• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:13
CEST 16:13
KST 23:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"4ZeroSpace Early Access is Now Live!32Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)102
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) 3kb/s downloading patch..... are we back to 1998? How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games screpdb: new Starcraft reporting tool
Tourneys
2v2v2v2 Tournament Escore Tournament - Season 3 [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Early Access is Now Live! Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7100 users

[M] (2) Melting Pot

Forum Index > SC2 Maps & Custom Games
Post a Reply
SmashHammer
Profile Joined January 2011
United States148 Posts
Last Edited: 2011-03-05 19:38:25
March 02 2011 02:16 GMT
#1
Melting Pot 1.1

[image loading]

Map Info:
- 1v1
- 136x132 playable size
- Char texture set (mostly)
- 10 normal blue bases (including mains)
- in-base half expansions
- central bases are mineral or gas heavy (rich geysers on the gas expansion)

Idea: Wanted to do another Volcanic map and the Char texture set is pretty cool and has lots of nice doodads.

Details: There is an in-base half expansion, 1 gas & 6 patches, as well as a full natural expansion. After taking these three bases the player has the option to expand away from the opponent or towards the center. The outer bases are normal blue expansions but the center bases have a focus of either gas or minerals. The central gas base now has two rich geysers instead of three normal ones. The central bases have less total resources than two normal blue expansions. The XWTs cover the side routes and the small center high grounds, but not the central path. There is also room for drops to pass along the edges of the map out of vision of the towers. There are LOS blockers on the high ground overlooking the in-base expansion, around the XWTs, and next to the 7/1o'clock bases.

Map Pics:
90-degree view
+ Show Spoiler +
[image loading]

Angled view
+ Show Spoiler +
[image loading]

Analyzer
+ Show Spoiler +

Summary (size of main is a glitch i think)
+ Show Spoiler +
[image loading]

Influence
+ Show Spoiler +
[image loading]

Main-to-Main distance
+ Show Spoiler +
[image loading]


Ideas/Concerns:
- general balance
- in-base expansion, should it be a full expansion?

Change Log:
+ Show Spoiler +
1.1 added more doodads, main mineral lines have been rotated, some of the cliff paths have been blocked with doodads.

Comments and Feedback Welcome!
Out on NA if you want to try it
+ Show Spoiler +
Thank you for reading this far!
TPW Mapping - theplanetaryworkshop.com
Kinetik_Inferno
Profile Joined December 2010
United States1431 Posts
March 02 2011 02:23 GMT
#2
reeeeaaapeeeerrrr ffffrrrrieeeenndddlyyy

seriously, way to cliff walk friendly, and the in base expansion is to easily defendable from what I see.
FlaShFTW
Profile Blog Joined February 2010
United States10529 Posts
March 02 2011 02:42 GMT
#3
i think there are too many expansions on this map...

expansions that are not needed:
1/2 and 7/8 areas. they are so close to each other, you need to take out one.

inside bases. first off, the 3 gas base is easily defendable with tanks on the cliff. if u want someone to try and get 3 gas, you need to make it REALLY hard to defend. that way, you cant just be like "oh im just gonna take this 3 gas base with no comeptition at all. the gold... ehh, its kinda close to the 3 gas, i say take out the 3 gas
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
boSeok
Profile Joined February 2011
Canada177 Posts
March 02 2011 05:15 GMT
#4
Yup agreed a bit too many for a 2 player map but I love the design gonna go try it out with friends
SmashHammer
Profile Joined January 2011
United States148 Posts
March 02 2011 15:05 GMT
#5
@Alekh47
Hmmmmm, yeah i guess the main's mineral line is a bit close to the cliff. I'll definitely try rotating it around and/or blocking some of the cliff pathing. Also the in-base expansion is easily defensible because it is only a half expansion. You can chose to take the more vulnerable full expansion outside your base first or an easily protected half expansion.

@FlaShFTW & Kakoon
Originally the map had one expansion in the top right and bottom left positions but it just felt to empty to me. My reason for making an extra base was that the player could choose to expand away from the center to two less lucrative but easier to defend bases. Or they could choose to expand towards their opponent to a gas or mineral rich base but risk a more open base and/or a backdoor attack. Looking at it now I see your point, both the central bases and the outer ones are really close and are too easily defensible together because of that proximity.

My fundamental idea for this map was to let the player get to 2.5 bases relatively easy and then give them a risk/reward choice in terms of expansion direction. There are a lot of expansions but i doubt anyone would want to take and defend them all until their other bases start mining out (or expand to one central base and one outer base). Also I made the layout while watching games on the GSL maps, so that may have influenced me, lol.

Some balance ideas i have
- Increase the size of the barrier between the central bases to make them harder to take together. Then remove all gas from the gold base, and remove more minerals from the gas base (it only has 5 patches right now). Thereby making it slightly less rewarding to expand centrally.
- Or I could remove all the gas from the gold base and have two rich geysers at the gas base. In this case they would total to two bases worth of minerals & gas, but you would just get minerals or gas much faster depending on which one you take first.
- Move the two outer bases further apart and/or add some obstacles between them.

Off to experimenting again
Thanks for the feedback!
TPW Mapping - theplanetaryworkshop.com
SmashHammer
Profile Joined January 2011
United States148 Posts
March 05 2011 19:39 GMT
#6
updated the central bases resource counts, added more doodads, and blocked some cliff pathing.
TPW Mapping - theplanetaryworkshop.com
Dahlian
Profile Joined July 2010
Germany37 Posts
March 22 2011 20:53 GMT
#7
I do like the map. Being reaper friendly is not that much of an issue i would say not in the current stage of the reaper. Also those are many bases but not too many. Players who favor macro style, like me, should like it. Its good that the not-in-base natural has 2 entrances because you can take your inbase natural first and defending the third shouldnt be too easy. The middle isnt too cramped either. Nice map i think.
Intuit these souls allowed to shine.
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #97
IntoTheiNu 1561
WardiTV1298
Ryung 142
Rex138
CranKy Ducklings78
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 142
Rex 138
ProTech75
SHIN 30
RushiSC 21
StarCraft: Brood War
Calm 9182
Bisu 2039
Shuttle 1145
Jaedong 1105
Zeus 569
EffOrt 559
Light 500
BeSt 479
Mini 454
firebathero 398
[ Show more ]
Stork 224
ZerO 201
Snow 160
Pusan 157
PianO 142
ggaemo 120
hero 83
Hyun 71
Sea.KH 61
Mind 58
sorry 56
JulyZerg 54
Free 47
Sacsri 29
Sexy 28
Killer 24
Barracks 22
Terrorterran 21
sSak 19
Shine 19
Hm[arnc] 17
yabsab 13
zelot 11
ajuk12(nOOB) 4
Rain 0
Dota 2
qojqva1486
Dendi868
syndereN327
Gorgc0
Counter-Strike
byalli809
Other Games
hiko768
Lowko525
B2W.Neo448
crisheroes356
Fuzer 258
Liquid`LucifroN206
uThermal199
Mlord144
XaKoH 128
Liquid`VortiX125
elazer115
Mew2King105
Hui .92
ZerO(Twitch)22
Organizations
StarCraft: Brood War
UltimateBattle 1244
Kim Chul Min (afreeca) 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH295
• CranKy Ducklings SOOP9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 893
• WagamamaTV461
• Noizen31
League of Legends
• Nemesis3070
Upcoming Events
Monday Night Weeklies
1h 47m
Sparkling Tuna Cup
19h 47m
INu's Battles
20h 47m
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
1d 9h
The PondCast
1d 19h
Kung Fu Cup
1d 20h
Patches Events
2 days
Replay Cast
2 days
CrankTV Team League
2 days
OSC
3 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
CrankTV Team League
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
RSL Revival
4 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
4 days
Afreeca Starleague
5 days
RSL Revival
5 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.