|
So you have all seen the "Allah/Frost/etc.@USEast>YOU" crashgames on Bnet at one point or another if you touched BW in the last few months. While they were relatively harmless if you avoid them, one of the hackers behind these games have unfortunately found a far more devastating hack that prevents you from hosting games on Bnet forever.
A few days ago, I decided to make a game titled "Frost@USEast GTFO BNET". The very same person (Frost) then joins my game, says "U mad kid?", then crashes my SC using the lobby hack. From that point on, I noticed something very interesting: whenever I decide to host a game, 15 seconds later I would lose connection to battle.net (and everything else) for a few seconds, and SC would quit. Joining games is unaffected, but the inability to host may prevent some people from playing SC altogether (there are some people whose computers cannot DL from other hosts and must host maps themselves in order to play).
How is this accomplished? Was a permanent modification to SC made?
After some testing, I realized that Frost most likely has a bot patrolling the games and checks the host names against a "blacklist" of people. If it matches, it performs some sort of network drop hack and cause you to lose network service (not just Bnet connection!) for a brief period. Creating a new Bnet account will get around this, and so will creating passworded games, but I fear that eventually Frost will begin to prevent ALL people from hosting through some manner. What is there to be done about this menace?
In any case, if you haven't been able to host and your network connection drops on game creation, that may be the reason.
|
On May 04 2010 12:52 Excel Excel wrote: Creating a new Bnet account will get around this, and so will creating passworded games, but I fear that eventually Frost will begin to prevent ALL people from hosting through some manner.
that would be pretty epic tbh
|
|
Fucking USeast is like over 50% hackers by now, so as far as I'm concerned he's crashhacking hackers which doesn't bother me too much. But honestly I didn't notice that, I did accidentally click one of those games after a while but I couldn't tell anything changed after rebooting from the crash since I couldn't make in the first place. If he's making a modification to your SC folder tho that sucks cause it means nastier stuff could be on the way (e.g. delete replays or something)
|
That shit of his is pretty annyoing, its like a landmine. You don't even have to join the game for it to crash starcraft, just pass over it on the game menu.
Since I'm neurotic when I'm waiting for a game to pop up I tend to scroll up and down, but now I have to be super careful less I pass over it and crash StarCraft.
On May 04 2010 12:52 Excel Excel wrote: Creating a new Bnet account will get around this, and so will creating passworded games, but I fear that eventually Frost will begin to prevent ALL people from hosting through some manner.
While this would really suck; I also agree that it would be a pretty epic thing to own battle net.
|
This is pretty terrible. I've seen these games as well. While they're on USEast right now, who knows if they'll start appearing on iccup as well.
|
Well even more bad news.. its on US west as well, and the same sort of thing happens. Once i was in a 1v1@python play/ob game and someone came in the game and crashed everyones starcraft.
I then came online to check where host of the game was to see if he made another game by doing the /where "host name" command and it said he was in a game called something like "Frost@US WEST 324232525252525453534534534534534534534534534534534"
when he actually made a new game the host and everybody had no clue what had happened...in this case the host was able to make another game unlike the original poster description of how he is unable to create games now
|
Let's get R1CH to stomp his ass
|
This hack is really annoying my friends. A lot of the people I play with are beginning to be affected by this. (none of them are hackers though, not that I know of at least, I've played with them for years and I know some personally) They've never disconnected in a game before and then suddenly they're dropping every other game. I've been told it actually resets your Internet connection, not just b.net and it's pretty random too.
Has anyone reported it to Blizzard yet? I can't imagine the chaos if it gets out. I bet other hackers have noticed and are probably trying to duplicate it...
|
I just went on there to see what's all the fuss about. I made a game named "Frost @USEast is g@y" and someone named "BLIZZARD" joined and kicked me from Bnet. I was able to go back on after 5 minutes though, and I can still host games.
|
On May 04 2010 13:36 Ronald_McD wrote: I just went on there to see what's all the fuss about. I made a game named "Frost @USEast is g@y" and someone named "BLIZZARD" joined and kicked me from Bnet. I was able to go back on after 5 minutes though, and I can still host games.
lol hahaah hero!!!!
|
i expected a one liner just accusing some newb of map hack but this is interesting to say the least, what some lengths people will go to..
|
On May 04 2010 13:36 Ronald_McD wrote: I just went on there to see what's all the fuss about. I made a game named "Frost @USEast is g@y" and someone named "BLIZZARD" joined and kicked me from Bnet. I was able to go back on after 5 minutes though, and I can still host games.
rofl, good job!
edit:
On May 04 2010 13:45 EleanorRIgby wrote: i expected a one liner just accusing some newb of map hack but this is interesting to say the least, what some lengths people will go to..
Ya I thought that too at first, maybe if a mod thinks this is worthy of discussion, the title could be changed to something more descriptive. (I don't mean to be backseat moderating, just a suggestion)
|
|
This is happening on USWest as well now ... wtf?
|
I just jumped on USWest to see what's there and tried to join a game "Frost@USEast > YOU" and immediately I get a Windows application error and game crashed. Nothing permanent seems to happen, though, loaded back up and can host a game, no problem.
edit: Nevermind, OP already pointed out the guy had to jump in his game for the worse stuff, sorry
|
I play on USEast for the UMS maps. I want it funny how 40% of the people I play use multi unit control hack (BWHF detection). Why would people need multi unit control hack for UMS games???
For those Allah/Frost@USEAST games, I learned not to click on them after 8 tries.
|
How would he attack your network connection?
He could try to find your IP and attack your port, but if he doesn't do it from within starcraft a firewall should shut it down easily. Is he injecting code at the end of really long game names? Is he installing something on your computer using broodwar (how?)
This is interesting.
Edit: google found this http://www.gamethreat.net/forums/starcraft-hacking-related/42699-ickarus-will-crash-you-2.html This Allah guy seems pretty proud of himself
So these l33t hax0rs are using pack senders to spoof battle.net messages, which allows them to create/modify game names. If you make a game name too long, it will crash the host. If battle.net didn't change their code, it also allows for code injection.
There's been more than enough information posted over the past couple of weeks to figure out how to do it if you aren't a moron (uh oh). All you need is a packet sender that can send Battle.net messages.
Since this is on the battle.net level, a client running protective software won't be able to stop their game from crashing. I don't see how this affects your network connection.
Not sure what the next part is about
The hack can be done with a simple patch that points to your new custom data, that being the game name or game info/creator name/map name.
|
I think the funniest hacks are when you play the UMS game tittled, "Banning game." And when you trap them, they drophack you.
But back on topic, I remember going into a game and someone came in the game and wrote in all caps, "BAN ME? I BAN YOU" and Bnet crashed.
This allah/frost guy is all over bnet.
|
Where do you find this BWHF? The all @Useast is funny though...
|
|
|
|