• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:57
CET 05:57
KST 13:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool38Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues ASL Season 21 LIVESTREAM with English Commentary [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4275 users

[Patch 1.0.0.124: Talon] General Discussion - Page 157

Forum Index > LoL General
Post a Reply
Prev 1 155 156 157 158 159 231 Next
Craton
Profile Blog Joined December 2009
United States17281 Posts
Last Edited: 2011-09-07 20:14:39
September 07 2011 20:13 GMT
#3121
Kass + Nasus would be amusing. Riftwalk into someone and auto attack for half their hp while being fairly beefy with his ult. Assassins with tank kit or support kits in general are pretty broken. Consider an Orianna ult on anything with a leap, etc.
twitch.tv/cratonz
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
September 07 2011 20:14 GMT
#3122
Kassadin + Cassiopeia.
#1 cheap Riftwalks.
If you have a good reason to disagree with the above, please tell me. Thank you.
r.Evo
Profile Joined August 2006
Germany14080 Posts
September 07 2011 20:15 GMT
#3123
On September 08 2011 05:08 MoonBear wrote:
Show nested quote +
On September 08 2011 05:01 r.Evo wrote:
zzz, you guys. This suggestion is already in the @RiotGames thread, including a solid eplaination why.

Just read that thread now. My apologies. Real tired.

Afaik, the client does not announce d/c's straight away. It takes a little while for the server to process this info and give it to all clients. Sometimes it even takes a minute or two. For clarification, are you suggesting then that this time be extended as opposed to removing global d/c's?


The basic suggestion is this:

+ Show Spoiler +
The alternative I'd suggest is to only announce the disconnect to the affected team. The team without the disconnect should not be informed of any disconnect on the opposing team. Why? Because the only reason for them to know would be to instantly abuse that advantage and turn around games quickly.

I think everyone had games (usually above the 40 minute mark) where a single 1 minute disconnect can completely turn around a game because the opposing team can just force an immediate 5n4 and press that advantage. If they're no informed of that disconnect the defending team can stall the game easier and give the disconnected person a bigger timeframe to come back.

The only disadvantage to this would be that it's harder for the opposing team to report disconnected people after the game. This can either be ignored (since the disconnected person will get 4 reports from his team anyway), or countered by including a stat called "total time disconnected" in the end game screen.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
JackDino
Profile Joined July 2010
Gabon6219 Posts
September 07 2011 20:16 GMT
#3124
On September 08 2011 05:09 Vlanitak wrote:
I would like to make a petition to change Nunu's consume sound to this: http://ski.ihoc.net/gobble.wav

if you dont know what that sound is: it is the sound the Sasquatch, in the game Ski Free for windows, was supposed to make when it eats you.

Change it to the sound Zoidberg makes when he consume stuff :p
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 21:09 GMT
#3125
On September 08 2011 02:45 Iskusstvo wrote:
Just a theoretical exercise: If you could combine two champion's kits into one mutant version of both of them where you have 8 abilities (assuming 2 skill points per level), what would they be? As for me, I think it'd have to be Singed and Janna, because, apart from the ridiculous amount off CC you have, can you imagine the passive on her W on Singed? It would be just so good. I mean, just so good.


Gragas Orianna - move everyone everywhere.

Jax + pre-redesign kayle - ap gives ad/health while ad gives ap/health, never die 1 shot everyone not to mention empower and jax's ult at range and the complete and utter tower rape with GRB + triple pot

Mundo + Master Yi - mundo R plus meditate to absorb all burst, highlander + wu ju style + masochism to kill everything, then heal and repeat. Alpha strike and mundo files to peel and initiate.

Blitzcrank + Leona - everyone is disrupted all the time forever

Blitzcrank + Sion - shield -> rocket grab -> power fist -> shield boom -> cryptic gaze -> powerfist
Platinum Level Terran - Take my advice from that perspective
Lanzoma
Profile Joined February 2011
Mexico813 Posts
September 07 2011 21:11 GMT
#3126
On September 08 2011 04:37 Mogwai wrote:
She's undoubtably crazy strong in lane. I personally bounce between thinking that she sucks too hard midgame and thinking that she's secretly super OP. I think I've finally accepted that she is unquestionably a strong character when you have mid with her and Singed top, but outside of those circumstances, I really don't know.


There must be more to the champ. She has such a good potential with that early game dominance that I refuse to believe that's all she can do.

The part that makes her OP is that she wrecks sustained dps fights because you can't compete with the shield + damage + heal, but situations where people get 100 to 0'd (either defensively or offensively) you're useless. Long, spread, drawn-out fights are best, so you probably need a comp that lends itself to that (heal-poke? janna/gragas?).

Or maybe she just need a metagame shift to shine. I dunno.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 21:14 GMT
#3127
Singed, it always comes back to Singed.
mogwaismusings.wordpress.com
Slayer91
Profile Joined February 2006
Ireland23335 Posts
September 07 2011 21:19 GMT
#3128
I imagine singed fling an AD carry into a karma RE Q is just instant win for teamfight because then singed can't even die.
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 21:30 GMT
#3129
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.
Platinum Level Terran - Take my advice from that perspective
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 21:50 GMT
#3130
On September 08 2011 06:30 STS17 wrote:
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.

you're bad at Karma if you think drawn out late game fights are her weakness. Just sayin'...
mogwaismusings.wordpress.com
STS17
Profile Joined April 2010
United States1817 Posts
September 07 2011 21:56 GMT
#3131
On September 08 2011 06:50 Mogwai wrote:
Show nested quote +
On September 08 2011 06:30 STS17 wrote:
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.

you're bad at Karma if you think drawn out late game fights are her weakness. Just sayin'...


I didn't say she was bad in long drawn out fights. I said her role changes somewhat in those fights
Platinum Level Terran - Take my advice from that perspective
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 07 2011 22:03 GMT
#3132
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
September 07 2011 22:09 GMT
#3133
On September 08 2011 06:56 STS17 wrote:
Show nested quote +
On September 08 2011 06:50 Mogwai wrote:
On September 08 2011 06:30 STS17 wrote:
I think the larger problem with Karma in later stages of the game is, because she's limited by her mantra stacks (which there should be more of, perhaps getting extra stacks at higher levels) she does some good damage up front in a fight but then is delegated to a largely support-ish role as the fight drags on, and she becomes exceedingly squishy if she shields someone other than herself.

you're bad at Karma if you think drawn out late game fights are her weakness. Just sayin'...


I didn't say she was bad in long drawn out fights. I said her role changes somewhat in those fights

but it doesn't really, you get a fresh mantra charge like every 9 seconds and you still have a lot of game changing damage/shielding in those fights. I dunno, I feel like she's crazy strong in those fights and still feels like a carry more than most because she's not crutched by a long CD ult.
mogwaismusings.wordpress.com
Lanzoma
Profile Joined February 2011
Mexico813 Posts
Last Edited: 2011-09-07 22:11:09
September 07 2011 22:10 GMT
#3134
On September 08 2011 07:03 Ryuu314 wrote:
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.


That would take away her strong laning, killing the already questionable viability of the hero.
chubbly
Profile Joined March 2011
New Zealand58 Posts
September 07 2011 22:12 GMT
#3135
I'm curious as to what Karma players think must change in her kit for her to be more viable. Not being a Karma player myself, I presume just giving her another mantra at 11 and 16 would make her crazy OP?
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
September 07 2011 22:27 GMT
#3136
Yeah, giving her 4 mantra stacks would make her absolutely hella OP. I honestly think that's the only thing preventing her from becoming the hardest hard carry in the entire game (the maximum number of mantra stacks part).

Her late game I'm not a huge fan of, since your number of mantra stacks greatly affects your team's ability to fight. If you get initiated on with no stacks (or just 1), your team is in a bit of trouble.

I'm still of the opinion that she's real strong right now, cause she can do crazy burst, push lanes and make the opposing mid lose CS, and thus provide a lot of dragon control.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2011-09-07 22:38:04
September 07 2011 22:37 GMT
#3137
Didnt think this deserved a new thread but I'm calling out whoever started the CauthonLuck rumor about the CauthonLuck on LoL not being the one from sc2 beta.

Everyone keeps saying that the CauthonLuck in LoL who's around 1950 elo isn't the same from from SC2 beta. I want to know who started this because you're completely wrong. I was in ROOT during the beta and played with CatZ qxc CauthonLuck some of our management staff etc.. I've had him on my friends list ever since then and the same CauthonLuck that I've had friended since playing with him on beta is the ~1950 player who appears on streams randomly. Yet everytime I see reference to him here it's full of posts saying that it's not him....

I'm confused about this and whoever started this rumor you're a baddie.
739
Profile Blog Joined May 2009
Bearded Elder29904 Posts
September 07 2011 22:42 GMT
#3138
Serious business.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Ryuu314
Profile Joined October 2009
United States12679 Posts
September 07 2011 22:45 GMT
#3139
On September 08 2011 07:10 Lanzoma wrote:
Show nested quote +
On September 08 2011 07:03 Ryuu314 wrote:
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.


That would take away her strong laning, killing the already questionable viability of the hero.

How so? During laning phase you never need more than 1 mantra stack at a time. You only ever mantra your E; almost never Q. I suppose with only 1 mantra stack max you'd have to wait quite a while between harass exchanges, but perhaps cdr runes?
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
September 07 2011 22:46 GMT
#3140
On September 08 2011 07:45 Ryuu314 wrote:
Show nested quote +
On September 08 2011 07:10 Lanzoma wrote:
On September 08 2011 07:03 Ryuu314 wrote:
I think they should have Karma's ulti scale with levels. So it starts out with like 1 max mantra stack, then it increases to 2, then 3 at levels 7 and 13 respectively.


That would take away her strong laning, killing the already questionable viability of the hero.

How so? During laning phase you never need more than 1 mantra stack at a time. You only ever mantra your E; almost never Q. I suppose with only 1 mantra stack max you'd have to wait quite a while between harass exchanges, but perhaps cdr runes?


Have you ever laned Karma? She's about sustainability and burst, you heal by mantraing your Q while damaging your opponent at the same time and frequently you'll mantra your E at the same time to burst them really hard while healing. This is what makes her good at laning if you take away one of her mantra stacks then she can only mantra her Q's which is much shorter range and easier to avoid than her Mantra E's. Hence taking away her laning presence.
Prev 1 155 156 157 158 159 231 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft580
RuFF_SC2 244
StarCraft: Brood War
GuemChi 5244
Noble 24
ZergMaN 22
Bale 13
Icarus 10
Dota 2
monkeys_forever501
League of Legends
JimRising 743
Super Smash Bros
C9.Mang0160
Other Games
ViBE118
Mew2King85
UpATreeSC37
JuggernautJason13
deth8
Organizations
Other Games
gamesdonequick757
Dota 2
PGL Dota 2 - Main Stream84
Other Games
BasetradeTV54
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• practicex 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki131
• Diggity2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1155
• Rush617
Upcoming Events
Replay Cast
4h 3m
Afreeca Starleague
5h 3m
Sharp vs Scan
Rain vs Mong
Wardi Open
7h 3m
Monday Night Weeklies
12h 3m
Sparkling Tuna Cup
1d 5h
Afreeca Starleague
1d 5h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
3 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.