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Active: 1698 users

[G] Kiri's Nitro Reaper/Fe/MMM - TvP

Forum Index > StarCraft 2 Strategy
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Kiri
Profile Joined November 2010
United States84 Posts
Last Edited: 2011-09-13 02:59:03
September 08 2011 17:23 GMT
#1
Introduction: Hey guys i'm Kiri a Rank 4 Masters Terran player coming here to share with you a build i created specifically for TvP.

[image loading]

The Reaper - Highly mobile anti-infantry unit that does extra damage to buildings and light units... This unit is very capable in regards to harassment, obtaining map control, scouting an opponents base easily and being able to destroy light units in small numbers.

Present day use of the Reaper: At the moment reapers are still used for scouting early or perhaps taking a few workers away from an opponent but for the most part have been deemed "dead" or "no longer viable to do damage"....

What!?... For a while I actually believed the rumors and also felt as if the reaper was no longer going to be used because of the Nitro pack being moved to Tier 2... But i couldn't believe that a unit such as the reaper would be completely nullified just because you cant get the speed as fast as you did before... So I experimented and tested out build orders until I found a smooth transitional build that did not sacrifice economy and did not sacrifice tech.

Build Order:

10 - depot
12 - Barracks (tech lab after 2 marines)
13 - gas
16 - orbital
18 - factory @100% Tech lab
19 - gas
20 - reaper
21 - Bunker
21 - Barracks @100% swap onto Factory Tech lab
23 - Nitro Pack
6 minute - CC

Execution: You'll want to move out right when you have 4 reapers and make sure you threw down a CC as well. In order to pull this build off you'll need to take your reapers around the back or side of his base near the cliffs and rush towards the mineral line. Your first priority is taking out as many probes as possible before the protoss army meets up with you.

The protoss will most likely have 2 stalkers 3 zealots and a sentry or two so you definitely cant take him head on. After doing as much damage that you can you'll want to run your reapers in the opposite direction of the protoss and plan to fly out the base (so plan a trajectory before entering the base). After doing damage and getting out you'll most likely have only lost 1 reaper and taken out over half of his economy.

Follow up: From here on you just have to keep your lead.. You float your CC that you upgraded into an orbital to your natural, put a reactor on your factory and a starport up for medivacs and throw down 2 barracks to help you with your MMM. Put 2 bunkers up at your natural expansion in order to defend against possible all-ins that the protoss will try to do after your harassment, and if he does decide to do this you then run your reapers in and take out everything.

Adaptation: You'll want to send in a scouting scv to his natural to see if he's on one base, if so scan his main and try to look for any tech that may give you an idea of what he is doing. Cancel the fast expansion, throw down an e-bay, 3 barracks, and 3 bunkers while still sneaking into his base with the reapers. It's most likely a void ray all in or a Dt expand/drop. Remember no build is the end-all build that destroys everything. Every style has a weakness, learn to adapt to your scouting and counter accordingly.

Replay:

Yes i know that i may have made some macro mistakes at some point (sometimes i lose focus because of microing habits) but the overall build order and execution of the build is solid.

[image loading]

[image loading]

Here's a recent replay of me macroing better ^^

[image loading]

This toss did 3 gate pressure into expansion, to hold off early gate pressure keep the reapers at home then counter after he pulls away.

[image loading]

MrArarat
Profile Joined September 2010
Argentina132 Posts
September 08 2011 17:29 GMT
#2
Will check Replay and post opinions....
Sounds viable...
Resting on the mountain side...
B0nes
Profile Joined December 2010
United States16 Posts
September 08 2011 17:33 GMT
#3
I've seen Kiri use this build on his stream http://www.teamliquid.net/video/streams/Kiri with lots of success.The build is defiantly worth checking out.
E.H Eager
Profile Joined August 2011
United States227 Posts
September 08 2011 17:35 GMT
#4
I've used this sort of thing and have had it used against me. Thanks for the actual write up. =D
[mogwai]
Profile Joined August 2011
United States6 Posts
September 08 2011 17:37 GMT
#5
Looking forward to trying this one out...
It seems like any real heavy pressure build from protoss, 3/4 gate and the VR all in like you mentioned, would be crazy hard to hold off with this build though.
I feel like even with speed, reapers really aren't too good at killing anything other than workers until you have a lot more than four of them, so there isn't a ton of early game defense for terran in this build.
Kiri
Profile Joined November 2010
United States84 Posts
September 08 2011 17:44 GMT
#6
Well scouting definitely comes into play when deciding whether or not to do this build mogwai.
If you look at the builds opening its basically a standard 1-1-1 until you actually deviate to make a 2nd rax and go for reapers. So if you scout something funny or see that he's not expanding you can easily transition into a seige/expand or 1-1-1 push that we've been seeing all over the place ^^
yagsllab
Profile Joined September 2011
Germany33 Posts
September 08 2011 17:45 GMT
#7
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help
zezamer
Profile Joined March 2011
Finland5701 Posts
September 08 2011 17:51 GMT
#8
^
troll?

User was warned for this post
selboN
Profile Blog Joined January 2008
United States2523 Posts
September 08 2011 17:56 GMT
#9
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help

yagsllab has spoken. Make marines and Marauders!
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
Flestiraef
Profile Joined September 2010
United States36 Posts
September 08 2011 18:19 GMT
#10
In bronze, reapers are obviously underpowered.
DoctorFunk
Profile Joined September 2011
160 Posts
September 08 2011 18:26 GMT
#11
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help

I think you misunderstood the goal of this build. The reapers should avoid a head on fight. If there is even one stalker, the four reapers should back off. It would be nice to snipe a sentry though. After the reaper harass, you damage his economy, know his tech, ad can bunker up at your natural and maintain your lead with mmm(and possibly ghost Viking) as long as he doesn't 3gate stargate, you will head into the midgame with a substantial lead, and excellent scouting information
DoctorFunk
Profile Joined September 2011
160 Posts
September 08 2011 18:26 GMT
#12
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help

I think you misunderstood the goal of this build. The reapers should avoid a head on fight. If there is even one stalker, the four reapers should back off. It would be nice to snipe a sentry though. After the reaper harass, you damage his economy, know his tech, ad can bunker up at your natural and maintain your lead with mmm(and possibly ghost Viking) as long as he doesn't 3gate stargate, you will head into the midgame with a substantial lead, and excellent scouting information
Chernobyl
Profile Joined March 2011
Brazil143 Posts
September 08 2011 18:43 GMT
#13
I think this work because the 1/1/1 is too strong.
And when you see the factory, you must respond to it, or you will die!


*true story from me.
scudst0rm
Profile Joined May 2010
Canada1149 Posts
September 08 2011 18:47 GMT
#14
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help

Don't waste your effort guys, this guy is an epic troll. However I do encourage you to check his post history for some lols.
You're like a one ranger army comin' at me...
BronzeKnee
Profile Joined March 2011
United States5219 Posts
September 08 2011 18:51 GMT
#15
Nice build. I love it when I see a second barracks and no second gas against Terran. Anytime they tech, it is almost impossible to know what exactly is coming. And this build just adds to that.

However, in the replay vs Boyo, if he had activated Guardian Shield when his 4 Sentries + Stalker met the 4 Reapers, he wouldn't have lost all of his Sentries.
Kenshi235
Profile Joined March 2011
United States34 Posts
September 08 2011 19:04 GMT
#16
Nice to see reapers having some more use than just scouting.

In those 2 replays posted (esp Tal Darim one) u killed ~ 18-20 probes, but were still behind on worker count after a few mins due to lack of macro. Really need to queue scvs better for a rank 4 masters......
Hyperionnn
Profile Blog Joined September 2007
Turkey4968 Posts
September 08 2011 19:16 GMT
#17
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help


im cracking so hard best post ever hahahaha
Ponyo
Profile Blog Joined January 2011
United States1231 Posts
September 08 2011 22:51 GMT
#18
Just seems really gimmicky, you are relying your opponent to not leave a unit in there base/mineral line. Aside from that seems ok strat.
ponyo.848
ma70
Profile Joined October 2010
253 Posts
September 08 2011 23:07 GMT
#19
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help


This post made me laugh a bit. I also noticed his name backwards spells "ballsgay". I'm guessing this is just a random troll.
FinestHour
Profile Joined August 2010
United States18466 Posts
Last Edited: 2011-09-08 23:21:44
September 08 2011 23:21 GMT
#20
On September 09 2011 08:07 ma70 wrote:
Show nested quote +
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help


This post made me laugh a bit. I also noticed his name backwards spells "ballsgay". I'm guessing this is just a random troll.


yeah i reported his posts, lets not make any more commotion about it guys

should be discussing the strat of this reaper guide!
thug life.                                                       MVP/ex-
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