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Thank you for sharing
Forum Index > StarCraft 2 Strategy |
DjRetro
Chile309 Posts
![]() Thank you for sharing | ||
Leargle
United States173 Posts
Sounds like a complete metagame build, protoss pretty much have to 1 gate fe or lose to 1/1/1 nowadays. As soon as it gets fixed I feel this will get rolled... | ||
Kiri
United States84 Posts
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Kiri
United States84 Posts
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winsause
United States65 Posts
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Detri
United Kingdom683 Posts
![]() Time to fire up a custom and give it a blast. <edit> wow, ♥'in this | ||
Kiri
United States84 Posts
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TBone-
United States2309 Posts
Then the drop at 9:46. Oh my sweet lord, stim finished right as you send your drop out. And you add 4 more barracks, why is this safe to do? Because he is dealing with your drop! The only part of your build that I do not understand is the push at 14:39. You did some serious unit cutting to afford additional barracks, so you get that advantage at a later time. I do see that you get an expansion during this push, but I would much prefer a poke with all your forces but no commitment to a fight. As you accomplish the same goal and that is safely getting your expansion up, and I don't see why that attack should kill your opponent. For real not enough players have as well timed builds as you. I kinda wish this was a little more upgrade intensive, but you definitely aroused me! (intellectually speaking of course) edit: I am so swiping this build! | ||
Kiri
United States84 Posts
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TBone-
United States2309 Posts
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DomiNater
United States527 Posts
On September 09 2011 03:47 scudst0rm wrote: Show nested quote + On September 09 2011 02:45 yagsllab wrote: hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough. sry for my bad english hope i could help Don't waste your effort guys, this guy is an epic troll. However I do encourage you to check his post history for some lols. LOL where do I find more of this guy. Shit is great. One of my favs of his on: "How did you choose your current race? " On September 09 2011 00:23 yagsllab wrote: when you click on multiplayer there are 4 buttons click the one you want to play and then you have youre race sry for my bad english hope i could help | ||
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Plexa
Aotearoa39261 Posts
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CatNzHat
United States1599 Posts
The investment into reaper speed and a factory and reapers sinks a lot of time, delaying stim pushes and marauder pressure, which means you'll straight up die to a good deal of attacks, you'll be able to scout them some of the time, but you won't have the tools to react. Good metagame vs abusive sentry builds (like 1 gate FE into 4 sentries with a single stalker into double forge colo) | ||
Kiri
United States84 Posts
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DtorR
Australia171 Posts
Your replays show a reaper opening against protoss FE, what about other builds that protoss does? Like what if protoss decides on DT, blink tech, 3 gate pressure into expand or 4gate. Furthermore I remember seeing a daily relating to reapers against protoss where the Terran got 12 reapers and poked n harassed all parts of protoss' base thus pinning him inside his base. Maybe you can consider that an option and maybe take 2 expansions to follow up. | ||
Kiri
United States84 Posts
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nick00bot
326 Posts
Now what i think is the most unexplored part of reapers is using them defensively. they have a higher dps than marines and cost 1 supply, so when you put them in a bunker they melt zealots and even stalker like butter. I feel like just having a bunker or 2 full of reapers and bio (with reapers being the higher priority unit) would stop any 4 gate dead on its tracks and would be an instawin if you've already done damage | ||
TBone-
United States2309 Posts
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Antisocialmunky
United States5912 Posts
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Kiri
United States84 Posts
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