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Do you think Starcraft 2 is a bit too cartoony? - Page 5

Forum Index > SC2 General
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Vanity
Profile Joined August 2010
United States28 Posts
August 24 2010 15:57 GMT
#81
the sound the lurkers made was awsome lol, i miss em
I am so clever that sometimes I don't understand a single word of what I am saying.
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
August 24 2010 15:58 GMT
#82
On August 25 2010 00:46 Bagi wrote:
First picture from google images.

http://packed.com/blog/wp-content/uploads/2010/05/starcraft01.jpg

I'm sorry, but I don't see anything dark or mature about this.


You ever played it or why you need to google pictures? -.-°
https://soundcloud.com/thesamplethief
dave333
Profile Joined August 2010
United States915 Posts
August 24 2010 15:59 GMT
#83
Hydralisk sound soo lame and look so pussy/lame when they attack. In BW it was those green spikes coming out of their mouth with that satisfying *kree* or whatever. Now you barely see the little needles and the sound is just this like tick. Does not match the more powerful hydra.
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2010-08-24 16:05:13
August 24 2010 16:04 GMT
#84
I agree on the sounds, but I think it looks as if not more realistic than BW.

EXCEPT for the RIDICULOUS INFESTED TERRAN BOUNCY EGGS, they have the physics of a Mario game (love Mario BTW).

Also, too much neon green for zerg, make it something more organic.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
August 24 2010 16:09 GMT
#85
what's so matured about sc2 than ? it freaking looks like a cartoon here's the prove.

exhibit 1

http://images2.wikia.nocookie.net/__cb20080605184156/starcraft/images/b/b7/SiegeTank_SC2_GameAnim2.gif
Siege tanks looks like some kind of cheap made plastic toy made out of domestic toys factory compared to my siege tanks in broodwar which is oozing with tough guy and pack with a payload of death .

I am not saying that sc2 graphics are actually killing the game I am just saying that blizzard should have done a better job in terms of their so called graphic enhancement to their latest product sc2.
BW/KT Forever R.I.P KT.Violet dearly missed ..
Dr.Frost
Profile Joined April 2009
United States389 Posts
August 24 2010 16:11 GMT
#86
I actually think SC 2 is plenty gory. When a zealot kills a marine his body gets cut in half, blood goes everywhere, then it falls in 2 different places. SC 2 isn't cartoony. Just because the graphics are good doesn't mean it is cartoony. Compare Starcraft 2 to Warcraft 3 and you will see cartoony. Unless you are playing on 'low' then maybe it is cartoony. Put it to medium atleast to enjoy the grit, grime, and gore.
They are here to right our fall, they have heard someones troubled call???
Anxiety
Profile Blog Joined May 2010
United States650 Posts
August 24 2010 16:14 GMT
#87
Well the units feel like toys...
Bommes
Profile Joined June 2010
Germany1226 Posts
August 24 2010 16:14 GMT
#88
I love most of the sounds of SC2, but there are just some sounds that were AWESOME in SC:BW that do not exist anymore. It's in particular a lot of the attack sounds, for example zerglings attacking buildings, or hydralisks attacking in general. Or dragoons.

I feel like these characteristic noisy sounds are kind of missing in SC2, though there are ofc a lot of other cool attack sounds, Battlecruisers for example They all fit really well, but from my point of view they don't need to fit 100% as long as they are cool. They are just not as characteristic.
Ksyper
Profile Blog Joined May 2010
Bulgaria665 Posts
August 24 2010 16:17 GMT
#89
I like the look of SC2, but the sound could use some work.
coltrane
Profile Blog Joined June 2008
Chile988 Posts
August 24 2010 16:20 GMT
#90
On August 24 2010 18:57 Kantutan wrote:
The game looks perfect on ultra settings. It definitely looks a little cartoony on the lowest settings though, but still works for me.

Jävla skit
Karliath
Profile Blog Joined April 2010
United States2214 Posts
August 24 2010 16:22 GMT
#91
Lol, are you playing on low? Everything looks like play doh
Roniii
Profile Joined March 2010
United States289 Posts
August 24 2010 16:25 GMT
#92
On August 24 2010 18:39 LoLAdriankat wrote:
I think it's the nostalgia of the lower quality graphics that makes you enjoy them though. I think SC2 imitates the style of BW rather well. The death animations are definitely a step up from BW. (How is this game even rated T?)

The voices were certainly more badass though. The Protoss announcer was like "YOU MUST CONSTRUCT ADDITIONAL PYLONS" and doesn't afraid of anything.


awww this made my day lol
you think as i do
JudoChopper
Profile Joined August 2010
England148 Posts
August 24 2010 16:27 GMT
#93
The original SC and Broodwar pretty cartoony too, well relative to SC2 I just don't see that SC2 is any worse in that respect and actually prefer the graphicstyle in SC2
no
Spawkuring
Profile Joined July 2008
United States755 Posts
August 24 2010 16:33 GMT
#94
Nothing really jumps out to me as cartoony other than the proportions and scale being less realistic, but then again that's just the nature of the game. SC1 had the same problem as well, although it was probably less noticeable since it was 2D.

The only major problems I have with SC2 are the sound/voice design. Protoss voices are incredibly underwhelming, and zerg voices all sound the same (seriously, you can barely tell the difference between the voices for the hydra, corruptor, and brood lord). I'm not too fond of the lack of unique death sounds or the highly generic soundscape in general. Compare that to SC1 where if a science vessel or carrier died, you knew immediately because of the unique death sound. They tried too hard to make the sounds realistic instead of making them sound good, which is awfully uncharacteristic of Blizzard since before they've always been advocates of fun > realism. Guess it's no surprise that the sound is highly disliked because of that.
trainRiderJ
Profile Joined August 2010
United States615 Posts
August 24 2010 16:38 GMT
#95
http://images2.wikia.nocookie.net/__cb20080605184156/starcraft/images/b/b7/SiegeTank_SC2_GameAnim2.gif

Those colors are definitely over saturated and there's no decals on the wheels. Try looking at a tank in game on ultra settings, it looks pretty gritty and not very "toy like" at all. It definitely doesn't look any more like a toy than the sc:bw tank.
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
August 24 2010 16:40 GMT
#96
You dont think BW looked cartoony? The the of Starcraft is cartoony, but not over the top. SC2 is still really gritty, but still keeps the graphics humorous. That not very easy to do.
This is real life, where nerds must battle!
soverRR
Profile Joined May 2010
Sweden348 Posts
August 24 2010 16:43 GMT
#97
Well. I dunno about the graphics, but I always admired SC for being kinda serious and well, despite it being a game, actually depicted a pretty fantastic, believable scenario where getting immersed was as easy as boiling an egg. SC2 on the other hand is nothing short of a hollywood movie with retarded fights that only a 13-year old could think was cool in the cutscenes etc etc.

About the gameplay itself I dunno. I do think that SC was less cartoony, but that can very easily have been the fact that I was like 12 when I played it.
PhiliBiRD
Profile Joined November 2009
United States2643 Posts
August 24 2010 16:43 GMT
#98
on higher settings i dont think so at all.
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
Last Edited: 2010-08-24 16:52:11
August 24 2010 16:49 GMT
#99
On August 24 2010 20:30 Mitosis wrote:
Show nested quote +
On August 24 2010 20:24 Ota Solgryn wrote:
Design wise I really like it, especially on ultra with one BIG BUT.
Zerg's (Kerrigan) announcer voice is almost like it was a joke. Omg.


Zerg announcer is supposed to be a Queen, I'm pretty sure, not Kerrigan. Just like Terran is a generic Adjutant and Protoss is a generic Executor.

I play on everything high, and the game looks great to me. The proportions of the Terran buildings have always seemed a little bit "bubbly" to me, a little rounded and bloated, but that's as cartoony as it gets imo. I love all of the distinct death animations, especially acid. Burning makes me sad but that's probably because I main zerg and so usually only see that when hellions or colossus are roasting my zerglings.

As far as sounds, they almost all sound good except for stalkers and hydralisks. Both just sound like little pinpricks compared to the actual damage being done. Marines and Marauders have a satisfying thud to their attacks, Mutalisks sound a little weak except in large numbers but it perfectly matches the unit anyway, and I giggle when Ultralisks get slicing.


I'm fine with hydralisks' sounds, but stalkers' projectiles are really lame. Other then that though, nothing sound-wise bothers me.

Graphics-wise, I think zerglings look too much like overgrown insects this time around. Why did they add wings? In BW they nice little beasties.

Most everything else I really enjoy: I find myself staring at vikings, banshees, marauders, and thors all the time, and most toss/zerg units are pretty cool too

EDIT:

On absolute lowest settings, the game looks undeniably cartoony. I played the campaign on slightly higher-than-low settings (makes a big difference if you raise shaders and textures and one other setting), and it looked great to me, not at all cartoony... but when I'm doing multiplayer I don't want to risk the fps drops
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
Ineluctable
Profile Joined April 2010
Canada68 Posts
August 24 2010 16:52 GMT
#100
Looks fine on higher settings. The only thing I feel was ''cartoonified'' was ultralisk attack sounds which are kind of wimpy now.
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