• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:19
CET 23:19
KST 07:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !9Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Micro Lags When Playing SC2? ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Winter Warp Gate Amateur Showdown #1 Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Anyone remember me from 2000s Bnet EAST server? Klaucher discontinued / in-game color settings BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1318 users

[M](2)Area 428

Forum Index > SC2 Maps & Custom Games
Post a Reply
LS
Profile Joined March 2011
Korea (South)145 Posts
Last Edited: 2011-03-13 16:06:08
March 12 2011 13:46 GMT
#1
Map Overview
+ Show Spoiler +

[image loading]

[image loading]



[image loading]

[image loading]

[image loading]

Created by LSPrime
www.SC2Prime.net
cafe.naver.com/xlalc

Bases - 10 ( 0 gold bases )
2 Xel'naga Towers
Rush distance - Nat2nat 30 seconds
Size: 120x136 playable

Outskirts screen shot
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
Doz
Profile Joined July 2010
United States145 Posts
March 12 2011 13:59 GMT
#2
I can definitely tell that you put a lot of time into doodading this map, it really shows. In fact there's probably more detail here than almost any other map I've seen.

That being said, I tried to look at the overview pictures, and on my 47" LED LCD TV, my eyes are strained in trying to differentiate areas of the map. After about 15 seconds I could discern what the overall layout was, but after that had to look away. Basically, you should consider using some different textures throughout the map, something that will help players more easily identify where they want to be. I know it might mess with the overall theme of the map, but would really help it's playability imo.

I do like the overall layout though (I think)
Check out my map thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=192306
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-03-12 14:01:35
March 12 2011 14:00 GMT
#3
Wow, this map improved a lot since I harshly criticized it for being too much like Crossfire with a choky middle and easy to hold 3-4 bases. I like it much more now
Also the visuals are sick :O

Only thing I don't like is that it's really hard to look at this overview, analyzer picture would be great :/

edit: And I have to agree with Doz, it's much easier for both players and -especially- spectators if different areas have different textures, so you can always quickly see where you are on the map.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
FlaShFTW
Profile Blog Joined February 2010
United States10252 Posts
March 12 2011 15:07 GMT
#4
you need to use best space mechanics IMO. the map is just purely land with space at the corners. to make the map interesting, try to add spaces that may prove crucial and strategical.

also, the texturing is EXTREMELY hard to see. my eyes were blind, and all i saw was this grey chunk.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
LS
Profile Joined March 2011
Korea (South)145 Posts
March 12 2011 16:11 GMT
#5
[image loading]
it looks hard too?
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2011-03-12 16:28:32
March 12 2011 16:26 GMT
#6
I think the texturing looks fine. It's always harder to see in a screenshot than it is in-game.

Also, if you guys need an NA account to publish any of these let me know. Otherwise, keep up the awesome work and hope to see these in GSL/NASL soon~

EDIT: I think what the poster above means is that when you look at the map from a top down view, it's hard to see the cliff edges and stuff. Maybe you could draw in a yellow and black caution line or something around the edges of cliffs so they're defined better? Not sure, really.

It looks fine in-game at an angled view because the walls glow green.
I HAVE 5 TOAST POINTS
InfestedHydralisk
Profile Joined October 2010
Netherlands110 Posts
Last Edited: 2011-03-12 16:34:03
March 12 2011 16:33 GMT
#7
I personally like the theme of the map and it has a very interesting layout. The overview image is hard to look at, but if you puzzle enough you will figure it out. I don't think it will be a problem ingame, if you know the layout you will just figure out where you are always, and you watch the minimap anyway too.

I really want to see some games being played on this map. ^_^

Edit: forgot to mention great usage of doodads!
Champion seed spitting.
LS
Profile Joined March 2011
Korea (South)145 Posts
March 12 2011 17:41 GMT
#8
Texturing Finished.
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 12 2011 17:45 GMT
#9
map analyzer please? I can't see the layout.

Until then I will say that you should work for blizzard as a texturer. Go. Now. Wtf are you waiting for.

At least get PAID to do what you're good at!
Ragoo
Profile Joined March 2010
Germany2773 Posts
March 12 2011 17:55 GMT
#10
New texturing is really beautiful and practical. I love it C:
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
LS
Profile Joined March 2011
Korea (South)145 Posts
March 13 2011 03:16 GMT
#11
thats a relief
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2011-03-13 04:35:09
March 13 2011 04:34 GMT
#12
To be critical, yes the map's color palette looks ugly, in that the color, while fitting for the theme of the map, isn't very attractive.

However, once I saw the in-game pictures with the lighting and shading, it looks way better; it's dark and bright, rather than just grey. It looks nice now.

The map itself looks really great however. The rush distance looks a bit short for a 2 player map, but I guess the game was sort of balanced to be this way. Isn't the rush distance only a couple seconds longer than close-position Metal?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
March 13 2011 05:45 GMT
#13
On March 13 2011 13:34 Yoshi Kirishima wrote:
Isn't the rush distance only a couple seconds longer than close-position Metal?

That's hardly short...
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
LS
Profile Joined March 2011
Korea (South)145 Posts
Last Edited: 2011-03-13 06:23:02
March 13 2011 06:07 GMT
#14
On March 13 2011 14:45 prodiG wrote:
Show nested quote +
On March 13 2011 13:34 Yoshi Kirishima wrote:
Isn't the rush distance only a couple seconds longer than close-position Metal?

That's hardly short...

fixed.
center route was deleted.

Before
[image loading]

After
[image loading]
LunaticSounds KeSPA/GSL Map Creator TeamCrux [Twitter @LunaticSound]
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
March 13 2011 06:53 GMT
#15
fixed.
center route was deleted.


Ok cool
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
badcop
Profile Joined October 2010
United States176 Posts
March 13 2011 07:14 GMT
#16
My favorite map of yours! :D
BatCat
Profile Blog Joined November 2010
Austria630 Posts
March 13 2011 09:38 GMT
#17
Looks like a great map indeed!
¯\_(ツ)_/¯
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
RO8 - Day 3
Sziky vs Dewalt
eOnzErG vs Cross
ZZZero.O267
LiquipediaDiscussion
Ladder Legends
19:00
WWG Amateur Showdown
davetesta61
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 419
ProTech161
StarCraft: Brood War
EffOrt 314
ZZZero.O 267
Dewaltoss 68
Shuttle 60
Mong 22
NaDa 6
Dota 2
febbydoto38
NeuroSwarm37
LuMiX1
League of Legends
Trikslyr35
Counter-Strike
fl0m1861
Heroes of the Storm
Khaldor308
Other Games
Grubby6336
FrodaN1834
hungrybox783
B2W.Neo317
ToD137
Fuzer 84
Chillindude28
ViBE27
Organizations
Other Games
gamesdonequick1102
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• printf 71
• StrangeGG 69
• musti20045 11
• RyuSc2 4
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• XenOsky 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota284
League of Legends
• Doublelift1287
Other Games
• imaqtpie1899
• Shiphtur251
Upcoming Events
Sparkling Tuna Cup
11h 41m
Ladder Legends
18h 41m
BSL 21
21h 41m
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
1d 10h
Wardi Open
1d 13h
Monday Night Weeklies
1d 18h
WardiTV Invitational
3 days
Replay Cast
4 days
WardiTV Invitational
4 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.