Sponsor: Eywa-
$50 Desert Outpost Invitational - Page 2
Forum Index > Brood War Tournaments |
hellbound
United Kingdom2242 Posts
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Kiante
Australia7069 Posts
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Baarn
United States2702 Posts
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Black[CAT]
Malaysia2589 Posts
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3FFA
United States3931 Posts
On July 02 2011 12:32 Kiante wrote: just because he's sponsoring it doesn't mean that we can at least try to change his mind =.= Well why not? :o | ||
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BLinD-RawR
ALLEYCAT BLUES49497 Posts
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Eywa-
Canada4876 Posts
On July 02 2011 12:10 hellbound wrote: I think you guys are approaching this from the wrong perspective I like the criticism if I cannot alter it adequately it might be removed. But I think it has a good concept >_< | ||
dRaW
Canada5744 Posts
On July 02 2011 13:02 Eywa- wrote: I like the criticism if I cannot alter it adequately it might be removed. But I think it has a good concept >_< It would have to be altered quite a bit, i.e cross map spawns or corner map spawns with inverting the terrain | ||
Eywa-
Canada4876 Posts
On July 02 2011 13:07 dRaW wrote: It would have to be altered quite a bit, i.e cross map spawns or corner map spawns with inverting the terrain I think its okay now, I'll upload the new version. doing egg test though. | ||
Eywa-
Canada4876 Posts
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Game
3191 Posts
On July 02 2011 09:39 Ravencruiser wrote: Time to get out the oblivion hacks again? US West... Seriously come on. If you really think he would put his personal hard earned money up without a way to catch hackers, oblivion is quite an accurate adjective. | ||
Ravencruiser
Canada519 Posts
On July 02 2011 15:43 Game wrote: If you really think he would put his personal hard earned money up without a way to catch hackers, oblivion is quite an accurate adjective. Oblivion maphack is undetectable on battle.net, it's a fact (as long as you don't blind 8 rax bunker ramp in anticipation of a 4 pool or something obvious along those lines lmao). Example: PvT. I have all other oblivion functions turned off, only maphack. I open standard 1 gate core, while my opponent 2 factories. I purposely scout the WRONG way, but put down my 2nd gate + robo anyway because I play "safe" or "suspect" cheese. Can you accuse me of hack? I think not. | ||
Game
3191 Posts
On July 03 2011 02:29 Ravencruiser wrote: Oblivion maphack is undetectable on battle.net, it's a fact (as long as you don't blind 8 rax bunker ramp in anticipation of a 4 pool or something obvious along those lines lmao). Example: PvT. I have all other oblivion functions turned off, only maphack. I open standard 1 gate core, while my opponent 2 factories. I purposely scout the WRONG way, but put down my 2nd gate + robo anyway because I play "safe" or "suspect" cheese. Can you accuse me of hack? I think not. You still don't get it... I won't reveal how me or Eywa have the ability to catch any cheater/hackers, but if you think you can hack in his tournament, feel free! | ||
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Kiante
Australia7069 Posts
On July 03 2011 02:29 Ravencruiser wrote: Oblivion maphack is undetectable on battle.net, it's a fact (as long as you don't blind 8 rax bunker ramp in anticipation of a 4 pool or something obvious along those lines lmao). Example: PvT. I have all other oblivion functions turned off, only maphack. I open standard 1 gate core, while my opponent 2 factories. I purposely scout the WRONG way, but put down my 2nd gate + robo anyway because I play "safe" or "suspect" cheese. Can you accuse me of hack? I think not. Wow, someone is pro iccup i see. lol. nice to see that the people who are pro iccup at the ones who want to hack ![]() | ||
Ravencruiser
Canada519 Posts
On July 03 2011 02:38 Game wrote: You still don't get it... I won't reveal how me or Eywa have the ability to catch any cheater/hackers, but if you think you can hack in his tournament, feel free! It's not like I'm playing in this tourny, but fyi I've played in clan wars before where people maphacked and it was totally undetectable to bwhf, wdetector, minilauncher, etc etc. Bottom line, nothing worked as long as the hacking player didn't make it too obvious. But hey you're the ultimate pro programmer that must have made your own ultimate anti-hack that somehow detects a hack which strictly only affects and interacts with the cheating player's client computer, without the need to require players to install the aforementioned anti-hack on their client side. Good luck. Edit: None of the AH custom maps work either. So I eagerly await the end of the tournament when you're free to divulge your mad anti-hack skills. | ||
Eywa-
Canada4876 Posts
On July 03 2011 02:54 Ravencruiser wrote: It's not like I'm playing in this tourny, but fyi I've played in clan wars before where people maphacked and it was totally undetectable to bwhf, wdetector, minilauncher, etc etc. Bottom line, nothing worked as long as the hacking player didn't make it too obvious. But hey you're the ultimate pro programmer that must have made your own ultimate anti-hack that somehow detects a hack which strictly only affects and interacts with the cheating player's client computer, without the need to require players to install the aforementioned anti-hack on their client side. Good luck. Edit: None of the AH custom maps work either. So I eagerly await the end of the tournament when you're free to divulge your mad anti-hack skills. You do realise, there are 1001 programs that allow you to overide the iccup anti-hack and run a map hack? I don't understand what the difference. AND I doubt any other foreigner wants to end up like Scan anyways. These are all respectable players and if they want to risk their rep, fine by me. | ||
LML
Germany1749 Posts
Most obvious hack is this (and hell, it worked with the antihack and didn't drop the player): http://www.gosugamers.net/starcraft/thread/759910-new-hack 1500 drones get spawned from making an extractor, the antihack didn't disconnect him, the opponent only saw it in the replay, because he was curious how he lost, and had to report it manually. So, how good is this antihack system? It's basically only good for the 30 extra points on MotW games! | ||
puppykiller
United States3126 Posts
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andreyyisbestandrey
154 Posts
Even better would be a tournament played on brand new custom maps never revealed before the day of the tournament. -dredredre | ||
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Kiante
Australia7069 Posts
On July 03 2011 03:57 andreyyisbestandrey wrote: I for one welcome crazy imbalanced maps. Better than using a forgettable cookie cutter macro map. Even better would be a tournament played on brand new custom maps never revealed before the day of the tournament. -dredredre why is this? Playing on regular maps means the players have more time to prepare, meaning better strategies. When u throw a weird map into the works, it'll probably just end up as a cheese fest. for example, in ISL1 they played hitchhiker. Of the games i watched personally on that map, only one of the games got past the early/mid game. | ||
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