• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:07
CEST 06:07
KST 13:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!30Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
[Personal Project Share] Terran Defense v0.60 New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion [ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos)
Tourneys
[ASL22] Ro24 Group F Escore Tournament - Season 3 KCM Race Survival 2026 Season 3 [ASL22] Ro24 Group E
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6662 users

Do you think Starcraft 2 is a bit too cartoony? - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
bmml
Profile Joined December 2009
United Kingdom962 Posts
August 24 2010 11:11 GMT
#21
I don't have an issue with the graphics at all but the sounds leave a LOT to be desired, they are far worse than their BW counterparts.
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 24 2010 11:18 GMT
#22
Can you show us some of those bad sound examples or are you just being too used to broodwar to accept the new sounds? I really don't see what bw did so much better.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
mamelouk
Profile Joined April 2010
France135 Posts
August 24 2010 11:20 GMT
#23
can you explain which sound in SC2 is better than in SCBW ?
...Uniden
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
August 24 2010 11:24 GMT
#24
Design wise I really like it, especially on ultra with one BIG BUT.
Zerg's (Kerrigan) announcer voice is almost like it was a joke. Omg.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Na_Dann_Ma_GoGo
Profile Joined March 2010
Germany2959 Posts
August 24 2010 11:25 GMT
#25
Oh so you wanna play that game? Okay, I give you an example and then it's you turn.

Zergling attack sounds or attack sounds in general are much, much superior in SC2. Your turn.
WrathBringerReturns said: No no no. Sarcasm is detected in the voice. When this forum is riddled with stupidity, you think I can tell every post apart? Fair enough it was intended sarcastically, was it obvious? Of course not.
Lwerewolf
Profile Joined August 2010
Bulgaria78 Posts
August 24 2010 11:29 GMT
#26
It does look a bit cartoon-y to me but I think it's mostly because of the shapes/proportions/animations and less so due to textures (although at some places I do think they add up to that) - just look at the hydra for example. That's for in-game though - cinematics-wise things are a bit... different, actually (what class are those cine battlecruisers anyways ^_^). As for the overall sound - well... SC1 please. T_T
Mitosis
Profile Joined June 2010
United States24 Posts
August 24 2010 11:30 GMT
#27
On August 24 2010 20:24 Ota Solgryn wrote:
Design wise I really like it, especially on ultra with one BIG BUT.
Zerg's (Kerrigan) announcer voice is almost like it was a joke. Omg.


Zerg announcer is supposed to be a Queen, I'm pretty sure, not Kerrigan. Just like Terran is a generic Adjutant and Protoss is a generic Executor.

I play on everything high, and the game looks great to me. The proportions of the Terran buildings have always seemed a little bit "bubbly" to me, a little rounded and bloated, but that's as cartoony as it gets imo. I love all of the distinct death animations, especially acid. Burning makes me sad but that's probably because I main zerg and so usually only see that when hellions or colossus are roasting my zerglings.

As far as sounds, they almost all sound good except for stalkers and hydralisks. Both just sound like little pinpricks compared to the actual damage being done. Marines and Marauders have a satisfying thud to their attacks, Mutalisks sound a little weak except in large numbers but it perfectly matches the unit anyway, and I giggle when Ultralisks get slicing.
Orange Goblin
Profile Joined May 2010
218 Posts
August 24 2010 11:33 GMT
#28
I completely agree with OP, but it seems we're stuck with this, since Blizzard has basically unified their art design after going 3D. It started off with making things clunky and cartoony because of performance needs, but now it seems they've all but forgotten how to actually make art that doesn't look at least somewhat kid friendly.

That said, SC2 isn't that bad, it's just not as gritty and gloomy as the original.

Bagi
Profile Joined August 2010
Germany6799 Posts
Last Edited: 2010-08-24 11:37:41
August 24 2010 11:36 GMT
#29
I think SC:BW was way more cartoony, I always thought units like dragoons and reavers were extremely goofy. Also cant forget the cutesy muta portrait sticking its tongue out. The outdated blocky graphics also reinforce this feel.

I was even a bit surprised at how sinister zerg felt in SC2. Hydras and ultras look like total beasts now.
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
August 24 2010 11:41 GMT
#30
On August 24 2010 20:36 Bagi wrote:
I think SC:BW was way more cartoony, I always thought units like dragoons and reavers were extremely goofy. Also cant forget the cutesy muta portrait sticking its tongue out. The outdated blocky graphics also reinforce this feel.

I was even a bit surprised at how sinister zerg felt in SC2. Hydras and ultras look like total beasts now.

ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 24 2010 11:53 GMT
#31
forget about graphics settings, the art design itself does seem a little warcrafty. i guess blizzard thought all future games should look like its flagship game.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
GreatestThreat
Profile Joined May 2010
United States631 Posts
August 24 2010 12:00 GMT
#32
I have to back up the people who say the sounds were overall better in BW... check my signature for example.
"I'm ethereal! My children are legion, serial! They stick to my skin like beloved cysts... I TEAR AWAY WITH MY NAILS AND TEETH AND FISTS!"
Ocedic
Profile Joined April 2010
United States1808 Posts
August 24 2010 12:08 GMT
#33
I agree that the voices in SC2 don't hold a candle to the BW units, but for the most part I'm impartial. Overall I'm very disappointed with the Protoss voices and character design. They just aren't memorable at all. I see Protoss as one big homogeneous entity.

Perhaps they should've added some female Protoss units, as Selendis is the only Protoss hero that stands out to me for obvious reasons.
clusen
Profile Joined May 2010
Germany8702 Posts
August 24 2010 12:09 GMT
#34
On August 24 2010 20:25 Na_Dann_Ma_GoGo wrote:
Oh so you wanna play that game? Okay, I give you an example and then it's you turn.

Zergling attack sounds or attack sounds in general are much, much superior in SC2. Your turn.

Imo the old sounds from Zerg were much better(especially the Hydra). The new ones try to be more realistic but lack power. Personally I don't care the slightest about realistic soundeffects in an unrealistic game.
SixSigma
Profile Joined August 2010
United States16 Posts
August 24 2010 12:18 GMT
#35
I really like the graphics. Of course it has to be a little cartoony, otherwise you wouldn't be able to even see a marine/hydra/zealot compared to a battlecruiser. It's also natural to lose some of that "grimy" feel when you go from sprite animation to 3d.

Sound wise the game is WAYYYYYYY better in quality (game sounds/sound effects) but I am very nostalgic for the old unit speech and music.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
August 24 2010 12:23 GMT
#36
voices sound are plain bad compared to bw1. they just lack the punch .


for style i think its fine. even tho i prefer the bit darker looks you have on some maps.
life of lively to live to life of full life thx to shield battery
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
August 24 2010 12:25 GMT
#37
I wish i could run something on higher than average-medium .
sAviOr...
imbored89
Profile Joined March 2010
United States57 Posts
August 24 2010 12:48 GMT
#38
So you're sad blizzard made a new game instead of revamping the old one. That's too bad dude.
mutantmagnet
Profile Joined June 2009
United States3807 Posts
August 24 2010 12:52 GMT
#39
Yesterday I was just doing a comparison to the artwork to see how much of the art assets I would throw out if I was to do a Brood War refresh and I was surprised about how much I disagreed with the direction Blizzard 2.0 took and for certain reasons I question what the art team has been doing in this very long development process.

When you look at the attention to detail in BW over SC2 it is striking how much they added with sprites unlike these 3D models in max settings.

The best way to realize this is compare how closely the in game unit matched the unit portrait. The original models were closer to fully realizing what the unit portraits conveyed than SC2 units attempted to do again.


Another thing you'll notice is that the design direction was radically different. Original Terran and Protoss had had a very detailed metallic sheen they currently lack now. Both gained more curvaceous features that look badly in comparison to the angular flatter exterior of the original.

Zerg also gained curves but their problems lie more with color pallet and ostentatious artistic trimmings either in the form of a ridiculous number of extra spines and protruding bones or various parts getting fatter.

The only time the trimmings really worked was with the Hydralisk and the scourge.
The colors given to the zerg really washed out a lot more of their fleshy parts the more vibrant colors used in the original didn't.

Another problem with the art direction was the audio work used to give the units and buildings more depth are of an inferior quality to the original.

Unit animations were hit or miss but generally hit a little more often than missed. I really liked what they did with infestors and hydras for animations.

Building animations and unit portraits were the only two things I consistently was impressed with compared to the original and the building animations were a vast improvement over the original.

When I was done with my analysis I decided the art assets I would keep if I had the opportunity to throw out the rest were: Spire, Overlord, Hydralisk, mutalisk, Drone, evo chamber, ultra cavern, spawning
pool, extractor, scourge art for Zerg.
Dark Templar, Dragoon (if available), assimilator, cybernetics, beacon, forge, pylon, robotics, support bay, stargate, archives, scout art for Toss.
Battlecruiser, marine, SCV, Crucio tank, armory, barracks, bunker, refinery, command center, missile turret, supply depot, vulture, science vessel, firebat and medics art for Terran.
feather6
Profile Joined February 2010
48 Posts
August 24 2010 12:53 GMT
#40
On August 24 2010 21:18 SixSigma wrote:
I really like the graphics. Of course it has to be a little cartoony, otherwise you wouldn't be able to even see a marine/hydra/zealot compared to a battlecruiser. It's also natural to lose some of that "grimy" feel when you go from sprite animation to 3d.

Sound wise the game is WAYYYYYYY better in quality (game sounds/sound effects) but I am very nostalgic for the old unit speech and music.


Thank god, someone who is honest with themselves.

I think the portraits look great in SC2. The hydralisk portrait in particular looks amazing. The only portrait I really dislike is the raven, since it's the back of someone's head! Boring! Someone told me it's supposed to be a remote operator.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 238
ProTech132
StarCraft: Brood War
Rain 2672
Shuttle 1759
GuemChi 1601
Noble 39
Leta 22
Bale 18
Dota 2
NeuroSwarm188
Counter-Strike
summit1g5932
Other Games
C9.Mang0361
PiGStarcraft240
XaKoH 208
Mew2King129
Livibee109
Maynarde97
ViBE97
UpATreeSC22
Organizations
Other Games
BasetradeTV13
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 87
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 21
• Light_VIP 12
• BSLYoutube
• iopq 0
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1009
• Rush811
Other Games
• Scarra762
Upcoming Events
Escore
5h 53m
IntoTheTV X SOOP
6h 53m
RotterdaM Event
12h 23m
Korean StarCraft League
21h 53m
GSL
1d 6h
Replay Cast
1d 19h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
GSL
4 days
[ Show More ]
PiGosaur Cup
4 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.