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Map: Orbital Fortress

Forum Index > SC2 Maps & Custom Games
Post a Reply
empiriaa
Profile Joined December 2010
United States7 Posts
May 08 2011 01:11 GMT
#1
[image loading]

Description: Orbital Fortress is based off the Starcraft 2 Protoss gameplay video released long ago before the beta.
(http://www.youtube.com/watch?v=-PfkVeI7AiA)

I wanted it to be a heavy macro based map with a long rush distance in order to demonstrate the power of the map to balance the game. The main base has a in-base natural and a nearby and easily defensible 3rd base which can also serve as a natural if your in-base natural gets blocked. For the 4th base you have a choice of of either a base above your 2ed natural, or the gold on the path toward you enemy. There is also and expansion on the way into your opponents back door overlooked by the land-connected island base. There is a high ground area between all the out of base expansions which in important to keep control of in order to protect your expos.

I hope that people will give this map a chance even though it doesn't have the razle dazle of some of the other maps. I believe it makes up for that with its original and strategic qualities.

heliXEmpiriA
At levels this high its cheesy to play straight up
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
May 08 2011 01:59 GMT
#2
Where are the mains?
Moderatorshe/her
TL+ Member
empiriaa
Profile Joined December 2010
United States7 Posts
May 08 2011 07:31 GMT
#3
At the 11 and 5 on the mid-ground
At levels this high its cheesy to play straight up
hillburra
Profile Joined February 2011
Australia114 Posts
May 08 2011 08:02 GMT
#4
I'd have to see what it's like to play on but I imagine zerg will struggle on this map, theres like 800 choke points.
empiriaa
Profile Joined December 2010
United States7 Posts
May 08 2011 18:15 GMT
#5
I've played or obs a couple games on this map with the zerg on my team, and he's scary. He gets like 5 expos when the other person has 2 and when they try to move through the chokes he fungles. Plus all of zergs units are like super fast, and if they wanted to be awesome they could just go nydus. But the chokes do cause somewhat of a problem in all match ups.
At levels this high its cheesy to play straight up
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