• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:31
CET 12:31
KST 20:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BW General Discussion Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread The Perfect Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1516 users

[Patch 1.0.0.124: Talon] General Discussion - Page 157

Forum Index > LoL General
Post a Reply
Prev 1 155 156 157 158 159 231 Next
Craton
Profile Blog Joined December 2009
United States17274 Posts
Last Edited: 2011-09-07 20:14:39
September 07 2011 20:13 GMT
#3121
Kass + Nasus would be amusing. Riftwalk into someone and auto attack for half their hp while being fairly beefy with his ult. Assassins with tank kit or support kits in general are pretty broken. Consider an Orianna ult on anything with a leap, etc.
twitch.tv/cratonz
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 07 2011 20:14 GMT
#3122
Kassadin + Cassiopeia.
#1 cheap Riftwalks.
If you have a good reason to disagree with the above, please tell me. Thank you.
r.Evo
Profile Joined August 2006
Germany14080 Posts
September 07 2011 20:15 GMT
#3123
On September 08 2011 05:08 MoonBear wrote:
Show nested quote +
On September 08 2011 05:01 r.Evo wrote:
zzz, you guys. This suggestion is already in the @RiotGames thread, including a solid eplaination why.

Just read that thread now. My apologies. Real tired.

Afaik, the client does not announce d/c's straight away. It takes a little while for the server to process this info and give it to all clients. Sometimes it even takes a minute or two. For clarification, are you suggesting then that this time be extended as opposed to removing global d/c's?


The basic suggestion is this:

+ Show Spoiler +
The alternative I'd suggest is to only announce the disconnect to the affected team. The team without the disconnect should not be informed of any disconnect on the opposing team. Why? Because the only reason for them to know would be to instantly abuse that advantage and turn around games quickly.

I think everyone had games (usually above the 40 minute mark) where a single 1 minute disconnect can completely turn around a game because the opposing team can just force an immediate 5n4 and press that advantage. If they're no informed of that disconnect the defending team can stall the game easier and give the disconnected person a bigger timeframe to come back.

The only disadvantage to this would be that it's harder for the opposing team to report disconnected people after the game. This can either be ignored (since the disconnected person will get 4 reports from his team anyway), or countered by including a stat called "total time disconnected" in the end game screen.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
JackDino
Profile Joined July 2010
Gabon6219 Posts
September 07 2011 20:16 GMT
#3124
On September 08 2011 05:09 Vlanitak wrote:
I would like to make a petition to change Nunu's consume sound to this: http://ski.ihoc.net/gobble.wav

if you dont know what that sound is: it is the sound the Sasquatch, in the game Ski Free for windows, was supposed to make when it eats you.

Change it to the sound Zoidberg makes when he consume stuff :p
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 21:09 GMT
#3125
On September 08 2011 02:45 Iskusstvo wrote:
Just a theoretical exercise: If you could combine two champion's kits into one mutant version of both of them where you have 8 abilities (assuming 2 skill points per level), what would they be? As for me, I think it'd have to be Singed and Janna, because, apart from the ridiculous amount off CC you have, can you imagine the passive on her W on Singed? It would be just so good. I mean, just so good.


Gragas Orianna - move everyone everywhere.

Jax + pre-redesign kayle - ap gives ad/health while ad gives ap/health, never die 1 shot everyone not to mention empower and jax's ult at range and the complete and utter tower rape with GRB + triple pot

Mundo + Master Yi - mundo R plus meditate to absorb all burst, highlander + wu ju style + masochism to kill everything, then heal and repeat. Alpha strike and mundo files to peel and initiate.

Blitzcrank + Leona - everyone is disrupted all the time forever

Blitzcrank + Sion - shield -> rocket grab -> power fist -> shield boom -> cryptic gaze -> powerfist
Platinum Level Terran - Take my advice from that perspective
Lanzoma
Profile Joined February 2011
Mexico813 Posts
September 07 2011 21:11 GMT
#3126
On September 08 2011 04:37 Mogwai wrote:
She's undoubtably crazy strong in lane. I personally bounce between thinking that she sucks too hard midgame and thinking that she's secretly super OP. I think I've finally accepted that she is unquestionably a strong character when you have mid with her and Singed top, but outside of those circumstances, I really don't know.


There must be more to the champ. She has such a good potential with that early game dominance that I refuse to believe that's all she can do.

The part that makes her OP is that she wrecks sustained dps fights because you can't compete with the shield + damage + heal, but situations where people get 100 to 0'd (either defensively or offensively) you're useless. Long, spread, drawn-out fights are best, so you probably need a comp that lends itself to that (heal-poke? janna/gragas?).

Or maybe she just need a metagame shift to shine. I dunno.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 21:14 GMT
#3127
Singed, it always comes back to Singed.
mogwaismusings.wordpress.com
Slayer91
Profile Joined February 2006
Ireland23335 Posts
September 07 2011 21:19 GMT
#3128
I imagine singed fling an AD carry into a karma RE Q is just instant win for teamfight because then singed can't even die.
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 21:30 GMT
#3129
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.
Platinum Level Terran - Take my advice from that perspective
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 21:50 GMT
#3130
On September 08 2011 06:30 STS17 wrote:
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.

you're bad at Karma if you think drawn out late game fights are her weakness. Just sayin'...
mogwaismusings.wordpress.com
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 21:56 GMT
#3131
On September 08 2011 06:50 Mogwai wrote:
Show nested quote +
On September 08 2011 06:30 STS17 wrote:
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.

you're bad at Karma if you think drawn out late game fights are her weakness. Just sayin'...


I didn't say she was bad in long drawn out fights. I said her role changes somewhat in those fights
Platinum Level Terran - Take my advice from that perspective
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 07 2011 22:03 GMT
#3132
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 22:09 GMT
#3133
On September 08 2011 06:56 STS17 wrote:
Show nested quote +
On September 08 2011 06:50 Mogwai wrote:
On September 08 2011 06:30 STS17 wrote:
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.

you're bad at Karma if you think drawn out late game fights are her weakness. Just sayin'...


I didn't say she was bad in long drawn out fights. I said her role changes somewhat in those fights

but it doesn't really, you get a fresh mantra charge like every 9 seconds and you still have a lot of game changing damage/shielding in those fights. I dunno, I feel like she's crazy strong in those fights and still feels like a carry more than most because she's not crutched by a long CD ult.
mogwaismusings.wordpress.com
Lanzoma
Profile Joined February 2011
Mexico813 Posts
Last Edited: 2011-09-07 22:11:09
September 07 2011 22:10 GMT
#3134
On September 08 2011 07:03 Ryuu314 wrote:
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.


That would take away her strong laning, killing the already questionable viability of the hero.
chubbly
Profile Joined March 2011
New Zealand58 Posts
September 07 2011 22:12 GMT
#3135
I'm curious as to what Karma players think must change in her kit for her to be more viable. Not being a Karma player myself, I presume just giving her another mantra at 11 and 16 would make her crazy OP?
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
September 07 2011 22:27 GMT
#3136
Yeah, giving her 4 mantra stacks would make her absolutely hella OP. I honestly think that's the only thing preventing her from becoming the hardest hard carry in the entire game (the maximum number of mantra stacks part).

Her late game I'm not a huge fan of, since your number of mantra stacks greatly affects your team's ability to fight. If you get initiated on with no stacks (or just 1), your team is in a bit of trouble.

I'm still of the opinion that she's real strong right now, cause she can do crazy burst, push lanes and make the opposing mid lose CS, and thus provide a lot of dragon control.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2011-09-07 22:38:04
September 07 2011 22:37 GMT
#3137
Didnt think this deserved a new thread but I'm calling out whoever started the CauthonLuck rumor about the CauthonLuck on LoL not being the one from sc2 beta.

Everyone keeps saying that the CauthonLuck in LoL who's around 1950 elo isn't the same from from SC2 beta. I want to know who started this because you're completely wrong. I was in ROOT during the beta and played with CatZ qxc CauthonLuck some of our management staff etc.. I've had him on my friends list ever since then and the same CauthonLuck that I've had friended since playing with him on beta is the ~1950 player who appears on streams randomly. Yet everytime I see reference to him here it's full of posts saying that it's not him....

I'm confused about this and whoever started this rumor you're a baddie.
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
September 07 2011 22:42 GMT
#3138
Serious business.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 07 2011 22:45 GMT
#3139
On September 08 2011 07:10 Lanzoma wrote:
Show nested quote +
On September 08 2011 07:03 Ryuu314 wrote:
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.


That would take away her strong laning, killing the already questionable viability of the hero.

How so? During laning phase you never need more than 1 mantra stack at a time. You only ever mantra your E; almost never Q. I suppose with only 1 mantra stack max you'd have to wait quite a while between harass exchanges, but perhaps cdr runes?
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
September 07 2011 22:46 GMT
#3140
On September 08 2011 07:45 Ryuu314 wrote:
Show nested quote +
On September 08 2011 07:10 Lanzoma wrote:
On September 08 2011 07:03 Ryuu314 wrote:
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.


That would take away her strong laning, killing the already questionable viability of the hero.

How so? During laning phase you never need more than 1 mantra stack at a time. You only ever mantra your E; almost never Q. I suppose with only 1 mantra stack max you'd have to wait quite a while between harass exchanges, but perhaps cdr runes?


Have you ever laned Karma? She's about sustainability and burst, you heal by mantraing your Q while damaging your opponent at the same time and frequently you'll mantra your E at the same time to burst them really hard while healing. This is what makes her good at laning if you take away one of her mantra stacks then she can only mantra her Q's which is much shorter range and easier to avoid than her Mantra E's. Hence taking away her laning presence.
Prev 1 155 156 157 158 159 231 Next
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 74
CranKy Ducklings60
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 179
ProTech117
StarCraft: Brood War
Britney 24664
Calm 3782
Horang2 1399
GuemChi 1286
actioN 652
Jaedong 615
BeSt 359
Hyuk 291
Shuttle 284
firebathero 265
[ Show more ]
EffOrt 259
Mini 228
Snow 227
Light 195
Last 174
Larva 142
Zeus 137
Backho 133
Hyun 121
Dewaltoss 119
hero 108
Rush 97
Pusan 77
Sharp 73
Barracks 63
ggaemo 58
ZerO 49
Mong 48
sorry 47
Killer 44
Sacsri 42
yabsab 35
ToSsGirL 35
Shine 30
Shinee 28
soO 19
Icarus 15
Bale 14
NaDa 12
scan(afreeca) 12
Noble 11
Hm[arnc] 8
SilentControl 8
ajuk12(nOOB) 5
Dota 2
XcaliburYe140
NeuroSwarm91
League of Legends
Reynor92
Counter-Strike
zeus10926
olofmeister1844
shoxiejesuss721
x6flipin360
Other Games
summit1g11192
ceh9614
B2W.Neo493
crisheroes466
KnowMe76
Mew2King57
Hui .39
ZerO(Twitch)11
MindelVK1
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1162
Other Games
gamesdonequick496
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 56
• LUISG 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota279
League of Legends
• Jankos2347
Upcoming Events
OSC
4h 29m
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
12h 29m
Korean StarCraft League
1d 15h
CranKy Ducklings
1d 22h
WardiTV 2025
2 days
SC Evo League
2 days
BSL 21
2 days
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
2 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
2 days
WardiTV 2025
3 days
[ Show More ]
OSC
3 days
BSL 21
3 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
3 days
Wardi Open
4 days
StarCraft2.fi
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV 2025
5 days
StarCraft2.fi
5 days
PiGosaur Monday
5 days
StarCraft2.fi
6 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.