u just don't understand the metagame
[HoN/DotA] Let's Play~!! - Page 1266
Forum Index > General Games |
Nitrogen
United States5345 Posts
u just don't understand the metagame | ||
alia
United States294 Posts
| ||
rabidch
United States20289 Posts
dawg, nobody understands the metagame | ||
JohnQPublic
United States123 Posts
| ||
SiZ.FaNtAsY
Korea (South)1497 Posts
If it's against the rules to ask my bad! | ||
EtherealDeath
United States8366 Posts
Though I hate being out of date with the dota replacements ![]() | ||
Nevuk
United States16280 Posts
And 10 minute queues. So awesome. Also AP is a nightmare. No matter the MMR level it's basically a fight to see who randoms fewer heroes. | ||
Crimson
United States311 Posts
| ||
Goshawk.
United Kingdom5338 Posts
| ||
zhurai
United States5660 Posts
| ||
RQShatter
United States459 Posts
On April 30 2011 05:32 zhurai wrote: I really dislike the tp change, though I guess that'll *HELP* prevent retards from tping to the front tower and dying immediately from chain stuns..............or maybe not. oO;;; Its decent. Promotes more aggression and early push strats ![]() | ||
ahswtini
Northern Ireland22208 Posts
| ||
D8ms
Canada88 Posts
On topic though, yes they're still doing things to shift the metagame into push oriented... I hate pushing gameplay =[ | ||
rabidch
United States20289 Posts
| ||
paper
13196 Posts
| ||
D8ms
Canada88 Posts
| ||
Risen
United States7927 Posts
| ||
Superbia
Netherlands8889 Posts
On April 30 2011 06:29 D8ms wrote: So anyone seen the new yogscast? I LoL'd pretty hard. On topic though, yes they're still doing things to shift the metagame into push oriented... I hate pushing gameplay =[ Just watched, that was hilarious. Watching the mad comments stream in during the video was enough entertainment in itself. | ||
paper
13196 Posts
On April 30 2011 07:10 D8ms wrote: Funner Fact: Using the word "metagame" is viable in the current competitive metagame. Metagame implies there are no optimal strategies (as the game has evolved to a very high level and you need external, metagame inputs to win) and that "sub-optimal" strategies (under other circumstances) become highly effective in countering strategies previously regarded as reigning supreme. You said it yourself: if there's a shift toward "push-oriented" (meaning that these kinds of strats are optimal) there is no metagame anymore. Silly D8ms, just use the words 'game' or 'gameplay' instead | ||
alia
United States294 Posts
| ||
| ||