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Active: 1977 users

Fun/Casual Maps Shared Base Database

Forum Index > BW General
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Falling
Profile Blog Joined June 2009
Canada11511 Posts
Last Edited: 2015-11-02 02:32:33
February 08 2012 03:18 GMT
#1
Purpose:
I see a lot of threads popping up of SC2 people wanting to try out BW. This isn't so much a 'how to get good BW' thread so much as ideas on how to make it fun. For some people, overcoming the iCCup skill gap is inherently fun and I certainly do love the challenge. But for a lot of others, that's not necessarily fun. I got into BW through LAN parties and am a strong believer of getting into the game through fun first, challenge/ blood sweat and tears later once you've decided it's fun. (Or the challenge is fun.)

Content:
There's a variety of modes and maps that one can play BW without laddering on proleague maps and I'm hoping to compile a list of fun maps- specifically allied shared bases.

Mode:
Team Melee-
Take any map and go Team Melee with a friend/ ally. Basically you and your ally control the same race, which can be pretty hilarious if you're bad at coordinating and fight over the same units.

It's actually possible to make more than one race for you to both build. Top guy chooses the race and second guy chooses a different race and you'll get one worker of another type. If you choose the same race, your supply cap is actually 400. You could have 3 people controlling the same race, but I find this is pretty redundant.

Race Wars-
For those of you who don't know what Race Wars is, it's basically, everyone goes random, and then you ally people of the same race. It's mad wicked fun, here is a battle report (from my perspective) of one of the games.
Race Wars Everyday

Fun Maps:

I would remiss to not mention:

Big Game Hunter
+ Show Spoiler +
[image loading]


If you don't know why BGH is awesome, then let Day9 tell you:
Day9 Daily 50 BGH 2v2v2v2

Day9 Daily 65 BGH 2v2v2v2

The BGH Community
There was a very good thread on BGH strategy, but I couldn't find it.


Tandem Starcraft

I bring this one up a lot, but I love this one so much. Basically you and your ally are separated the entire game, but everytime you kill an enemy, your ally gets that unit (minus the upgrades.)

Tandem Starcraft 2v2 by Chef (or Frogmelter or oberon depending on which version.)
Tandem Starcraft
+ Show Spoiler +

[image loading]

(Also a version of this on 2 Destination maps laid side by side.

-Players on the left map cannot send units to the right, and vice versa.
-Units killed on one map spawn around a civilian on the other.
-If one player loses all his buildings, his ally's units are destroyed.
-If your civilian is killed, you are punished by having all your minerals and gas reset to zero.

The nice thing about this map, is you don't need 4 equally skilled players. You can have to C+ players duking it out across the water to two D- players if you wish.



Now the true purpose of this thread. A database of allied shared maps. 2V2 didn't last very long in the proleagues and there never really were a lot of shared base maps that were made, so the ones I have are community made. I don't know if shared bases promotes better play. But I do know all my casual Starcraft friends prefer to play allied share bases and that's the purpose of this thread.

Shared Bases

Empathy 2v2 by Nightmarjaroo
This one is made by an actual mapmaker from Broodwarmaps.net
http://www.panschk.de/mappage/comments.php?mapid=3417
+ Show Spoiler [Image] +
[image loading]

This map was used in tl's xmas 2v2 tourney http://www.teamliquid.net/forum/viewmessage.php?topic_id=84509

Empathy is a shared-mains 2v2 map. While playable in melee mode, you can only best play the map in ums mode where you can decide which team you are on (the first team being the southern base, second being the northern (player 1 is bottom left, 2 is bottom right, 3 is top left, 4 is top right, always)). While not having anything drastically different from any normal map, it should play quite differently at the same time.



LOLDessert beta 1.1 3v3
by oxidized
Okay here you go, hope you find it somewhat enjoyable:

+ Show Spoiler [Map Preview] +
[image loading]


Notes:
- Must play on UMS mode for teams to spawn on same side.

Download link: http://www.mediafire.com/?208dtt2m2i8pblu


Dyad 2v2 by CardinalAllin
Map (4) Dyad 2v2 thread

+ Show Spoiler +
[image loading]

Defeat screen only when you and your ally have both died
Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible
Peon Prison


Lloyds Beacon 2v2
by CardinalAllin
Map (4) Lloyds Beacon 2v2 thread

+ Show Spoiler +
[image loading]

Defeat screen only when you and your ally have both died
Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible
Peon Prison


Other maps by CardinalAllin
+ Show Spoiler +

Revolver 3v3 by CardinalAllin
Map (6) Revolver

+ Show Spoiler +
[image loading]

Defeat screen only when you and your ally have both died
Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible


Axiom 4v4 by CardinalAllin
Map (8) Axiom 4v4 thread

+ Show Spoiler +
[image loading]

Defeat screen only when you and your ally have both died
Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible



RedRidge 3v3
by CardinalAllin

Map (6)Redheart Ridge thread

+ Show Spoiler +
[image loading]

A 3vs3 player map where allies spawn together under Use Map Settings.
The map is designed to feel familiar to current 1vs1 Korean tournament maps, especially Bloody Ridge but adapted for team play.

Shared base version of the same map
Redheart SE thread


Snowflake Sandwich 3v3 by CardinalAllin


Map (6)Snowflake Sandwich thread

+ Show Spoiler +
[image loading]

A 3vs3 player map where allies spawn together under Use Map Settings.
Features
1.Defeat screen only when you and your allies have all died.

2. Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible.


Blueprint 3v3 by CardinalAllin
Map (6) Blueprint thread

+ Show Spoiler +
[image loading]

A 3vs3 player map where allies spawn together under Use Map Settings.
Features
2 obs slots
192x192


Magnus 3v3 by CardinalAllin
Map (6) Magnus thread

+ Show Spoiler +
[image loading]

A 3vs3 player map where allies spawn together under Use Map Settings.
Features
2 obs slots
Watch Towers If a unit is in the square marked on the central hills, the whole team gains vision of the centre. Players can operate both Watch Towers.


Alcazar 3v3 by CardinalAllin
Map (6) Alcazar thread

+ Show Spoiler +
[image loading]

A 3vs3 player map where allies spawn together under Use Map Settings.
Features
2 slot obs
Working gates. Put a unit in the square next to a gate on your half of the map to open it. You cannot operate the enemy gates.


Heights of Succession 2.1 2v2v2v2 by Falling

UMS setting has these teams locked, but one could reasonably do 4v4 or most any combo.
+ Show Spoiler +
[image loading]


Warning: Although I tried to apply Nightmarjaroo's Map Making Guide, it will look a little different as I was trying to accommodate for nooby friends that don't like to expand. It's meant to be a halfway step between BGH/ Fastest Possible big money maps and the low money pro-maps. Hence the safe expansions behind the mains. (Although the back is droppable AND all minerals and vespene are low money/ not stacked.)

Heights of Succession download


Upper Kurast 2v2v2v2 by Falling

UMS setting has these teams locked, but one could reasonably do 4v4 or most any combo.
+ Show Spoiler +
[image loading]



Upper Kurast download







The Dead Marshes 2v2v2v2 by Falling

Again teams can be flexible.
+ Show Spoiler +
[image loading]


Note: There really aren't many pro island maps and certainly not with shared bases so I didn't have much to work off of. Island maps are usually imba against Zerg, so I gave all the starting islands their natural expansions. I guess everyone will be fast expanding, but maybe that'll help the Zerg's gas shortage?

The Dead Marshes download

Misc:
UMS Database:
SC Nibbits

Another Map Database:
Renaka Starcraft

Foreign map making community
Broodwarmaps.net
I know it's slowed down, but it has a LOT of maps to try out.

Conclusion: Hopefully this was useful. If you have any more suggestions of fun maps to play beyond the pro-league maps please let me know and I'll update. Especially if there are any more good allied maps.

One final note- if you are starting BW for the first time, I would recommend recruiting someone else you know to also play. LAN parties are awesome (although my computer is not so portable anymore.) Furthermore, you can usually balance out teams with 2v2v1, offrace, disallow certain units (Terran no tank is fun.) Mono-battles would work just as well in BW as it does in SC2.

And if not that, maybe if you join a low level clan like sGs, you might find some other players that would be willing to try some non-proleague maps every now and then.

So: Go forth and have fun.


Map Making Resource:
[Guide]Map Making



Thread that inspired this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=231185
I was going to bump it with my new map (Dead Marshes), but I thought I'd consolidate all the shared base maps instead.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Piege
Profile Joined October 2009
United Kingdom128 Posts
February 08 2012 05:02 GMT
#2
I think you mistakenly put the same image for the last two maps.

I don't play the game anymore but interesting read nonetheless.
Never_V_ -> Fin
Falling
Profile Blog Joined June 2009
Canada11511 Posts
February 08 2012 05:18 GMT
#3
So I did- good catch. Yeah, the thread's probably a weird mix. On one hand, there's a bunch stuff old timers will already know. And who know how much interest there is in allied shared maps.

But some of this is stuff is so spread out over so many threads, so I thought what the heck.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
February 08 2012 05:32 GMT
#4
Awesome!

And go snowflake sandvich!
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
MinscandBoo
Profile Blog Joined May 2011
252 Posts
February 08 2012 08:56 GMT
#5
really cool thread. interested to try tandem with some friends =D sounds like a mess
Swords! Not words!
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
February 08 2012 09:03 GMT
#6
Tandem is infuriatingly fun
2Pacalypse-
Profile Joined October 2006
Croatia9538 Posts
February 08 2012 09:06 GMT
#7
awesome thread!

I also always thought that best way to get into bw is through fun maps. Nowadays, when someone is asking for advice on how to start bw, most of people say go ladder on iccup. But this is where the real fun is imo, especially for the beginners.
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
bgx
Profile Joined August 2010
Poland6595 Posts
February 08 2012 09:16 GMT
#8
I aprove of this message, BGH fighting.
Stork[gm]
synapse
Profile Blog Joined January 2009
China13814 Posts
February 08 2012 09:23 GMT
#9
Haha I love Tandem <3
did not know there was a Destination version, I must play that...
:)
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
February 08 2012 09:26 GMT
#10
man this is sweet. 1v1 is good but team games with a bunch of friends is just wicked fun!
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
February 08 2012 09:33 GMT
#11
Tandem looks fun. I really didn't know about that.

Otherwise I used to play competitive fastest possible map, and still play them once in a while, but not having to expand takes away a part of BW's magic. They're still very fun though.
ॐ
Falling
Profile Blog Joined June 2009
Canada11511 Posts
Last Edited: 2012-02-09 01:13:53
February 09 2012 00:48 GMT
#12
I added Race Wars as I had forgotten about that. In addition, if people bother their heads with my maps, I will happily take critiques on them.

In addition, if you have any cool maps to highlight, then suggest them and I'll add it to the OP. My links to the map databases will cover the gaps, but there's probably a few more maps that could be spotlighted.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Chef
Profile Blog Joined August 2005
10810 Posts
February 09 2012 01:05 GMT
#13
On February 08 2012 18:03 Sayle wrote:
Tandem is infuriatingly fun

:D *ego boost*

Make sure I know the next time you play it on your stream. Only got to see other people play it 2 or 3 times.
LEGEND!! LEGEND!!
Falling
Profile Blog Joined June 2009
Canada11511 Posts
February 18 2012 21:18 GMT
#14
It'd definitely be cool seeing Tandem on Sayle's stream.

Um, so for the six people that downloaded my Heights map, there were a couple embarassing map imbalances that I corrected. (I had a more newbie version for my friends where all the starting bases had 10K minerals- turns out a couple bases still had some 10k minerals left, lol.) That and one mineral line was much closer to the cliffs than all the others.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 18 2012 22:25 GMT
#15
Oh man, they have worms. One of the maps I really liked during my "hardcore" UMS days.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
February 19 2012 00:19 GMT
#16
BW UMS are mad, just really mad.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Chef
Profile Blog Joined August 2005
10810 Posts
February 20 2012 22:31 GMT
#17
Should add micro tourney if you can find it... Makes me nostalgic for op tl-west.
LEGEND!! LEGEND!!
Falling
Profile Blog Joined June 2009
Canada11511 Posts
February 21 2012 00:39 GMT
#18
Like this one? http://www.teamliquid.net/forum/viewmessage.php?topic_id=313351
Or there was a micro arena map released for some Beta key tournament held by TL. (Only problem was if someone spawned Dark Templars and the other didn't spawn with detection.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Kimaker
Profile Blog Joined July 2009
United States2131 Posts
February 21 2012 01:46 GMT
#19
On February 21 2012 07:31 Chef wrote:
Should add micro tourney if you can find it... Makes me nostalgic for op tl-west.

I'm probably going to change the OP to general competitive micro games one of these days if enough people are interested.

Micro Tournament, TMA, Micro challenge, Random Micro Battle, etc.
Entusman #54 (-_-) ||"Gold is for the Mistress-Silver for the Maid-Copper for the craftsman cunning in his trade. "Good!" said the Baron, sitting in his hall, But Iron — Cold Iron — is master of them all|| "Optimism is Cowardice."- Oswald Spengler
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2012-02-21 02:20:39
February 21 2012 02:18 GMT
#20
Nono, I never liked that map personally. I'm talking about a space map where 8 players compete in an elimination style micro tourney until someone gets enough points to win. like player one versus player 2, 3 vs 4, then the winner of those two play each other, then the winner of those play the person who won from players 5-8. Losers get to watch semi finals and finals, and then the next micro battle starts over again.
LEGEND!! LEGEND!!
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