is short and we really need your help to make our goal!

Just recently we released a new part of Starcraft Universe for the Arcade on battle.net called „Final Testament“, which demonstrates how an epic bossfight could work out in SCU and at the same time is our first official multiplayer release.

Gameplay video with commentary of our lead designer Ryan Winzen:



We know that there has been a lot of controvercy and even hate about this mod, so we really want to use this one last chance to clean up some of the most burning questions you guys had. Just check out the F.A.Q. below to find answers for most questions.

We know that the Starcraft community is awesome and can pull this off, so please, if you didnt donate yet or maybe know someone who might want to donate make sure to take action!

We can’t do this without you and we have done everything we can do make this happen. It’s in your hands now.

En taro adun!

F.A.Q.:

Why do you need $80000 to make this mod? Why can’t it just be for free like all other mods are?

In the beginning we worked on this mod just for fun and in our spare time. However, we were looking forward to the map marketplace which Blizzard talked about before releasing Wings of Liberty back in 2009 at Blizzcon. We hoped that at some point all our work would pay off and we would have a huge advantage compared to other modders if we started early.

However, over time it turned out that developing a game of this caliber is a lot of work and that we will need forever to release content if we can only work on this project in our spare time. There was no chance of quitting our jobs or school simply because we didnt have any financial support. In addition, the marketplace was delayed far into the future and currently is sheduled to be released around Legacy of the Void, but there is no detailed information available right now.

We need $80000 right now to be able to continue working on this project and being able to spend way more time doing so than in the past. Until now we were able to survive with our savings but those are depleted. We want to release way more content to the public and actually make our dream of a true Starcraft RPG a reality.

How do we know that we can trust you? How can we be certain that the quality will be good?

So far we have already been working on this project for over 2 years without any funding or monetary reward and we already released two playable parts of SCU over battle.net, Chronicles of Fate and Final Testament.

Chronicles of Fate is an introduction to the lore of the game and teaches you how to play. You have to complete various missions under assistance of NPCs in singleplayer. The game features voice acting and epic cinematics.

Final Testament is a demonstration of how a boss fight can look like in SCU and demonstrates how multiplayer will work/is already working. We made this part way more difficult than Chronicles of Fate to demonstrate that we can do both, easy and hard content.

We have proven that our game works and that we have the skill and the passion to finish what we have started. Now its your turn.

What qualifications do your team members have?

Ryan „Creation“ Winzen (Founder and lead designer):
- Has 17 years of modding experience with Blizzard tools
- Created tabletop games in first grade and played countless different games all his live
- Is a perfectionist and learned discipline in the Marine Corps

Philipp „Mille“ Meyer (Co-Founder and lead programmer):
- Started Modding back in Warcraft 3 and released RPG maps
- Studies computer science in 5th semester in Germany
- Works for a professional software development company in his spare time
- Played World of Warcraft for years, starting back in WoW-Beta

Kiefer „Ghostnova“ Traub (Modeler):
- Is one of the best known modelers in the SC2 modding community
- You can view some of his work here: http://www.sc2mapster.com/forums/development/artist-tavern/38630-showcase-ghostnovas-models/

David Orr (Sound composer):
- Award winning composer for games, animations, television and film
- Already did work for: Castle Crushers, 5 Souls, Flight and many other games and films

Eric „Zeus“ Dieter (Voice Actor):
- Professional Voice Actor
- 8 years of experience in SEO, social media, radio broadcasting, proofreading, copywriting, graphics, web design, audio production, voiceover, customer service, and internet security

Danielle McRea (Voice Actress):
- Professional Voice Actress
- Already did work for: World of Warcraft, Skullgirls, League of Legends and many other games

Chris „Freespace“ Scubli (Cinematic Artist):
- Released the famous „Starcraft: Final Metamorphosis“ movie which got almost 1.5 million clicks on Youtube



- Works for a professional CG company in the UK

Harrison "DarkRevenant" Snodgrass
- Has created the famous Arcade game "Mafia"
- Studies computer science in the USA

Do you have permission from Blizzard?

Yes we have official permission from Blizzard and they are rooting for us! They even posted an article about our new multiplayer demo on their official facebook page showing their support:

https://www.facebook.com/photo.php?fbid=10151858599572457&set=a.305747407456.191804.178337772456&type=1&theater

Will this game be free to play?

Yes! You do not need to own Wings of Liberty or Heart of the Swarm to play Starcraft Universe. The free Starcraft II: Starter Edition is all whats needed to play!

I don’t even want to play this game. Why should I donate?

If this Kickstarter is successful it will not only allow us to create this game, but also potentionally motivate more professional developers to join the modding scene. It might bring fresh wind into the Arcade and also brings people into Starcraft who didnt consider playing it before since it can be played with the free Starter Edition of Starcraft II.

There has been lots of discussion on TL recently about what can be done to make the Starcraft community bigger, and one key to that are casual gamers playing Arcade games. If you guys want to help Starcraft to grow you have to invest some efford supporting modders and the Arcade system.

What about the delay in controls I’ve heard about?

Yes, there is a slight delay in controls in Starcraft Universe, just as there is in any other game of Starcraft. People realize the delay more in SCU than in other games because of the third person camera perspective and the WASD controls. The delay comes from the synchronous game engine which Starcraft is built on and ensures that all clients always see the exact same thing and are in the same game state.

However if you have an average or better internet connection the delay will not effect your gameplay at all. Just make sure that you play in your native game region (Meaning if you are from the United States make sure to play on the US server) and to turn off any broadband intensive programs such as streams or filesharing software like Dropbox and you will be fine.

In addition, Blizzard is aware of this issue and is eventually releasing a solution for this problem in the future. Until then we highly encourage players to just try it out themselves and make their own judgement.

I really don’t have any money to spend. Can I still help?

Yes! Tell your friends about this game and play it on the Arcade. After playing make sure to give the map a rating so we get up the most played/top rated lists and more people will recognize the game!

Is this just going to be another WoW-clone?

NO! Even though we use lots of mechanics from WoW (Simply because we think they are awesome and shouldn‘t be changed) we have a ton of unique stuff in the game, such as the ability, the skill, the combat and the physics system, which makes Starcraft Universe play differently from WoW!

However, players who are familar with World of Warcraft should be able to get into our game pretty quickly because the User Interface and controls are quite similar.

What happens if the Kickstarter fails?

We will most likely have to stop development on the project, because it will take too long to develop new content. Our money reserves are gone and we have to get back into our everyday lives. As you might know we needed a long time to release what we got so far. We really want to focus on creating this game but we need your help to do so!


If your question isnt amongst the others make sure to check our official AMA on Reddit (Link: http://sv.reddit.com/r/starcraft/comments/1kgdd4/ama_ryan_winzen_here_starcraft_universe_lead_dev/ ) or simply post your question in this thread. We will try to answer all your questions as quickly as possible.

We also released gameplay videos of all 8 character classes showing of some of their high level abilities:

MEDIC:


DARK TEMPLAR:


GHOST:


ZEALOT:


PRESERVER:


MARINE:


HIGH TEMPLAR:


FIREBAT:
nerak
Profile Blog Joined September 2011
Brazil256 Posts
August 14 2013 15:00 GMT
#2
I'm looking forward for it! Congratulations for the very successful first days of the Kickstarter.
"I am smiling" - Marauder Dynamite
mille25
Profile Joined January 2013
46 Posts
August 15 2013 20:36 GMT
#3
Just as a last remainder, the AMA starts today at 5pm Pacific Time on Reddit ( http://www.reddit.com/r/starcraft ) !
nerak
Profile Blog Joined September 2011
Brazil256 Posts
August 15 2013 22:02 GMT
#4
I'm afraid I'll miss it, would you good people mind if I make my questiosn here later?
"I am smiling" - Marauder Dynamite
mille25
Profile Joined January 2013
46 Posts
August 16 2013 00:03 GMT
#5
The AMA is now live!

Tune in at: http://www.reddit.com/r/starcraft/comments/1kgdd4/ama_ryan_winzen_here_starcraft_universe_lead_dev/
mille25
Profile Joined January 2013
46 Posts
September 06 2013 19:58 GMT
#6
Updated this thread with the most recent information.
schnavid
Profile Joined September 2013
1 Post
September 07 2013 17:24 GMT
#7
This looks really amazing, already pledged 10$
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
September 07 2013 17:40 GMT
#8
What an absurd amount of money for an arcade UMS.
"What is this TeamSupportGroup?" - mahnini.
Jokah
Profile Joined April 2010
United Kingdom74 Posts
September 07 2013 18:07 GMT
#9
Not my kind of game but I really hope you hit your target. Would be a real shame to miss out by such a small margin. Good luck guys.
I've been quoted as saying "I don't like quotes".
Terranist
Profile Blog Joined March 2009
United States2496 Posts
September 07 2013 18:22 GMT
#10
$80,000 for an arcade map. the way blizzard's system is designed you guys probably wouldn't even make it to the first page and we will never be able to find full games anyway.
The Show of a Lifetime
Entirety
Profile Blog Joined April 2012
1423 Posts
September 07 2013 18:39 GMT
#11
On September 08 2013 02:40 Swwww wrote:
What an absurd amount of money for an arcade UMS.


Not an arcade UMS... a full game from what I see!
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
September 07 2013 18:48 GMT
#12
It's funny how many kick starters exist. I don't get why you need money for an arcade map. Dota 1 was super successful because it was fun and good and grew into something huge, and now we have dota 2. But they didn't ask for kick starter money. Honestly, if this was like your own game being released on steam and not through blizzard's acrade I could justify seeing you ask for money, but asking for money for an arcade game that will be featured for a few months at most is absurd.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
September 07 2013 18:56 GMT
#13
On September 08 2013 03:48 HeeroFX wrote:
It's funny how many kick starters exist. I don't get why you need money for an arcade map. Dota 1 was super successful because it was fun and good and grew into something huge, and now we have dota 2. But they didn't ask for kick starter money. Honestly, if this was like your own game being released on steam and not through blizzard's acrade I could justify seeing you ask for money, but asking for money for an arcade game that will be featured for a few months at most is absurd.


Read the OP.
"my shaft scares me too" - strenx 2014
Senshin
Profile Joined June 2004
Netherlands115 Posts
September 07 2013 18:57 GMT
#14
On September 08 2013 03:48 HeeroFX wrote:
It's funny how many kick starters exist. I don't get why you need money for an arcade map. Dota 1 was super successful because it was fun and good and grew into something huge, and now we have dota 2. But they didn't ask for kick starter money. Honestly, if this was like your own game being released on steam and not through blizzard's acrade I could justify seeing you ask for money, but asking for money for an arcade game that will be featured for a few months at most is absurd.



I think you missed the 1st post
WombaT
Profile Blog Joined May 2010
Northern Ireland25334 Posts
September 07 2013 21:25 GMT
#15
Holy fuckballs this looks sick.

Really sad that my funds are gone for this period and won't be paid until the kickstarter closes.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Ichabod
Profile Joined May 2010
United States1659 Posts
September 07 2013 22:13 GMT
#16
Are there plans to monetize this in the long run? It would be unfortunate for it to launch, just to die off after 6-12 months when funds dry up.

Maybe Blizzard wants to see where it goes, and make an investment if it hits its stride.
Entirety
Profile Blog Joined April 2012
1423 Posts
September 08 2013 06:44 GMT
#17
This is so sad... I mean, they are so close to their goal, but if they fail to reach $80,000, they will receive nothing?!

I bet they're really regretting that $80,000 number instead of $75,000...

C'mon, we should really help out! Remember that it's all or nothing for them!
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
September 08 2013 07:00 GMT
#18
really impressive!
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
habeck
Profile Joined February 2011
1120 Posts
September 08 2013 07:48 GMT
#19
So close
thezanursic
Profile Blog Joined July 2011
5484 Posts
September 08 2013 07:54 GMT
#20
Well 6k left... I didn't think it would get this far, but it would be a shame if it didn't reach the goal now!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5484 Posts
September 08 2013 09:21 GMT
#21
MMO champion posted about it = success.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
mille25
Profile Joined January 2013
46 Posts
September 08 2013 18:16 GMT
#22
Thank you very much for your support guys.
We are now at 94% and 54 hours left. We can do this!

Also I wanted to leave this awesome video here:

thezanursic
Profile Blog Joined July 2011
5484 Posts
September 08 2013 18:45 GMT
#23
Fuck this will be so sad if it doesn't reach it. Somebody should contact Husky, Day9, TB or somebody to give it that little bust that it needs.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
September 08 2013 19:03 GMT
#24
I hope this gets funded. So close.
Dismay
Profile Blog Joined February 2011
United States1180 Posts
September 08 2013 19:12 GMT
#25
It's pretty close, hopefully it hits.

Alas, $100,000 seems unlikely. WTB zerg classes.
In every age, in every place, the deeds of men remain the same.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
September 08 2013 19:21 GMT
#26
You can't be a Zerg? This game is racist.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
Lu_e
Profile Joined December 2011
United States95 Posts
Last Edited: 2013-09-08 19:36:10
September 08 2013 19:35 GMT
#27
Something about Queens piloting Vikings not working... since there are vehicles.

haha

Just use kerrigan in her more ghost form? Pre-HOTS campaign? idk...
Delinquio
Profile Joined September 2013
Australia10 Posts
September 08 2013 19:55 GMT
#28
Please make it :'( Soooo close!
Everbody Dies Sometime
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
September 08 2013 20:07 GMT
#29
I was just thinking about this mod recently, and about how much potential it has. Pulling for you to make it!
Can someone please explain/how water falls with no rain?
Waise
Profile Joined June 2013
3165 Posts
Last Edited: 2013-09-09 18:41:00
September 08 2013 20:16 GMT
#30
­
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
September 09 2013 05:50 GMT
#31
42 hours left! gogogo
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
mille25
Profile Joined January 2013
46 Posts
September 09 2013 17:08 GMT
#32
On September 09 2013 05:16 Waise wrote:
Show nested quote +
On September 09 2013 04:21 ninazerg wrote:
You can't be a Zerg? This game is racist.

no playable zerg is a big big turnoff for me... otherwise i would try it


Please remember that a playable Zerg class is one of our Stretch Goals, so its entirely possible to happen!
nerak
Profile Blog Joined September 2011
Brazil256 Posts
September 09 2013 18:25 GMT
#33
Oh man. What a rollercoaster.

First we had those initial days when the project would get 10% of the goal every 24h. Then a great void of donations and generalized despair among most backers. If SCU died in the womb the frustration would be brutal for the mod scene.

Then Upheaval guys, those professional programmers, artists and producers, those amateur game designers, worked their asses out in the multiplayer alpha. And we all got so excited, and did what we could to show that to everyone because apparently the video wasn't quite making it into the game news.

So all of a sudden the project has one of its best backing days in a big time. And it doesn't stop. And now you (we?) are more than 24 hours to go and already more than 100% funded.

I've heard a very bright opinion against this project in the first days: since nowadays there are AAA free to play games in the market, no matter how Blizzard or the modding community tried, the Arcade will never be as big as Warcraft 2 UMS scene was because today there are just better options around.

It's an interesting perspective. But right now I'm really full of hope and excited about the SC2 modding scene. Maybe SCU is the next level, the evolution Blizzard mods needed to remain relevant in the years to come.

What a fresh breeze you are going to be for the community, Starcraft Universe! I hope I'll have hours of fun with you very soon.

I hope all we almost 1600 backers keep supporting this game, playing it, advertizing it, helping it to get all the stretch goals it deserves in the future: the Zerg class, the MOBA arena, the extra chapter, and at least some flashback zones!

I did all I could to help, count me in in the future to keep supporting this project!
"I am smiling" - Marauder Dynamite
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 09 2013 18:53 GMT
#34
Congrats ! good luck and have fun with the development.
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
September 09 2013 19:00 GMT
#35
Congrats!
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
September 09 2013 19:27 GMT
#36
Wow, that was pretty down to the wire, congratulations! I remember when this was half way through it’s time limit and it was only about 20-25% to target. I kept thinking there was no way the target would be made, but looks like all that powering PR really paid off. Good luck completing this and hopefully Blizzard will have that arcade marketplace (or whatever it is) running by the time this see’s release.
WombaT
Profile Blog Joined May 2010
Northern Ireland25334 Posts
September 09 2013 20:13 GMT
#37
Congrats, hope to see more in future
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
digmouse
Profile Blog Joined November 2010
China6329 Posts
September 10 2013 13:10 GMT
#38
Gratz on making the goal.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 10 2013 13:11 GMT
#39
Congratulations!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 10 2013 13:19 GMT
#40
I am interested to see how this turns out and wish you folks the best of luck. Glad Blizzard is supporting you folks as well. This is the sort of thing they always wanted out of the arcade.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 10 2013 13:46 GMT
#41
--- Nuked ---
MattyClutch
Profile Blog Joined September 2010
United States711 Posts
September 10 2013 14:09 GMT
#42
It is pretty crazy what can be done with the mapmaker. Hopefully we see even more diverse mods/maps in the future.

Also, congratulations on the successful kickstarter!
Nihn'kas Neehn
dextrin303
Profile Joined May 2011
Sweden320 Posts
September 10 2013 19:09 GMT
#43
Looks very cool. Will definitely check it out once it comes out
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