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blend the mains with sand to make it look better - also try experiment with different fog colours and densitys/heights, find one that might look better. I would(not sure whether you would though) try add some grassy textures to areas near the trees and etc. Some more recognizable noise on the ground might be suitable as well for such a dry environment.
You might also want to post some pictures of the layout using the sc2 map analyzer to help identify how big the map is with layout/how big mains are etc.
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Some interesting stuff in the layout, but it looks like it might be too easy to hold 3.75 bases. If you just position your army on the high ground right between the set of 2 opposite ramps, you can defend all of the ramps up to the high ground, and it only takes a couple seconds to move down to defend the bridge to the 4th.
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Pretty cool layout here! Using the high ground to give control of more bases is a cool feature, although I'm also worried about the defender's advantage being too great; theres only 3 chokes to control 6 bases, all of which are somewhat on the small side and close together.
Still, its pretty well constructed and has a kind of beauty in simplicity.
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Some interesting stuff here. I really like how the main attack paths to both bases are penis shaped
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Seems a bit small, not sure how it will perform.
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Trollmap Incursion? Penises? Yeah. Don't get me wrong, that's actually very funny and well thought out. Some might say... *glasses* it's deep YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHh!!!!!!!! EDIT: I should also mention that this map is rather small, and I'm not sure how well it would preform.. Though, I do like how it feels, and I'll probably play with it a lot tonight.
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On June 06 2012 12:00 Consequence6 wrote:Trollmap Incursion? Penises? Yeah. Don't get me wrong, that's actually very funny and well thought out. Some might say... *glasses* it's deep YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHh!!!!!!!! Looks more like a giant cockfight to me :/
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On June 06 2012 12:08 NewSunshine wrote:Show nested quote +On June 06 2012 12:00 Consequence6 wrote:Trollmap Incursion? Penises? Yeah. Don't get me wrong, that's actually very funny and well thought out. Some might say... *glasses* it's deep YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHh!!!!!!!! Looks more like a giant cockfight to me :/
Two asteroids crossing paths?
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On June 07 2012 01:07 hoby2000 wrote:Show nested quote +On June 06 2012 12:08 NewSunshine wrote:On June 06 2012 12:00 Consequence6 wrote:Trollmap Incursion? Penises? Yeah. Don't get me wrong, that's actually very funny and well thought out. Some might say... *glasses* it's deep YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHh!!!!!!!! Looks more like a giant cockfight to me :/ Two asteroids crossing paths? This is no... *glasses* .. enigma. Those are penises. *more glasses* deal with it.
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On June 07 2012 01:07 hoby2000 wrote:Show nested quote +On June 06 2012 12:08 NewSunshine wrote:On June 06 2012 12:00 Consequence6 wrote:Trollmap Incursion? Penises? Yeah. Don't get me wrong, that's actually very funny and well thought out. Some might say... *glasses* it's deep YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHh!!!!!!!! Looks more like a giant cockfight to me :/ Two asteroids crossing paths? ...well, these asteroids in particular seem to have balls.
This thread has gotten rather off topic, hasn't it? :D
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On June 07 2012 02:27 NewSunshine wrote:Show nested quote +On June 07 2012 01:07 hoby2000 wrote:On June 06 2012 12:08 NewSunshine wrote:On June 06 2012 12:00 Consequence6 wrote:Trollmap Incursion? Penises? Yeah. Don't get me wrong, that's actually very funny and well thought out. Some might say... *glasses* it's deep YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHh!!!!!!!! Looks more like a giant cockfight to me :/ Two asteroids crossing paths? ...well, these asteroids in particular seem to have balls. This thread has gotten rather off topic, hasn't it? :D When the thread is about a map, and the map has two penises on it, the only other thing we could discuss would be the the strategical advantages and disadvantages allotted to the players who are invading the enemy base via the back-shaft ramp, as opposed to the front-shaft or glans ramps.
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I think that the problem is that after the third base, there's this narrow area that I find could be easily bottleneck-able and/or seigeable. Otherwise, great map.
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On June 07 2012 02:34 Chargelot wrote: When the thread is about a map, and the map has two penises on it, the only other thing we could discuss would be the the strategical advantages and disadvantages allotted to the players who are invading the enemy base via the back-shaft ramp, as opposed to the front-shaft or glans ramps. What do you think about Tyrador Keep? Just curious.
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I think there are actually four penises, but the two on the low ground require a little "undressing" to see. If you whip out Paint and draw a curved line from the furthest edge of the glans ramp, to the glans-ward edge of the shaft ramp of the opposing mid-ground penis, you should have unveiled one of the two low-ground penises. Rinse and repeat, for the fourth. You could say that making this map was really kind of a dick move. *\_(``7)_/*
Also, I'm not sure what the mains make me of think of more in light of the surrounding environment, gall stones or a cancerous prostate.
Finally, to be more anatomically correct, I think the glans ramps need to be rotated 90 degress clockwise...
That said I think it might be fun to watch the action heat up on this map.
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this is priceless. can we have it on the ladder now please?
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The funny part is that this actually looks like a really interesting map. Third is super easy to defend by ground, but I guess you could say the giant space between 3/9 bases and the two mains leaves players with a... glasses... vulnerable back-door. YEEEEEEEEAAAAAAAAAAAAAAAAAAHHHHHHHH
EDIT: added ellipses
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On June 07 2012 02:42 NewSunshine wrote:Show nested quote +On June 07 2012 02:34 Chargelot wrote: When the thread is about a map, and the map has two penises on it, the only other thing we could discuss would be the the strategical advantages and disadvantages allotted to the players who are invading the enemy base via the back-shaft ramp, as opposed to the front-shaft or glans ramps. What do you think about Tyrador Keep? Just curious.
Yes, the good old vagina map. We call it like that now even without a hint of a smile, we just got so used to it
Anyway, guys, whats wrong with you? Any special need to look for penises in stuff? I would not notice without you! (before you ask, looking for vaginas seems pretty normal to me).
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United States9925 Posts
only the penis map lol
solid map (if u know wat i mean ). I really like it.
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You guys are sick, you're making it HARD for the author of the thread to make the map better.
to topic: Hi. I am new here, but I think you will enjoy my map. I found out about the MotM contest – and I think my map has a chance to win MotM June.
is a bit Arrogant, but I will still give tips! I think you should make a backdoor for the 3rd, it should be small and blocked, but it is important for it to exist, to make the map have more paths and possible counter attacks. I suggest 1 width ramp, since you don't want to make it a main attack route.
Another thing is that the 4th is to easy to defend, I don't know if you should remove it, or maybe just make the path to the 5th a bit larger and maybe remove the 5th and make the 6th a bit closer? you should test it some and decide, but right now defending many bases is to easy for what it should be.
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