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is there such thing as a slow push anymore?
when i left sc everyone tried to push and now i come back and everyone plays like a terran who just started temple and will open NEVER with 2fact and either 1fact expand or 1factdropship and harass ALL GAME while securing their min only and come out with a 2/2 army that is so huge i couldnt beat it with a 200/200 army im flustered and need help
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W.W.N.D
What would nal ra do.
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Rofl wtf? I see tank push all the time. Well maybe it's just that I notice it more because it's the gayest thing ever to happen to a toss. T_T
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On July 28 2004 19:33 hk(taRo) wrote: W.W.N.D
What would nal ra do.
Build cannons. O_o
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At close positions push is good.
And what's the problem is Terran is only turtling and trying to harass? PvT is so much easier then.
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Braavos36388 Posts
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Sweden33719 Posts
On July 28 2004 19:26 PheeRed.User wrote: is there such thing as a slow push anymore? when i left sc  everyone tried to push and now i come back and everyone plays like a terran who just started temple and will open NEVER with 2fact and either 1fact expand or 1factdropship and harass ALL GAME while securing their min only and come out with a 2/2 army that is so huge i couldnt beat it with a 200/200 army  im flustered and need help Macro to 150, get 4 stargate carrier. Macro to 200, get mass arbiters. Btw, 2 fac vult into expo is really popular still -.-
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stop playing vs iloveoov and nada
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beat it with carriers + arbit + storm. minimize harass.
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Mind control the bastard and tank push him back. ^^
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On July 28 2004 19:42 Abyss_Bahamut wrote: Rofl wtf? I see tank push all the time. Well maybe it's just that I notice it more because it's the gayest thing ever to happen to a toss. T_T
so true :D i do the tank push thing but i jus started ran so thats all i can do won a game finally lol.....
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ejai63
United States2101 Posts
If terran does 1 fac expo you should be able to win pretty easily....
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ejai63, what? so iloveoov should lose pretty easily because he almost always go 1 fac -> expo
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dropship harass is the hardest terran to play against. get used to it, gamei terrans love it
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You're losing to players who are better than you
Keep plugging away.
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On July 28 2004 20:22 Refrain[FriZ] wrote: beat it with carriers + arbit + storm. minimize harass. arbiter is a waste. i never get it.
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i use slow push all the time .. !? i think it's still very common. esp the 2fac vults into expo and slow push.
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Valhalla18444 Posts
When i play terran i slow push
its fun
to beat turtle faggot terran you either have to be better overall or abuse the godliness of carriers.
i play pvt vs turtlers like a countdown. I have so much time before the terran can overwhelm me on land. I need to be set up and ready to go with game-ending units like carriers or arbiters before this time runs out. Harassing him buys me more time. Doing heavy damage to his first surge buys me more time.
If you know he wont come out of his base, devote all your resources to expansion and harass protection. You wont be going on the offense for a bit, so take the time to secure your position. Part of securing your position is throwing up 3-4 stargates and a fleet beacon 
if you're having trouble with that 200/200 army, bring like 6 templar along with you on your next crusade. Keep obs around his base, and whatever troops you have in position (When they're not preventing harass). when you see him moving out, move in! tanks and vultures that are bunched up (like they are when they're exiting a base..!) are easy to storm.
What i try to do is cover his shit in storm, then back off so I don't lose TOO much.
more often than not what will happen from here is you will weaken his push (a blanket of storm does ALOT of damage, and near-death tanks don't fight well), buying you a liiiiittle more time.
if you luck out, and you stop his push dead (not likely, but hey it can happen), you have a huge advantage. as soon as it looks like your troops are fucked, back off. Carriers should be on the way, and you'll have a much easier time from there on 
You won't win a land battle vs a turtle terran unless your micro is far superior to his push abilities, assuming you both have similar macro.
On another note, keep an eye on his base! if you see somewhere you can sneak a shuttle with two templar in, do it! scv loss is devastating to turtle terrans, and will buy you more time.
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Valhalla18444 Posts
feel free to hold out until better players offer advice though
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you guys overestimate the necessity of harass. sure temp drops own bu ttoss macro should rape the shit out of terran macro. you shouldn't be on a countdown unless you have 200 psi, then the countdown starts (if you don't have stargates and 20 gates, if you do, its over)
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