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Bases - 10 ( 0 gold bases )
2 Xel'naga Towers
Rush distance - Nat2nat 30 seconds
Size: 134x152 playable
| Forum Index > SC2 Maps & Custom Games |
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LS
Korea (South)145 Posts
![]() ![]() ![]() Bases - 10 ( 0 gold bases ) 2 Xel'naga Towers Rush distance - Nat2nat 30 seconds Size: 134x152 playable | ||
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Killcycle
United States170 Posts
![]() I also like the blocks in the otherwise open center, looks like it leaves a lot of space for flanking, especially with all those open ramps near your expansions. Now I just wish I could try it out! | ||
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Antares777
United States1971 Posts
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Ragoo
Germany2773 Posts
![]() I like this map now and it has improved alot aesthatically. I think the base next to your main is especially interesting, with the agressive positioning close to your enemy's middle expo but the nice defensive highground in front of it. | ||
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Penke
Sweden346 Posts
![]() There are a lot of paths to your opponent, which I personally like very much. I would like to see some analyser pics though | ||
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adso
718 Posts
although i'd dirty it a bit.. this is a battlefield right? ![]() [Would you like to see more?] = [mapmaker types: YES] | ||
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FlopTurnReaver
Switzerland1980 Posts
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WniO
United States2706 Posts
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Zaphid
Czech Republic1860 Posts
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Zeddicus
United States239 Posts
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BLinD-RawR
ALLEYCAT BLUES51109 Posts
On March 12 2011 01:00 Zaphid wrote: This looks really polished, no gold bases, no rocks to clutter it up. It looks like something pros would love to play on (and me too!). No wonder it was one of the maps on Gisado iirc. actually I have question realted to this,are gold bases really hard to balance? | ||
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kky
United States76 Posts
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lefix
Germany1082 Posts
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Overpowered
Czech Republic764 Posts
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lovablemikey
264 Posts
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CaptainHaz
United States240 Posts
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CBWeyland
United States13 Posts
On March 11 2011 20:17 Killcycle wrote: Now I just wish I could try it out! On March 31 2011 11:51 CaptainHaz wrote: Any hopes of getting this on NA? This looks like such a fun map to play. | ||
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