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What is the purpose of choosing a Mafia member to carry out the kill? There aren't any watchers or trackers, it doesn't matter if the one doing the kill is roleblocked and he can still use any abilities that he may have. Is there a mistake in the OP or is one mafia delivering the kill just something you do since it's done every game?
Will a Serial Killer be able to choose what role he appears to Role Cops if he chooses investigation immune?
Oh and is the Jailkeeper intended to protect his target from all KP instead of just one?
And before I forget, /in.
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/out, playing in Hydra Mini II and I don't think I'd be able to handle two games at once.
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/in, actually played another game before this started ^^
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On April 22 2013 09:40 Promethelax wrote: I can also smurf into the game to help with your ratios. Smurfing isn't fun if we know it's you.
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On April 27 2013 01:36 Sn0_Man wrote:Seems legit Totally legit unless someone planned smurfing in a newbie almost a year ago
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On May 01 2013 18:25 ObviousOne wrote: This game is going to be amazing. You don't say?
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On May 03 2013 21:15 kitaman27 wrote: The game will begin tonight at 02:00 GMT (+00:00). We could still use a few replacements if anyone is interested. Another 3 AM deadline
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Yes, rolled town again.
On May 04 2013 12:38 VayneAuthority wrote: this will be rough considering it is a no clue game. First day of lynching is just purely a guess at this point, ill probably get the ball rolling later once I see some more posts Why post something like this instead of trying to create discussion?
On May 04 2013 12:10 Spicydinosaur wrote: Hey all, looking forward to a fun game. I agree with the general notion that lurking should be dissuaded and active posting should be encouraged. However I'd like to add that we should be on the lookout for postings that simply mask for scum, those that add little to the discussion but give the illusion of participation. Like this post of yours?
I'm not sold on policy lynching. If we agree to policy lynch, it creates an easy way for scum to mask themselves in the town. And if we agree on a policy, scum can just avoid doing whatever we policy lynch for. Like just posting a bit more than the lurkiest lurker. What I suggest is leaving lurkers for our blues to handle. Scummy lurkers are shot by vigis, null lurkers are checked by cops, towny lurkers are not are a big concern.
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If someone doesn't have any decent thoughts, he's most likely to be scum, so we lynch him. You can "lurk" as a townie, if every single one of your posts makes you look very towny.
But lets move away from policy discussion. I want to discuss VayneAuthority. He's just popping in and out stating that he needs more information. But he ain't doing nothing to get that information. Vayne isn't trying to start discussion. He isn't asking any questions. Just excusing not doing anything at the start. Vayne says that first day lynching is "purely a guess" but he's doing nothing to change the fact that it's a guess. He isn't trying to figure other's alingments out. But the question remains: is he a disinterested townie who doesn't know how to play on day one or is he a scummer?
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My votes on you to pile up the pressure. Many votes on one lurker makes all lurker fear for their life. Even better if the vote is on an scummer. The only way to make use of day one is to make scummers fear for their life.
What makes VayneAuthority suspicious to you?
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On May 04 2013 17:23 Sugarfluff wrote: For me it's the attitude towards not lynching on the first day. I do think we should lynch, cause as I said I think mafia can use the extra time more, as well as the serial killer. This is my first game though so I'm not sure if not lynching on day 1 is a common strategy, if so I'd love to hear the reasons behind it. Where does he show his intentions of a no-lynch?
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Since it stuck out the most to you, there must something else that stuck out to you. Care to tell?
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On May 04 2013 18:30 Targe wrote: I have to agree with jampidampi on Vayne, both of his posts are general comments, neither contribute to important discussion on day 1. Does that make him scum in your eyes?
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On May 04 2013 22:45 Spicydinosaur wrote:Show nested quote +On May 04 2013 15:08 jampidampi wrote:On May 04 2013 12:10 Spicydinosaur wrote: Hey all, looking forward to a fun game. I agree with the general notion that lurking should be dissuaded and active posting should be encouraged. However I'd like to add that we should be on the lookout for postings that simply mask for scum, those that add little to the discussion but give the illusion of participation. Like this post of yours? I'm not sold on policy lynching. If we agree to policy lynch, it creates an easy way for scum to mask themselves in the town. And if we agree on a policy, scum can just avoid doing whatever we policy lynch for. Like just posting a bit more than the lurkiest lurker. What I suggest is leaving lurkers for our blues to handle. Scummy lurkers are shot by vigis, null lurkers are checked by cops, towny lurkers are not are a big concern. I would argue that my statement is isnt a waste and adds value. This a game for new players, some of whom may not know a lot about lurking and such. This my first game so i had to do a some reading up on it and i doubt im alone on that. Making others aware of it encourages deeper reading of posts because scum will be posting. Why do you jampidampi, think it doesn't add anything? Anyone with a brain would first get an idea how to play, not just jump into a game. You're statement, when thought about a little, reads: "scum don't scumhunt". Isn't that like the first thing everyone tells you is a scumtell when they start playing? Even if they didn't read any guides on how to play, with a little bit of thinking they would arrive at similiar scumtells: scum don't contribute/fake contrinutions.
And your original statement talks about posts adding little to discussion. Not about adding nothing to the discussion. In your post you just went along with the thread sentiment of policy lynching lurkers while adding something of little value that didn't advance the discussion, unless of course it was your intention all along to get called out for that post.
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On May 04 2013 22:51 JarJarDrinks wrote:@jampidampi - Show nested quote +On May 04 2013 15:08 jampidampi wrote:Yes, rolled town again. On May 04 2013 12:38 VayneAuthority wrote: this will be rough considering it is a no clue game. First day of lynching is just purely a guess at this point, ill probably get the ball rolling later once I see some more posts Why post something like this instead of trying to create discussion? On May 04 2013 12:10 Spicydinosaur wrote: Hey all, looking forward to a fun game. I agree with the general notion that lurking should be dissuaded and active posting should be encouraged. However I'd like to add that we should be on the lookout for postings that simply mask for scum, those that add little to the discussion but give the illusion of participation. Like this post of yours? I'm not sold on policy lynching. If we agree to policy lynch, it creates an easy way for scum to mask themselves in the town. And if we agree on a policy, scum can just avoid doing whatever we policy lynch for. Like just posting a bit more than the lurkiest lurker. What I suggest is leaving lurkers for our blues to handle. Scummy lurkers are shot by vigis, null lurkers are checked by cops, towny lurkers are not are a big concern. First of all, what's the point of telling us you rolled town? Ooh, I called myself town, I must be scum. /sarcasm
Now, to answer you about scum masking themselves w/ policy: the point of LaL is not to actually lynch the lurkers. It's to make it so there are no lurkers. We want everyone putting as much information and opinions out there. LAL = Lynch All Lurkers. How is the point of LAL not lynching the lurkers? It doesn't matter how hard you state that you will lynch all lurkers, unless you actually lynch them all there will always be lurkers. Policy lynching aims to remove a certain type of behaviour or a certain type of action from the game. If you don't enforce the policy, it may as well not be.
But the wierd thing about you saying that you're not sold on policy lynching lurkers is that you then vote a lurker. This is your next post: Show nested quote +On May 04 2013 17:20 jampidampi wrote: My votes on you to pile up the pressure. Many votes on one lurker makes all lurker fear for their life. Even better if the vote is on an scummer. The only way to make use of day one is to make scummers fear for their life.
What makes VayneAuthority suspicious to you? Seems like you got sold on it pretty quickly. At this early stage, the only purpose of votes is to pile them up on someone to pile up the pressure. One or two votes mean nothing. But pile four to five on a player? He's gonna feel the pressure and do something about it. No one likes to be on the chopping block. Especially scum. They tend to slip up when under heavy pressure. At this stage, if you have no purpose for your vote, you should just put it onto someone, who already has votes. Which is what I did.
And you failed to tell anyone how any of this would make me suspicious. How does anything you said point to me being scum?
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On May 04 2013 23:27 Spicydinosaur wrote:Show nested quote +On May 04 2013 23:03 jampidampi wrote:
Anyone with a brain would first get an idea how to play, not just jump into a game. You're statement, when thought about a little, reads: "scum don't scumhunt". Isn't that like the first thing everyone tells you is a scumtell when they start playing? Even if they didn't read any guides on how to play, with a little bit of thinking they would arrive at similiar scumtells: scum don't contribute/fake contrinutions.
And your original statement talks about posts adding little to discussion. Not about adding nothing to the discussion. In your post you just went along with the thread sentiment of policy lynching lurkers while adding something of little value that didn't advance the discussion, unless of course it was your intention all along to get called out for that post. Insults are not a productive way to get information. Your post just continues your overall assumptions of this game and apply them to everyone. When was the last time you played a game without having an idea about how to play? And nice strawman.
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@Vayne: If there was nothing to discuss you could have started a discussion. If you indeed play based on logic, you could start by creating material to analyse.
On May 05 2013 02:36 VayneAuthority wrote: So far all I can tell is that this is either going to be an easy mafia victory or the mafia is giving themselves away on the first day and are indeed newbies. Guess we will find out soon enough. What gives you this feeling?
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On May 05 2013 02:45 nobodywonder wrote:Show nested quote +On May 05 2013 02:40 VayneAuthority wrote:On May 05 2013 02:37 nobodywonder wrote:On May 05 2013 02:34 VayneAuthority wrote:On May 04 2013 15:08 jampidampi wrote:Yes, rolled town again. On May 04 2013 12:38 VayneAuthority wrote: this will be rough considering it is a no clue game. First day of lynching is just purely a guess at this point, ill probably get the ball rolling later once I see some more posts Why post something like this instead of trying to create discussion? On May 04 2013 12:10 Spicydinosaur wrote: Hey all, looking forward to a fun game. I agree with the general notion that lurking should be dissuaded and active posting should be encouraged. However I'd like to add that we should be on the lookout for postings that simply mask for scum, those that add little to the discussion but give the illusion of participation. Like this post of yours? I'm not sold on policy lynching. If we agree to policy lynch, it creates an easy way for scum to mask themselves in the town. And if we agree on a policy, scum can just avoid doing whatever we policy lynch for. Like just posting a bit more than the lurkiest lurker. What I suggest is leaving lurkers for our blues to handle. Scummy lurkers are shot by vigis, null lurkers are checked by cops, towny lurkers are not are a big concern. what exactly was there to discuss 3 posts in? This is how I always play, I only will be convinced after the first day in a no clue game. If you guys don't like how I play then I guess I wont be in this game very long, pretty much all there is to it. or you can change your play and not die...this is highly recommended if you are town. you almost deserve to die if you don't contribute Showing up town and lynching the bandwagoners is enough of a contribution if it comes to that. Im used to being lynched day 1 since mafia fear logic and not emotional people. no, it's not. you need to contribute. for example, here's a bone for you what do you think of sugarfluff's suscipion of you? what do you think of jampi's vt claim? I claimed town, not vt.
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There's so much more to analyse than just voting and nightkills. It's not imaginary evidence. If the only thing that mattered where voting and nightkills, scum could just RNG their actions and screw up logic.
On May 05 2013 02:51 VayneAuthority wrote:Show nested quote +On May 05 2013 02:44 jampidampi wrote:@Vayne: If there was nothing to discuss you could have started a discussion. If you indeed play based on logic, you could start by creating material to analyse. On May 05 2013 02:36 VayneAuthority wrote: So far all I can tell is that this is either going to be an easy mafia victory or the mafia is giving themselves away on the first day and are indeed newbies. Guess we will find out soon enough. What gives you this feeling? Creating imaginary evidence based on emotions is not logic. What gives me this feeling is that either the town is quick to bandwagon on anything, or the mafia are being stupid and casting all their votes on me early. When I come up townie you can immediately go back and analyze who started the suspicions on me and who bandwagoned. How did you come to that conclusion?
Can you link some of your old games, or maybe all of them?
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Why did you make another account? Based on your posts in that game you have analysed a lot more things than just raw facts (votes/flips/nightkills). What has changed?
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