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[G] Kiri's Nitro Reaper/Fe/MMM - TvP - Page 2

Forum Index > StarCraft 2 Strategy
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DjRetro
Profile Blog Joined December 2010
Chile309 Posts
September 08 2011 23:26 GMT
#21
This build looks very creative. I'm going to check your replays right now

Thank you for sharing
SpaceSynth-ItaloDisco-HiNRG http://www.radiostaddenhaag.com/
Leargle
Profile Joined October 2010
United States173 Posts
September 08 2011 23:35 GMT
#22
How dead do you end up in case of a 4gate? Even 3 gate stalker pressure sounds really scary with this.

Sounds like a complete metagame build, protoss pretty much have to 1 gate fe or lose to 1/1/1 nowadays. As soon as it gets fixed I feel this will get rolled...
Maphack supply depot overlord
Kiri
Profile Joined November 2010
United States84 Posts
September 08 2011 23:38 GMT
#23
@Kenshi235 - Haha, yes i really need to queue workers when microing heavily. But remember that mules = 4 workers.... so basically if we're both on two base then add 8 more harvesters to the worker count plz.
Kiri
Profile Joined November 2010
United States84 Posts
Last Edited: 2011-09-08 23:53:50
September 08 2011 23:41 GMT
#24
@Leargle - Of course for any race an all in from the opposing player is difficult to deal with, which is why scouting is still an important aspect of this build. If you scout something getting ready to come at anytime just transition into a heavy defence with 2 rax and a factory or skip the 2nd barracks and just go 1-1-1 with bunkers at your ramp.
winsause
Profile Joined March 2011
United States65 Posts
September 08 2011 23:57 GMT
#25
This looks like a lot of fun cannot wait to watch the replays
Detri
Profile Blog Joined February 2011
United Kingdom683 Posts
Last Edited: 2011-09-09 01:55:57
September 09 2011 00:45 GMT
#26
Thanks for posting this up

Time to fire up a custom and give it a blast.

<edit> wow, ♥'in this
The poor are thieves, beggars and whores, the rich are politicians, solicitors and courtesans...
Kiri
Profile Joined November 2010
United States84 Posts
September 09 2011 01:38 GMT
#27
Glad you guys enjoy it!
TBone-
Profile Blog Joined November 2010
United States2309 Posts
Last Edited: 2011-09-09 02:15:58
September 09 2011 02:12 GMT
#28
The game on Tal'darim Alter made me soooo happy!!! Your build is timed out so well. Your reapers come out RIGHT as nitro packs finish. You get your stim, +1 attack, an expansion, and a starport and additonal barracks. And protoss cannot do anything about it because he's dealing with these speed reapers.

Then the drop at 9:46. Oh my sweet lord, stim finished right as you send your drop out. And you add 4 more barracks, why is this safe to do? Because he is dealing with your drop!

The only part of your build that I do not understand is the push at 14:39. You did some serious unit cutting to afford additional barracks, so you get that advantage at a later time. I do see that you get an expansion during this push, but I would much prefer a poke with all your forces but no commitment to a fight. As you accomplish the same goal and that is safely getting your expansion up, and I don't see why that attack should kill your opponent.

For real not enough players have as well timed builds as you. I kinda wish this was a little more upgrade intensive, but you definitely aroused me! (intellectually speaking of course)

edit: I am so swiping this build!
Eve online FC, lover of all competition
Kiri
Profile Joined November 2010
United States84 Posts
September 09 2011 02:19 GMT
#29
Definitely TBone, timing attacks like this depend on precise timing and precision when executing (not saying you need to be a high masters to pull off this build). The reason i attacked the front is because i use the drops and the reapers to split the protoss army thin across his base and then i hit the front with a large army to overwhelm. Usually it works but i guess its just because he went for alot of zealots and it was a bad engagement. But it worked out fine because i knew i was far ahead of my opponent and had enough vikings to take out any amount of collosus he'd muster up. I like how you analyzed the replay and realized how smooth the transition was =]. gj!
TBone-
Profile Blog Joined November 2010
United States2309 Posts
September 09 2011 02:41 GMT
#30
I also love how you don't have constant unit production during harassment or pushes and you spend your money on additional infrastructure. I find that it allows you to explode into the late game. And I also appreciate how you don't auto pilot on getting addons. I think the reactor is very over rated. Definitely made a fan of me and I'll be sure to check out your stream!
Eve online FC, lover of all competition
DomiNater
Profile Blog Joined September 2010
United States527 Posts
September 09 2011 02:47 GMT
#31
On September 09 2011 03:47 scudst0rm wrote:
Show nested quote +
On September 09 2011 02:45 yagsllab wrote:
hi im a bronze lague T i would not build reapers in pvt because stalkers kill them in 4 hits and reapers take longer to kill them. in pvt i make many marines and marauders because voidrays are very good. sometimes i build battlecruisers in lategame but only if my metagame was good enough.
sry for my bad english
hope i could help

Don't waste your effort guys, this guy is an epic troll. However I do encourage you to check his post history for some lols.


LOL where do I find more of this guy. Shit is great.

One of my favs of his on:

"How did you choose your current race? "

On September 09 2011 00:23 yagsllab wrote:
when you click on multiplayer there are 4 buttons click the one you want to play and then you have youre race
sry for my bad english
hope i could help
After I captured the elephant in the room, swept her under the rug for the hell of it... I welcome you to the melting through, of a planet that was selfish in its development of a healthy view.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2011-09-09 02:52:08
September 09 2011 02:50 GMT
#32
Funnily enough, reaper based builds like this would currently destroy a lot of oGs style protoss because they build a lot of sentries and not a lot of stalkers. ballsgay is a pretty obvious troll...
Administrator~ Spirit will set you free ~
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
Last Edited: 2011-09-09 02:57:16
September 09 2011 02:56 GMT
#33
I'm not bronze league, but I think that the scouting and pressure from a 2 rax is way more powerful, and it will draw all the units to the front, giving you just as good of intel.
The investment into reaper speed and a factory and reapers sinks a lot of time, delaying stim pushes and marauder pressure, which means you'll straight up die to a good deal of attacks, you'll be able to scout them some of the time, but you won't have the tools to react.

Good metagame vs abusive sentry builds (like 1 gate FE into 4 sentries with a single stalker into double forge colo)
Kiri
Profile Joined November 2010
United States84 Posts
September 09 2011 02:56 GMT
#34
Exactly Plexa, i had a game where he only had 3 sentries and a zealot (with a stalker and zealot pushing out i believe) and after i destroyed most of his economy i took out the sentries/zealot in his base and then just left while he warped in stalkers =]
DtorR
Profile Joined March 2011
Australia171 Posts
Last Edited: 2011-09-09 02:59:09
September 09 2011 02:57 GMT
#35
Your build has some merit, I wonder on which maps where this reaper speed opening would be really strong on. Your replays looked promising by taking full advantage of protoss' FE also I enjoyed how you scouted protoss before you even made a reaper otherwise it would have be disastrous should protoss have chosen a tech build.

Your replays show a reaper opening against protoss FE, what about other builds that protoss does? Like what if protoss decides on DT, blink tech, 3 gate pressure into expand or 4gate.

Furthermore I remember seeing a daily relating to reapers against protoss where the Terran got 12 reapers and poked n harassed all parts of protoss' base thus pinning him inside his base. Maybe you can consider that an option and maybe take 2 expansions to follow up.
Kiri
Profile Joined November 2010
United States84 Posts
September 09 2011 02:58 GMT
#36
Well CatNzHat stim timing pushes and 2 rax expands are so burned into a protoss players memory that they arent even really threats to them. All the months and hours they've spent playing Sc 2 has been spent holding off Marine/Marauder pressure. Sometimes its nice to mix it up a little wouldnt ya say? ^^ (Also this build lets you expand at 6 minutes which is relatively quick)
nick00bot
Profile Joined November 2010
326 Posts
September 09 2011 03:26 GMT
#37
being a zerg, i really like the idea of using reapers as counter attack measures vs a protoss attack. however, if you are already ahead (and he's all inning), your biggest concern should be surving the all-in, not getting more ahead.

Now what i think is the most unexplored part of reapers is using them defensively. they have a higher dps than marines and cost 1 supply, so when you put them in a bunker they melt zealots and even stalker like butter. I feel like just having a bunker or 2 full of reapers and bio (with reapers being the higher priority unit) would stop any 4 gate dead on its tracks and would be an instawin if you've already done damage
SoO~Speed~Serral~$o$~Dark~Myungsik~TY~Byun~Classic
TBone-
Profile Blog Joined November 2010
United States2309 Posts
September 09 2011 03:26 GMT
#38
I'm gonna learn this build tonight and try it tomorrow on the ladder. I'm diamond right now so I may not be able to do it as well as you, but I really like the idea. If I upload a replay of me playing it would you be able to take the time to check it out Kiri?
Eve online FC, lover of all competition
Antisocialmunky
Profile Blog Joined March 2010
United States5913 Posts
September 09 2011 03:32 GMT
#39
Wow cool! I was trying to get a reaper build to work for ever a long time ago :D Glad people haven't completely given up on it!
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Kiri
Profile Joined November 2010
United States84 Posts
September 09 2011 04:00 GMT
#40
Sure TBone just add me on Sc 2 and send me a msg :D, i'll analyze your timings/transition on the stream
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