I thought I put all my stuff together in one post to be able to link it better.
I will keep the versions and availability on servers up to date. Check them out by searching the names on bnet play with your friends and post your replay here.
Also when you're interested in loading it on US,SEA servers please feel free to PM me.
- Final Whistle
- EU version: 1.2
+ Show Spoiler +
specs:
- 1v1 map
- playable 162x150
- 1 center Xel'Naga Tower
- high grounds where space is avaiable is passable
- creep can be spread over all bridges, although they are not buildable and you dont see the creep
![[image loading]](http://imgur.com/N4h6D.jpg)
analyzer pics
+ Show Spoiler +
changelog
+ Show Spoiler +
- 1.2
- doodads!
- 1.1
- minimal changes
- 1.0
- released
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- Flux Pavilion
- EU version: 1.2
+ Show Spoiler +
specs:
- 1v1 map
- playable 156x152
- 2 Xel'Naga Tower at center areas
- high ground at the Xel'naga Towers are passable
- all other high grounds are not
- only 1 gas at gold, because I think 2 gas is overkill at golds
- creep can be spread over all bridges, although they are not buildable
![[image loading]](http://imgur.com/QOFjL.jpg)
analyzer pics
+ Show Spoiler +
changelog
+ Show Spoiler +
- 1.2
- a few minor changes+adjusted bounds
- 1.1
- more doodads!!
- 1.0
- released
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- Riot
- EU version: 1.2
+ Show Spoiler +
specs:
- 1v1 map
- main to main distance is 174 (from map analyzer), that pic didn't work..
- playable 144x150
- inspired by BW-map Benzene
- 2 Xel'Naga Tower to control two areas behind the bridges
- all the high ground areas without ramps to it (e.g around the main) are _not_ passable
- only 1 gas at natural to force an earlier third
![[image loading]](http://imgur.com/WS6oT.jpg)
analyzer pics
+ Show Spoiler +
changelog
+ Show Spoiler +
- 1.2
- middle is now flat without additional ramps, it was to narrow before, maybe the whole design is a little bit to narrow..
- 1.1
- changed the location of the middle expos onto the highground areas to make them more accessible
- huge update on the graphics
- no fly zones added where doodads where too high
- cant build on the bridges now because it just looks stupid with a creep tumor on it
- creep does spread "underneath" the bridge though so you can extend creep over the bridges
- 1.0
- released
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- Adrenaline Rush
- EU version: 1.2
+ Show Spoiler +
specs:
- 1v1 map
- playable 162x150
- rocks blocking gold and ramp to natural
- 2 Xel'Naga Tower giving vision of the attack paths and naturals dest. rocks
- 2 islands
![[image loading]](http://imgur.com/aG5W1.jpg)
changelog
+ Show Spoiler +
- 1.2
- some minor changes + critters !!1
- 1.1
- added a new expansion + islands
- 1.0
- released
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- Deceiving Haven
- EU version: 1.0
+ Show Spoiler +
specs:
- 1v1 map
- playable 152x122
![[image loading]](http://imgur.com/gbHzX.jpg)
Map at 40° angle
+ Show Spoiler +
changelog
+ Show Spoiler +
- 1.0 released on EU
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