• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:46
CEST 04:46
KST 11:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out, overreactions imminent?0RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Weekly Cups (Aug 3-9): Protoss get shut out, overreactions imminent? SC4ALL: II Talent Announcement! Protoss AoE skill expression August World Ranking: Clem climbs to #2 Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion How FlaSh Nearly Forfeited MSL Finals being late Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament KCM Race Survival 2026 Season 3 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
EVE Corporation General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4248 users

Maps in the Balance

Forum Index > News
280 CommentsPost a Reply
1 2 3 4 5 13 14 15 Next All

Maps in the Balance

Text byXxio
Graphics byalteredclone
November 14th, 2011 22:04 GMT
[image loading]


Lately there has been a burst of discussion on the topic of 'balance', and not without cause. The top players of recent tournaments have been predominantly Terran, giving us spectators many unpopular Terran vs Terran matches. While the outcries of “IMBA!” and “OP!” have been blessedly quieter than those of yesteryear, doubts regarding an even playing field have arisen. In a reasonable, logical manner (for the most part) that does our community justice, I would note. However, thousands strong, we continue to fall back on the old “Blizzard, fix it!” mantra when the answer is right in front of us, its application swift and easy. From an entertainment standpoint spectators are the best critics, and in eSports, the voice of our community is heard.


[image loading]



One of the things lost in the transition between StarCraft: Brood War and StarCraft 2 is the utterly crucial role of maps in both balancing the game and making StarCraft an eSport. In Brood War, maps are the topic of debate, speculation, gossip and news. Proleague, the year-long GSTL of Brood War, is constantly switching out old maps and keeping tournaments fresh. Most pertinently, a new set of maps gives rise to new strategies, tactics and exciting challenges for pros. Will the current TvP builds still be viable once X map is replaced? And how will Protoss deal with Mutalisk harass? These are the kinds of questions that fans ask, and even the pros weigh in. The Brood War Protoss player Bisu is infamous for discrediting maps, but also for being outspoken about their critical role in the balance of the game. In a recent, exclusive interview with the E-Sports superstar, the interviewer asked for Bisu's thoughts on the maps currently being tested for the upcoming season. Bisu responded that the maps might prove to be a serious hindrance to his tournament performance and prevent him from taking first place in the OSL, his progaming dream. The nice thing about the Brood War scene, however, is that while awful maps do slip into professional play, they are immediately treated as such and purged.

[image loading]

[image loading]


If a StarCraft player is a painter, the map he plays on is his canvas. As both a Brood War and StarCraft 2 fan, the vocalization of subtle, detailed map concerns is both refreshing in the Brood War community and grimly absent from the StarCraft 2 limelight. It took months of horrible games before we managed to organize, beat off and kill the monster that was Steppes of War. It is embarrassing that it took so long for such a map to be cut from the professional scene. Yet even still we have Blizzard maps, let alone remnants of Beta, at the forefront of our largest tournaments. Why we, who had the long history of Brood War to refer to, decided to use the default Blizzard maps for money tournaments with talented players, is unfathomable. But we have learned, and will not repeat mistakes of the past as tournaments become more adept at creating exciting, balanced maps and start a trend towards map customization.

More than any other StarCraft 2 organization, the GSL has pioneered the use of custom maps in professional play. Blistering Sands and Desert Oasis gave way to maps like Tal'Darim Altar and Crevasse, and the future looked a little brighter. While we currently have a number of fairly exciting, balanced maps, despite their success, the longer we keep them around the staler they and the eSports scene becomes. As the spectators and players in the eSports community it is up to use to have the standards and acumen to both intelligently discern this problem and create a solution. Blizzard has given us an incredibly powerful resource to manifest the ridges, chokes and natural expansions that we wish we could see in tournament play. All we have to do is put it to work.

[image loading]

[image loading]

[image loading]


The obstacles new maps face are daunting. For obvious reasons the pros won't play anything outside of ladder and the most major tournaments. As professionals, nothing less is expected, though more vocal opinions from them on the current map selection would be most welcomed and would play a large role in revolutionizing the role of maps in tournaments and balance management. ESports is a risky business and without being pressured there is little justification for tournament organizers to risk a new map pool that could ruin their reputation and spurn traffic generating players. Yet, when changes are made, the effect can be astounding. The difference between Terminus SE and Terminus RE, for example, is a 59% win-rate versus a 49% win-rate in ZvP.

Blizzard defers to us, the eSports community, to set the standards and manage these types of concerns. If you are tired of watching the same build over and over again, or all-ins working every time in such-and-such positions, rather than simply post about the balance of the game, take into consideration the map pool and think of how a different terrain could manipulate the viability of strategies. Blizzard's map pool has been a phenomenal success on ladder. As they boasted at Blizzcon, there is nearly a 50-50 win-loss ratio between races across the board. But as Dustin Browder said in a recent interview with Reddit, “the pros are so much above the ladder that it's ridiculous.” As any StarCraft 2 eSport fan knows, there is not a 50-50 ratio in the professional echelon, and the maps that might be balanced for the general population can be exploited by professionals and limit rather than facilitate their abilities and the games that we want to see.

[image loading]
[image loading]


Brood War has the luxury of KeSPA forcing new maps to be both tested by the best players and cyclically implemented into the scene. StarCraft 2 does not have a KeSPA. We do not have this luxury. Right now StarCraft 2 eSports is like the Wild West, with tournaments and organizations competing for players, spectators and staff and only now beginning to stabilize. The tweaks that the GSL made for their November tournament, like modifying their own maps, creating new ones and acting on judgements against Blizzard map inventions, like gold minerals, is one of the best things they could be doing right now. Hopefully, others like MLG will follow suite and further push pros to prepare for custom maps. But herein lies another problem.

A different map pool for every major tournament would be detrimental as all but the most dedicated spectators would be lost and the pros would be less than accustomed to the intricacies of each terrain, frustrated with having to practice on a unique set of maps for a single tournament. Rather than having a confusing and disjointed map pool, ideally, major tournaments like MLG and GSL, already working in close collaboration, will create a system for creating and implementing maps that can be adopted by all tournaments. With such a system in place a 'standard' map pool for professional StarCraft 2 could be created and a cycle of replacement accepted.

Tournaments, spectators and players would all benefit from new, custom maps tailored for eSports being cycled into the scene throughout the season. Having experienced the wide range of diversity and interest that new maps bring to Brood War and the spectator value of Tal'Darim Altar over Steppes of War, the credence that new eSports maps would bring to the scene is painfully obvious. Entertainment value aside, if a truly severe balance issue did arise, the map pool could be adjusted to soften the problem while waiting for a patch from Blizzard, thus decreasing our deus ex machina dependence. A trend towards custom maps has already begun and is growing stronger, but for it to continue and receive the attention it deserves you the spectator need to voice an opinion. Start caring about maps, because they can make the difference between a boring mirror-fest of all-ins and the most epic tournament you've ever seen.


All map statistics taken from the StarCraft 2 International Map Index for the larger number of games played and number of players involved.
Facebook Twitter Reddit
KTY
acgFork
Profile Blog Joined May 2011
Canada397 Posts
Last Edited: 2011-11-14 22:05:03
November 14 2011 22:04 GMT
#2
Why is Jungle Basin ugly?!?!?!
acgFork 208
TreeStem
Profile Joined December 2010
Canada15 Posts
November 14 2011 22:06 GMT
#3
Great Read!
Ruscour
Profile Blog Joined April 2011
5233 Posts
November 14 2011 22:06 GMT
#4
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Jungle Basin era is the pinnacle of Zerg complaining.

Condor Hero
Profile Blog Joined August 2009
United States2931 Posts
November 14 2011 22:07 GMT
#5
god i fucking love fighting spirit...
that map should be immortalized forever in proleague
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
November 14 2011 22:08 GMT
#6
On November 15 2011 07:06 Ruscour wrote:
Show nested quote +
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Jungle Basin era is the pinnacle of Zerg complaining.


I don't see how Jungle Basin is worse than steppes of war.At least you were able to win a ZvP here and there on JB.
Cackle™
PrAeToR.FeNiX
Profile Joined February 2010
Canada361 Posts
November 14 2011 22:09 GMT
#7
nice article
En taro Adun!
Zedromas
Profile Joined September 2010
Canada112 Posts
Last Edited: 2011-11-14 22:10:35
November 14 2011 22:09 GMT
#8
Man I almost forgot about Jungle Basin......What a terrible map....
But she said she was 18!!!!
blackbrrd
Profile Joined September 2010
Norway477 Posts
Last Edited: 2011-11-14 22:10:13
November 14 2011 22:09 GMT
#9
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Because of the win rate stats

Great thread btw!
Pillage
Profile Joined July 2011
United States804 Posts
November 14 2011 22:10 GMT
#10
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!


The layout made tanks Vs Zerg Pretty ridiculous. It was very hard for zerg to hold expansions vs Terran because Terran can hold the middle of the map and base his attacks from there, the expansions along the outside are simply too hard to defend when Terran controls the middle.
"Power has no limits." -Tiberius
hewley
Profile Joined February 2011
Germany1063 Posts
November 14 2011 22:11 GMT
#11
Great article. I still hope that Blizzard thinks about whether it is necessary to bring out a new patch every month or just let the players adapt to it. Instead, follow BW, where the maps did the balance. ^_^
Esports bubble pop, bubble pop
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
November 14 2011 22:12 GMT
#12
The best part off Jungle Basin was when you made a PF on the zerg side of the map in the middle and that was actually a pretty good strategy lol.
Cackle™
TUski
Profile Joined April 2010
United States1258 Posts
November 14 2011 22:12 GMT
#13
Oh fighting spirit. The name itself heralds the golden age of BW.
"There is nothing more cool than being proud of the things that you love." - Day[9]
Chahlz
Profile Joined April 2011
United States25 Posts
November 14 2011 22:13 GMT
#14
I for one agree that maps really do need to get some kind of uniform system between all the major tournaments, that can be shared, changed and manipulated to keep it balanced and interesting. That way people will know what is coming up for their tournaments for x amount of months or something. I don't know how it will all work out, but I hope we take a step in the right direction to improve map pools.
TedJustice
Profile Blog Joined June 2010
Canada1324 Posts
November 14 2011 22:13 GMT
#15
I really want to see new maps. I hope more tournaments other than the GSL start forcing players to play on them.

A map doesn't have to be tested to be played in a tournament. Playing it in a tournament IS testing it, and that's the only way it's going to gain any reputation, good or bad.
Dakure
Profile Joined February 2011
United States513 Posts
November 14 2011 22:14 GMT
#16
On November 15 2011 07:08 TheKefka wrote:
Show nested quote +
On November 15 2011 07:06 Ruscour wrote:
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!

Jungle Basin era is the pinnacle of Zerg complaining.


I don't see how Jungle Basin is worse than steppes of war.At least you were able to win a ZvP here and there on JB.

Look at the percentages in the images. JB is much worse than Steppes for Zergs.
mongie
Profile Joined May 2011
United States39 Posts
November 14 2011 22:14 GMT
#17
nice! would really like to see more gsl maps crop up in international tourneys and ladder
Symbol NesTea KangHo Squirtle Seed ByuN Iceiceice Mushi EternalEnvy SingSing Froggen Bjergsen Wildturtle
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
November 14 2011 22:14 GMT
#18
holy crap, steppes of war looks far more balanced than I thought it would. too bad it only produced shitty games.
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
November 14 2011 22:14 GMT
#19
On November 15 2011 07:04 acgFork wrote:
Why is Jungle Basin ugly?!?!?!


Almost 70% TvZ o.O
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
Leeoku
Profile Joined May 2010
1617 Posts
November 14 2011 22:15 GMT
#20
this should be linked to the whine about why metalop is still in the map pool. sure it is slightly favoured but compared to all the other maps and in terms of symmetry etc it is one of the best..
1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech89
PattyMac 37
StarCraft: Brood War
Rain 3917
GuemChi 2748
Artosis 575
Terrorterran 8
Dota 2
NeuroSwarm209
LuMiX1
League of Legends
JimRising 475
Counter-Strike
summit1g8539
m0e_tv504
taco 312
minikerr38
Super Smash Bros
Mew2King133
Other Games
C9.Mang0437
Day[9].tv434
Organizations
Other Games
gamesdonequick997
[ Show 18 non-featured ]
StarCraft 2
• mYiSmile151
• davetesta27
• OhrlRock 2
• Kozan
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Pr0nogo 3
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2726
League of Legends
• Scarra1790
• Stunt488
• Rush142
Other Games
• Day9tv434
Upcoming Events
Sparkling Tuna Cup
7h 14m
PiG Sty Festival
9h 14m
PiGosaur Cup
21h 14m
Replay Cast
1d 6h
Kung Fu Cup
1d 8h
Replay Cast
1d 21h
The PondCast
2 days
Replay Cast
2 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
Afreeca Starleague
6 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
6 days
The Patches Monday
6 days
Liquipedia Results

Completed

Proleague 2026-08-10
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.