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group A grot tvp rek

Forum Index > Replays
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1 2 Next All
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 16 2005 14:56 GMT
#1
map is "on the rocks", don't know how to input
DANCE ALL DAY
pheered.user
Profile Joined March 2003
United States2603 Posts
January 16 2005 15:40 GMT
#2
that map is sweet and so was this game
Looking for Skilled players to join an Active, Involved clan. PM Me for Details.
HowitZer
Profile Joined February 2003
United States1610 Posts
January 16 2005 15:44 GMT
#3
good game. There are two close expos that seem important to get early.
Human teleportation, molecular decimation, breakdown and reformation is inherently purging. It makes a man acute.
karelen
Profile Joined October 2003
Sweden2407 Posts
January 16 2005 16:31 GMT
#4
where is the rest of the staff tourney replays?
zzzzzz
hasuwar
Profile Joined April 2003
7365 Posts
January 16 2005 16:32 GMT
#5
I was more impressed with grot's play
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
wasted
Profile Joined October 2002
Germany1789 Posts
January 16 2005 22:32 GMT
#6
nice game!

come on guys, release the rest too!
---gone---
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 16 2005 22:47 GMT
#7
beg uhjoo for his game vs naz! it's entertaining
DANCE ALL DAY
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 16 2005 23:13 GMT
#8
Grot played standard, Rekrul played cute

Rekrul's attack management is interesting to watch. Maybe I only notice it in his replays, but i find that he has this trademark 'zealots running through gaps in the goon line" when he attacks

Grot, why didn't you just "cliff" rek's minerals (from lower ground) at his gas expo instead of plowing through the pylon wall? That "cliff" could help you set up a push to main too..Another point where you couuld really do some damage was with a 5 vulture run in late in the game into rek's gas nat again.. you should have focused on the cannon right away; rek's forces were very far. I know its easy to make suggestions for an observer

Standard play only gets you this far |_______________________|, Grot
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 17 2005 00:03 GMT
#9
if you wanted me to use starports i am very bad with dropships and i don't like them on a map with no islands and low cliff importance and even on a map with higher cliff importance and islands like LT i still don't like them very much, and rekrul has very good control over the game and would very likely stop it and my macro would be slower and my units would be fewer

i should have probably attacked in the way you said but i had no scanner to reveal elevated terrain and I most definetly don't have the planning/timing it would have required to send a floating building there pre-emptively


and about that vulture raid.. I think you need to play terran vs rekrul to understand what it feels like better. The protosses I practice with are infinitely less good.. For a player of my skill level it feels like he always knows where you are going and is always waiting for you there and always has ridiculously way more guys than you expected.. when i saw that i had the opportunity to attack his probes i was already surprised, i most definetly didn't expect to get even more time, and i couldn't have known how long it would take him to get there. I'd make the same choice and attack the probes in that situation.

i agree with you that playing original is an advantage, that's why I root for and idolize the player who invented his own unique style of play and that's why i started practicing his tvp style in the first place (i'm still one of the only foreign players who does it all the time, actually i'm the only one that I know of)


i made way too much supply depots (as usual) and i made a whole bunch of other mistakes but yeah, i'm just not an awesome player, i'll definetly start practicing building the right amount of depots though
DANCE ALL DAY
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 17 2005 00:20 GMT
#10
Hm McNasty always gundams doesn't he o_O?

And I used to always gundam like 2 years ago
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
January 17 2005 00:32 GMT
#11
i don't know, i haven't seen mcnasty play tvp
DANCE ALL DAY
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
January 17 2005 00:52 GMT
#12
god ontherocks is a gay map
why so 진지해?
Rekrul
Profile Blog Joined November 2002
Korea (South)17174 Posts
January 17 2005 00:55 GMT
#13
i think i could have done more damage early with my goons, other than that i played pretty good and so did grot

his problem is that his attack timing is a little off from practicing vs newbies who have less units, thats all
why so 진지해?
pfff
Profile Joined May 2004
Belgium1352 Posts
January 17 2005 01:13 GMT
#14
i really liked grots mine placement and rekruls unit management in this rep, i always thought grot would win a battle, but then suddenly there were like 8 zeals surrounding his tanks and then all his units seemed to die instantly
It ain’t no sin to be glad you’re alive
MPXMX
Profile Joined December 2002
Canada4309 Posts
January 17 2005 01:46 GMT
#15
There isn't any blame for any of what you did Grot and I understand your mind set playing a better player too
LogaiN
Profile Joined June 2003
Sweden1073 Posts
January 17 2005 04:29 GMT
#16
nice action game. GG
GulleFjuN@Europe
h0nki
Profile Joined June 2004
Germany26 Posts
January 17 2005 06:32 GMT
#17
nice game..but as the replay finished, i didnt c a real winner..i thought u had enuf minerals and still could produce tanks etc...
maleorderbride
Profile Joined November 2002
United States2916 Posts
January 17 2005 08:26 GMT
#18
it was over. rek was massing faster and from more bases.

grots gas expo was utterly destroyed by two DTs. I really dont understand why you didnt kill those 2 gateways earlier (with just 3-4 vults). You must have know they were there and it could have been a large blow if you had killed them as you hit his main or right before or after that. He had no gates in his main for a moment.
Some cause happiness wherever they go; others, whenever they go.
shizuru
Profile Joined October 2004
Japan570 Posts
January 17 2005 10:42 GMT
#19
good play by grot for holding his own against rek.

i think he could have taken the game. it was frustrating to watch cuz at many times his mins would go over one thousand which cost him several battles. also, he couldve killed the nexus at expo but didnt opting to seige out of range in no mans land T.T
boongee
Profile Joined November 2004
United States967 Posts
January 18 2005 02:58 GMT
#20
That was definitely a good game, but watching the replay made me think that this map might be a little frustrating to play. I suck though, so whatever. >_>
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