Our casters Daniel "cip" Meyer and Björn "Anathema" Siebrands had the opportunity to meet and exclusivly interview Senior Game Designer Kaeo Milker and the Lead Balance Designer David Kim at gamescom 2012 in Cologne, Germany.
The topics covered were the development process of HotS, in particular concerning the multiplayer balance and the campaign storyline, as well as Patch 1.5 and it's quirks, the likelihood of the changes to Raven and Creep Tumors being implemented and the fate of the Carrier.
If you liked this Interview, visit us at http://www.gaming-insight.de to check out our soon to be posted interviews with Tasteless, Feast and Kas from the recently finished Intel Extreme Masters Global Challenge Cologne and check out our awesome StarCraft 2 content, including our next XMG Gaming-Insight StarCraft 2 cup, esports coverage and news.
Edit: We've now transcribed the interview. Just scroll under the video in the news.
Edit 2: If you liked our interview with David Kim and Kaeo Milker, you might like our just now released interviews with Tasteless, Feast and Kas as well.
I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it.
thank good , no BC speed ! , im really happy with that as zerg player . I was thinking from begining of HOTS that terrans can really easy abuse that BC speed , more dmg for BC is good
On August 21 2012 02:40 niladorus wrote: cant open it with chrome. smthing wrong with the link?
With your computer , working fine , chrome here to
On August 21 2012 02:30 Ketara wrote: As a request, next time you guys do an interview.
I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it.
Please provide a text version.
Agree, I'd like to take this opportunity and ask everyone that does videos in English that is nowadays the international language: please, make text and or subtitles for your videos, you'd be surprised by the number of non-native speakers that can only read and can't hear or vice-versa. Learning a second language isn't easy to most people. Though I have no problem, I know the reality here.
-Mothership Core is not stationary anymore, but moves slowly -Battle Cruisers don't have the sprint ability anymore, but instead get improved damage -They are not finally decided on the carrier yet, though the beta will start without (save the carrier!!!) -The call to action Zerg Creep nerf and Raven buff are on hold right now (I blame MVP and Taeja)
Designers are still absolutely clueless about the Carrier. The Tempest and the Carrier don't overlap at all (the Carrier is most crucial against super late game Z and T mech, the Tempest sucks against both of these) and the Tempest has a laughable amount of strategic depth. Not only that, the Carrier is used more than the BC, Hydralisk, and Reaper, yet we're seeing all three of these units get buffed.
On August 21 2012 02:30 Ketara wrote: As a request, next time you guys do an interview.
I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it.
Please provide a text version.
How can you watch a movie and read an interview at the same time? Better question, why are you browsing the internet while watching a movie?
On August 21 2012 02:30 Ketara wrote: As a request, next time you guys do an interview.
I don't like watching videos of these things. I'm often playing a game or listening to music or watching a movie or something while I check stuff like this. I want to read it.
Please provide a text version.
How can you watch a movie and read an interview at the same time? Better question, why are you browsing the internet while watching a movie?
Because people watch movies on Netflix these days? It's as easy as pressing Alt+Tab.
Much harder to listen to two different videos at the same time.