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Newb tries to go fast Brood Lords... essay on Zerg - Page 2

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Noak3
Profile Blog Joined May 2010
United States236 Posts
August 04 2010 18:21 GMT
#21
I stopped reading and laughed my ass off when he suggested for queens to auto-inject larva.
Love and be kind in the face of adversity. If you stand up for others, they will stand up for you.
sammler
Profile Blog Joined June 2010
United Kingdom381 Posts
August 04 2010 18:22 GMT
#22
Can we just not use the word troll ever, ever again.
"I wish I was good enough to be called bad by IdrA." - Moa
RedSword
Profile Joined July 2010
Canada53 Posts
August 04 2010 18:22 GMT
#23
That is what makes zerg interesting... It's simple...

If you wanna do a 3 races-need building you can always go play warcraft 3.

The point of starcraft 2 is to not have three same race.

=win
xenocide.psv
Profile Joined May 2010
United States25 Posts
August 04 2010 18:23 GMT
#24
On August 05 2010 03:16 Snowfield wrote:
Starcraft balance is not a matter of opinion.


Well you must be a developer then, with such an authoritative mindset. There will always be varying opinions on balance, but from what I see, finding replays of Top Notch Zerg players winning is increasingly difficult, and there are no less than twice as many Terran and something like 50% more Toss players. Denying that Zerg is a little underpowered at the moment is essentially ignorance. Although he might not have the magic solution, the fact that it takes significantly longer for Zerg players to get to Tier3 is in fact a balance issue.
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 04 2010 18:23 GMT
#25
On August 05 2010 03:16 Snowfield wrote:
Show nested quote +
On August 05 2010 03:15 xenocide.psv wrote:
I love the Forum mindset;

Someone has a difference of opinion, they must be a troll...


Starcraft balance is not a matter of opinion.


It isn't?
oxxo
Profile Joined February 2010
988 Posts
August 04 2010 18:25 GMT
#26
On August 05 2010 03:23 xenocide.psv wrote:
Show nested quote +
On August 05 2010 03:16 Snowfield wrote:
Starcraft balance is not a matter of opinion.


Well you must be a developer then, with such an authoritative mindset. There will always be varying opinions on balance, but from what I see, finding replays of Top Notch Zerg players winning is increasingly difficult, and there are no less than twice as many Terran and something like 50% more Toss players. Denying that Zerg is a little underpowered at the moment is essentially ignorance. Although he might not have the magic solution, the fact that it takes significantly longer for Zerg players to get to Tier3 is in fact a balance issue.


And the fact that Z can tech switch instantly due to larva isn't?

Get over it. It's part of the race.
JinNJuice
Profile Joined June 2010
United States255 Posts
August 04 2010 18:26 GMT
#27
On August 05 2010 03:20 KillerPlague wrote:
lololol @ the first few posts. but to the OP only unlock what units you will use. dont spam buildings for the hell of it and queen larva inject separates the good players from the gold players =P


lol hey i inject larva/spread creep over the whole map/etc etc and im in gold. although i'm not too sure why. I went 4-1 in placement matches and im like 11-3 right now in my division, ranked 15th or something
tomc
Profile Blog Joined July 2010
United States84 Posts
August 04 2010 18:27 GMT
#28
I'd like to see spire creation time go down slightly, personally. As much as I love the Hydra Den, air just seems more plausible vs most stuff I lose to.
tomeeeo.506 @ SC2
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 04 2010 18:28 GMT
#29
On August 05 2010 03:22 sammler wrote:
Can we just not use the word troll ever, ever again.


If people like the OP would stop posting sure.

User was warned for this post
"You people need to just generally care a lot less about everything." -Zatic
JinNJuice
Profile Joined June 2010
United States255 Posts
August 04 2010 18:28 GMT
#30
On August 05 2010 03:28 Backpack wrote:
Show nested quote +
On August 05 2010 03:22 sammler wrote:
Can we just not use the word troll ever, ever again.


If people like the OP would stop posting sure.


If you think OP was a troll, then you clearly don't know what a troll is.
xenocide.psv
Profile Joined May 2010
United States25 Posts
August 04 2010 18:29 GMT
#31
On August 05 2010 03:25 oxxo wrote:

And the fact that Z can tech switch instantly due to larva isn't?

Get over it. It's part of the race.


So apparently being "part of the race" trumps balance as well? What exactly does decide balance for you people? If the developers suggested half of the ideas on forums I guarantee half the community would jump on it like dogs in heat, but when it's just some regular user it's blasphemy! I think we should just agree to disagree since all the Terran players will point out 1 tiny detail that on paper counters them and continue to beat Z 75% of the time in-game.
naonao
Profile Blog Joined November 2008
United States847 Posts
August 04 2010 18:31 GMT
#32
1. Zerg only has 1 production building so once they have their tech they can easily mass produce the unit. Terran and Protoss need seperate production facilities to build different units. A zerg transitioning from ground to air only needs to build a spire then can churn out mutas/corrupters/broodlords whereas if a protoss or terran wants to transition into mass air they need to build many starports or stargates to match the production

2.You can just build more hatcheries for more larva. Players seem to think that with the addition of the queen, building hatcheries for larva is bad whereas it is a good alternative for lower ranked players who aren't very adept at larva inject

3.Zerg units aren't made to be durable like protoss units and to some extent terran units. Zerg relies on mass numbers and their units are expendable while protoss relies on a smaller number of stronger units. Terran has to expend resources on their healing which can be sniped. Plus all the races are mean't to play out differently, so how they recover hp is accounted for also.

4. You forgot to add techlab to terran, so it takes zerg 6 tech buildings, terran 5 tech buildings, and 4 tech buildings for protoss. This seems alright to me since protoss are the most advanced, and zerg the least advanced in terms of lore so it makes sense zerg has to work harder to get advanced units. The fact that corrupters turn into broodlords may make it a bit mroe complicated, but it also allows you to start production of broodlords before your greater spire is completed since you can still build corrupters. Also you have to keep in mind what I said for #1, you only need hatcheries to mass produce broodlords but terran/protoss need to mass stargates/starports.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 04 2010 18:31 GMT
#33
On August 05 2010 03:28 JinNJuice wrote:
Show nested quote +
On August 05 2010 03:28 Backpack wrote:
On August 05 2010 03:22 sammler wrote:
Can we just not use the word troll ever, ever again.


If people like the OP would stop posting sure.


If you think OP was a troll, then you clearly don't know what a troll is.

he's either a troll or an idiot, either way he should stop posting
"You people need to just generally care a lot less about everything." -Zatic
Harem
Profile Joined November 2007
United States11393 Posts
August 04 2010 18:31 GMT
#34
Bad theorycraft and discussion/analysis of zerg
Moderator。◕‿◕。
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