It is Jane Mcgonigal discussing how gaming can actually empower people to change the real world. Even if you disagree with her opinions, it is still a very interesting viewpoint of online gaming. It is 20 minutes long, but well worth the watch if you have the time.
Enjoy.
On March 18 2010 10:58 unsoundlogic wrote: Here's a link if the page is blank, which it is for me
I agree with her but I see the means as somewhat different.
We need to reestructure our society so that everything we do is measured in hours, like experience.
And these relationship sites should be all integrated into one big system, where you can take a bunch of tests, and the site would show off your stats.
edit: so if you are going to be hired by someone, he can check your profile and see if you are high level lol
"If we want to end world hunger we need to play more games online. We need to play at least 21 billion hours a week worldwide, as opposed to todays 3 billion hrs/week." It's an interesting and inspirational video. Worth a watch - though doesn't deliver in the evidence department.
On March 18 2010 08:45 Emon_ wrote: "If we want to end world hunger we need to play more games online. We need to play at least 21 billion hours a week worldwide, as opposed to todays 3 billion hrs/week." It's an interesting and inspirational video. Worth a watch - though doesn't deliver in the evidence department.
Her theory definitely needs more evidence if it wants any sort of credit, but it is still a very interesting theory that I agree with to an extent.
Video games definitely help develop some skills that CAN be used in the real world (Communication, team work, problem solving, critical thinking, etc). The problem is getting them to work in the real world. That is where I would like more stuff from her. I think she could definitely be on to something though.
We need to reestructure our society so that everything we do is measured in hours, like experience.
And these relationship sites should be all integrated into one big system, where you can take a bunch of tests, and the site would show off your stats.
edit: so if you are going to be hired by someone, he can check your profile and see if you are high level lol
I'm scared for the day when advertisers give us worthless "points" for using their product. this is what is wrong with modern gaming, people dont want good games, they want worthless achievements/a reward for all the work they put in.
Games are a laughingstock of their former selves. Also, did she really say if you want to end world hunger play more video games? Did she?
Gaming is a leisure activity. Some get paid professionaly to play, just like the NFL, NBA, MLB, etc., but to go beyond that is hilarious. Gaming cannot change the world. I know we are all nerdy biased about this, but do you really think the power elites give a shit if you play some video games? Revolutions are the only things that change the world. Ideas, and philosophy change the world. Video games, do not. You can't have a revolution sitting on your ass :p
A thread that involves a female talking about gaming, and nobody has mentioned anything sexual? I'm impressed. Or maybe I just came into the thread too soon...
Either way, the link in the OP is just a blank page for me. Is there a mirror for this interview, or a transcript somebody could copy/paste?
On March 18 2010 10:40 Rothbardian wrote: Games are a laughingstock of their former selves. Also, did she really say if you want to end world hunger play more video games? Did she?
Gaming is a leisure activity. Some get paid professionaly to play, just like the NFL, NBA, MLB, etc., but to go beyond that is hilarious. Gaming cannot change the world. I know we are all nerdy biased about this, but do you really think the power elites give a shit if you play some video games? Revolutions are the only things that change the world. Ideas, and philosophy change the world. Video games, do not. You can't have a revolution sitting on your ass :p
Sorry to throw the wrench into everyones dreams
Is this not an idea/philosophy? She is arguing that skills learned through gaming and the mindset video games give to the gamer can be used to solve problems in real life if we use the same mindset. Of course just sitting on your ass playing a video game won't change the world. She is not arguing just to sit on your ass all day. She is arguing that you use the skills from video games in the real world.
On March 18 2010 10:40 Sere wrote: A thread that involves a female talking about gaming, and nobody has mentioned anything sexual? I'm impressed. Or maybe I just came into the thread too soon...
Either way, the link in the OP is just a blank page for me. Is there a mirror for this interview, or a transcript somebody could copy/paste?
You can go to ted.com and click on the link of Jane Mcgonigal. It should be on the front page. Sorry that the link is not working.
I've thought about this a lot before. I'm not sure if her solutions/methods are optimal or effective, but I'm glad someone is looking into it and thinking about it atleast. I suspect there is something extremely useful to be tapped there.
Ok so not eat for one day and play games,and the next day the other way around? Come on you just can't have faith in people to do this.Lady fails pretty hard.
I study this sort of thing, and she's actually not that far off. The human mind is hardwired to use the structures that games provide- Play is our most basic, effective method of learning and formal games are a direct derivative of the play mindset, they allow us artificially inflate the difficulty of play in order to force ourselves to develop stronger skills. When you look at it deeply, most social rules are similar to a very elaborate game- we're allowed to rip people off who haven't done their research, for example, but we're not allowed to hit them over the head and take their money.
Many activities we engage in such as politics, war on a strategic level, flirting and social relationships in general are all examples of extremely over-the-top massively evolved play behaviors, in that they are signified by the same mindsets and same practices. Commercial videogames have come about due to the recognition that not only does such a mindset allow us to naturally increase our skill beyond what would otherwise be possible, but that it is exceptionally fulfilling and, indeed, fun to do so. The market has thus given rise to a very skilled cadre of people who can create experiences of challenge that scale infinitely- blizzard are pretty much world leaders in the field in creating games that anyone from a six year old to Flash can challenge themselves within without either finding the game too easy or too hard. What's important about that is those same design lessons could be applied to an educational curriculum or a corporate ladder- obviously they'd need to be tweaked, but any activity that can exist under the play mentality (which is, if you push it, more or less anything) can be game-ified.
It's easy to be cynical and have the stereotype mindset that video games have no effect and they are just mindless entertainment, unfortunately this is not only anecdotally but scientifically untrue. Along with increasing assertiveness and aggression, video games give regular players a stellar boost to basic problem solving, challenge endurance and even social comfort. The 'games are for kids' mentality is pretty much the purview of grumpy old men (and women) these days. It has no basis in reality, only in social perception. Don't underestimate games.
On March 18 2010 11:10 Halfpastnoob wrote: Ok so not eat for one day and play games,and the next day the other way around? Come on you just can't have faith in people to do this.Lady fails pretty hard.
She was mearly explaining a strategy those people(forgot who they were and dont feel like looking it up) used in desperate times to save themselves which involved games. Obviously nothing like that would happen these days.
Anyways i agree with alot what she says but i also would've loved to hear more about how to corporate the skills us gamers learn from games into real life. And maybe instead of making their own games, try to work out a plan with a large and famous company like Blizzard.
I also didnt like how she left out alot of the stats on their 3 games and the amount of users/time was put into it. She did mention like 8000 people at once for one game though then said look up the stats on google? Doesnt sound too promising =\
In the end she pulled an Obama. All talk and no results =\
On March 18 2010 11:10 Halfpastnoob wrote: Ok so not eat for one day and play games,and the next day the other way around? Come on you just can't have faith in people to do this.Lady fails pretty hard.
She was mearly explaining a strategy those people(forgot who they were and dont feel like looking it up) used in desperate times to save themselves which involved games. Obviously nothing like that would happen these days.
Anyways i agree with alot what she says but i also would've loved to hear more about how to corporate the skills us gamers learn from games into real life. And maybe instead of making their own games, try to work out a plan with a large and famous company like Blizzard.
I also didnt like how she left out alot of the stats on their 3 games and the amount of users/time was put into it. She did mention like 8000 people at once for one game though then said look up the stats on google? Doesnt sound too promising =\
In the end she pulled an Obama. All talk and no results =\
I think she meant to google the games if they were interested because the games themselves were one time events not like a continuous thing you can log back into a year later.
A win so great,so awesome that it is EPIC. May also be used to describe something very nice and enjoyed. Random Guy on 4chan: lulz!::posts Chechclear:: Me: O.O 4channer:EPIC WIN.
::I see someone get kicked in the head:: Me:Epic win.