• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:37
CET 04:37
KST 12:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book18Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Weekly Cups (Feb 16-22): MaxPax doubles How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
CasterMuse Youtube A cwal.gg Extension - Easily keep track of anyone A new season just kicks off Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread New broswer game : STG-World Diablo 2 thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2559 users

[H] Zerglings running though unit walls

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
Sid(TB)
Profile Blog Joined February 2010
United States314 Posts
Last Edited: 2010-03-12 18:01:51
March 12 2010 16:44 GMT
#1
*edit* http://www.mediafire.com/file/ytmyywjfjdi/2010-03-12 12-33-48.SC2Replay
heres a link to a replay of me testing various methods. big thanks to IDKanything for helping me out.

heres my post on the b.net forums
http://forums.battle.net/thread.html?topicId=23767637114&postId=237651584151&sid=5000#0

I think i did my topic title right, if im in the wrong spot if an admin could move me or change title thanks

ok, i know i have very few posts, but im currently around rank 8 in devision 1 plat as toss.

there was a post a little while back where someone showed zerglings can "push though" a roach wall by spamming right click past them. recently ive lost a few games to lings doing this vs zealots as well. so far ive done some tests and it seems zealot walls that are east/west

-----------------

^ like such, can be run by easily. how ever lines such that
|
|
|

^ etc have less lings running though. and also if i have buildings blocking most the path and just enough room for 2 zealots (not all maps let only 1 zealot walls) and they are north south style, with 2 lines (4 total zealots) it seemed to block them all.

however, the maps where 1 zealot walls work vs roachs/etc, lings can push past. so you need 2 minimum not counting this pushing though thing.

has anyone else expereinced problems with this? and found any better solutions? (besides sentries since they can't be early enough to stop ling all'ins)

honestly i think this is an issue as not all ramps allow north/south style zealot walls.

hope this post was well thought out enough.. and will enjoy some discussion on this.
rEAdY tO bE iNfEcTeD?
zentenk
Profile Joined February 2010
Hong Kong20 Posts
March 12 2010 16:56 GMT
#2
that's what I usually do, spam right click and they just go through
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
March 12 2010 16:56 GMT
#3
I've been doing 10gas 10pool 10ovie speedling build. Lots of protoss's wall in, but there is almost always a small hole where a stream of lings can go through even when a zealot or few are blocking. I've always assumed that they didn't know how to wall properly, but if what you say is true, it is probably a bug.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
zentenk
Profile Joined February 2010
Hong Kong20 Posts
March 12 2010 17:01 GMT
#4
On March 13 2010 01:56 RoieTRS wrote:
I've been doing 10gas 10pool 10ovie speedling build. Lots of protoss's wall in, but there is almost always a small hole where a stream of lings can go through even when a zealot or few are blocking. I've always assumed that they didn't know how to wall properly, but if what you say is true, it is probably a bug.


I think it might be a bug, if they're not blocking properly and there is a small hole then the lings should go through that hole in just one click. In this case with one click it wont budge at all and you need to continually spam move
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
March 12 2010 17:01 GMT
#5
I tested this out yesterday. You can go through a P wall only if you have enough lings (at least 16?). It's easier to go through the wall if the zeals are blocking a ramp like LT. You can still go through the wall if it's 1 zealot wide choke with 2 buildings, however they go through slower and u need many lings.
Sid(TB)
Profile Blog Joined February 2010
United States314 Posts
March 12 2010 17:08 GMT
#6
i just did it vs a friend of mine (i was doing the lings, he was walling for me) and i could get though east/west walls

--------
^ like that, with only 4-5 lings with only losing maybe 1.... and some how when the lings push though it seems to slow/stop the attack of zealots since they are on hold position.. making it so if you just ling all in (10+) vs his 3-4 zealots (teching or going warpgates or w/e) the games more or less instnatly over cuase they can push though and lose almost non.

ive noticed everyone who responded is zerg any protoss having better luck than me? cause i need 2 lines of zealots with them being north south only

|
|
|

^ etc to be effective, since lings can sometimes come earlyer than i can get a minimum of 4 zealots unless i crono (just in case they ling all in....) thanks for the responses everyone. lets keep thinking
rEAdY tO bE iNfEcTeD?
Sid(TB)
Profile Blog Joined February 2010
United States314 Posts
March 12 2010 17:37 GMT
#7
ok i just did more testing, and it seems the north/south thing does not work if they have more than 6 lings even if i have 8 lines (of course more lines of zealots more lings needed to push though but not by much) they even move the zealots to break apart the wall with out having to do any effort, just spam right click past. im going to be making a b.net forum post hoping this is a bug and not intended. ill put a link in my OP so you guys can post on there if you find this is unacceptable as well
rEAdY tO bE iNfEcTeD?
crate
Profile Blog Joined May 2009
United States2474 Posts
March 12 2010 17:39 GMT
#8
Pretty sure this is a glitch

http://www.teamliquid.net/forum/viewmessage.php?topic_id=115455
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Ideas
Profile Blog Joined April 2008
United States8161 Posts
March 12 2010 17:41 GMT
#9
im wondering if this is a bug or if blizzard put it in on purpose.
Free Palestine
Sid(TB)
Profile Blog Joined February 2010
United States314 Posts
March 12 2010 17:47 GMT
#10
ah yes, thanks crate, thats the other post that got me thinking when i lost to this using zealots.
rEAdY tO bE iNfEcTeD?
Whalecore
Profile Joined March 2009
Norway1111 Posts
March 12 2010 17:48 GMT
#11
They need to fix this and they probably will.
Playgu
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
March 12 2010 17:53 GMT
#12
On March 13 2010 02:41 Ideas wrote:
im wondering if this is a bug or if blizzard put it in on purpose.


you think blizzard intends to make it impossible to wall your ramp with zealots against zerglings?

Extremely doubtful.
next week on Everybody Loves HypnoToad:
Sohma
Profile Joined March 2010
France10 Posts
March 12 2010 17:58 GMT
#13
Yeah I saw that happening sometimes, clearly a bug.
EmeraldSparks
Profile Blog Joined January 2008
United States1451 Posts
March 12 2010 18:04 GMT
#14
It's because the zerglings behind jump on top of the zerglings in front and either leap over or are launched over the unit wall. It makes perfect sense.
But why?
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
March 12 2010 18:11 GMT
#15
Yeah this definitely happened at Helm's deep when Mordor used its Sauron Zerg strategy via Saruman. I'm pretty sure it's an intentional addition.
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
Yamato
Profile Joined February 2010
United States33 Posts
March 12 2010 18:13 GMT
#16
On March 13 2010 03:04 EmeraldSparks wrote:
It's because the zerglings behind jump on top of the zerglings in front and either leap over or are launched over the unit wall. It makes perfect sense.


yea. will need stalkers to shoot them down in the air
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
March 12 2010 19:57 GMT
#17
well this makes me feel alot better about being amazed that billions of zerglings rush into my base, I just assumed I needed sentries
To change is to improve, to change often is to be perfect - Winston Chruchill
Ryuu314
Profile Joined October 2009
United States12679 Posts
March 12 2010 23:46 GMT
#18
I'm pretty sure will probably be a bug of some sort. I mean, if you get a whole mass of zerglings and select them into one group then madly click on a single point the lings will squeeze themselves onto that point such that it's almost like the ones in the middle are practically stacking. The new unit AI is awesome, dont' get me wrong, but the potential for abuse of it is just huge.
0neder
Profile Joined July 2009
United States3733 Posts
March 12 2010 23:51 GMT
#19
Has this been tested when the walling player spams hold position at the same time the zerg player spams right click? Maybe this could develop into a standard SC2 techinque?
P00RKID
Profile Joined December 2009
United States424 Posts
March 13 2010 10:20 GMT
#20
On March 13 2010 08:51 0neder wrote:
Has this been tested when the walling player spams hold position at the same time the zerg player spams right click? Maybe this could develop into a standard SC2 techinque?


Micro potential? Hope they don't remove all bugs before we think of things like 0neder said.
"Does your butt hurt? 'cause you fell from heaven once the cast was over?" Artosis
1 2 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #17.5
CranKy Ducklings122
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft405
RuFF_SC2 216
Nina 156
Nathanias 61
mcanning 41
StarCraft: Brood War
GuemChi 1800
Artosis 665
Snow 161
Icarus 6
Dota 2
monkeys_forever158
LuMiX1
League of Legends
JimRising 707
Counter-Strike
Fnx 2672
Coldzera 1620
taco 601
C9.Mang0396
Super Smash Bros
hungrybox914
Other Games
summit1g12487
Day[9].tv368
WinterStarcraft354
Maynarde130
Trikslyr76
ZombieGrub40
minikerr2
Organizations
Other Games
gamesdonequick979
Counter-Strike
PGL663
Other Games
BasetradeTV55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2796
League of Legends
• Scarra2062
• Lourlo639
Other Games
• Day9tv368
• Shiphtur236
Upcoming Events
WardiTV Winter Champion…
8h 23m
Replay Cast
1d 5h
WardiTV Winter Champion…
1d 8h
The PondCast
2 days
Replay Cast
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
SC Evo Complete
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Wardi Open
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.