[TSL] Replay files
Forum Index > Closed |
bbQ4Aiur
Hong Kong2752 Posts
| ||
![]()
Liquid`Jinro
Sweden33719 Posts
| ||
ManKyYen
Germany30 Posts
Since I can't come up with a good reason not to release them on my own, what is TLs reason to keep them under wraps? :-) | ||
maJes
United Kingdom186 Posts
On March 25 2011 02:16 ManKyYen wrote: Wow, that actually surprises me. Since I can't come up with a good reason not to release them on my own, what is TLs reason to keep them under wraps? :-) The players probably don't want them public. EDIT: Wolf's reason is also a very good one that i hadn't thought of ![]() | ||
Wolf
Korea (South)3290 Posts
| ||
tehemperorer
United States2183 Posts
On March 25 2011 02:18 Wolf wrote: Other broadcasters take the replays and make recordings of the game, post them online, and Pokerstrategy.com loses viewers and isn't gaining as much from advertising as it could. Precisely... I agree with this too since it is a way for the players to retain some sort of control on the content they are responsible for creating. | ||
Ikuu
United Kingdom97 Posts
On March 25 2011 02:18 Wolf wrote: Other broadcasters take the replays and make recordings of the game, post them online, and Pokerstrategy.com loses viewers and isn't gaining as much from advertising as it could. Couldn't they just have the Ref say this is the PokerStat. TSL at the start of the game. That way if people were to cast them they would be getting even more publicity. | ||
skyR
Canada13817 Posts
On March 25 2011 02:34 Ikuu wrote: Couldn't they just have the Ref say this is the PokerStat. TSL at the start of the game. That way if people were to cast them they would be getting even more publicity. You can't edit sc2replay files like that... | ||
![]()
Chill
Calgary25986 Posts
| ||
![]()
Kennigit
![]()
Canada19447 Posts
2) protecting player builds 3) protecting sponsor logo placement in vod/stream. 4) All production value gone. 5) Lose control over our "product". That being said, all the qualifier TL Opens have replays available for download | ||
Ikuu
United Kingdom97 Posts
The Ref types it out in-game. | ||
tehemperorer
United States2183 Posts
On March 25 2011 02:37 Chill wrote: We lose all branding and production if we release them. They won't be released. Chill, your brain is a great contributor to the community. Be sure to thank it sometime ok? I hope you keep it this way too, I think keeping player builds secret is important for honesty in future competitions. | ||
![]()
Kennigit
![]()
Canada19447 Posts
We don't think that 1 typed text line at the beginning of a match is adequate for the production we are trying to create. This is not something new. You will never find an OSL,MSL,Proleague,GSL or GSTL replay. | ||
strength
United States493 Posts
| ||
Antedelerium
United States224 Posts
| ||
fraktoasters
United States617 Posts
Wait since when? Did Blizzard do something to stop that? And anyways, if you could then theres no reason why some other guy couldn't just take out that message. | ||
majestouch
United States395 Posts
On March 25 2011 02:34 Ikuu wrote: Couldn't they just have the Ref say this is the PokerStat. TSL at the start of the game. That way if people were to cast them they would be getting even more publicity. honestly that should be done with all tournament replays and casters should have to be told "you may use these" etc. it would then give tournaments a face for casters etc. for example imagine if gsl replays were released and at the beginning of the game it had some spiel like: GOMTV Global Starcraft League (GSL) SEASON IV up/down matches Code S xxxxx vs yyyyyy These replays are not to be re-casted with out permission from xyz. What are people going to do? re-cast them and put them on youtube? cool, who is going to look at them? anyone who is notable knows not to do it and anyone not notable won't be known either because they are a bad caster or new. thus the problem is solved. this would allow gom to possibly even reach out to say husky who i personally don't like as a caster, but he is great at promoting e-sports and getting new/lesser-skilled players into the game therefore increasing the profit margin of gom. there are still people who will buy premium tickets, however, i feel the current setup is inefficient in more ways than 1, the question is how to make it better but not what makes it bad. i understand protecting personal property etc, but there has to be a better way than the current way, if the method i mentioned above would work in the theory i provided great. if not, there has to be another possible solution. | ||
genius_man16
United States749 Posts
90% of the time the referee has the production tab open, it's not like you can't just see what build they are going by watching the VOD >.> I understand about branding and advertising, but saying that not releasing them to 'protect player builds' seems a little silly. | ||
Woony
Germany6657 Posts
On March 25 2011 02:44 genius_man16 wrote: Wait, how is not releasing the replays 'protecting player builds'? 90% of the time the referee has the production tab open, it's not like you can't just see what build they are going by watching the VOD >.> I understand about branding and advertising, but saying that not releasing them to 'protect player builds' seems a little silly. You're not gonna catch the real important subtle timings that make a build good without a replay. | ||
raf3776
United States1904 Posts
On March 25 2011 02:44 genius_man16 wrote: Wait, how is not releasing the replays 'protecting player builds'? 90% of the time the referee has the production tab open, it's not like you can't just see what build they are going by watching the VOD >.> I understand about branding and advertising, but saying that not releasing them to 'protect player builds' seems a little silly. its A LOT harder to learn a build from a vod than a replay. A replay you can see everything exactly while a vod the refs arent studying the food count and timings of everything | ||
| ||