• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:58
CEST 04:58
KST 11:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7959 users

"Too Toy-like": What Causes People to Think This?

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 6 7 8 Next All
Spawkuring
Profile Joined July 2008
United States755 Posts
Last Edited: 2010-02-23 18:02:02
February 23 2010 16:21 GMT
#1
It's something that's been bothering me a long time, but seeing as how the point of beta is to give feedback, I think it needs to be asked: Why do people keep saying that Starcraft 2 looks cartoony or toy-like?

I'm not saying it's a wrong opinion, but it's an issue I'm genuinely curious about because I really don't know what makes people think this. At a glance, SC2 looks almost completely similar to SC1. The unit sizes are similar, the building sizes are similar, and even the environments look similar. Yet for some reason Starcraft 1 is seen as perfectly fine while Starcraft 2 is bashed for being toy-like or Warcraft-like. The Terrans in particular get the most complaints in this regard, and people really seem to have a problem with how they look.

A part of me wants to say it's just nostalgia, but after seeing how practically every game forum has people, even those who have never played SC1, saying that the game looks toy-like leads me to believe that there might be a problem. It's just that I don't know where exactly that problem exists. So for those of you who believe that SC2 looks too cartoony or toy-like, can you provide SPECIFIC reasons why the game looks cartoony that SC1 didn't have? And when I say specific, I mean specific. Please avoid overly broad comments like "It has WoW gayness" or "Too colorful".

EDIT: Picture comparisons would also be appreciated.
Misrah
Profile Blog Joined February 2008
United States1695 Posts
February 23 2010 16:33 GMT
#2
Because of the sprites sc1 looks very gritty. Because sc2 is in 3D with all the crazy lighting effects everything looks like shiny plastic.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
grobo
Profile Blog Joined February 2007
Japan6199 Posts
February 23 2010 16:33 GMT
#3
That was like a year ago, no? i can't even remember the last time i saw someone call SC2 toy like.
We make signature, then defense it.
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
February 23 2010 16:35 GMT
#4
On February 24 2010 01:33 grobo wrote:
That was like a year ago, no? i can't even remember the last time i saw someone call SC2 toy like.

"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
February 23 2010 16:36 GMT
#5
Well in sc1 it's easy to tell what's going on. Even in huge battles you can pick out each individual units and tell who its attacking.

In sc2 everything looks far more messy and it also seems that it isn't as clear when units are attacking who they are hitting. Also seems like units are able to get far more clumped in sc2 to the point that it is difficult to see exactly when is going on.

I mean, I don't see how anyone can argue that sc2 (at this point) is much worse in terms of being able to clearly tell what is going on during battles.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
February 23 2010 16:36 GMT
#6
terran looked very toy like (esp the seige tank) but blizzard listened to our pleas and added a lot of grit to the terran buildings and redesigned the seige tank, so it's better now (for the most part)
When they see MC Probe, all the ladies disrobe.
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
February 23 2010 16:38 GMT
#7
I used to think Terran looked toy-like but they've changed it since.
In the current build if anything looks toy-like it's the Zerg. A few of their units looks like cuddly toys, especially the Ultralisk.
That's not the only concern with Zerg though, there's also the problem of distinguishing units on creep and Lings clumping up so much you can't really see where they are. (from a stream perspective)
Don't hate the player - Hate the game
Clow
Profile Blog Joined September 2008
Brazil880 Posts
February 23 2010 16:38 GMT
#8
On February 24 2010 01:36 Jonoman92 wrote:
Well in sc1 it's easy to tell what's going on. Even in huge battles you can pick out each individual units and tell who its attacking.

In sc2 everything looks far more messy and it also seems that it isn't as clear when units are attacking who they are hitting. Also seems like units are able to get far more clumped in sc2 to the point that it is difficult to see exactly when is going on.

I mean, I don't see how anyone can argue that sc2 (at this point) is much worse in terms of being able to clearly tell what is going on during battles.


And that's toy-like because... ?
(–_–) CJ Entusman #33
NrG.NeverExpo
Profile Blog Joined December 2008
Canada2114 Posts
February 23 2010 16:39 GMT
#9
I agree, the battles seem ridiculously impossible to micro. Too much going on, and sutff dies too fast to be able to tell which unit too micro. Maybe the units attacks too fast, or the battle sequence actions the units take aren't significant enough.

For example, when a dragoon fires, u know exactly where the shot is coming from ,and who it targets. In sc2 its just like PEWPEWPEW and then dead, kinda like a huge muta vs muta battle, where there is a cloud of glave and then all of a sudden you see one player with an army remaining, and it was almost left up to chance.

As for the graphics, i feel that some of the buildings are too rounded. They look like they are made of play-doe or something. I think a sleeker edgier look might make the buildings and graphics more appealing.
TwitteR: @NeverExpo follow me, i'll follow back :)
zazen
Profile Blog Joined April 2009
Brazil695 Posts
February 23 2010 16:39 GMT
#10
I think things look fantastic and definitely not toy-like, but I do agree with this guy...

On February 24 2010 01:36 Jonoman92 wrote:
Well in sc1 it's easy to tell what's going on. Even in huge battles you can pick out each individual units and tell who its attacking.

In sc2 everything looks far more messy and it also seems that it isn't as clear when units are attacking who they are hitting. Also seems like units are able to get far more clumped in sc2 to the point that it is difficult to see exactly when is going on.

I mean, I don't see how anyone can argue that sc2 (at this point) is much worse in terms of being able to clearly tell what is going on during battles.

"The quest for nexus has brought many men of genius to insanity... HUEHUEHUE!"
Terranlisk
Profile Blog Joined February 2007
Singapore1404 Posts
February 23 2010 16:39 GMT
#11
Buildings look like plastic. Terran buildings in sc1 looked very metallic
aka myheronoob
Feefee
Profile Joined November 2009
Canada556 Posts
February 23 2010 16:40 GMT
#12
Yeah I'm not sure people are still complaining too much about teh cartooniness.. The old zerg buildings really did look like they were coated in delicious pink peptobismol.
The new terran buildings kinda still look a bit too smooth. The old barracks were alot more square, and the old cc had alot more pipes/gimmicks on them. That's probably all part of the step to 3d but meh. I think the "too cartoony" crowd were the wc3 haters that still call the mothership and the thor "hero units"
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
February 23 2010 16:41 GMT
#13
Mhmmm... I like how SC2 looks, but nevertheless I too kinda think it looks a bit cartoonish:

1) The Buildings are unproportional to the Units. Okay, thats true in many RTS-Games, but in SC2 it's kinda more obvious.
2) It's very colourful (No bad thing IMHO, but some ppl may perceive this as "cartoonish")
3) I've noticed 1 thing that was a bit too "cartoonish" for my taste: The Terran Factory shakes too much when sth is being built inside.
4) it's just not a realistic ArtStyle, not just because it's a Sci-Fi-Setting, but because of Unit-Size compared to the Buildings or compared to one-another, or just because of the proportions of some of the Units. (Again, I don't say that I don't like that ArtStyle - it's just not a very realistic one)
5) Ppl may compare SC2 to non-sci-fi/fantasy RTS-Games, that aim at a very high amount of realism etc., like for example Company of Heroes. With those extreme comparisons, SC2 may look more "cartoonish", than when you look at it as a Sci-Fi-Game.
6) There may also be some ppl that are just afraid that SC2 could look or is looking like WoW or sth and are therefore overly sensitive to this thematic and tend to whine a bit more because of that.
https://soundcloud.com/thesamplethief
Spawkuring
Profile Joined July 2008
United States755 Posts
Last Edited: 2010-02-23 16:43:10
February 23 2010 16:41 GMT
#14
On February 24 2010 01:39 MyHeroNoob wrote:
Buildings look like plastic. Terran buildings in sc1 looked very metallic


How so? Both plastic and metal can look shiny. What exactly is the difference that makes you say that the buildings in SC1 are metallic and that SC2 are plastic?

Not attacking your opinion or anything. Just curious.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
February 23 2010 16:47 GMT
#15
On February 24 2010 01:41 Spawkuring wrote:
Show nested quote +
On February 24 2010 01:39 MyHeroNoob wrote:
Buildings look like plastic. Terran buildings in sc1 looked very metallic


How so? Both plastic and metal can look shiny. What exactly is the difference that makes you say the SC1 are metallic and SC2 are plastic?

Not attacking your opinion or anything. Just curious.


I would agree with MyHeroNoob on this one; the Terran Buildings look very matt, kinda like they're made of candy or sth. ^^'

It doesn't look like they're made of a material from which real Buildings in the Future or presents could/are be made of.
https://soundcloud.com/thesamplethief
Von
Profile Joined May 2009
United States363 Posts
February 23 2010 16:59 GMT
#16
I realize some peeps will probably think i am fanning fires here by saying this, however:

Starcraft always had some of the ugliest graphics in gaming. Even by late 90s standards... have to be totally honest here ...

Tilesets are dag nasty ugly, many of the units are kind of cheezy looking when looked at objectively. The overall look and vibe is very dim, dirty, blocky, and dreary.

Yes the concepts behind much of the art is cool. And yes the visibility is exceptional.

But I dont think anyone that has not been mainlining SC on a constant basis for the past 10 years like a heroin addict would go as far as to say the graphics were exceptional in any way, or some kind of high standard of gaming environment and art.

Really man. The graphics were just not what made it a great game.

On the other hand, the graphics and art in this new game are some of the best I have seen anywhere. They up the sheer cool factor about 10 levels over Starcraft. Its simply gorgeous in ever aspect imo, and other than a few visibility issues (zerg on creep, some unit distiction in large battles) it its light years ahead of what you have ... and *does* set a new standard for RTS gaming. Theres nothing else out there that touches it.

I think a lot of the complaints coming out online are coming from people that are seriously emotionally attached to the old look of the game, and would not recognize how awesome the new on is unless you completely cut them off from the old one for months, and kept banging them over the head with a large hammer.

.
If its not fun I dont want it.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
February 23 2010 17:07 GMT
#17
I think it's because of the 3D that a lot of the units, Terran especially, are very round and "bubbly". For example, if you compare the sharpness and the toughness of the past siegetank to the now rounded siege tank, or the starport's sharp angles to the bubbly starport now, you could think that everything is more toylike and cartoony.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
0neder
Profile Joined July 2009
United States3733 Posts
February 23 2010 17:15 GMT
#18
One thing to consider is that Blizzard tried to make SC2 directionally balanced for e-sports. This means no more horizontal rectangle buildings.

I really like terran design overall. Maybe they could change the finish of the buildings, but the design itself is great, IMO.
bEsT[Alive]
Profile Joined July 2009
606 Posts
February 23 2010 17:16 GMT
#19
The buildings are very clunky, but this is expected from a full fledged 3d atmosphere.
If you obey all the rules you miss all the fun - Katharine Hepburn
Feefee
Profile Joined November 2009
Canada556 Posts
February 23 2010 17:16 GMT
#20
I actually like the new starport's design. Looks like a spaceship when it flies! One of the biggest changes I found though was the old vs new supply depots. In SC1 they had pipes and fans and looked all clunky and old-school. Now they look like zits that you can retract or protrude from the ground
1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
PiGStarcraft542
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft542
WinterStarcraft317
RuFF_SC2 194
Ketroc 36
PiLiPiLi 1
StarCraft: Brood War
Free 1404
Backho 151
ggaemo 82
NaDa 44
sSak 43
910 40
Icarus 10
Jaeyun 1
Dota 2
NeuroSwarm108
LuMiX0
Counter-Strike
taco 703
Super Smash Bros
C9.Mang0291
Other Games
tarik_tv5519
JimRising 435
ViBE142
Fuzer 91
Mew2King57
amsayoshi42
Organizations
Other Games
gamesdonequick1280
BasetradeTV195
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH133
• musti20045 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo682
• Stunt269
Upcoming Events
RSL Revival
7h 2m
Maru vs MaxPax
BSL
16h 2m
RSL Revival
1d 4h
Cure vs Rogue
uThermal 2v2 Circuit
1d 11h
BSL
1d 16h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Kung Fu Cup
4 days
[ Show More ]
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.